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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[AIKA Global gearing up for nation merge, in-game events]]></title><link>http://massively.joystiq.com/2011/05/11/aika-global-gearing-up-for-nation-merge-in-game-events/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/05/11/aika-global-gearing-up-for-nation-merge-in-game-events/</guid><comments>http://massively.joystiq.com/2011/05/11/aika-global-gearing-up-for-nation-merge-in-game-events/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/aika/" rel="tag">Aika</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/aika"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/aikaglobalwarrior.jpg" vspace="4" /></a></div>
<a href="http://aika.t3fun.com/Home/Home.aspx"><em>AIKA's</em></a> plans for global domination are ramping up in the month of May. The free-to-play fantasy title now features four major in-game events, and a new press release hints at "<em>exciting new game and website updates</em>" to be revealed.<br />
<br />
First up is the month-long Nation Wars II event in which <a href="http://massively.joystiq.com/category/aika"><em>AIKA's</em></a> nation-states transform into all out war zones. Four players from each nation will represent their homelands on the Lord Marshall Alliance, and national armies will be able to march on enemy territory for fun and profit.<br />
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Next up is the Legionaires of May event in which participants compete to level new characters from 10 to 50 as swiftly as possible. The first five legions to complete the requirements by May 31st will snag a prize pack. The final two events, <a href="http://aika.t3fun.com/News/Event_View.aspx?post_key=17401">A Friend in Need is a Friend Indeed</a> and <a href="http://aika.t3fun.com/News/Event_View.aspx?post_key=17402">Auction House</a>, span the entire month. Specifics for each will be given in-game during the lead-up to the event. Finally, <em>AIKA</em> <em>Global</em> is introducing an offline mailing system as well as a nation merge that will have a major impact on the game's political landscape. Head to the official <em>AIKA</em> website and read all about the <a href="http://aika.t3fun.com/News/Notice_View.aspx?post_key=17407">coming changes</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/05/11/aika-global-gearing-up-for-nation-merge-in-game-events/">AIKA Global gearing up for nation merge, in-game events</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 11 May 2011 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/05/11/aika-global-gearing-up-for-nation-merge-in-game-events/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19937541/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/05/11/aika-global-gearing-up-for-nation-merge-in-game-events/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>a-friend-in-need-is-a-friend-indeed</category><category>aika</category><category>aika-online</category><category>auction-house</category><category>battles</category><category>events</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>in-game-events</category><category>legionaires-of-may</category><category>may-events</category><category>nation-states</category><category>nation-wars</category><category>nation-wars-2</category><category>nation-wars-ii</category><category>press-release</category><category>redbana</category><category>t3fun</category><category>war-zones</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 11 May 2011 12:00:00 EST</pubDate></item><item><title><![CDATA[TOR video talks crew skills and PvP]]></title><link>http://massively.joystiq.com/2010/12/08/tor-video-talks-crew-skills-and-pvp/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/12/08/tor-video-talks-crew-skills-and-pvp/</guid><comments>http://massively.joystiq.com/2010/12/08/tor-video-talks-crew-skills-and-pvp/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a></p><div style="text-align: center;"><a href="http://g4tv.com/thefeed/blog/post/709043/Star-Wars-The-Old-Republic-Interview---Writer-Talks-Crew-Skills-Warzones.html"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/12/torcrafting.jpg" alt="" /></a></div>
Ready for <a href="http://massively.joystiq.com/2010/12/03/tor-dev-diary-takes-a-closer-look-at-crew-skills/">another look</a> at crew skills and PvP in <a href="http://bioware.com">BioWare's</a> <a href="http://swtor.com"><em>Star Wars: The Old Republic</em></a>? If so, G4TV has you covered in the form of a <a href="http://g4tv.com/thefeed/blog/post/709043/Star-Wars-The-Old-Republic-Interview---Writer-Talks-Crew-Skills-Warzones.html">five-minute video</a> featuring Daniel Erickson and extensive in-game footage. Erickson explains the gathering, crafting, and mission components that make up crew skills (which is basically <a href="http://massively.joystiq.com/tag/bioware">BioWare's</a> catch-all term for traditional MMO crafting).<br />
<br />
"<em>Missions are something very different, and for missions to make sense, you have to understand the base concept of crew skills, which is that you are not the one doing this stuff. Your companion characters are the ones who are going hands-on and doing the crafting</em>," Erickson says.<br />
