Posts tagged Wrath-of-Heroes 
Not So Massively: Release all the MOBA heroes!
It's been a huge week for MOBAs, with several new characters being released and one game closing its doors for good. League of Legends finally revamped underused champion Karma and released new character Zac, a strange green blob who drops parts of himself all over the battlefield and can even ...
Warhammer Online: Wrath of Heroes goes down swinging today
Warhammer Online: Wrath of Heroes' final month is up and the game is scheduled to be closed at 5:00 p.m. EDT today. That doesn't mean the title will be going down without one heckuva fight! According to Wrath of Heroes' Facebook page, the developers are spending the last few hours in battle ...
Not So Massively: Diablo III's console constroversy and Wrath of Heroes' shutdown
It's been a huge week for MOBAs, with the release of several new characters, a ton of balance changes, and even a game closing down for good. League of Legends announced that it will start officially supporting Mac and released a new Smart Ping system designed to help players work together as a ...
Mythic developers discuss the swan song of Wrath of Heroes
Warhammer Online: Wrath of Heroes is shutting down near the end of the month, but it turns out that the developers have a few last hurrahs for the game. A recent fansite interview sheds some light on the new heroes that are coming out during the game's final month of operation, with 17-18 heroes ...
Warhammer Online: Wrath of Heroes is shutting down next month
Mythic's experiment in turning Warhammer Online into a microtransaction-flush MOBA has failed. The studio announced that Wrath of Heroes will be closing on March 29th. Wrath of Heroes went into open beta in late 2011 and never officially released. Producer James Casey wraps things up with a ...
Not So Massively: Behind the scenes of MOBA development
Diablo III's patch 1.0.5 launched this week, bringing in a brand-new Monster Power system and the Infernal machine endgame event. Upcoming action RPG Path of Exile announced that it will begin open beta in December, complete with a full three acts of content and a PvP arena system. In MOBA ...
Four years of WAR: An interview with Mythic's James Casey
To celebrate Warhammer Online's fourth anniversary this week, we got in touch with EA Mythic Producer James Casey to talk about the past, present, and future of WAAAGH! Massively: Four years is a sizable length of time in any MMO's life. How does it feel to hit that mark? James Casey: It ...
Not So Massively: Updates ahead for Firefall, Diablo III and more
This week Firefall gave fans an inside look at what each of its development teams is up to for the next development cycle, revealing a strong focus on PvE content. Path of Exile ran another public stress test this weekend to see how the servers would cope with a full-scale deployment, and ...
Not So Massively: Diablo III world-first level 100 and PAX wrap-up videos
The League of Legends North American regional tournament concluded this week with Team Solo Mid, Team Dignitas, and Counter Logic Gaming securing spots in October's World Championship games. Riot Games also revealed its new livestream portal this week; it supports popular livestreamers with news ...
Not So Massively: D3's legendary effects revealed, Torchlight II launch date imminent
Diablo III's patch 1.0.4 arrived this week, bringing with it 100 new Paragon levels and a whole series of new legendary items. Players have been hunting for the new legendaries since the patch went live, and one player has put together a video showing some of the new legendary proc effects in ...
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Hartsman: 'The traditional AAA style of development and distribution' is broken
Posted on May 22nd 2013 4:30PM



