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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Not So Massively: Error 37, hero spotlights, and the Torchlight II beta]]></title><link>http://massively.joystiq.com/2012/05/21/not-so-massively-error-37-hero-spotlights-and-the-torchlight/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/21/not-so-massively-error-37-hero-spotlights-and-the-torchlight/</guid><comments>http://massively.joystiq.com/2012/05/21/not-so-massively-error-37-hero-spotlights-and-the-torchlight/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/bugs/" rel="tag">Bugs</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/not-so-massively/" rel="tag">Not So Massively</a>, <a href="http://massively.joystiq.com/category/moba/" rel="tag">MOBA</a>, <a href="http://massively.joystiq.com/category/league-of-legends/" rel="tag">League of Legends</a>, <a href="http://massively.joystiq.com/category/diablo-iii/" rel="tag">Diablo III</a></p><div style="text-align: center">
	<a href="http://massively.joystiq.com/2012/05/21/not-so-massively-error-37-hero-spotlights-and-the-torchlight/"><img alt="Not So Massively title image" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/nsm-d3king.jpg" style="border-bottom: 0px solid; border-left: 0px solid; margin: 4px; border-top: 0px solid; border-right: 0px solid" /></a></div>
Well-known <a href="http://worldofwarcraft.com/"><em>World of Warcraft</em></a> guild Method secured a world first kill on <a href="http://diablo3.com/"><em>Diablo III</em></a>'s Skeleton King in inferno mode just a few days after launch but was beaten to the game's completion by a single person. Players have been in outrage all week as server instabilities and login difficulties plagued the game's launch.<br />
<br />
<a href="http://leagueoflegends.com/"><em>League of Legends</em></a> revealed upcoming champion Darius this week and announced huge client updates that seem set to double the game's frame rate. <a href="http://blacklight.perfectworld.com/"><em>Blacklight: Retribution</em></a> released a new Netwar game mode, combining capture the flag and control point gameplay. <a href="http://heroesofnewerth.com/"><em>Heroes of Newerth</em></a> released its new support hero Riftwalker, <a href="http://dota2.com/"><em>Dota 2</em></a> released classic hero Treant, and <a href="http://riseofimmortals.com/"><em>Rise of Immortals</em></a> took a close look at melee damage-dealer Tzai. Upcoming <a href="http://massively.joystiq.com/tag/MOBA/"><em>MOBA</em></a> <a href="https://account.hirezstudios.com/smitegame/"><em>Smite</em></a> will be entering closed beta at the end of the month, and <a href="http://www.torchlight2game.com/"><em>Torchlight II</em></a>'s beta will soon end for the last time.<p><a href="http://massively.joystiq.com/2012/05/21/not-so-massively-error-37-hero-spotlights-and-the-torchlight/" rel="bookmark">Continue reading <em>Not So Massively: Error 37, hero spotlights, and the Torchlight II beta</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/21/not-so-massively-error-37-hero-spotlights-and-the-torchlight/">Not So Massively: Error 37, hero spotlights, and the Torchlight II beta</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 21 May 2012 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/21/not-so-massively-error-37-hero-spotlights-and-the-torchlight/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20241308/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/21/not-so-massively-error-37-hero-spotlights-and-the-torchlight/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action-rpg</category><category>activision</category><category>battlenet</category><category>blacklight</category><category>blacklight-retribution</category><category>blizzard</category><category>blizzard-entertainment</category><category>competitive-gaming</category><category>d3</category><category>darius</category><category>diablo</category><category>diablo-2</category><category>diablo-3</category><category>diablo-ii</category><category>diablo-iii</category><category>dota</category><category>dota-2</category><category>e-sport</category><category>e-sports</category><category>esport</category><category>esports</category><category>f2p</category><category>fantasy</category><category>featured</category><category>fps</category><category>free-to-play</category><category>gothic-fantasy</category><category>heroes-of-newerth</category><category>hi-re</category><category>hi-rez</category><category>hi-rez-studios</category><category>hon</category><category>inferno</category><category>inferno-mode</category><category>league-of-legends</category><category>lol</category><category>metacritic</category><category>method</category><category>mmofps</category><category>moba</category><category>multiplayer</category><category>netwar</category><category>news</category><category>not-so-massively</category><category>nsm</category><category>online-multiplayer</category><category>perfect-world</category><category>perfect-world-entertainment</category><category>petroglyph</category><category>petroglyph-games</category><category>pvp</category><category>pwe</category><category>riot</category><category>riot-games</category><category>rise-of-immortals</category><category>roi</category><category>round-up</category><category>roundup</category><category>rpg</category><category>s2</category><category>s2-games</category><category>smite</category><category>stress-test</category><category>treant</category><category>tree</category><category>tzai</category><category>valve</category><category>video</category><category>warcraft</category><category>world-first</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Mon, 21 May 2012 20:00:00 EST</pubDate></item><item><title><![CDATA[ArenaNet: Guild Wars 2 a 'reaction' to sluggish MMO design]]></title><link>http://massively.joystiq.com/2012/05/21/arenanet-guild-wars-2-a-reaction-to-sluggish-mmo-design/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/21/arenanet-guild-wars-2-a-reaction-to-sluggish-mmo-design/</guid><comments>http://massively.joystiq.com/2012/05/21/arenanet-guild-wars-2-a-reaction-to-sluggish-mmo-design/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/guild-wars-2/" rel="tag">Guild Wars 2</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/21/arenanet-guild-wars-2-a-reaction-to-sluggish-mmo-design/"><img alt="Guild Wars 2" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/gw007.jpg" /></a></div>
Do you believe that the MMO genre has been stuck in a rut over the past few years? So does <a href="http://massively.joystiq.com/tag/christopher-lye/">Christopher Lye</a>, the global brand director for <a href="http://massively.joystiq.com/tag/arenanet/">ArenaNet</a>, who publicly denounced the post-<a href="http://massively.joystiq.com/category/world-of-warcraft"><em>World of Warcraft</em></a> trend in the industry as stagnant.<br />
<br />
<a href="http://www.gamasutra.com/view/news/170650/Is_Guild_Wars_2_the_answer_to_stagnant_MMO_design.php">In an interview with Gamasutra</a>, Lye stated that <a href="http://massively.joystiq.com/category/guild-wars-2/"><em>Guild Wars 2</em></a> is walking the walk when it comes to genuinely challenging the status quo in the industry. "Honestly, I think the problem is that there's been a lack of change in MMO design and that <em>Guild Wars 2</em> is a reaction to that," he said. "People will call this risky, but we think it's riskier just to churn out the same MMO that everyone has played before."<br />
<br />
Lye pointed to <em>Guild Wars 2's</em> scaling dynamic event system and its action combat as examples of how ArenaNet is forging its own path. Observing that player consumption of content is "virtually insatiable," Lye said that the team has developed tools to allow it to implement changes and additions to dynamic events in hours, not weeks.<br />
<br />
Is this industry stagnation coming to an end? Lye says yes: "We're finally seeing a point where companies realize that they're not going to create the next great MMO by just copying what's come before."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/21/arenanet-guild-wars-2-a-reaction-to-sluggish-mmo-design/">ArenaNet: Guild Wars 2 a 'reaction' to sluggish MMO design</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 21 May 2012 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/21/arenanet-guild-wars-2-a-reaction-to-sluggish-mmo-design/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20241585/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/21/arenanet-guild-wars-2-a-reaction-to-sluggish-mmo-design/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action-combat</category><category>activision</category><category>anet</category><category>arenanet</category><category>beta</category><category>blizzard</category><category>blizzard-entertainment</category><category>chris-lye</category><category>christopher-lye</category><category>dynamic-events</category><category>fantasy</category><category>gamasutra</category><category>guild-wars-2</category><category>gw2</category><category>industry</category><category>interview</category><category>mmo-industry</category><category>ncsoft</category><category>stagnant</category><category>trend</category><category>warcraft</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Mon, 21 May 2012 10:00:00 EST</pubDate></item><item><title><![CDATA[The Road to Mordor: Five ways LotRO should be streamlined]]></title><link>http://massively.joystiq.com/2012/05/19/the-road-to-mordor-five-ways-lotro-should-be-streamlined/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/19/the-road-to-mordor-five-ways-lotro-should-be-streamlined/</guid><comments>http://massively.joystiq.com/2012/05/19/the-road-to-mordor-five-ways-lotro-should-be-streamlined/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/the-road-to-mordor/" rel="tag">The Road to Mordor</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/19/the-road-to-mordor-five-ways-lotro-should-be-streamlined/"><img alt="LotRO" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/r1.jpg" /></a></div>
You would think that growth and expansion is nothing but a good thing for MMOs -- after all, those are the hallmarks of the genre. But as these games get bigger, issues emerge as the developers add new zones, features, and systems. In short, maturing MMOs gravitate toward complexity, and this can have an adverse effect on the game as a whole.<br />
<br />
The problem is that there is eventually too much a brand-new player has to absorb and master, not to mention the hassle of rolling alts and having to navigate all of that content once more. If developers don't stay on top of the situation, then the game starts to lose overall cohesion and becomes a befuddling mess.<br />
<br />
With three expansions and numerous updates under its belt, <a href="http://www.lotro.com"><em>Lord of the Rings Online</em></a> is venturing deep into this territory. I have friends who are leveling up for the first time and finding themselves overwhelmed with everything that needs doing as well as all the systems that are not clearly explained. So today I want to play backseat developer and talk about five ways that <a href="http://massively.joystiq.com/category/lord-of-the-rings-online"><em>LotRO</em></a> should be streamlined for the good of all players, old and new.<p><a href="http://massively.joystiq.com/2012/05/19/the-road-to-mordor-five-ways-lotro-should-be-streamlined/" rel="bookmark">Continue reading <em>The Road to Mordor: Five ways LotRO should be streamlined</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/19/the-road-to-mordor-five-ways-lotro-should-be-streamlined/">The Road to Mordor: Five ways LotRO should be streamlined</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 19 May 2012 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/19/the-road-to-mordor-five-ways-lotro-should-be-streamlined/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20239933/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/19/the-road-to-mordor-five-ways-lotro-should-be-streamlined/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action-rpg</category><category>activision</category><category>battlenet</category><category>blizzard</category><category>blizzard-entertainment</category><category>cash-shop</category><category>d3</category><category>deed-logs</category><category>deeds</category><category>diablo</category><category>diablo-2</category><category>diablo-3</category><category>diablo-ii</category><category>diablo-iii</category><category>evendim</category><category>f2p</category><category>fantasy</category><category>featured</category><category>free-to-play</category><category>gothic-fantasy</category><category>legendary-items</category><category>legendary-trait</category><category>legendary-traits</category><category>li</category><category>lord-of-the-rings</category><category>lord-of-the-rings-online</category><category>lorebook</category><category>lotro</category><category>moria</category><category>multiplayer</category><category>online-multiplayer</category><category>opinion</category><category>revamp</category><category>rework</category><category>road-to-mordor</category><category>roguelike</category><category>rpg</category><category>stats</category><category>streamline</category><category>the-road-to-mordor</category><category>turbine</category><category>turbine-entertainment</category><category>virtue-system</category><category>virtues</category><category>warcraft</category><category>wiki</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Sat, 19 May 2012 14:00:00 EST</pubDate></item><item><title><![CDATA[Why I Play: RIFT]]></title><link>http://massively.joystiq.com/2012/05/16/why-i-play-rift/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/16/why-i-play-rift/</guid><comments>http://massively.joystiq.com/2012/05/16/why-i-play-rift/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a>, <a href="http://massively.joystiq.com/category/why-i-play/" rel="tag">Why I Play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/16/why-i-play-rift/"><img alt="RIFT" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/rift1.jpg" /></a></div>