<br />
In terms of <a href="http://massively.joystiq.com/category/star-wars-the-old-republic"><em>TOR's</em></a> PvP implementation, Erickson illustrates BioWare's goal of making the mechanic appropriately contextual to the Star Wars universe (as opposed to the kill-everything-moving-just-because mentality common to many PvP systems). He describes everything from slicing terminals to seeing turrets move in real time, painting a picture of an immersive PvP experience that makes sense within the framework of the license.<br />
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Finally, Erickson talks a bit about the <a href="http://massively.joystiq.com/2010/11/26/bioware-releases-new-tor-inhabitants-entries/">recently announced</a> race/class combos, including the Sith pureblood. Check out the video after the cut, or at <a href="http://g4tv.com/thefeed/blog/post/709043/Star-Wars-The-Old-Republic-Interview---Writer-Talks-Crew-Skills-Warzones.html">G4TV</a>.<p><a href="http://massively.joystiq.com/2010/12/08/tor-video-talks-crew-skills-and-pvp/" rel="bookmark">Continue reading <em>TOR video talks crew skills and PvP</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/12/08/tor-video-talks-crew-skills-and-pvp/">TOR video talks crew skills and PvP</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 08 Dec 2010 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/12/08/tor-video-talks-crew-skills-and-pvp/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19751737/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/12/08/tor-video-talks-crew-skills-and-pvp/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>BioWare</category><category>bioware-ea</category><category>Bioware-MMO</category><category>bioware-star-wars</category><category>bioware-swtor</category><category>crafting</category><category>crew-skills</category><category>daniel-erickson</category><category>ea</category><category>electronic-arts</category><category>g4tv</category><category>gathering</category><category>missions</category><category>npcs</category><category>pvp</category><category>Star-Wars</category><category>star-wars-mmo</category><category>star-wars-the-old-republic</category><category>star-wars-tor</category><category>swtor</category><category>video</category><category>war-zones</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 08 Dec 2010 11:30:00 EST</pubDate></item><item><title><![CDATA[Hyperspace Beacon: Proper PAX preparation prevents poor PAX performance]]></title><link>http://massively.joystiq.com/2010/08/31/hyperspace-beacon-proper-pax-preparation-prevents-poor-pax-perf/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/08/31/hyperspace-beacon-proper-pax-preparation-prevents-poor-pax-perf/</guid><comments>http://massively.joystiq.com/2010/08/31/hyperspace-beacon-proper-pax-preparation-prevents-poor-pax-perf/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a>, <a href="http://massively.joystiq.com/category/hyperspace-beacon/" rel="tag">Hyperspace Beacon</a></p><div style="text-align: center;"><em><a href="http://massively.joystiq.com/category/hyperspace-beacon/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/08/hb-pax.jpg" /></a></em></div>
<div style="text-align: left;">Welcome once again to your guide through everything <a href="http://swtor.com">Star Wars: The Old Republic</a>,<em> which is soon to be released by <a href="http://ea.com">EA</a>-<a href="http://bioware.com">BioWare</a>. Larry Everett presents the <a href="http://massively.joystiq.com/category/hyperspace-beacon/">Hyperspace Beacon</a>.</em></div>
<br />
<a href="http://twitter.com/deb_shin">Deborah Shin</a>, the Marketing Manager for <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/"><em>Star Wars: The Old Republic</em></a> told <a href="http://www.torocast.com/index.php/news/item/253-torocast-exclusive-with-deborah-shin-and-rob-cowles">TOROcast at E3</a> that <a href="http://www.paxsite.com/paxprime/index.php">PAX</a> was going to be the game's biggest event of the year. When I heard that announcement about a month and a half ago, I decided that I would have to make it to this event. Prior to that I was willing to let others do the reporting while I snagged some stories at home. I want Massively to be your source of <em>SWTOR</em> news, so how could I not go to the biggest <em>SWTOR</em> bash of the year?<br />
<br />
This week's agenda is quite simple in scope, but a bit more complicated in execution. I hope to give you a very brief overview of what we know of our favorite game going into PAX, followed by a few directions I could go with information gathering. Ultimately, I want the fan's opinion. What information do you want to see come out of this <em>fan</em>-tastic exposition? Follow me after the jump, where I break down the possibilities.