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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Gamescom 2012: Behind closed doors with Trion Worlds]]></title><link>http://massively.joystiq.com/2012/08/22/gamescom-2012-behind-closed-doors-with-trion-worlds/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/08/22/gamescom-2012-behind-closed-doors-with-trion-worlds/</guid><comments>http://massively.joystiq.com/2012/08/22/gamescom-2012-behind-closed-doors-with-trion-worlds/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events (Real-World)</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Interviews (Massively's)</a>, <a href="http://massively.joystiq.com/category/massively-hands-on/" rel="tag">Hands-On (Massively's)</a>, <a href="http://massively.joystiq.com/category/first-impressions/" rel="tag">First Impressions</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Events (Massively's Coverage)</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/defiance/" rel="tag">Defiance</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/08/22/gamescom-2012-behind-closed-doors-with-trion-worlds/"><img alt="Gamescom 2012 Behind closed doors with Trion Worlds" data-src-height="331" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/08/defgc2012pvp102bmpjpgcopy.jpg" style="width: 530px; height: 331px; " /></a></div>
Germany is crazy about MMOs. Proof of this was the <a href="http://massively.joystiq.com/tag/Gamescom/">Gamescom</a> attendance of almost all major players in the genre, showing off what they had in store. <a href="http://massively.joystiq.com/tag/TrionWorlds/">Trion Worlds</a> -- known well to fans of <em><a href="http://massively.joystiq.com/category/RIFT/">RIFT</a></em>, <em><a href="http://massively.joystiq.com/category/Defiance/">Defiance</a></em>, and <em><a href="http://massively.joystiq.com/tag/End-of-Nations/">End of Nations</a></em> -- was no exception. The studio gave us a closer look at some of what it's got in store for us: <em>RIFT's</em> first real expansion, <em><a href="http://massively.joystiq.com/tag/Storm-Legion/">Storm Legion</a></em>, and brand-new third-person sci-fi shooter <em>Defiance</em>. Jump past the break to read all about them.<p><a href="http://massively.joystiq.com/2012/08/22/gamescom-2012-behind-closed-doors-with-trion-worlds/" rel="bookmark">Continue reading <em>Gamescom 2012: Behind closed doors with Trion Worlds</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/08/22/gamescom-2012-behind-closed-doors-with-trion-worlds/">Gamescom 2012: Behind closed doors with Trion Worlds</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 22 Aug 2012 19:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/08/22/gamescom-2012-behind-closed-doors-with-trion-worlds/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20305890/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/08/22/gamescom-2012-behind-closed-doors-with-trion-worlds/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ark</category><category>ark-hunter</category><category>arkfall</category><category>cologne</category><category>con</category><category>conquest</category><category>convention</category><category>defiance</category><category>end-of-nations</category><category>eon</category><category>expansion</category><category>f2p</category><category>fantasy</category><category>featured</category><category>fps</category><category>free-to-play</category><category>gamescom</category><category>gamescom-2012</category><category>germany</category><category>hands-on</category><category>interview</category><category>interviews</category><category>mmofps</category><category>mmorts</category><category>petroglyph</category><category>petroglyph-games</category><category>pvp</category><category>rift</category><category>rift-lite</category><category>rift-planes-of-telara</category><category>rts</category><category>rvr</category><category>sci-fi</category><category>storm-legion</category><category>syfy</category><category>three-faction-pvp</category><category>three-way-pvp</category><category>transmedia-synergy</category><category>trion</category><category>trion-worlds</category><category>tv</category><category>war</category><category>will-cook</category><category>xbox</category><dc:creator><![CDATA[Mike Mouthaan]]></dc:creator><pubDate>Wed, 22 Aug 2012 19:00:00 EST</pubDate></item><item><title><![CDATA[Trion's dynamic duo talks dynamic content on the RIFT podcast]]></title><link>http://massively.joystiq.com/2011/04/25/trions-dynamic-duo-talk-dynamic-content-on-the-rift-podcast/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/04/25/trions-dynamic-duo-talk-dynamic-content-on-the-rift-podcast/</guid><comments>http://massively.joystiq.com/2011/04/25/trions-dynamic-duo-talk-dynamic-content-on-the-rift-podcast/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a></p><div style="text-align: center;">
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The river of <a href="http://www.riftgame.com/en/"><em>RIFT</em></a> news and discussion seems to be swelling to flood stage these days, especially surrounding the recent world event and the upcoming 1.2 update. If your appetite for all things <a href="http://massively.joystiq.com/category/rift/"><em>RIFT</em></a> wasn't satiated <a href="http://massively.joystiq.com/2011/04/22/an-exclusive-look-at-rifts-update-1-2-and-beyond-with-scott-har/">by our recent talk with Scott Hartsman</a>, then <a href="http://www.riftpodcast.com/podcast/2011/04/25/podcast-40-developer-will-cook-on-world-events.html">you'll definitely want to tune in to the latest RIFT Podcast</a>.<br />