Is it possible for a top-tier MMO to come out of nowhere and bowl you over? Considering that I follow these games not only for a hobby but as a writer for Massively, I always assumed the answer to that was "no." Until it happened, that is. Until <a href="http://www.riftgame.com/"><em>RIFT</em></a>.<br />
<br />
It's not as though <a href="http://massively.joystiq.com/category/rift"><em>RIFT</em></a> was a big secret or anything, but up until the late hours of 2010, it was very low on my -- and many of my friends' -- radars. I often got it confused with <a href="http://tera.enmasse.com/"><em>TERA</em></a>, for Pete's sake! It wasn't <a href="http://massively.joystiq.com/2010/09/06/pax-2010-hands-on-with-rift-planes-of-telara/">until I got my hands on it at PAX that year</a> and then saw how huge the beta got that I realized there was more to this supposedly generic fantasy title than I'd assumed. It truly felt like it came out of nowhere, and before I knew it, I was enjoying what became one of my favorite games of 2011.<br />
<br />
So why did I play <em>RIFT, </em>and why do I still log in on occasion today? Trust me, it's not for the Elves.<p><a href="http://massively.joystiq.com/2012/05/16/why-i-play-rift/" rel="bookmark">Continue reading <em>Why I Play: RIFT</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/16/why-i-play-rift/">Why I Play: RIFT</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 16 May 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/16/why-i-play-rift/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20237193/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/16/why-i-play-rift/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>anet</category><category>arenanet</category><category>bioware</category><category>blizzard</category><category>blizzard-entertainment</category><category>ea</category><category>editorial</category><category>electronic-arts</category><category>fantasy</category><category>featured</category><category>guild-wars-2</category><category>gw2</category><category>lucasarts</category><category>massively-meta</category><category>meta</category><category>ncsoft</category><category>nostalgia</category><category>op-ed</category><category>opinion</category><category>pax</category><category>pax-prime</category><category>pax-prime-2010</category><category>rift</category><category>rift-lite</category><category>rift-planes-of-telara</category><category>sci-fi</category><category>star-wars</category><category>star-wars-the-old-republic</category><category>sub</category><category>subscription-fee</category><category>swtor</category><category>the-old-republic</category><category>tor</category><category>trion</category><category>trion-worlds</category><category>warcraft</category><category>why-i-play</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 16 May 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[Massively Speaking Episode 201: No more secrets]]></title><link>http://massively.joystiq.com/2012/05/15/massively-speaking-episode-201-no-more-secrets/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/15/massively-speaking-episode-201-no-more-secrets/</guid><comments>http://massively.joystiq.com/2012/05/15/massively-speaking-episode-201-no-more-secrets/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/podcasts/" rel="tag">Podcasts</a>, <a href="http://massively.joystiq.com/category/dungeons-and-dragons-online/" rel="tag">Dungeons and Dragons Online</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/guild-wars-2/" rel="tag">Guild Wars 2</a>, <a href="http://massively.joystiq.com/category/massively-meta/" rel="tag">Massively Meta</a>, <a href="http://massively.joystiq.com/category/the-secret-world/" rel="tag">The Secret World</a>, <a href="http://massively.joystiq.com/category/earthrise/" rel="tag">Earthrise</a>, <a href="http://massively.joystiq.com/category/massively-speaking/" rel="tag">Massively Speaking</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/15/massively-speaking-episode-201-no-more-secrets/"><img alt="The Secret World" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/tswhollowearthportal-1337003971.jpg" /></a></div>
<span style="font-weight: bold;">Massively Speaking Episode </span><span style="font-weight: bold;">201 </span>gets into all of your dirty little secrets -- not to mention <a href="http://massively.joystiq.com/tag/funcom/">Funcom's</a>, as well! We're joined by Jef, who gives us the full scoop on <a href="http://massively.joystiq.com/category/the-secret-world"><em>The Secret World</em></a> now that the NDA's come tumbling down. Will this be another Failcom or possibly a Fabulouscom? Only Jef knows, and he's highly resistant to torture and bribery.<br />
<br />
Have a comment for the podcasters? Shoot an email to <a href="mailto:podcast@massively.com?subject=Massively%20Speaking">podcast@massively.com</a>. We may just read your email on the air!<br />
<strong> </strong><br />
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Read below the cut for the full show notes.<p><a href="http://massively.joystiq.com/2012/05/15/massively-speaking-episode-201-no-more-secrets/" rel="bookmark">Continue reading <em>Massively Speaking Episode 201: No more secrets</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/15/massively-speaking-episode-201-no-more-secrets/">Massively Speaking Episode 201: No more secrets</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 15 May 2012 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/15/massively-speaking-episode-201-no-more-secrets/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20237486/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/15/massively-speaking-episode-201-no-more-secrets/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>anet</category><category>arenanet</category><category>blizzard</category><category>blizzard-entertainment</category><category>brant</category><category>brian-green</category><category>brian-psychchild-green</category><category>brianna-royce</category><category>bricks</category><category>browser</category><category>browser-based</category><category>ddo</category><category>dnd</category><category>dungeons-and-dragons</category><category>dungeons-and-dragons-online</category><category>earthrise</category><category>f2p</category><category>faction</category><category>fantasy</category><category>featured</category><category>free-to-play</category><category>funcom</category><category>guild-wars-2</category><category>gw2</category><category>historical</category><category>horror</category><category>humor</category><category>justin-olivetti</category><category>lord-of-the-rings</category><category>lord-of-the-rings-online</category><category>lotro</category><category>massively-speaking</category><category>masthead</category><category>masthead-studios</category><category>mythology</category><category>namaste</category><category>namaste-entertainment</category><category>namaste-inc</category><category>ncsoft</category><category>new-england</category><category>opinion</category><category>paradox</category><category>paradox-interactive</category><category>permadeath</category><category>pgc</category><category>player-generated-content</category><category>podcast</category><category>podcasting</category><category>podcasts</category><category>psychochild</category><category>salem</category><category>sandbox</category><category>sci-fantasy</category><category>sci-fi</category><category>secret-world</category><category>skill-based</category><category>storybricks</category><category>the-secret-world</category><category>tsw</category><category>turbine</category><category>turbine-entertainment</category><category>virtual-world</category><category>warcraft</category><category>world-of-warcraft</category><category>wow</category><enclosure url="http://massively.joystiq.com/podcasts/05-15-12-massively-E201.mp3" length="38132348" type="audio/mpeg"/><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 15 May 2012 16:00:00 EST</pubDate><itunes:subtitle>Massively Speaking Episode 201</itunes:subtitle><itunes:author>Massively.com Staff</itunes:author><itunes:duration>01:03:33</itunes:duration><itunes:keywords>podcasts</itunes:keywords></item><item><title><![CDATA[Not So Massively: Diablo III launch and DreamHack Summer 2012]]></title><link>http://massively.joystiq.com/2012/05/14/not-so-massively-diablo-iii-launch-and-dreamhack-summer-2012/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/14/not-so-massively-diablo-iii-launch-and-dreamhack-summer-2012/</guid><comments>http://massively.joystiq.com/2012/05/14/not-so-massively-diablo-iii-launch-and-dreamhack-summer-2012/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/not-so-massively/" rel="tag">Not So Massively</a>, <a href="http://massively.joystiq.com/category/moba/" rel="tag">MOBA</a>, <a href="http://massively.joystiq.com/category/league-of-legends/" rel="tag">League of Legends</a>, <a href="http://massively.joystiq.com/category/diablo-iii/" rel="tag">Diablo III</a></p><div style="text-align: center">
	<a href="http://massively.joystiq.com/2012/05/14/not-so-massively-diablo-iii-launch-and-dreamhack-summer-2012/"><img alt="Not So Massively title image" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/d3launch-title.jpg" style="border-bottom: 0px solid; border-left: 0px solid; margin: 4px; border-top: 0px solid; border-right: 0px solid" /></a></div>
<a href="http://diablo3.com/"><em>Diablo III</em></a> became potentially the most pre-ordered PC game in history this week, breaking both <a href="http://massively.joystiq.com/tag/blizzard-entertainment">Blizzard</a>'s personal pre-order records and online retailer Amazon's. The game is set to launch at midnight tonight, unlocking physical copies and digital installers. <em><a href="http://diablo.com/">Diablo</a>-</em>inspired free-to-play dungeon crawler <a href="http://pathofexile.com/"><em>Path of Exile</em></a> approaches its own launch this week with the release of its penultimate version 0.9.9 patch.<br />
<br />
<a href="http://leagueoflegends.com/"><em>League of Legends</em></a> announced its upcoming MSI Beat IT tournament at DreamHack Summer 2012, with a prize fund of $40,000 US and a series of public online qualifiers. <a href="http://bloodlinechampions.com/"><em>Bloodline Champions</em></a> revealed its own $10,000 DreamHack tournament, with open in-game qualifiers scheduled for next weekend. <a href="http://massively.joystiq.com/tag/valve">Valve</a> announced details of the second <a href="http://dota2.com/"><em>Dota 2</em></a> world championship, a series that started with last year's $1.6 million US tournament.<br />
<br />
