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Posts tagged achaea

Massively's Third Annual Frindie Awards

It's time once again for me to throw out my awards for the best of free-to-play, indie, and oddball MMOs, a real niche-within-a-niche. It might seem that I am assigned many of these titles as though I were some modern day Mikey, but the truth is that I get a huge thrill out of finding a new game...

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Free for All: Interviewing Achaea's Matt Mihaly for MUD May

MUD May has been a very enjoyable experience, but the main thing I learned is that a month is not long enough to cover all of MUDdom. Not by a long shot. The fact is that MUDs have a much longer history than graphical, 3-D MMOs, and here we are on an entire site dedicated mainly to those! We owe a...

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The Stream Team: Day off edition, May 27 - June 2, 2013

Oh, glorious day! With the exception of those chaps (and chapettes) working in emergency services and the like, many folks all over the U.S. get the chance this week to experience that all-too-rare phenomenon: the Extra Day Off. And all I can say is Hallelujah! Extra days off are free time to...

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Free for All: An interview with ThresholdRPG's Michael Hartman

The last time I explored ThresholdRPG, I had a blast. It was one of a batch of MUDs that I used to re-introduce myself to the ancient gaming genre, and I enjoyed its simplicity and friendly community. MUDs can seem to be very similar to each other, so in order to enjoy them, you must be able to...

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The Stream Team: Monocle Day edition, May 20 - 26, 2013

Two weeks ago, y'all had the chance to select a new holiday to help add some cheer to the otherwise bland weeks in the middle of May. The choices teased and tantalized you, but you're a discriminating crowd. In a race fraught with nail-biting suspense, only one ultimately prevailed. And so it is...

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Free for All: An intro to basic combat in MUDs

Welcome back to the second installment of MUD May! Almost any time I write an article, I try to keep new players in mind. It's fun to see the reaction from readers when I talk about MUDs or other "classic" MMO models and how these games can pull in fresh blood. Many people seem to forget that there...

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Free for All: Introduction to MUD May

For the month of May, I will be using this column to cover the world of MUDs aka multi-user-domains or dungeons. MUDs are text-based MMORPGs, and playing one is sort of like playing through a choose-your-own-adventure book with potentially thousands of other players. I'm not so arrogant to think...

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MMObility: Fourteen MMOs that you can play anywhere

I thought it'd be fun to make a list of go-anywhere MMOs this week. It's not really hard to find portable MMOs that run on laptops or netbooks. The real issue is locating MMOs that can be played on your desktop while you're at work (while the boss isn't looking, of course!), then on your phone at...

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Player vs. Everything: What if WoW sold its code base?

I could bore you all today by starting my article with a lengthy story about the pre-history of your beloved MMORPGs, but I'll cut to the important part: Once upon a time there was a little game called DikuMUD. Similar in nature to the popular Dungeons and Dragons tabletop roleplaying game, it...

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Iron Realms births Sparkplay Media, new 3D-focused company

Iron Realms Entertainment, who you you might (or might not, more than likely) remember from such text-based MMOs as Achaea: Dreams of Divine Lands, Lusternia: Age of Ascension, and Imperian: The Sundered Heavens, has taken their brand in a new direction, creating a separate company named Sparkplay...

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