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Posts tagged aaa

The Daily Grind: Are we on the cusp of a AAA MMO lull?

WildStar is launching in a week or so, and that launch arguably closes the book on what has been a pretty incredible run of AAA MMO releases staggered over the last three years. Looking back, we've seen heavyweights ranging from Star Wars: The Old Republic to Final Fantasy XIV to Elder Scrolls O...

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Hartsman: 'The traditional AAA style of development and distribution' is broken

A few days ago we reported on RIFT's impending free-to-play conversion, followed by the news that Trion was undergoing a second set of apparently unrelated layoffs. Former Trion studio GM and CCO Scott Hartsman responded to the layoffs on Twitter, intimating that aspects of the gaming industry are ...

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EVE Evolved: History of the Interstellar Starbase Syndicate

Today's EVE Online is packed to the brim with warring alliances smashing each other's property to pieces, but it wasn't always like that. In EVE's early days, there were so few players that much of nullsec was wasteland and you could often go 40 jumps across the lawless regions without seeing a s...

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Trion's David Reid: 'New era' of premium games inevitable

It's a brutal, cutthroat world in the MMO industry, Trion Worlds' David Reid admits, and he thinks that companies that can't adapt to the rapidly changing scene need to get out of the pool so others can swim. Talking to a crowd at GDC Europe, Reid spoke on an inevitable "new era" of premium ga...

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Bombshell: End of Nations to be free-to-play

Conquering the world just got a lot more affordable, as Trion Worlds announced that its MMORTS End of Nations will be released as a top-notch free-to-play title. This decision means that players can not only obtain a copy of the client for free, but play through the solo, co-op, and the persisten...

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The Perfect Ten: Best in-game maps

I love me a good map. Seriously. When I was a boy and we'd go on vacations, I think I spent more time flipping through the detailed atlas in the car than looking out of the windows (and how sad is that?). Even today, I'm fascinated with a good map, as it allows my imagination to roam across lands...

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Free for All: Is a subscription the new sign of trouble?

I hate to continually harp on the payment model as a source for material, but let's be honest: How a player pays for a game does affect how and whether he will play. Heck, it's obvious through my comments and emails that some people will literally avoid the coolest-looking game they have ever see...

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NDOORS CEO on Atlantica Online succeeding in the West

Massively multiplayer online games operating on the free-to-play business model are definitely a mixed bag in terms of quality. As such, they get a mixed reception in the West. Those who like more variety in their gameplay choices than the standard subscription model offers them tend to be more ope...

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Featured Stories

Betawatch: December 13 - 19, 2014

Posted on Dec 19th 2014 8:00PM

Massively's Best of 2014 Awards: MMO of the Year

Posted on Dec 19th 2014 11:00AM

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