Blizzard settled its lawsuit with Valve this week, renaming <a href="http://us.battle.net/sc2/en/game/maps-and-mods/mods/dota"><em>Blizzard DOTA</em></a> to Blizzard All-Stars but securing the continued non-commercial use of the <a href="http://playdota.com/"><em>DotA</em></a> name for the fan community. <a href="http://heroesofnewerth.com/"><em>Heroes of Newerth</em></a> released its incredibly successful new Midwars game mode, and <a href="http://riseofimmortals.com/"><em>Rise of Immortals</em></a> put forth its official immortal spotlight for new immortal Nauria.<p><a href="http://massively.joystiq.com/2012/05/14/not-so-massively-diablo-iii-launch-and-dreamhack-summer-2012/" rel="bookmark">Continue reading <em>Not So Massively: Diablo III launch and DreamHack Summer 2012</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/14/not-so-massively-diablo-iii-launch-and-dreamhack-summer-2012/">Not So Massively: Diablo III launch and DreamHack Summer 2012</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 14 May 2012 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/14/not-so-massively-diablo-iii-launch-and-dreamhack-summer-2012/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20237045/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/14/not-so-massively-diablo-iii-launch-and-dreamhack-summer-2012/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action-mmo</category><category>action-rpg</category><category>activision</category><category>battlenet</category><category>blizzard</category><category>blizzard-entertainment</category><category>bloodline-champions</category><category>champion-spotlight</category><category>competitive-gaming</category><category>d3</category><category>diablo</category><category>diablo-2</category><category>diablo-3</category><category>diablo-ii</category><category>diablo-iii</category><category>diablo-iii-launch</category><category>dota</category><category>dota-2</category><category>dreamhack</category><category>dreamhack-2012</category><category>dreamhack-summer</category><category>dreamhack-summer-2012</category><category>e-sport</category><category>e-sports</category><category>esport</category><category>esports</category><category>f2p</category><category>fantasy</category><category>featured</category><category>free-to-play</category><category>funcom</category><category>gameplay</category><category>gothic-fantasy</category><category>grinding-gear</category><category>grinding-gear-games</category><category>heroes-of-newerth</category><category>hon</category><category>immortal-spotlight</category><category>launch</category><category>league-of-legends</category><category>lol</category><category>mid-wars</category><category>midwars</category><category>moba</category><category>msi</category><category>msi-beat-it</category><category>multiplayer</category><category>nauria</category><category>news</category><category>not-so-massively</category><category>nsm</category><category>online-multiplayer</category><category>path-of-exile</category><category>petroglyph</category><category>petroglyph-games</category><category>poe</category><category>pvp</category><category>riot</category><category>riot-games</category><category>rise-of-immortals</category><category>roi</category><category>round-up</category><category>roundup</category><category>rpg</category><category>s2</category><category>s2-games</category><category>spotlight</category><category>stunlock</category><category>stunlock-studios</category><category>the-international</category><category>tournament</category><category>valve</category><category>varus</category><category>video</category><category>warcraft</category><category>world-of-warcraft</category><category>wow</category><category>wrath-of-the-lich-king</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Mon, 14 May 2012 19:00:00 EST</pubDate></item><item><title><![CDATA[The Guild Counsel: Saluting Scott Andrews on five years of valuable guild advice]]></title><link>http://massively.joystiq.com/2012/05/10/the-guild-counsel-saluting-scott-andrews-on-five-years-of-valua/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/10/the-guild-counsel-saluting-scott-andrews-on-five-years-of-valua/</guid><comments>http://massively.joystiq.com/2012/05/10/the-guild-counsel-saluting-scott-andrews-on-five-years-of-valua/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/anniversary/" rel="tag">Anniversary</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/10/the-guild-counsel-saluting-scott-andrews-on-five-years-of-valua"><img alt="guild leader's handbook" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/guild-leaders-handbook.jpg" /></a></div>
This past Monday marked the fifth anniversary of <a href="http://massively.joystiq.com/tag/Scott-Andrews/">Scott Andrews'</a> <a href="http://wow.joystiq.com/category/officers-quarters/">Officers' Quarters</a>, a weekly column on <a href="http://wow.joystiq.com/">WoW Insider</a> that deals with guild issues in <a href="http://worldofwarcraft.com"><em>World of Warcraft</em></a>. He's also the author of <a href="http://nostarch.com/guildleader.htm">The Guild Leader's Handbook</a>, which is a must-read for any guild leader. It's a terrific accomplishment to keep a column going for so long, and week after week, he's provided valuable advice to reader questions on guild management.<br />
<br />
Whether you've just heard of Officers' Quarters or you're a longtime fan, let's look at a few reasons Scott Andrews deserves a tip of the hat and a hearty salute.<p><a href="http://massively.joystiq.com/2012/05/10/the-guild-counsel-saluting-scott-andrews-on-five-years-of-valua/" rel="bookmark">Continue reading <em>The Guild Counsel: Saluting Scott Andrews on five years of valuable guild advice</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/10/the-guild-counsel-saluting-scott-andrews-on-five-years-of-valua/">The Guild Counsel: Saluting Scott Andrews on five years of valuable guild advice</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 10 May 2012 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/10/the-guild-counsel-saluting-scott-andrews-on-five-years-of-valua/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20234733/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/10/the-guild-counsel-saluting-scott-andrews-on-five-years-of-valua/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>advice</category><category>blizzard</category><category>blizzard-entertainment</category><category>fantasy</category><category>featured</category><category>guild</category><category>guild-advice</category><category>guild-counsel</category><category>guild-leadership</category><category>guild-management</category><category>guilds</category><category>leadership</category><category>officers-quarters</category><category>opinion</category><category>scott-andrews</category><category>the-guild-counsel</category><category>the-guild-leaders-handbook</category><category>warcraft</category><category>world-of-warcraft</category><category>wow</category><category>wow-insider</category><dc:creator><![CDATA[Karen Bryan]]></dc:creator><pubDate>Thu, 10 May 2012 21:00:00 EST</pubDate></item><item><title><![CDATA[World of Warcraft unveils cross-realm zones]]></title><link>http://massively.joystiq.com/2012/05/10/world-of-warcraft-unveils-cross-realm-zones/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/10/world-of-warcraft-unveils-cross-realm-zones/</guid><comments>http://massively.joystiq.com/2012/05/10/world-of-warcraft-unveils-cross-realm-zones/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/10/world-of-warcraft-unveils-cross-realm-zones/"><img alt="Screenshot -- World of Warcraft" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/wow.jpg" /></a></div>
<div>
	One common issue with MMOs is that certain zones become sparsely populated as the playerbase outlevels them or skips them in favor of newer, more exciting zones, which can lead to frustration for players who want or need to complete group content in those zones. <a href="http://www.massively.com/tag/blizzard-entertainment">Blizzard</a> is aiming to nip that problem in the bud with a new feature coming to the <em><a href="http://www.massively.com/category/world-of-warcraft">World of Warcraft:</a></em> <em><a href="http://www.massively.com/tag/mists-of-pandaria">Mists of Pandaria</a></em> beta: cross-realm zones.<br />
	<br />
	The feature does exactly what it says on the tin: When a zone is underpopulated, the players in that zone will be given the option to form a group with players from a select pool of realms (presumably the server's battlegroup) with whom they can run about and quest as usual. In addition to treating underpopulation, the new feature will allow overpopulated zones -- such as new race starting zones -- to be split into multiple instances to prevent overcrowding. It will also allow players to group with their RealID friends just as they would for a cross-realm dungeon, so players who want to level up with friends on other realms should be quite pleased with the addition. Between this new feature and <a href="http://www.massively.com/category/guild-wars-2"><em>Guild Wars 2</em>'s</a> guesting, the days of being separated from your cross-server friends might just be numbered. The full details on the new feature can be found at the official <em>World of Warcraft</em> site, so if you're wondering how this newfangled technology is going to work, just head on over and check out the handy FAQ.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/10/world-of-warcraft-unveils-cross-realm-zones/">World of Warcraft unveils cross-realm zones</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 10 May 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/10/world-of-warcraft-unveils-cross-realm-zones/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20235897/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/10/world-of-warcraft-unveils-cross-realm-zones/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>beta</category><category>betas</category><category>blizzard</category><category>blizzard-entertainment</category><category>cross-realm</category><category>cross-realm-zone</category><category>cross-realm-zones</category><category>fantasy</category><category>mists-of-pandaria</category><category>mop</category><category>warcraft</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Thu, 10 May 2012 18:00:00 EST</pubDate></item><item><title><![CDATA[World of Warcraft holding steady at 10.2 million subscribers]]></title><link>http://massively.joystiq.com/2012/05/09/world-of-warcraft-holding-steady-at-10-2-million-subscribers/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/09/world-of-warcraft-holding-steady-at-10-2-million-subscribers/</guid><comments>http://massively.joystiq.com/2012/05/09/world-of-warcraft-holding-steady-at-10-2-million-subscribers/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/09/world-of-warcraft-holding-steady-at-10-2-million-subscribers/"><img alt="Attack of the corporate logo!" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/wow-subscribers-epl-509.jpg" /></a></div>
<a href="http://www.wowinsider.com"><em>World of Warcraft</em></a>'s subscriber numbers had been falling at the end of last year, but they appear to have stabilized once again. According to president <a href="http://massively.joystiq.com/tag/MichaelMorhaime/">Michael Morhaime</a>, the game continues to remain steady at 10.2 million subscribers through the end of March, the same as <a href="http://massively.joystiq.com/2012/02/09/wow-loses-another-100-000-subscribers/">the number seen in February</a> during the previous conference call for <a href="http://massively.joystiq.com/tag/Activision-Blizzard/">Activision Blizzard</a>. Morhaime went on to confirm that the agreement with <a href="http://massively.joystiq.com/tag/NetEase/">NetEase</a> regarding <em>World of Warcraft</em> in China has been renewed, with the companies planning to continue their agreement for another three years at least.<br />
<br />
The studio is also seeing definite success with <em><a href="http://massively.joystiq.com/category/Diablo-III/">Diablo III</a></em>; although the game has yet to release, it's currently surpassed all of the studio's previous high-water marks regarding pre-orders. This includes units sold as part of the Annual Pass promotion, which saw 1.2 million copies purchased in total. While <em>WoW</em> may not have reached its previous peak, it's certainly holding on to a stalwart base for the time being.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/09/world-of-warcraft-holding-steady-at-10-2-million-subscribers/">World of Warcraft holding steady at 10.2 million subscribers</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 09 May 2012 17:23:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/09/world-of-warcraft-holding-steady-at-10-2-million-subscribers/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20235048/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/09/world-of-warcraft-holding-steady-at-10-2-million-subscribers/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action-rpg</category><category>activision</category><category>battlenet</category><category>blizzard</category><category>blizzard-entertainment</category><category>breaking</category><category>cash-shop</category><category>d3</category><category>diablo</category><category>diablo-2</category><category>diablo-3</category><category>diablo-ii</category><category>diablo-iii</category><category>fantasy</category><category>gothic-fantasy</category><category>michael-morhaime</category><category>mike-morhaime</category><category>multiplayer</category><category>online-multiplayer</category><category>roguelike</category><category>rpg</category><category>subscriber-numbers</category><category>subscribers</category><category>warcraft</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Wed, 09 May 2012 17:23:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: How far would you go for cosmetic gear?]]></title><link>http://massively.joystiq.com/2012/05/07/the-daily-grind-how-far-would-you-go-for-cosmetic-gear/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/07/the-daily-grind-how-far-would-you-go-for-cosmetic-gear/</guid><comments>http://massively.joystiq.com/2012/05/07/the-daily-grind-how-far-would-you-go-for-cosmetic-gear/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://massively.joystiq.com/category/roleplaying/" rel="tag">Roleplaying</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/dungeons/" rel="tag">Dungeons</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/05/07/the-daily-grind-how-far-would-you-go-for-cosmetic-gear/"><img alt="WoW" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/draenei01-full.jpg" /></a></div>
Massively's got so many cosmetic-gear gurus and sandbox aficionados on staff that sometimes I suspect no amount of character customization and housing and achievements and titles would ever be enough for us. We'd do just about anything for more ways to distinguish our characters in an MMO.<br />
<br />
