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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[MMO Family: Why safe chat isn't so safe (and why that's OK)]]></title><link>http://massively.joystiq.com/2012/02/08/mmo-family-why-safe-chat-isnt-so-safe-and-why-thats-ok/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/02/08/mmo-family-why-safe-chat-isnt-so-safe-and-why-thats-ok/</guid><comments>http://massively.joystiq.com/2012/02/08/mmo-family-why-safe-chat-isnt-so-safe-and-why-thats-ok/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/kids/" rel="tag">Kids</a>, <a href="http://massively.joystiq.com/category/mmo-family/" rel="tag">MMO Family</a>, <a href="http://massively.joystiq.com/category/family/" rel="tag">Family</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/02/08/mmo-family-why-safe-chat-isnt-so-safe-and-why-thats-ok/"><img alt="Toontown" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/toontown.jpg" /></a></div>
One of the toughest issues that game developers have to treat when it comes to kid-friendly MMOs is chat. I touched on this <a href="http://massively.joystiq.com/2012/01/25/mmo-family-four-ways-to-improve-kid-friendly-mmos/">in a past column</a>, but it's worth further discussion. If you're making a game where lots of players are interacting and doing stuff together, you need to allow them to communicate, otherwise you're pretty much making a single-player game with the other players as background scenery.<br />
<br />
On the other hand, when it comes to kids MMOs, having open communication means other players can use it to harass each other. Worse is the scenario of the deranged adult abusing it to exploit young people. As a result, virtually every kid-friendly MMO has some sort of filter in place that restricts what players can say to each other. But are these chat filters really that effective? Are kids better off without them? Let's take a look in today's <a href="http://massively.joystiq.com/category/mmo-family/">MMO Family</a>.<p><a href="http://massively.joystiq.com/2012/02/08/mmo-family-why-safe-chat-isnt-so-safe-and-why-thats-ok/" rel="bookmark">Continue reading <em>MMO Family: Why safe chat isn't so safe (and why that's OK)</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/02/08/mmo-family-why-safe-chat-isnt-so-safe-and-why-thats-ok/">MMO Family: Why safe chat isn't so safe (and why that's OK)</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 08 Feb 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/02/08/mmo-family-why-safe-chat-isnt-so-safe-and-why-thats-ok/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20166237/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/02/08/mmo-family-why-safe-chat-isnt-so-safe-and-why-thats-ok/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>abuse</category><category>blacklists</category><category>chat</category><category>chat-filters</category><category>disney</category><category>featured</category><category>filter</category><category>free-realms</category><category>hercworld</category><category>i+want+to+stick+my+long+neck+giraffe</category><category>iwanttostickmylongneckgiraffe</category><category>karen-bryan</category><category>kid+codes</category><category>kidcodes</category><category>mmo-family</category><category>safe-chat</category><category>secret-friend</category><category>strangers</category><category>toontown</category><category>whitelists</category><category>wizard101</category><dc:creator><![CDATA[Karen Bryan]]></dc:creator><pubDate>Wed, 08 Feb 2012 18:00:00 EST</pubDate></item><item><title><![CDATA[NCsoft scrambles to reduce server queues: Private store tweaks incoming]]></title><link>http://massively.joystiq.com/2009/09/25/ncsoft-scrambles-to-reduce-server-queues-private-store-tweaks-i/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/09/25/ncsoft-scrambles-to-reduce-server-queues-private-store-tweaks-i/</guid><comments>http://massively.joystiq.com/2009/09/25/ncsoft-scrambles-to-reduce-server-queues-private-store-tweaks-i/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/aion/" rel="tag">Aion</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><a href="http://powerwiki.na.aiononline.com/aion/Private+Store"><img width="225" vspace="4" hspace="4" height="372" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/09/aion-store.jpg" /></a>If one thing has marred the otherwise polished launch of <a href="http://aiononline.com"><em>Aion</em></a> it is the extremely long server queues players face when trying to log in and play what they paid for. <a href="http://massively.com/tag/ncsoft">NCsoft</a> responded a couple days ago saying that they are <a href="http://massively.joystiq.com/2009/09/23/ncsoft-responds-to-aions-server-queues/#continued">aware of the problem and working on solutions</a> such as increased server caps and even opening a new server in both North America and Europe. Today they just announced <a href="http://na.aiononline.com/board/notices/view?articleID=114&amp;page=">a maintenance patch</a> that addresses a major cause of their queue problem: Private stores will now have 30-minute timer to prevent them from being abused.