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During the podcast, the hosts talk with <a href="http://massively.joystiq.com/tag/trion-worlds/">Trion World's</a> <a href="http://massively.joystiq.com/tag/will-cook/">Will Cook</a> and <a href="http://massively.joystiq.com/tag/cindy-bowens/">Cindy Bowens</a> about dynamic content, the world event, authenticators, the wardrobe, and -- of course -- <em>RIFT's</em> Update 1.2. They even touch upon the controversial continued lack of guild banks and the fact that daily quests are no longer stackable.<br />
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<a href="http://www.riftpodcast.com/podcast/2011/04/25/podcast-40-developer-will-cook-on-world-events.html">Head on over to The RIFT</a> to glean nuggets of pure interviewee gold out of this chat!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/04/25/trions-dynamic-duo-talk-dynamic-content-on-the-rift-podcast/">Trion's dynamic duo talks dynamic content on the RIFT podcast</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 25 Apr 2011 13:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/04/25/trions-dynamic-duo-talk-dynamic-content-on-the-rift-podcast/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19922967/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/04/25/trions-dynamic-duo-talk-dynamic-content-on-the-rift-podcast/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>authenticator</category><category>cindy-bowens</category><category>guild-banks</category><category>podcast</category><category>rift</category><category>rift-planes-of-telara</category><category>rift-podcast</category><category>scott-hartsman</category><category>update-1.2</category><category>wardrobe</category><category>will-cook</category><category>world-event</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Mon, 25 Apr 2011 13:30:00 EST</pubDate></item><item><title><![CDATA[RIFT challenges unwritten rules of the genre in a new dev diary]]></title><link>http://massively.joystiq.com/2011/01/07/rift-challenges-unwritten-rules-of-the-genre-in-a-new-dev-diary/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/01/07/rift-challenges-unwritten-rules-of-the-genre-in-a-new-dev-diary/</guid><comments>http://massively.joystiq.com/2011/01/07/rift-challenges-unwritten-rules-of-the-genre-in-a-new-dev-diary/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a></p><div style="text-align: center;"><a href="http://www.riftgame.com/en/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/01/invasion.jpg" /></a></div>
<em>"There are countless unwritten rules for creating an MMO world that successful designs in past games have impressed upon the entire industry. <em>No monsters on the roads; never stop the player from questing or doing what he plans to do; group content should always be separate from solo content.</em> While I will acknowledge that these sorts of rules of thumb are the guidelines that we designers live by, challenging them is where we have found a lot of success in </em><a href="http://www.riftgame.com/en/">RIFT</a><em>."</em><br />
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Thus sayeth Will Cook, <a href="http://massively.joystiq.com/tag/Trion-Worlds/">Trion Worlds'</a> content designer for <a href="http://massively.joystiq.com/category/rift/"><em>RIFT</em></a>. <a href="http://www.zam.com/story.html?story=24729">In a new developer diary over at ZAM</a>, Cook explains how challenging stale MMO conventions opened up a whole new world of possibilities for the dynamic content in the game. By allowing enemy invasions to use roads, bosses to conquer quest giver outposts and rifts to pop up unexpectedly, the team was able to make an "anything goes" atmosphere over top the traditional PvE treadmill.<br />
<br />
One of Trion Worlds' biggest goals, Cook says, is to create "emergent experiences" that are never quite the same twice. Even though such content can be and often is disruptive to players running quests and working on other solo projects, it's proven to be exciting and interesting enough to draw these players in without complaint.<br />
<br />
Cook thinks that if you give it a chance, you'll get hooked: <em>"You can't help but get carried away in the fun of a living world where you can see the effect of action and inaction.<em>"</em></em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/01/07/rift-challenges-unwritten-rules-of-the-genre-in-a-new-dev-diary/">RIFT challenges unwritten rules of the genre in a new dev diary</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 07 Jan 2011 14:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/01/07/rift-challenges-unwritten-rules-of-the-genre-in-a-new-dev-diary/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19791958/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/01/07/rift-challenges-unwritten-rules-of-the-genre-in-a-new-dev-diary/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>content-designer</category><category>dev-diary</category><category>developer-diary</category><category>dynamic-content</category><category>emergent-experiences</category><category>invasion</category><category>invasions</category><category>rift</category><category>rift-planes-of-telara</category><category>stay-off-the-roads</category><category>trion</category><category>trion-worlds</category><category>unwritten-rules</category><category>will-cook</category><category>zam</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 07 Jan 2011 14:00:00 EST</pubDate></item></channel></rss>