But what about <em>raiding</em> for cosmetic gear? Enter <a href="http://www.openraid.us/">OpenRaid</a>, a <em><a href="http://massively.joystiq.com/category/World-of-Warcraft/">World of Warcraft</a></em> website that helps players organize cross-server PvE dungeon raids and premade PvP teams for the express purpose of acquiring achievements and gear to transmogrify (i.e., map the skin of something cool onto something with good stats). While I'd hope that needing to run large-scale endgame content for gorgeous weapon skins isn't going to become commonplace in future MMOs, it's still fascinating to see roleplay-oriented players playing content they wouldn't normally touch, just to collect a dress.<br />
<br />
So how far would you go -- or have you gone -- to get your hands on a sweet piece of cosmetic gear, title, or achievement?<br />
<br />
<img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" style="padding-right: 10px;" vspace="0" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/07/the-daily-grind-how-far-would-you-go-for-cosmetic-gear/">The Daily Grind: How far would you go for cosmetic gear?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 07 May 2012 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/07/the-daily-grind-how-far-would-you-go-for-cosmetic-gear/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20222354/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/07/the-daily-grind-how-far-would-you-go-for-cosmetic-gear/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>blizzard</category><category>blizzard-entertainment</category><category>brianna-royce-tdg</category><category>cosmetic-gear</category><category>cosmetic-items</category><category>daily-grind</category><category>fantasy</category><category>openraid</category><category>opinion</category><category>raid</category><category>raiding</category><category>roleplay</category><category>roleplaying</category><category>tdg</category><category>the-daily-grind</category><category>warcraft</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Brianna Royce]]></dc:creator><pubDate>Mon, 07 May 2012 08:00:00 EST</pubDate></item><item><title><![CDATA[Artist plagiarizes Guild Wars 2, World of Warcraft illustrators]]></title><link>http://massively.joystiq.com/2012/05/04/artist-plagiarizes-guild-wars-2-world-of-warcraft-illustrators/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/04/artist-plagiarizes-guild-wars-2-world-of-warcraft-illustrators/</guid><comments>http://massively.joystiq.com/2012/05/04/artist-plagiarizes-guild-wars-2-world-of-warcraft-illustrators/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/fan-art/" rel="tag">Fan art</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/guild-wars-2/" rel="tag">Guild Wars 2</a>, <a href="http://massively.joystiq.com/category/crime/" rel="tag">Crime</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/04/artist-plagiarizes-guild-wars-2-world-of-warcraft-illustrators/"><img alt="Concept art" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/artist2.jpg" /></a></div>
If you're going to steal, steal big -- <a href="http://www.reporterntv.ro/stire/update-3-d-loading-accusation-of-plagiarism">or so Romanian artist Iani Papadopol thought</a>. Papadopol put on an exhibit called "UpDate 3D loading" featuring fantastic landscapes and scenery. The only problem? Instead of painting them himself, he ripped off several well-known illustrators, including <a href="http://massively.joystiq.com/tag/arenanet/">ArenaNet's</a> <a href="http://massively.joystiq.com/tag/daniel-dociu/">Daniel Dociu</a> and <a href="http://massively.joystiq.com/tag/arenanet/">Blizzard's</a> <a href="https://www.facebook.com/mverhasselt">Mathias Verhasselt</a>, claiming the pieces as his own.<br />
<br />
The fraud was discovered by online fans and local artists after the exhibit was broadcast on TV. Papadopol's works were found to be stunningly similar -- in fact, identical -- to those of famous video game illustrators. Papadopol attempted to sell the prints before he was caught. There's no word yet whether charges will be filed.<br />
<br />
"I found out from my friends," Dociu, a fellow Romanian, said on a news channel. "I recognized four pieces of my work immediately. What upsets me is that he's also Romanian with an artistic background. I will not take legal action if he admits what he did."<br />
<br />
Papadopol's father, the acclaimed artist Constantin Papadopol, says that this is a misunderstanding. In any case, let this be the lesson to the next lazy art thief: It's perhaps best not to rip off the guy whose work <a href="http://massively.joystiq.com/2011/11/02/guild-war-2s-art-director-illustrates-cover-of-national-geograp/">was on the cover of National Geographic</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/04/artist-plagiarizes-guild-wars-2-world-of-warcraft-illustrators/">Artist plagiarizes Guild Wars 2, World of Warcraft illustrators</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 04 May 2012 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/04/artist-plagiarizes-guild-wars-2-world-of-warcraft-illustrators/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20231393/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/04/artist-plagiarizes-guild-wars-2-world-of-warcraft-illustrators/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>anet</category><category>arenanet</category><category>art</category><category>art-theft</category><category>blizzard</category><category>blizzard-entertainment</category><category>concept-art</category><category>concept-artist</category><category>Constantin-Papadopol</category><category>crime</category><category>Daniel-Dociu</category><category>fantasy</category><category>guild-wars-2</category><category>gw2</category><category>iani-Papadopol</category><category>illustrator</category><category>Mathias-Verhasselt</category><category>ncsoft</category><category>plaigarism</category><category>theft</category><category>warcraft</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 04 May 2012 16:00:00 EST</pubDate></item><item><title><![CDATA[Red 5 Studios CEO denounces consoles and publishers]]></title><link>http://massively.joystiq.com/2012/05/03/red-5-studios-ceo-denounces-consoles-and-publishers/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/03/red-5-studios-ceo-denounces-consoles-and-publishers/</guid><comments>http://massively.joystiq.com/2012/05/03/red-5-studios-ceo-denounces-consoles-and-publishers/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/firefall/" rel="tag">Firefall</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/03/red-5-studios-ceo-denounces-consoles-and-publishers/"><img alt="Firefall" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/firefall.jpg" /></a></div>
"Who needs publishers any more? I certainly don't. I couldn't care less about them at this stage," said <a href="http://massively.joystiq.com/tag/red-5-studios/">Red 5 Studios</a> CEO <a href="http://massively.joystiq.com/tag/Mark-Kern/">Mark Kern</a>. <a href="http://www.eurogamer.net/articles/2012-05-02-firefall-developer-consoles-i-believe-are-dead">In a candid interview with Eurogamer</a>, Kern ripped into both consoles and publisher-led models as relics on their way out the door.<br />
<br />
Kern said that the pressure that publishers put on studios are death to the industry, resulting in either "an indie game or... a massive AAA, IP-backed sequel with derivative gameplay." He thinks that there's no middle ground, and it disturbs him how many studios fire staff right after a game launches.<br />
<br />
Instead, the man behind <a href="http://massively.joystiq.com/tag/firefall/"><em>Firefall</em></a> believes that the free-to-play model puts the power back in the hands of the developers who then can concentrate on making games without having to kowtow to the publishers and distributors. "Look at <a href="http://massively.joystiq.com/tag/riot-games/">Riot Games</a> and <a href="http://massively.joystiq.com/tag/league-of-legends/"><em>League of Legends</em></a>. They have more users than <a href="http://massively.joystiq.com/category/world-of-warcraft"><em>World of Warcraft</em></a> does. That's crazy. And they don't have a publisher," Kern said.<br />
<br />
Citing the expense and sluggish reaction of console development, Kern also predicts that mobile and PC gaming are on their way to take over the field. "Something has to change," he concludes. "Consoles, I believe, are dead."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/03/red-5-studios-ceo-denounces-consoles-and-publishers/">Red 5 Studios CEO denounces consoles and publishers</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 03 May 2012 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/03/red-5-studios-ceo-denounces-consoles-and-publishers/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20229875/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/03/red-5-studios-ceo-denounces-consoles-and-publishers/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>blizzard</category><category>blizzard-entertainment</category><category>business-model</category><category>console</category><category>consoles-are-dead</category><category>distributor</category><category>distributors</category><category>dota</category><category>e-sport</category><category>esport</category><category>eurogamer</category><category>f2p</category><category>fantasy</category><category>firefall</category><category>first-person-shooter</category><category>fps</category><category>free-to-play</category><category>interview</category><category>league</category><category>league-of-legends</category><category>lol</category><category>mark-kern</category><category>mmo-shooter</category><category>mmofps</category><category>moba</category><category>publisher</category><category>publishers</category><category>pvp</category><category>red-5</category><category>red-5-studios</category><category>riot</category><category>riot-games</category><category>sci-fi</category><category>shooter</category><category>war</category><category>warcraft</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 03 May 2012 09:00:00 EST</pubDate></item><item><title><![CDATA[Why I play Star Wars: The Old Republic]]></title><link>http://massively.joystiq.com/2012/05/02/why-i-play-star-wars-the-old-republic/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/02/why-i-play-star-wars-the-old-republic/</guid><comments>http://massively.joystiq.com/2012/05/02/why-i-play-star-wars-the-old-republic/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a>, <a href="http://massively.joystiq.com/category/why-i-play/" rel="tag">Why I Play</a></p><div style="text-align: center">
	<a href="http://massively.joystiq.com/2012/05/02/why-i-play-star-wars-the-old-republic/"><img alt="SWTOR" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/why-i-play-swtor.jpg" style="margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 298px; " /></a></div>
I believe I'm like most people when I say that I cling to nostalgia. I love it when parts of my adolescence are made into movies or video games. Yes, despite it being an explode-y Michael Bay movie, I loved Transformers, and I can't tell you how many times I watched Lord of the Rings when Peter Jackson adapted J.R.R. Tolkien's masterpiece into a blockbuster. But despite Ghostbusters' status as my favorite single movie of all time, the original Star Wars trilogy had more impact on my childhood than anything else in my life. I still get childhood chills when I think about it.<br />
<br />
From the music to the action figures, I loved them all. I still have a picture of me at six years old riding an AT-AT. Yes, even at six, I knew exactly what an AT-AT was. And although I called a lightsaber a light-saver, I grew up with Star Wars entrenched in my psyche. It was only natural that when the video games revolving around the series came out, I would take up that cause. You guys remember the crazy wireframe Death Star trench arcade? You'd better believe I was there playing that.<br />
<br />