<br /><br /><a href="http://powerwiki.na.aiononline.com/aion/Private+Store">Private stores</a> are a great concept. Players can set up shop anywhere in the world to sell their spare goods and make a pretty penny. Unfortunately, a feature of these stores is that they prevent you from idling out of the game. This feature really compounds the current server queue problem. <br /><br />To avoid going through the queue process again, many players simply set up a private store and go AFK for hours at a time. One store we came across had this description set: <em>"AFK at work, making you queue."</em> This is even more evidence that MMO players will often take the path of least resistance for personal gain. Devs really need this hammered into their heads.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/09/25/ncsoft-scrambles-to-reduce-server-queues-private-store-tweaks-i/">NCsoft scrambles to reduce server queues: Private store tweaks incoming</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 25 Sep 2009 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://na.aiononline.com/board/notices/view?articleID=114&amp;page=>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/09/25/ncsoft-scrambles-to-reduce-server-queues-private-store-tweaks-i/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19173990/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/09/25/ncsoft-scrambles-to-reduce-server-queues-private-store-tweaks-i/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>abuse</category><category>aion</category><category>aion-patch</category><category>exploit</category><category>maintenance</category><category>ncsoft</category><category>private-store</category><category>server-queues</category><dc:creator><![CDATA[Brooke Pilley]]></dc:creator><pubDate>Fri, 25 Sep 2009 12:00:00 EST</pubDate></item><item><title><![CDATA[Chinese game addicts seek help in progressive Internet addiction centers]]></title><link>http://massively.joystiq.com/2009/01/10/chinese-game-addicts-seek-help-in-progressive-internet-addiction/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/01/10/chinese-game-addicts-seek-help-in-progressive-internet-addiction/</guid><comments>http://massively.joystiq.com/2009/01/10/chinese-game-addicts-seek-help-in-progressive-internet-addiction/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a></p><a href="http://www.csmonitor.com/2009/0106/p01s03-woap.html?page=1"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/01/csmchinaat225.jpg" /></a>As the Chinese race ahead to catch up with the West, they do so with the intent of creating better lives for themselves. The past several years have been characterized by rapid progression, but all those perks of modernization <a href="http://massively.joystiq.com/tag/addiction">come with a price</a>, which some of China's citizens are beginning to pay. <br /><br />As incomes rise, so does the prevalence of the various maladies of modernization we've come to know well -- not limited to obesity, substance abuse, and addiction. While an addiction to a substance has a physiological aspect to it and is rarely disputed as a true addiction, non-material addictions to work, sex, and even shopping are on the rise in China. Such issues have been difficult to officially label as actual mental illnesses in the country. Others, like Internet addiction, have <a href="http://www.engadget.com/2008/11/10/internet-addiction-defined-in-china-entire-engadget-staff-now-o/ ">only recently been classified as such in China</a>.<br /><a href="http://kotaku.com/5124618/a-look-inside-chinas-game-addiction-treatment-centers "></a><p><a href="http://massively.joystiq.com/2009/01/10/chinese-game-addicts-seek-help-in-progressive-internet-addiction/" rel="bookmark">Continue reading <em>Chinese game addicts seek help in progressive Internet addiction centers</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/01/10/chinese-game-addicts-seek-help-in-progressive-internet-addiction/">Chinese game addicts seek help in progressive Internet addiction centers</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 10 Jan 2009 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.csmonitor.com/2009/0106/p01s03-woap.html?page=1>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/01/10/chinese-game-addicts-seek-help-in-progressive-internet-addiction/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1425511/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/01/10/chinese-game-addicts-seek-help-in-progressive-internet-addiction/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>abuse</category><category>addict</category><category>addiction</category><category>beijing</category><category>china</category><category>christian-science-monitor</category><category>game-addiction</category><category>internet</category><category>internet-addiction</category><category>jonathan-adams</category><category>mental-illness</category><category>psychology</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Sat, 10 Jan 2009 15:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Which MMO should go away?]]