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Posts tagged achievements

The Daily Grind: Do you like having achievements broadcast guild-wide?

There are two schools of thought when it comes to handling achievements in MMOs. The first is to keep it mostly private, the second is to herald it to the world entire. Private achievements are great ways to pat the player on the back while keeping him or her modest. Not everyone likes...

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Enter at Your Own Rift: Leveling the achievements way

In this week's Soapbox on Massively, I explained why I admire achievement systems in MMOs. Today I'd like to continue that discussion with a specific case study in RIFT. Consider it a companion piece. When I came back to RIFT last month and started a new character, I had a choice as to how I...

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Soapbox: In defense of achievements

Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. I've heard all the arguments before, trust me. Achievements are...

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Leaderboard: Achievements vs. collections

Some may call them busy work or a fool's errand, but others delight in the additional fluff systems in MMOs that encourage us to take the path less traveled. Two of these systems, achievements and collections, stand out in my mind as the premier ways of encouraging us to game a bit differently. ...

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New Darkfall development blog touches on key points

Development on the next incarnation of Darkfall continues, promising big changes to the game's core mechanics. The latest update on the official blog addresses a variety of systems that hadn't previously been covered, starting with the game's large-scale UI improvements. The biggest revelation...

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Mythos Global wants you to play your way

Mythos Global has been on one crazy rollercoaster ride throughout its lifespan, and the latest incarnation of the free-to-play Diablo-esque dungeon-crawler has been in open beta for a little over a month now. But T3Fun wants players to know that there's more to Mythos than just dungeon-delving,...

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GDC 2012: Watch Funcom's full The Secret World presentation

If you found your appetite whetted for The Secret World after reading Jef's writeup from GDC, then make room in your life for 35 minutes of Funcom's full presentation from the conference! Senior Producer Ragnar Tørnquist, Lead Designer Martin Bruusgaard, and Lead Content Designer Joel...

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The Anvil of Crom: Quality-of-life improvements for 2012

This week's Anvil of Crom took a bit of thought because honestly, I haven't felt very motivated to play lately. It's one part burnout and two parts wandering eye, as there are a lot of MMOs out there that I keep hoping Age of Conan will emulate in the interests of becoming a more complete game. ...

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Flameseeker Chronicles: High achievers

Well, ArenaNet certainly didn't let 2011 go out on a quiet note. The team had a few last tricks up its sleeve before closing down shop until the new year. We chatted with Eric Flannum about the Guild Wars 2 Mesmer, and the newest ArenaNet blog post contained some exciting talk of combat,...

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Win free Steam games with Spiral Knights and Rusty Hearts

If you've been checking out this year's Christmas Steam sales, you'll undoubtedly have seen the Great Gift Pile giveaway. By completing various game achievements and objectives, Steam users unlock prizes that can be anything from a lump of coal to discount vouchers or even a full copy of any game...

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