When Star Wars entered the MMO space, I was there with bells on. But it's not just this longing to recapture my childhood that propels me to that galaxy far, far away in <a href="http://swtor.com/"><em>Star Wars: The Old Republic</em></a>. The spice addiction runs quite a bit deeper.<p><a href="http://massively.joystiq.com/2012/05/02/why-i-play-star-wars-the-old-republic/" rel="bookmark">Continue reading <em>Why I play Star Wars: The Old Republic</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/02/why-i-play-star-wars-the-old-republic/">Why I play Star Wars: The Old Republic</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 02 May 2012 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/02/why-i-play-star-wars-the-old-republic/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20228700/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/02/why-i-play-star-wars-the-old-republic/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ac</category><category>activision</category><category>asherons-call</category><category>bioware</category><category>blizzard</category><category>blizzard-entertainment</category><category>community</category><category>ea</category><category>electronic-arts</category><category>eq</category><category>everquest</category><category>fantasy</category><category>featured</category><category>galaxies</category><category>hyperspace-beacon</category><category>lucasarts</category><category>mythic</category><category>mythic-entertainment</category><category>nostalgia</category><category>opinion</category><category>sandbox</category><category>sci-fi</category><category>soe</category><category>sony-online-entertainment</category><category>star-wars</category><category>star-wars-galaxies</category><category>star-wars-the-old-republic</category><category>storytelling</category><category>swg</category><category>swtor</category><category>the-old-republic</category><category>tor</category><category>turbine</category><category>turbine-entertainment</category><category>ultima</category><category>ultimaonline</category><category>uo</category><category>warcraft</category><category>why-i-play</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Larry Everett]]></dc:creator><pubDate>Wed, 02 May 2012 14:00:00 EST</pubDate></item><item><title><![CDATA[MMO Family: How helpful are those ESRB ratings?]]></title><link>http://massively.joystiq.com/2012/05/02/mmo-family-how-helpful-are-those-esrb-ratings/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/02/mmo-family-how-helpful-are-those-esrb-ratings/</guid><comments>http://massively.joystiq.com/2012/05/02/mmo-family-how-helpful-are-those-esrb-ratings/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/kids/" rel="tag">Kids</a>, <a href="http://massively.joystiq.com/category/mmo-family/" rel="tag">MMO Family</a>, <a href="http://massively.joystiq.com/category/family/" rel="tag">Family</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/02/mmo-family-how-helpful-are-those-esrb-ratings/"><img alt="ESRB Rating" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/2012-03-22-esrbratings.jpg" /></a></div>
Quick, what's the <a href="http://esrb.org">ESRB</a> rating symbol of your favorite MMO of choice? And if you know that, what are the content descriptors that account for your game's rating? If you got them right, bravo! According <a href="http://www.esrb.org/about/awareness.jsp">to the ESRB's official poll</a>, 85% of parents with children who play video games are aware of the ratings system. For those not familiar, here's the deal: The Entertainment Software Rating Board began in 1994 with the goal of providing a standard set of ratings and descriptors to help adults choose appropriate games for children.<br />
<br />
But the real question is, are ESRB ratings accurate when it comes to MMOs? The poll also claims that 65% of parents regularly check a game's rating before making a purchase, but are those ratings as helpful when choosing an MMO for your children? Read on for a look at why the E, T, and AO symbols might actually deserve an F.<p><a href="http://massively.joystiq.com/2012/05/02/mmo-family-how-helpful-are-those-esrb-ratings/" rel="bookmark">Continue reading <em>MMO Family: How helpful are those ESRB ratings?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/02/mmo-family-how-helpful-are-those-esrb-ratings/">MMO Family: How helpful are those ESRB ratings?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 02 May 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/02/mmo-family-how-helpful-are-those-esrb-ratings/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20228244/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/02/mmo-family-how-helpful-are-those-esrb-ratings/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>casual</category><category>children</category><category>childrens-mmos</category><category>esrb</category><category>esrb-ratings</category><category>eve</category><category>everquest-ii</category><category>everquestii</category><category>family</category><category>family-friendly</category><category>featured</category><category>kid-friendly</category><category>kids</category><category>kids-games</category><category>mmo-family</category><category>opinion</category><category>wizard101</category><category>wow</category><dc:creator><![CDATA[Karen Bryan]]></dc:creator><pubDate>Wed, 02 May 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[SWTOR on the rise and planning more PvP, endgame content]]></title><link>http://massively.joystiq.com/2012/05/02/swtor-on-the-rise-and-planning-more-pvp-endgame-content/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/02/swtor-on-the-rise-and-planning-more-pvp-endgame-content/</guid><comments>http://massively.joystiq.com/2012/05/02/swtor-on-the-rise-and-planning-more-pvp-endgame-content/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/02/swtor-on-the-rise-and-planning-more-pvp-endgame-content/"><img alt="SWTOR" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/moon.jpg" /></a></div>
<a href="http://massively.joystiq.com/category/star-wars-the-old-republic/"><em>Star Wars: The Old Republic's</em></a> moon (that's no moon...) <a href="http://www.rockpapershotgun.com/2012/05/02/bioware-force-pushes-back-against-swtor-doubters/">is waxing, not waning</a>, says <a href="http://massively.joystiq.com/tag/daniel-erickson">Daniel Erickson</a>. <a href="http://massively.joystiq.com/tag/BioWare/">BioWare's</a> lead designer on the project said that rumors of the game's demise are incredibly premature -- and outright wrong.<br />
<br />
Following <a href="http://massively.joystiq.com/2012/04/10/star-wars-the-old-republics-patch-1-2-going-live-april-12th/">Update 1.2</a> and <a href="http://massively.joystiq.com/2012/04/17/hyperspace-beacon-outbreak/">the Rakghoul Outbreak live event</a>, Erickson reports that player activity in the game is increasing. He said that the studio is working hard to keep its customers happy: "The community has generally been excited about the direction the game is going as we finish up our last must-have quality of life features (group finder, etc) and can start concentrating full-time on creative things like the world events."<br />
<br />
Erickson said that the live event was kept a surprise to make it "feel organic" and not spoil everything in this age of instant internet sharing. He said that the team took a cue from <a href="http://massively.joystiq.com/category/world-of-warcraft"><em>World of Warcraft's</em></a> Corrupted Blood plague that swept through the game in 2005; the devs tried to channel players' actions to fun rather than griefing.<br />
<br />
He says that the team discovered that <em>SWTOR </em>had a huge PvP community and has since "turned a huge amount of resources" to developing more content for that side of the game. BioWare's also shifted several team members over to creating more endgame content as the players chew through the stories at an increasing rate.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/02/swtor-on-the-rise-and-planning-more-pvp-endgame-content/">SWTOR on the rise and planning more PvP, endgame content</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 02 May 2012 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/02/swtor-on-the-rise-and-planning-more-pvp-endgame-content/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20228927/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/02/swtor-on-the-rise-and-planning-more-pvp-endgame-content/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>bioware</category><category>blizzard</category><category>blizzard-entertainment</category><category>corrupted-blood</category><category>corrupted-blood-incident</category><category>corrupted-blood-plague</category><category>daniel-erickson</category><category>ea</category><category>electronic-arts</category><category>endgame</category><category>fantasy</category><category>group-finder</category><category>interview</category><category>live-event</category><category>lucasarts</category><category>outbreak</category><category>pvp</category><category>rakghoul-outbreak</category><category>rakghoul-plague</category><category>sci-fi</category><category>star-wars</category><category>star-wars-the-old-republic</category><category>sub</category><category>subscription-fee</category><category>swtor</category><category>the-old-republic</category><category>tor</category><category>update-1.2</category><category>warcraft</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 02 May 2012 09:00:00 EST</pubDate></item><item><title><![CDATA[The Road to Mordor: Is LotRO's questing system over the hill?]]></title><link>http://massively.joystiq.com/2012/04/28/the-road-to-mordor-is-lotros-questing-system-over-the-hill/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/28/the-road-to-mordor-is-lotros-questing-system-over-the-hill/</guid><comments>http://massively.joystiq.com/2012/04/28/the-road-to-mordor-is-lotros-questing-system-over-the-hill/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/the-road-to-mordor/" rel="tag">The Road to Mordor</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/28/the-road-to-mordor-is-lotros-questing-system-over-the-hill/"><img alt="LotRO" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/rtm1-1335467828.jpg" /></a></div>
There's a good chance you're not reading this column right now but instead are fully immersed in the weekend beta for <a href="http://www.guildwars2.com"><em>Guild Wars 2: Guild Harder</em></a>. That's OK. I won't hold it against you -- I may even be playing it as well. Oh, those <a href="http://massively.joystiq.com/tag/arenanet/">ArenaNet</a> folks. They make such lofty promises, don't they? They're going to rewrite MMOs as we know them and show us once and for all that we've been playing with Tinker Toys when we could have fully functional jetpacks and whatnot.<br />
<br />
I don't harbor any ill will against <a href="http://massively.joystiq.com/category/guild-wars-2/"><em>Guild Wars 2</em></a>; in fact, I'm quite looking forward to it. But as everyone's focused on the game's excising of traditional questing as popularized by <a href="http://www.worldofwarcraft.com"><em>World of Warcraft</em></a>, I thought it would be worth examining just how dated <a href="http://www.lotro.com"><em>Lord of the Rings Online's</em></a> questing system has become, if at all.<br />
<br />
In an era of dynamic events, public quests, full voice-over, and other techniques designed to get us away from the text box questing model, will <a href="http://massively.joystiq.com/category/lord-of-the-rings-online"><em>LotRO</em></a> hold its ground against these fads or is it truly becoming a relic of the past? Let's dig in!<p><a href="http://massively.joystiq.com/2012/04/28/the-road-to-mordor-is-lotros-questing-system-over-the-hill/" rel="bookmark">Continue reading <em>The Road to Mordor: Is LotRO's questing system over the hill?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/28/the-road-to-mordor-is-lotros-questing-system-over-the-hill/">The Road to Mordor: Is LotRO's questing system over the hill?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 28 Apr 2012 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/28/the-road-to-mordor-is-lotros-questing-system-over-the-hill/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20225241/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/28/the-road-to-mordor-is-lotros-questing-system-over-the-hill/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>anet</category><category>arenanet</category><category>bioware</category><category>blizzard</category><category>blizzard-entertainment</category><category>ea</category><category>electronic-arts</category><category>epic-quests</category><category>epic-story</category><category>epic-storyline</category><category>f2p</category><category>fantasy</category><category>featured</category><category>free-to-play</category><category>guild-wars-2</category><category>gw2</category><category>jrr-tolkien</category><category>lord-of-the-rings</category><category>lord-of-the-rings-online</category><category>lotro</category><category>lucasarts</category><category>ncsoft</category><category>opinion</category><category>quest</category><category>questing</category><category>questing-system</category><category>riders-of-rohan</category><category>rift</category><category>rift-lite</category><category>rift-planes-of-telara</category><category>road-to-mordor</category><category>sci-fi</category><category>star-wars</category><category>star-wars-the-old-republic</category><category>sub</category><category>subscription-fee</category><category>swtor</category><category>the-old-republic</category><category>the-road-to-mordor</category><category>tolkien</category><category>tor</category><category>trion</category><category>trion-worlds</category><category>turbine</category><category>turbine-entertainment</category><category>warcraft</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Sat, 28 Apr 2012 14:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Do MMO studios owe us item restoration?]]></title><link>http://massively.joystiq.com/2012/04/28/the-daily-grind-do-mmo-studios-owe-us-item-restoration/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/28/the-daily-grind-do-mmo-studios-owe-us-item-restoration/</guid><comments>http://massively.joystiq.com/2012/04/28/the-daily-grind-do-mmo-studios-owe-us-item-restoration/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center; ">
	<img alt="SHINIES!" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/ffxiv-materia-epl-826.jpg" /></div>
