Posts tagged accessibility 
Storyboard: Nobody gets your character
Odds are good that you went through a stage as a teenager convinced that no one really got you. Sure, your parents told you that they understood, but they never experienced a love like what you felt or pain like you felt or ennui like you felt, and so on and so forth. You were the first person to ...
CCP producer: Retribution a 'great foundation for the second decade of EVE'
Stop us if you've heard this one before: Sci-fi sandbox developer admits its long-running title has accessibility issues and pledges to fix them. Yes, CCP is harping on EVE's new-player friendliness again, this time in concert with some of the changes coming your way with this week's Retribution ...
The Firing Line: Nope, your FPS can't do what PlanetSide 2 does
Earlier this week, SOE released a cocksure trailer that asked viewers whether their FPS did all the things on display in PlanetSide 2. If our comment section is any indication, the clip was perceived as over-the-top and a bit premature due to the game's various launch issues. In my mind, ...
Concept art and story details leaked for Bungie's Destiny
Bungie's Destiny is "designed for your inner seven-year old," according to company co-founder Jason Jones. IGN reports that the mysterious sci-fi shooter is aiming at accessibility, with gameplay that is "social at its core" and featuring "a world to explore with friends, both old and new." ...
Free for All: An interview with disabled gamer Keith 'Aieron' Knight
There are literally millions of disabled citizens in the United States alone. How many of these millions play games or would love to if the developers and hardware manufacturers provided more options for control and accessibility? During my time volunteering with Ablegamers.com, I learned a lot ...
EVE's Inferno build patched to 1.2, newb-friendly tweaks abound
How many times has CCP talked about revamping EVE Online's tutorials, and how many times has the Icelandic development firm sought to make the sci-fi sandbox less like ancient Sanskrit and more like an intuitive MMO? Frankly we've lost count, but today's Inferno 1.2 patch takes yet another crack ...
The Firing Line: Three reasons to love PlanetSide 2
So you've heard of this PlanetSide 2 thing, and you're fairly sure that some significant buzz is building. You know that Sony Online Entertainment wowed a lot of people with its demo at this month's E3, and you know that the game is a high-dollar sequel to one of our early genre stalwarts. ...
World of Darkness creative director talks design and the MMO mainstream
A new interview at Gamasutra posits that CCP is gunning for mainstream success with its upcoming World of Darkness MMO. The EVE Online developer has cornered what's left of the hardcore sandbox market, so now it's looking to marry EVE's emergent gameplay with more familiar MMO staples. "The way ...
CCP: DUST will offer a 'more intuitive' EVE experience
Rock, Paper Shotgun has a new interview with CCP CEO Hilmar Petursson and CMO David Reid. The pair have a few interesting nuggets to share about DUST 514 and EVE Online, as well as how the two games are related. Petursson says that initially, DUST mercenaries will not be riding the proverbial ...
The Firing Line: A look at World of Tanks
I'm not the biggest tank fan in the world. Don't get me wrong; I'm a red-blooded American male who loves engines, horsepower, and most types of heavy machinery, but for whatever reason, I've never looked at a tank and come away particularly aroused. Imagine the surprise, then, when I loaded up ...