<p><a href="http://massively.joystiq.com/2010/08/31/hyperspace-beacon-proper-pax-preparation-prevents-poor-pax-perf/" rel="bookmark">Continue reading <em>Hyperspace Beacon: Proper PAX preparation prevents poor PAX performance</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/08/31/hyperspace-beacon-proper-pax-preparation-prevents-poor-pax-perf/">Hyperspace Beacon: Proper PAX preparation prevents poor PAX performance</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 31 Aug 2010 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/08/31/hyperspace-beacon-proper-pax-preparation-prevents-poor-pax-perf/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19612161/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/31/hyperspace-beacon-proper-pax-preparation-prevents-poor-pax-perf/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alexander-freed</category><category>BioWare</category><category>classes</category><category>deb-shin</category><category>deborah-shin</category><category>E3</category><category>ea</category><category>electronic-arts</category><category>end-game</category><category>endgame</category><category>featured</category><category>LucasArts</category><category>pax-2010</category><category>pax-prime-2010</category><category>Playable-Races</category><category>playable-species</category><category>races</category><category>SDCC</category><category>space-combat</category><category>species</category><category>Star-Wars</category><category>star-wars-the-old-republic</category><category>starting-area</category><category>starting-quests</category><category>starting-zone</category><category>swtor</category><category>the-old-republic</category><category>tor</category><category>TOROcast</category><category>War-zones</category><dc:creator><![CDATA[Larry Everett]]></dc:creator><pubDate>Tue, 31 Aug 2010 15:00:00 EST</pubDate></item><item><title><![CDATA[Hyperspace Beacon: Fires of Hope from E3 2010]]></title><link>http://massively.joystiq.com/2010/06/21/hyperspace-beacon-fires-of-hope-from-e3-2010/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/06/21/hyperspace-beacon-fires-of-hope-from-e3-2010/</guid><comments>http://massively.joystiq.com/2010/06/21/hyperspace-beacon-fires-of-hope-from-e3-2010/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/races/" rel="tag">Races</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a>, <a href="http://massively.joystiq.com/category/hyperspace-beacon/" rel="tag">Hyperspace Beacon</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/hyperspace-beacon/"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/06/hb-firesofhope.jpg" alt="" /></a></div>
<em>The <a href="http://massively.joystiq.com/category/hyperspace-beacon/">Hyperspace Beacon</a> is a weekly guide and discussion by Larry Everett about the yet-to-be-released game </em><a href="http://www.swtor.com/">Star Wars: The Old Republic</a>.<br />
<br />
No matter where you were this week, if you are a Star Wars fan, you saw the new <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/"><em>SWTOR</em></a> trailer: <a href="http://massively.joystiq.com/2010/06/14/alderaan-stands-up-to-darth-malgus-in-new-e3-trailer-for-swtor/">Hope</a>. I'm sure you also read the Daily Grind asking, "<a href="http://massively.joystiq.com/2010/06/19/the-daily-grind-do-cinematics-make-you-want-to-play/">Do cinematics make you want to play?</a>" It's an honest question. Lots of times these over-the-top trailers mask some of the things producers aren't telling you about the game you are interested in playing. In fact, it may give you greater expectations than the game has to offer. There have been quite a few comments about <a href="http://starwarsgalaxies.com"><em>Star Wars Galaxies</em></a>' trailers which have caused some players of the seven-year-old MMO to ask rhetorically, "I want to play <em>that</em> game. Where is that game?" So let me tell you up front, <em>Star Wars: The Old Republic</em> does not look like either of the cinematic trailers, but that does not mean it is not a great game.<br />
<br />
I believe as a fan of this game and as a reporter for this website that I would be doing you, the reader, an injustice by totally giving into the (albeit mostly fan-created) hype that surrounds this game. So this week I want to take things back a notch and hopefully give you a realistic outlook on a couple of announced aspects of the game.<p><a href="http://massively.joystiq.com/2010/06/21/hyperspace-beacon-fires-of-hope-from-e3-2010/" rel="bookmark">Continue reading <em>Hyperspace Beacon: Fires of Hope from E3 2010</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/06/21/hyperspace-beacon-fires-of-hope-from-e3-2010/">Hyperspace Beacon: Fires of Hope from E3 2010</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 21 Jun 2010 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/06/21/hyperspace-beacon-fires-of-hope-from-e3-2010/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19523602/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/06/21/hyperspace-beacon-fires-of-hope-from-e3-2010/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alderaan</category><category>automagically</category><category>battlegrounds</category><category>BioWare</category><category>companion</category><category>companions</category><category>daniel-erickson</category><category>darth-hater</category><category>e3</category><category>e3-2010</category><category>james-ohlen</category><category>LucasArts</category><category>pvp</category><category>rich-vogel</category><category>space-combat</category><category>SpaceShip</category><category>spaceships</category><category>Star-Wars</category><category>star-wars-galaxies</category><category>star-wars-mmo</category><category>star-wars-the-old-republic</category><category>swtor</category><category>tor-aid</category><category>trailer</category><category>trailers</category><category>war-zone</category><category>War-zones</category><dc:creator><![CDATA[Larry