MMOs vary widely in their account and item restoration policies. In some games, like some of <a href="http://massively.joystiq.com/tag/NCsoft/">NCsoft's</a> offerings, if you're hacked or you lose access to your account because your memory is toast, it's game over unless you happen to have your original account key. In games like <em><a href="http://massively.joystiq.com/category/Lord-of-the-Rings-Online/">Lord of the Rings Online</a></em>, you're not guaranteed full reimbursement of your money or gear if a hacker strips you naked and leaves you dancing on a mailbox. <a href="http://massively.joystiq.com/tag/BioWare/">BioWare</a> won't refund <a href="http://www.darthhater.com/articles/swtor-news/20207-public-service-announcement-mind-your-guild-bank">guild bank items stolen by rogue guildies</a>, either.<br />
<br />
In <em><a href="http://massively.joystiq.com/category/World-of-Warcraft/">World of Warcraft</a></em>, you'll almost always get your account back if you're hacked or you accidentally delete your favorite hat, but it might take an agonizingly long time. This week, <a href="http://wow.joystiq.com/2012/04/25/blizzard-launches-battle-net-item-restoration-service/">Blizzard launched a new item restoration service</a> that attempts to solve the second problem by simplifying the process of reclaiming lost trinkets (though not items stolen by hackers). I was surprised that Blizzard considers this a problem worthy of automation, but maybe it's more common than I thought.<br />
<br />
So now I'm wondering whether companies are actually obligated to restore items we've lost through our own goof-ups. Do you consider this a vital service of a support team, and would you quit a game if your items were truly gone for good?<br />
<br />
<img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" style="padding-right: 10px;" vspace="0" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/28/the-daily-grind-do-mmo-studios-owe-us-item-restoration/">The Daily Grind: Do MMO studios owe us item restoration?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 28 Apr 2012 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/28/the-daily-grind-do-mmo-studios-owe-us-item-restoration/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20224352/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/28/the-daily-grind-do-mmo-studios-owe-us-item-restoration/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>account-restoration</category><category>Blizzard</category><category>brianna-royce-tdg</category><category>daily-grind</category><category>item</category><category>item-restoration</category><category>items</category><category>lord-of-the-rings-online</category><category>lotro</category><category>ncsoft</category><category>opinion</category><category>reimbursement</category><category>restoration</category><category>tdg</category><category>the-daily-grind</category><category>turbine</category><category>World-of-Warcraft</category><category>wow</category><dc:creator><![CDATA[Brianna Royce]]></dc:creator><pubDate>Sat, 28 Apr 2012 08:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Have you ever facerolled MMO content?]]></title><link>http://massively.joystiq.com/2012/04/27/the-daily-grind-have-you-ever-facerolled-mmo-content/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/27/the-daily-grind-have-you-ever-facerolled-mmo-content/</guid><comments>http://massively.joystiq.com/2012/04/27/the-daily-grind-have-you-ever-facerolled-mmo-content/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/dungeons/" rel="tag">Dungeons</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/04/27/the-daily-grind-have-you-ever-facerolled-mmo-content/"><img alt="Keyboard" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/bluekb.jpg" /></a></div>
I've recently returned to <em><a href="http://massively.joystiq.com/category/World-of-Warcraft/">World of Warcraft</a></em> and was surprised to find a much more complex game than when I left (contrary to popular lore in our comments). Several of the classes have been revamped mechanically to be far more interesting and layered, and new dungeon encounters are frequently among the best in the industry.<br />
<br />
At endgame, anyway. I realize that outside of heroics and raids and PvP, <em>WoW</em> (like many MMOs) aims for accessible simplicity, which is nice when you're just happily grinding away or teaming up with weekend warriors not looking for a stressful challenge. One of my mates even bragged about facerolling his way through the dungeon finder, and I had to wonder, do people really do that? Even if content is easy, I still try to play it "right." I'll still make sure I know how to play my character, probably because I'm terrified of being <em>that person </em>in a PUG -- you know, the one who makes people hate PUGs. But I have to admit that the idea of honestly just punching whatever buttons <em>just to see if we'll still win</em> has its own amusing charm (and a strange level of challenge too).<br />
<br />
Have you ever facerolled MMO content, literally or figuratively?<br />
<br />
<img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" style="padding-right: 10px;" vspace="0" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/27/the-daily-grind-have-you-ever-facerolled-mmo-content/">The Daily Grind: Have you ever facerolled MMO content?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 27 Apr 2012 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/27/the-daily-grind-have-you-ever-facerolled-mmo-content/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20217030/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/27/the-daily-grind-have-you-ever-facerolled-mmo-content/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>blizzard</category><category>blizzard-entertainment</category><category>brianna-royce-tdg</category><category>complexity</category><category>daily-grind</category><category>dumbing-down</category><category>easymode</category><category>faceroll</category><category>facerolling</category><category>fantasy</category><category>heroics</category><category>opinion</category><category>pug</category><category>pugs</category><category>tdg</category><category>that-guy</category><category>the-daily-grind</category><category>warcraft</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Brianna Royce]]></dc:creator><pubDate>Fri, 27 Apr 2012 08:00:00 EST</pubDate></item><item><title><![CDATA[The Game Archaeologist: Are graphical updates worth the hassle?]]></title><link>http://massively.joystiq.com/2012/04/24/the-game-archaeologist-are-graphical-updates-worth-the-hassle/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/24/the-game-archaeologist-are-graphical-updates-worth-the-hassle/</guid><comments>http://massively.joystiq.com/2012/04/24/the-game-archaeologist-are-graphical-updates-worth-the-hassle/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/anarchy-online/" rel="tag">Anarchy Online</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/ultima-online/" rel="tag">Ultima Online</a>, <a href="http://massively.joystiq.com/category/the-game-archaeologist/" rel="tag">The Game Archaeologist</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/24/the-game-archaeologist-are-graphical-updates-worth-the-hassle/"><img alt="Ultima Online" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/uo.jpg" /></a></div>
"I'd play this game again if the graphics were updated."<br />
<br />
"If they re-released this game with modern graphics, it would be way more popular."<br />
<br />
"<a href="http://massively.joystiq.com/category/the-game-archaeologist/">The Game Archaeologist</a> is my hero, and I will name my progeny in his honor."<br />
<br />
How many times have we heard the above statements? From my perspective as someone who tries to keep tabs on classic MMOs, I see these claims quite a lot. Such sentiments pop up in nearly every other post Massively does about older games: "This title is rock-solid except for its aging visuals. Update those, and it would recapture its former glory and then some."<br />
<br />
This has gotten me thinking whether such logic would pan out or not. With <a href="http://www.anarchyonline.com/"><em>Anarchy Online's</em></a> <a href="http://massively.joystiq.com/2012/03/31/anarchy-onlines-future-is-so-bright-its-gotta-wear-shades/">much-hyped graphics overhaul</a> on the way, this discussion seems to crop up more often. Is the power of a graphics conversion or overhaul strong enough to pull back in previous players and fresh blood? Or is it merely slathering on new paint over a rusting hulk?<p><a href="http://massively.joystiq.com/2012/04/24/the-game-archaeologist-are-graphical-updates-worth-the-hassle/" rel="bookmark">Continue reading <em>The Game Archaeologist: Are graphical updates worth the hassle?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/24/the-game-archaeologist-are-graphical-updates-worth-the-hassle/">The Game Archaeologist: Are graphical updates worth the hassle?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 24 Apr 2012 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/24/the-game-archaeologist-are-graphical-updates-worth-the-hassle/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20219530/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/24/the-game-archaeologist-are-graphical-updates-worth-the-hassle/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>anarchy-online</category><category>ao</category><category>blizzard</category><category>blizzard-entertainment</category><category>classic</category><category>classic-mmo</category><category>classic-mmos</category><category>classics</category><category>client</category><category>ea</category><category>electronic-arts</category><category>enhanced-client</category><category>fantasy</category><category>featured</category><category>funcom</category><category>game-archaelogist</category><category>kingdom-reborn</category><category>lord-british</category><category>mythic</category><category>mythic-entertainment</category><category>nostalgia</category><category>opinion</category><category>sci-fi</category><category>the-game-archaeologist</category><category>ultima</category><category>ultima online</category><category>uo</category><category>warcraft</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 24 Apr 2012 13:30:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Do you think gear level should gate content?]]></title><link>http://massively.joystiq.com/2012/04/23/the-daily-grind-do-you-think-gear-level-should-gate-content/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/23/the-daily-grind-do-you-think-gear-level-should-gate-content/</guid><comments>http://massively.joystiq.com/2012/04/23/the-daily-grind-do-you-think-gear-level-should-gate-content/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/dungeons/" rel="tag">Dungeons</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/04/23/the-daily-grind-do-you-think-gear-level-should-gate-content/"><img alt="I am a mod-junkie, but I wouldn't shed a tear to see DPS meters and Gearscore disappear." src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/gearscore.jpg" /></a></div>
When I returned to <em><a href="http://massively.joystiq.com/category/World-of-Warcraft/">World of Warcraft</a></em> a few weeks ago, my more hardcore guildies were in a rush to show me the newest sights and latest dungeons. I don't blame them; they didn't want to run regular dungeons when they could be doing the shiniest heroic content and most cutting-edge encounters. But in modern <em>WoW</em>, one thing stood between us and that instant gratification: item level.<br />
<br />
Because I'd taken breaks from the game, my max-level Shaman had fallen behind in power as the seasons wore on. And that official item level stamped on her gear was more than just a marker that I wasn't elite; it literally gated the dungeons unless I sacrificed rewards (counterproductive) or got a bunch of new gear fast. It didn't take but a weekend or two to catch up, but it was still an annoyance that slowed everyone down, especially since my guildies were overpowered enough that a few more points on my gear weren't going to make or break our success. And while I understand that item level is a useful shorthand for judging your readiness for content, it's a bit disheartening to realize that gamers are being encouraged by the game to see each other only as a numerical gearscore.<br />
<br />
What do you think -- should items and item levels gate dungeons and other content?<br />
<br />
