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Posts tagged ac2

The Game Archaeologist seals up 2011

You know what I love about the end of each year? The lists. Man, but I'm a sucker for lists, especially when they come in "best of" varieties. In the lull between Christmas and New Year's, there typically isn't a lot happening in the world of entertainment, so it's a good time to look back before ...

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The Game Archaeologist answers Asheron's Call 2: The community

Time machines are expensive, and with gas the price it is today, it's not always viable to fuel up your DeLorean and travel back to the early 2000s just to check out some of those long-gone MMOs. Fortunately, jawing about them with former players and developers is the next best method of ...

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The Game Archaeologist answers Asheron's Call 2: The former dev

I've been a long-time follower of Eric Heimburg on his blog, Elder Game, where he and a friend have spent years delivering insightful commentary about MMOs and supermodels (well, mostly MMOs). Because I'm not that observant a fellow and I assume that most fellow bloggers are mere players like I ...

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The Daily Grind: Are MMO sequels doomed to fail?

Massively's Justin Olivetti has been covering the late great Asheron's Call 2 in this month's Game Archaeologist series. In it, he and his interview subjects suggest that the early closure of the game was due in part to the fact that AC2 was a sequel -- and worse, it was a sequel to a game that ...

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The Game Archaeologist answers Asheron's Call 2: The fansite managers

Back when I covered Asheron's Call for The Game Archaeologist, I got an impassioned email from a former fansite operator who made me promise that I'd drop her a line when the time came to talk about Asheron's Call 2, as she was not only a huge fan of the title but still in contact with many ...

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The Game Archaeologist answers Asheron's Call 2: The highlights

MMO sequels are funny animals. Sequels (along with prequels and "reimaginings") are ingrained into the entertainment industry so deep that it makes sense that MMO studios would follow suit. And yet these types of games -- with their ever-growing nature and heavy involvement with loyal playerbases ...

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The Game Archaeologist and the What Ifs: Ultima X: Odyssey

Last week on The Game Archaeologist: Murder most foul! A promising sequel to a hit MMO cut down in its prime, left to die on the front steps of EA's headquarters while its team was banished into exile! With special guest star, Richard Garriott's hair braid. And now, for the exciting ...

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The Game Archaeologist and the Asheron Recall: Player sagas

It's an odd thing to realize how far MMOs have come right in front of our eyes in a relatively short span of time. After all, 1999 wasn't that long ago, despite what Prince and Y2K would have you believe. One day we'll be telling our children -- if we aren't already -- about the primitive MMOs that ...

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The Game Archaeologist and the Asheron Recall: The highlights

It's hard being the youngest child -- you get the hand-me-downs, suffer through swirlies by older siblings, and eventually develop such a neurosis that it requires seven different brands of horse tranquilizers to make it through the day. Not that I would actually know, being an oldest child and ...

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The Daily Grind: Where do you go after the end of the world?

Let's say that the unthinkable -- or at least, the undesirable -- happens tomorrow. Your favorite game's servers shut down today for good, and you're left with fond memories and little else. In the ancient refrain of the bartender, you don't have to go home, but you can't stay here. So that leaves ...

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