></title><link>http://massively.joystiq.com/2008/04/21/the-daily-grind-which-mmo-should-go-away/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/04/21/the-daily-grind-which-mmo-should-go-away/</guid><comments>http://massively.joystiq.com/2008/04/21/the-daily-grind-which-mmo-should-go-away/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/forums/" rel="tag">Forums</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/massively-meta/" rel="tag">Massively Meta</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a></p><a href="http://neatorama.cachefly.net/images/2006-12/love-hate-baby.jpg" style=""><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/04/love-hate-baby.jpg" /></a>People love to hate things. Whether we're talking about sports, religion, politics, lifestyles, or <a href="http://en.wikipedia.org/wiki/Goulash">goulash</a> recipes, there are always at least two sides in opposition to each other, and frequently many more. Those on one side will sing the virtues of their choice, and decry the faults of the other side, sometimes with <a href="http://www.penny-arcade.com/comic/2004/03/19/">virulent verbiage</a>. Nowhere is this activity more evident than in the forum of your favorite MMO.<br /><br />Gamers will yell at each other over the slightest perceived insult, and heap abuse on any who dare to assert the primacy of anything that isn't in line with what they love. And that's the sort of energy we want to invite! So, Precious Readers, which MMO do you hate the most, and why?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/04/21/the-daily-grind-which-mmo-should-go-away/">The Daily Grind: Which MMO should go away?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 21 Apr 2008 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/04/21/the-daily-grind-which-mmo-should-go-away/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1171819/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/04/21/the-daily-grind-which-mmo-should-go-away/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>abuse</category><category>flames</category><category>forum</category><category>goulash</category><category>hate</category><category>tdg</category><category>the-daily-grind</category><dc:creator><![CDATA[Akela Talamasca]]></dc:creator><pubDate>Mon, 21 Apr 2008 08:00:00 EST</pubDate></item><item><title><![CDATA[Scott Adams gets kicked repeatedly in the groin]]></title><link>http://massively.joystiq.com/2007/11/06/scott-adams-gets-kicked-repeatedly-in-the-groin/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/11/06/scott-adams-gets-kicked-repeatedly-in-the-groin/</guid><comments>http://massively.joystiq.com/2007/11/06/scott-adams-gets-kicked-repeatedly-in-the-groin/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/making-money/" rel="tag">Making money</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a></p><a href="http://www.youtube.com/watch?v=jh_28EI4sME"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/11/dilbertdogbertscottadams.jpg" /></a>Scott Adams of <em><a href="http://www.dilbert.com/">Dilbert</a></em> fame held an <a href="http://www.secondlifeinsider.com/2007/10/25/dilbert-creator-scott-adams-comes-to-second-life/">in-world book signing</a> event for <a href="http://massively.joystiq.com/category/second-life"><em>Second Life</em></a> residents on October 30, to promote his new non-Dilbert book <a href="http://www.amazon.com/Stick-Drawing-Comics-Monkey-Brain/dp/1591841852"><em>Stick To Drawing Comics, Monkey Brain!</em></a> From all accounts of those who attended, it was a huge success, though I hadn't realized exactly what went on there until <a href="http://www.youtube.com/watch?v=jh_28EI4sME">this video</a> popped up.<br /><br />In a move I'm sure helped ingratiate himself to the audience, Adams let a line of residents approach his avatar to dole out various types of injury -- from the looks of it, foot-mashing, face-slapping, and the overwhelming favorite, groin-kicking, at which Adams's avatar falls down, curling into fetal position amusingly. About halfway through the video, Adams gets the beatdown by Dilbert himself; how meta can you get? Also, while you're watching, keep an eye out for our own Aimee Weber, watching on in the background, butterfly wings a-flutter! <br /><br />Wow, who knew that the secret to success was letting oneself be abused by one's fans? I'll have to rethink my entire strategy!<br /><br />(<em>Via <a href="http://www.youtube.com">youtube.com</a>; thanks, SquidooMegan!</em>)<br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/11/06/scott-adams-gets-kicked-repeatedly-in-the-groin/">Scott Adams gets kicked repeatedly in the groin</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 06 Nov 2007 09:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.youtube.com/watch?v=jh_28EI4sME>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/11/06/scott-adams-gets-kicked-repeatedly-in-the-groin/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1031340/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/11/06/scott-adams-gets-kicked-repeatedly-in-the-groin/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>abuse</category><category>aimee-weber</category><category>book-signing</category><category>dilbert</category><category>groin</category><category>massively</category><category>scott-adams</category><category>second-life</category><category>stick-to-drawing-comics-monkey-brain</category><category>youtube</category><dc:creator><![CDATA[Akela Talamasca]]></dc:creator><pubDate>Tue, 06 Nov 2007 09:40:00 EST</pubDate></item></channel></rss>