<img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" style="padding-right: 10px;" vspace="0" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/23/the-daily-grind-do-you-think-gear-level-should-gate-content/">The Daily Grind: Do you think gear level should gate content?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 23 Apr 2012 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/23/the-daily-grind-do-you-think-gear-level-should-gate-content/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20217071/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/23/the-daily-grind-do-you-think-gear-level-should-gate-content/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>blizzard</category><category>blizzard-entertainment</category><category>brianna-royce-tdg</category><category>daily-grind</category><category>dungeon</category><category>dungeond</category><category>endgame</category><category>fantasy</category><category>gate</category><category>gated</category><category>gated-content</category><category>gating</category><category>gearscore</category><category>item-level</category><category>opinion</category><category>tdg</category><category>the-daily-grind</category><category>warcraft</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Brianna Royce]]></dc:creator><pubDate>Mon, 23 Apr 2012 08:00:00 EST</pubDate></item><item><title><![CDATA[The Perfect Ten: Free-to-play holdouts]]></title><link>http://massively.joystiq.com/2012/04/19/the-perfect-ten-free-to-play-holdouts/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/19/the-perfect-ten-free-to-play-holdouts/</guid><comments>http://massively.joystiq.com/2012/04/19/the-perfect-ten-free-to-play-holdouts/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/asherons-call/" rel="tag">Asheron's Call</a>, <a href="http://massively.joystiq.com/category/dark-age-of-camelot/" rel="tag">Dark Age of Camelot</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xi/" rel="tag">Final Fantasy XI</a>, <a href="http://massively.joystiq.com/category/planetside/" rel="tag">PlanetSide</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/ultima-online/" rel="tag">Ultima Online</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xiv/" rel="tag">Final Fantasy XIV</a>, <a href="http://massively.joystiq.com/category/perfect-ten/" rel="tag">Perfect Ten</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/19/the-perfect-ten-free-to-play-holdouts/"><img alt="Perfect Ten" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/bots.jpg" /></a></div>
In the increasingly diminishing field of subscription-only MMOs, two distinct camps have formed. There is the Old Guard that has its established playerbase and is simply not interested in jumping on board the F2P train, and then there are the New Kids on the Block (which would make an <em>excellent </em>band name, by the way), who argue that their premium features and AAA content warrant a subscription in the F2P age.<br />
<br />
A few years ago, doing a list of the final few F2P holdouts would have been a ridiculous proposition, but now it's actually difficult to get to 10 of these. <a href="http://massively.joystiq.com/2011/11/09/free-for-all-explaining-the-free-to-play-hold-outs/">Each company has a different reason</a> that it hasn't given these games more flexible payment options (FPO should replace F2P; pass it on!), and while some have addressed this publicly, others say nothing and leave us to speculate on it.<br />
<br />
For today's Perfect Ten, we're going to look at the 10 biggest current F2P holdouts in the industry and muse about what's going on behind the scenes. Will this list be impossible to do in a few years or will subscription-only titles come back in a big way? Hey, I don't predict things; I just make lists.<p><a href="http://massively.joystiq.com/2012/04/19/the-perfect-ten-free-to-play-holdouts/" rel="bookmark">Continue reading <em>The Perfect Ten: Free-to-play holdouts</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/19/the-perfect-ten-free-to-play-holdouts/">The Perfect Ten: Free-to-play holdouts</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 19 Apr 2012 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/19/the-perfect-ten-free-to-play-holdouts/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20216587/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/19/the-perfect-ten-free-to-play-holdouts/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ac</category><category>activision</category><category>Andy-Cataldo</category><category>asherons-call</category><category>bioware</category><category>blizzard</category><category>blizzard-entertainment</category><category>camelot</category><category>ccp</category><category>ccp-games</category><category>classic-mmo</category><category>console</category><category>consoles</category><category>daoc</category><category>dark-age-of-camelot</category><category>ea</category><category>electronic-arts</category><category>endless-trial</category><category>eve</category><category>eve-online</category><category>f2p</category><category>fantasy</category><category>featured</category><category>ff</category><category>ff11</category><category>ff14</category><category>ffxi</category><category>ffxiv</category><category>final-fantasy</category><category>final-fantasy-11</category><category>final-fantasy-14</category><category>final-fantasy-xi</category><category>final-fantasy-xiv</category><category>fps</category><category>free-to-play</category><category>humor</category><category>internet-spaceships</category><category>Kai-Schober</category><category>lord-british</category><category>lucasarts</category><category>mmofps</category><category>mythic</category><category>mythic-entertainment</category><category>mythology</category><category>opinion</category><category>p10</category><category>perfect-10</category><category>perfect-ten</category><category>planetside</category><category>ps</category><category>ps1</category><category>pvp</category><category>rift</category><category>rift-lite</category><category>rift-planes-of-telara</category><category>roundup</category><category>rvr</category><category>sandbox</category><category>sci-fi</category><category>scott-hartsman</category><category>soe</category><category>sony-online-entertainment</category><category>spreadsheets-online</category><category>square</category><category>square-enix</category><category>star-wars</category><category>star-wars-the-old-republic</category><category>sub</category><category>subscription-fee</category><category>swtor</category><category>the-old-republic</category><category>the-perfect-10</category><category>the-perfect-ten</category><category>top-10</category><category>top-10-list</category><category>top-ten</category><category>top-ten-list</category><category>tor</category><category>trion</category><category>trion-worlds</category><category>turbine</category><category>turbine-entertainment</category><category>ultima</category><category>ultima online</category><category>uo</category><category>war</category><category>warcraft</category><category>warhammer</category><category>warhammer-online</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 19 Apr 2012 13:00:00 EST</pubDate></item><item><title><![CDATA[The Guild Counsel: What the WoW speed dating video really tells us about gaming]]></title><link>http://massively.joystiq.com/2012/04/12/the-guild-counsel-what-the-wow-speed-dating-video-really-tells/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/12/the-guild-counsel-what-the-wow-speed-dating-video-really-tells/</guid><comments>http://massively.joystiq.com/2012/04/12/the-guild-counsel-what-the-wow-speed-dating-video-really-tells/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-guild-counsel/" rel="tag">The Guild Counsel</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/12/the-guild-counsel-what-the-wow-speed-dating-video-really-tells/"><img alt="wow dating" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/wowdatingshow.jpg" /></a></div>
Over on <a href="http://youtube.com">YouTube</a>, amid the sea of boring, mindless, drivel-filled videos are a few gems that capture worldwide attention and have become iconic. <a href="http://www.youtube.com/watch?v=KmtzQCSh6xk">Numa Numa</a>, the <a href="http://www.youtube.com/watch?v=dMH0bHeiRNg">evolution of dance</a>, and of course, <a href="http://www.youtube.com/watch?v=_OBlgSz8sSM">Charlie bit my finger</a> are all so well-known that they've become part of the lexicon. So when I watched the <a href="http://massively.joystiq.com/2012/04/09/newsflash-woman-on-dating-gameshow-plays-wow-man-amazed/"><em>World of Warcraft</em> speed dating video</a> this week, I couldn't help but think that this video is iconic in its own right. In that short snippet, we can learn a whole lot about the state of gaming and a hint of our future. Read on to see why I think it's more than just a cute conversation.<p><a href="http://massively.joystiq.com/2012/04/12/the-guild-counsel-what-the-wow-speed-dating-video-really-tells/" rel="bookmark">Continue reading <em>The Guild Counsel: What the WoW speed dating video really tells us about gaming</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/12/the-guild-counsel-what-the-wow-speed-dating-video-really-tells/">The Guild Counsel: What the WoW speed dating video really tells us about gaming</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 12 Apr 2012 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/12/the-guild-counsel-what-the-wow-speed-dating-video-really-tells/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20213310/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/12/the-guild-counsel-what-the-wow-speed-dating-video-really-tells/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blizzard</category><category>blizzard-entertainment</category><category>featured</category><category>guild-counsel</category><category>leadership</category><category>mmo-behavior</category><category>mmos-as-sport</category><category>opinion</category><category>speed-dating</category><category>the-guild-counsel</category><category>world-of-warcraft</category><category>wow</category><category>wow-speed-dating</category><dc:creator><![CDATA[Karen Bryan]]></dc:creator><pubDate>Thu, 12 Apr 2012 13:00:00 EST</pubDate></item><item><title><![CDATA[Woman on dating gameshow plays WoW, host is amazed]]></title><link>http://massively.joystiq.com/2012/04/09/newsflash-woman-on-dating-gameshow-plays-wow-man-amazed/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/09/newsflash-woman-on-dating-gameshow-plays-wow-man-amazed/</guid><comments>http://massively.joystiq.com/2012/04/09/newsflash-woman-on-dating-gameshow-plays-wow-man-amazed/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/09/newsflash-woman-on-dating-gameshow-plays-wow-man-amazed/"><img alt="WOW ANOTHER PERSON WHO PLAYS THE MOST POPULAR MMO IN THE WORLD, HOW AMAZING" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/wow.jpg" /></a></div>
We gamer nerds are often stereotyped as socially awkward and romantically challenged, perhaps due to the fact that we all very obviously spend our entire lives in our mothers' basements drinking Mountain Dew and consuming obscene quantities of Cheetos (amirite gaiz?), but a recent contestant on the UK dating gameshow World Series of Dating (yes, that's actually a thing) leveraged his <a href="http://www.massively.com/category/world-of-warcraft"><em>World of Warcraft</em></a> fandom to his advantage, proving that we're not all unlovable mouthbreathers. But then, we're also not all cute English boys with fabulously styled hair, so take that with a grain of salt.<br />
<br />
For those of you unfamiliar with the show's premise (like us), it's basically like this: A bunch of poor chumps go on a series of speed dates with four women who judge their performances at the end of the show, naming one of them the best dater. And we thought The Bachelor was insane. At any rate, the relevant clip can be seen after the cut. Go get 'em, tiger.<br />
<br />
[Thanks to Roger for the tip!]<p><a href="http://massively.joystiq.com/2012/04/09/newsflash-woman-on-dating-gameshow-plays-wow-man-amazed/" rel="bookmark">Continue reading <em>Woman on dating gameshow plays WoW, host is amazed</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/09/newsflash-woman-on-dating-gameshow-plays-wow-man-amazed/">Woman on dating gameshow plays WoW, host is amazed</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 09 Apr 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/09/newsflash-woman-on-dating-gameshow-plays-wow-man-amazed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20211673/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/09/newsflash-woman-on-dating-gameshow-plays-wow-man-amazed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>blizzard</category><category>blizzard-entertainment</category><category>culture</category><category>fantasy</category><category>flamebait</category><category>is-this-for-real</category><category>no-seriously-just-wow</category><category>speed-dating</category><category>stereotypes</category><category>television</category><category>tv</category><category>video</category><category>videos</category><category>warcraft</category><category>world-of-warcraft</category><category>world-series-of-dating</category><category>wow</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Mon, 09 Apr 2012 18:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: When do you consider a game to be 'dying'?]]></title><link>http://massively.joystiq.com/2012/04/09/the-daily-grind-when-do-you-consider-a-game-to-be-dying/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/09/the-daily-grind-when-do-you-consider-a-game-to-be-dying/</guid><comments>http://massively.joystiq.com/2012/04/09/the-daily-grind-when-do-you-consider-a-game-to-be-dying/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/04/09/the-daily-grind-when-do-you-consider-a-game-to-be-dying/"><img alt="Image" height="300" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/swtor-queue-epl-1126.jpg" style="margin:4px" width="530" /></a></div>