Everett]]></dc:creator><pubDate>Mon, 21 Jun 2010 16:00:00 EST</pubDate></item><item><title><![CDATA[E3 2010: Erez Goren talks to Massively about Global Agenda's future, part 2]]></title><link>http://massively.joystiq.com/2010/06/16/e3-2010-erez-goren-talks-to-massively-about-global-agendas-fu2/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/06/16/e3-2010-erez-goren-talks-to-massively-about-global-agendas-fu2/</guid><comments>http://massively.joystiq.com/2010/06/16/e3-2010-erez-goren-talks-to-massively-about-global-agendas-fu2/#comments</comments><description><![CDATA[<p><a href="http://massively.joystiq.com/2010/06/16/e3-2010-erez-goren-talks-to-massively-about-global-agendas-fu2/" rel="bookmark">Continue reading <em>E3 2010: Erez Goren talks to Massively about Global Agenda's future, part 2</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/06/16/e3-2010-erez-goren-talks-to-massively-about-global-agendas-fu2/">E3 2010: Erez Goren talks to Massively about Global Agenda's future, part 2</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 16 Jun 2010 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/06/16/e3-2010-erez-goren-talks-to-massively-about-global-agendas-fu2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19519210/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/06/16/e3-2010-erez-goren-talks-to-massively-about-global-agendas-fu2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dome-city</category><category>e3</category><category>e3-2010</category><category>erez-goren</category><category>exclusive</category><category>game-mechanics</category><category>global-agenda</category><category>global-agenda-hi-rez</category><category>hi-rez</category><category>hi-rez-global-agenda</category><category>hi-rez-stdioes-global-agenda</category><category>hi-rez-studios</category><category>interview</category><category>massively-exclusive-interviews</category><category>massively-interviews</category><category>open-zone</category><category>preview</category><category>previews</category><category>sandstorm</category><category>sandstorm-patch</category><category>sandstorm-phase-2</category><category>War-zones</category><category>warzones</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Wed, 16 Jun 2010 17:00:00 EST</pubDate></item><item><title><![CDATA[E3 2010: Erez Goren talks to Massively about Global Agenda's future]]></title><link>http://massively.joystiq.com/2010/06/16/e3-2010-erez-goren-talks-to-massively-about-global-agendas-fut/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/06/16/e3-2010-erez-goren-talks-to-massively-about-global-agendas-fut/</guid><comments>http://massively.joystiq.com/2010/06/16/e3-2010-erez-goren-talks-to-massively-about-global-agendas-fut/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/global-agenda/" rel="tag">Global Agenda</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Massively Interviews</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/global-agenda/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/06/gasandstorm2-title.jpg" /></a></div>
Sci-fi MMOFPS <a href="http://www.globalagendagame.com"><em>Global Agenda</em></a> took last year's E3 Expo by storm, securing awards and <a href="http://massively.joystiq.com/2009/06/03/e3-2009-global-agenda-hands-on-with-executive-producer-todd-har/">impressing attendees</a>. Launching <a href="http://massively.joystiq.com/2010/02/01/we-have-an-agenda-global-agenda-launch-day-coverage-and-play-wi/">earlier this year</a>, the game has been rapidly updated and evolved based on player feedback. The <a href="http://massively.joystiq.com/2010/05/07/global-agendas-todd-harris-spills-the-beans-on-sandstorm/">Sandstorm Phase 1 patch</a> recently overhauled huge areas of gameplay and delivered a lot of new content. The <a href="http://massively.joystiq.com/category/global-agenda/"><em>Global Agenda</em></a> team are back at E3 this year, hoping to impress with a look at their up-coming Sandstorm Phase 2 patch. We sent our very own E3 reporter <a href="http://massively.joystiq.com/bloggers/seraphina-brennan/">Sera Brennan</a> to get the details from Erez Goren, founder and CEO of <a href="http://www.hirezstudios.com/">Hi-Rez Studios</a>.<br />
<br />
In this bumper two-part feature, we get to grips with <em>Global Agenda</em>'s new open zones, warzones and game-mode updates. We tackle <a href="http://massively.joystiq.com/2010/06/08/you-have-questions-and-developers-have-answers-send-us-your-bur/">the issues you asked for</a> as we quiz Erez Goren on whether the game may be on its last legs, the game's shift in focus to PvE and what new game mechanics the team have up their sleeves.<p><a href="http://massively.joystiq.com/2010/06/16/e3-2010-erez-goren-talks-to-massively-about-global-agendas-fut/" rel="bookmark">Continue reading <em>E3 2010: Erez Goren talks to Massively about Global Agenda's future</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/06/16/e3-2010-erez-goren-talks-to-massively-about-global-agendas-fut/">E3 2010: Erez Goren talks to Massively about Global Agenda's future</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 16 Jun 2010 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/06/16/e3-2010-erez-goren-talks-to-massively-about-global-agendas-fut/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19518016/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/06/16/e3-2010-erez-goren-talks-to-massively-about-global-agendas-fut/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dome-city</category><category>e3</category><category>e3-2010</category><category>erez-goren</category><category>exclusive</category><category>featured</category><category>game-mechanics</category><category>global-agenda</category><category>global-agenda-hi-rez</category><category>hi-rez</category><category>hi-rez-global-agenda</category><category>hi-rez-stdioes-global-agenda</category><category>hi-rez-studios</category><category>interview</category><category>massively-exclusive-interviews</category><category>massively-interviews</category><category>open-zone</category><category>preview</category><category>previews</category><category>sandstorm</category><category>sandstorm-patch</category><category>sandstorm-phase-2</category><category>War-zones</category><category>warzones</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Wed, 16 Jun 2010 17:00:00 EST</pubDate></item><item><title><![CDATA[Massively's exclusive SWTOR interview: Starships, PvP, and crafting!]]></title><link>http://massively.joystiq.com/2010/06/15/massivelys-exclusive-swtor-interview-starships-pvp-and-craft/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/06/15/massivelys-exclusive-swtor-interview-starships-pvp-and-craft/</guid><comments>http://massively.joystiq.com/2010/06/15/massivelys-exclusive-swtor-interview-starships-pvp-and-craft/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/rumors/" rel="tag">Rumors</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/star-wars-the-old-republic/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/06/swtor-e3.jpg" /></a></div>
<a href="http://e3expo.com">E3</a> has been abuzz with the latest news about <a href="http://lucasarts.com">LucasArts'</a> and <a href="http://bioware.com">Bioware's</a> new MMORPG, <a href="http://swtor.com"><em>Star Wars: The Old Republic</em></a>. Yesterday, they teased us with an exciting <a href="http://massively.joystiq.com/2010/06/14/alderaan-stands-up-to-darth-malgus-in-new-e3-trailer-for-swtor/">fully rendered trailer called "Hope."</a> The trailer showed a battle which is a precursor to one the players will be able to experience in game. Unfortunately, this trailer didn't have many answers. In fact, it seemed to present us with even more questions. So we at Massively sent our own <a href="http://massively.joystiq.com/about#seraphina-brennan">Sera Brennan</a> to talk to the designers of <em><a href="http://massively.joystiq.com/category/star-wars-the-old-republic/">SWTOR</a> </em>to see about getting some answers.<br />
<br />
<span style="float: right; margin-left: 10px; margin-top: 7px;"> <script> var digg_url = 'http://digg.com/pc_games/Massively_interviews_SWTOR_s_Rich_Vogel_at_E3'; </script> <script src="http://digg.com/api/diggthis.js"></script></span> Rich Vogel, the executive producer for <em>Star Wars: The Old Republic</em>, was kind enough to sit down with Sera for a few minutes in <a href="http://www.ea.com">EA</a>'s gameplay booth in the LA convention center on Tuesday. Perhaps we could get some of our burning questions answered about PvP, groups, space, ships, housing, and crafting. Follow after the jump to see what they had to say!<p><a href="http://massively.joystiq.com/2010/06/15/massivelys-exclusive-swtor-interview-starships-pvp-and-craft/" rel="bookmark">Continue reading <em>Massively's exclusive SWTOR interview: Starships, PvP, and crafting!</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/06/15/massivelys-exclusive-swtor-interview-starships-pvp-and-craft/">Massively's exclusive SWTOR interview: Starships, PvP, and crafting!</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 15 Jun 2010 19:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/06/15/massivelys-exclusive-swtor-interview-starships-pvp-and-craft/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19517729/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/06/15/massivelys-exclusive-swtor-interview-starships-pvp-and-craft/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>BioWare</category><category>breaking</category><category>crafting</category><category>e3</category><category>EA</category><category>featur</category><category>grouping</category><category>groups</category><category>LucasArts</category><category>player-housing</category><category>pve</category><category>pvp</category><category>rich-vogel</category><category>Star-Wars</category><category>star-wars-the-old-republic</category><category>starship</category><category>starships</category><category>swtor</category><category>travel</category><category>War-zones</category><dc:creator><![CDATA[Larry Everett]]></dc:creator><pubDate>Tue, 15 Jun 2010 19:40:00 EST</pubDate></item></channel></rss>