If you listen to internet negativity, every game is dying. <em><a href="http://massively.joystiq.com/category/World-of-Warcraft/">World of Warcraft</a></em> is dying, some folks say, because it's lost a fraction of its population after seven years. <em><a href="http://massively.joystiq.com/category/RIFT/">RIFT</a></em> is "obviously" pushing out tons of content only because it's desperate and dying. Two million players and queues in <em><a href="http://massively.joystiq.com/category/Star-Wars-The-Old-Republic/">Star Wars: The Old Republic</a></em> also mean the game is dying. A game goes free-to-play? Dying. Keeps a subscription? Dying. Box on sale? Dying. Moves to Steam? Dying. Merges servers? Dying. <em>Doesn't</em> merge servers? Dying!<br />
<br />
It's true that some games have gone under, but many more are hanging in there after a decade, even if they aren't blockbusters that impress people used to seeing populations in the millions. If <em>World of Warcraft</em> dwindled to as few players as, say, <em><a href="http://massively.joystiq.com/category/Asherons-Call/">Asheron's Call</a></em>, I still wouldn't call that dying. It might be small, but it's still alive and still getting updates, and that's more than I can say for some games.<br />
<br />
What about you -- when, exactly, in a game's timeline do you consider that game to be dying?<br />
<br />
<img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" style="padding-right: 10px;" vspace="0" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/09/the-daily-grind-when-do-you-consider-a-game-to-be-dying/">The Daily Grind: When do you consider a game to be 'dying'?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 09 Apr 2012 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/09/the-daily-grind-when-do-you-consider-a-game-to-be-dying/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20206961/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/09/the-daily-grind-when-do-you-consider-a-game-to-be-dying/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ac</category><category>asherons-call</category><category>brianna-royce-tdg</category><category>daily-grind</category><category>dying</category><category>f2p</category><category>free-to-play</category><category>merge</category><category>merges</category><category>negativity</category><category>opinion</category><category>population</category><category>queue</category><category>rift</category><category>server-merge</category><category>star-wars-the-old-republic</category><category>sub</category><category>subscription</category><category>swtor</category><category>tdg</category><category>the-daily-grind</category><category>tor</category><category>World-of-Warcraft</category><category>wow</category><dc:creator><![CDATA[Brianna Royce]]></dc:creator><pubDate>Mon, 09 Apr 2012 08:00:00 EST</pubDate></item><item><title><![CDATA[Previously on MV TV: The week of March 31st]]></title><link>http://massively.joystiq.com/2012/04/08/previously-on-mvtv-the-week-of-march-31st/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/08/previously-on-mvtv-the-week-of-march-31st/</guid><comments>http://massively.joystiq.com/2012/04/08/previously-on-mvtv-the-week-of-march-31st/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/massively-meta/" rel="tag">Massively Meta</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/livestream/" rel="tag">Livestream</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/previously-on-mv-tv/" rel="tag">Previously on MV TV</a></p><div style="text-align: center; ">
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What a week, huh? We had all sorts of great livestreaming for you to enjoy. If you missed some of the cool things we put on live during the week, no worry! Just check back here every week and you'll be able to recap many of the best moments from our week of live video games. Each week is something new, and this week is no different. We've got quite the variety!<br />
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This week, we have Mike jamming on some <a href="http://www.eveonline.com/"><em>EVE Online</em></a> and then jumping into <a href="http://www.riftgame.com/en/"><em>RIFT</em></a> for horrible magical adventures. Richie ventured into the <em><a href="http://massively.joystiq.com/tag/Mists-of-Pandaria/">Mists of Pandaria</a></em> beta for <a href="http://us.battle.net/wow/en/"><em>World of Warcraft</em></a> to show off cute, cuddly, and furry butts while wielding a weapon of destruction! I had to check out some of the good and bad points about <a href="http://www.secondlife.com"><em>Second Life</em></a>'s Linden Homes, free structures that come with any premium account; I also jumped into <a href="http://luvinia.outspark.com/"><em>Luvinia Online</em></a> to participate in a huge PvP event, and let me just give you two words to entice you to watch: giant chickens. Blake took some time to shoot things in <a href="http://www.globalagendagame.com/"><em>Global Agenda</em></a>, and finally, we had MJ taking on some Bristlebane quests in <a href="http://www.everquest2.com/"><em>EverQuest II</em></a>, following it up by attacking stuff all over <a href="http://truly-free.aiononline.com/"><em>Aion</em></a>! Check us out!<p><a href="http://massively.joystiq.com/2012/04/08/previously-on-mvtv-the-week-of-march-31st/" rel="bookmark">Continue reading <em>Previously on MV TV: The week of March 31st</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/08/previously-on-mvtv-the-week-of-march-31st/">Previously on MV TV: The week of March 31st</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 08 Apr 2012 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/08/previously-on-mvtv-the-week-of-march-31st/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20210535/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/08/previously-on-mvtv-the-week-of-march-31st/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aion</category><category>beau-hindman</category><category>eq-ii</category><category>eq2</category><category>eve-online</category><category>everquest-ii</category><category>featured</category><category>global-agenda</category><category>linden-lab</category><category>LiveStream</category><category>livestreaming</category><category>luvinia-online</category><category>massively-meta</category><category>massively-tv</category><category>meta</category><category>mv-tv</category><category>mvtv</category><category>previously-on-mv-tv</category><category>rift</category><category>second-life</category><category>SOE</category><category>Sony-Online-Entertainment</category><category>stream</category><category>streamers</category><category>streaming</category><category>streamteam</category><category>trion</category><category>twitch</category><category>twitch-tv</category><category>twitchtv</category><category>video</category><category>World-of-Warcraft</category><category>wow</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Sun, 08 Apr 2012 10:00:00 EST</pubDate></item><item><title><![CDATA[Massively's Easter event roundup: 2012 edition]]></title><link>http://massively.joystiq.com/2012/04/07/massivelys-easter-event-roundup-2012-edition/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/07/massivelys-easter-event-roundup-2012-edition/</guid><comments>http://massively.joystiq.com/2012/04/07/massivelys-easter-event-roundup-2012-edition/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/everquest-ii/" rel="tag">EverQuest II</a>, <a href="http://massively.joystiq.com/category/guild-wars/" rel="tag">Guild Wars</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/runescape/" rel="tag">RuneScape</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/runes-of-magic/" rel="tag">Runes of Magic</a>, <a href="http://massively.joystiq.com/category/atlantica-online/" rel="tag">Atlantica Online</a>, <a href="http://massively.joystiq.com/category/vindictus/" rel="tag">Vindictus</a>, <a href="http://massively.joystiq.com/category/dragon-nest/" rel="tag">Dragon Nest</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/07/massivelys-easter-event-roundup-2012-edition/"><img alt="Bunnies at church" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/6a00d8341bf67c53ef016764ba8953970b-800wi.jpg" /></a></div>
Whether you're an Easter traditionalist or you simply need an excuse to eat a chocolate bunny, it's that time of year again. It's also time for a few of our favorite MMO devs to don their silly hats and introduce all manner of egg hunts and contests into games like <a href="http://massively.joystiq.com/category/runescape"><em>RuneScape</em></a>, <a href="http://massively.joystiq.com/category/runes-of-magic"><em>Runes of Magic</em></a>, and <a href="http://massively.joystiq.com/category/world-of-warcraft"><em>World of Warcraft</em></a>.<br />
<br />
That's just the tip of the Easter event iceberg; you'll find several more festively inclined titles in our roundup after the cut. Before you hop on over, have a look at the two bunnies above and repeat after us: d'awww.<p><a href="http://massively.joystiq.com/2012/04/07/massivelys-easter-event-roundup-2012-edition/" rel="bookmark">Continue reading <em>Massively's Easter event roundup: 2012 edition</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/07/massivelys-easter-event-roundup-2012-edition/">Massively's Easter event roundup: 2012 edition</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 07 Apr 2012 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/07/massivelys-easter-event-roundup-2012-edition/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20210092/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/07/massivelys-easter-event-roundup-2012-edition/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action-mmo</category><category>activision</category><category>anet</category><category>arenanet</category><category>atlantica</category><category>atlantica-online</category><category>blizzard</category><category>blizzard-entertainment</category><category>browser</category><category>browser-based</category><category>classic-mmo</category><category>dragon-nest</category><category>easter</category><category>easter-2012</category><category>easter-events</category><category>easter-roundup</category><category>eq-2</category><category>eq-ii</category><category>eq2</category><category>eqii</category><category>events</category><category>everquest-2</category><category>everquest-ii</category><category>f2p</category><category>fantasy</category><category>featured</category><category>free-to-play</category><category>frogster</category><category>frogster-america</category><category>frogster-interactive</category><category>guild-wars</category><category>gw</category><category>holiday-roundup</category><category>in-game-events</category><category>jagex</category><category>jagex-games-studio</category><category>ncsoft</category><category>nexon</category><category>nexon-america</category><category>nexon-entertainment</category><category>nexon-korea</category><category>rom</category><category>roundup</category><category>rs</category><category>runes-of-magic</category><category>runescape</category><category>runewaker</category><category>runewaker-entertainment</category><category>sandbox</category><category>scarlet-legacy</category><category>soe</category><category>sony</category><category>sony-online-entertainment</category><category>taborea</category><category>tactical-mmo</category><category>vindictus</category><category>warcraft</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Sat, 07 Apr 2012 20:00:00 EST</pubDate></item><item><title><![CDATA[The Perfect Ten: MMO tributes to real-life people]]></title><link>http://massively.joystiq.com/2012/04/05/the-perfect-ten-mmo-tributes-to-real-life-people/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/05/the-perfect-ten-mmo-tributes-to-real-life-people/</guid><comments>http://massively.joystiq.com/2012/04/05/the-perfect-ten-mmo-tributes-to-real-life-people/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/dark-age-of-camelot/" rel="tag">Dark Age of Camelot</a>, <a href="http://massively.joystiq.com/category/dungeons-and-dragons-online/" rel="tag">Dungeons and Dragons Online</a>, <a href="http://massively.joystiq.com/category/everquest-ii/" rel="tag">EverQuest II</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/star-wars-galaxies/" rel="tag">Star Wars Galaxies</a>, <a href="http://massively.joystiq.com/category/ultima-online/" rel="tag">Ultima Online</a>, <a href="http://massively.joystiq.com/category/guild-wars-2/" rel="tag">Guild Wars 2</a>, <a href="http://massively.joystiq.com/category/perfect-ten/" rel="tag">Perfect Ten</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/05/the-perfect-ten-mmo-tributes-to-real-life-people/"><img alt="Perfect Ten" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/beetlejuice.jpg" /></a></div>
When a beloved friend, family member, hero, or role model dies, we feel the pain of that loss and grieve in many different ways. Part of that grieving and healing process is often entails those left behind constructing some sort of tribute to the dearly departed. Sometimes this comes in the form of a shrine of flowers, sometimes it's the establishment of a charity, and sometimes it's creating an in-game memorial that thousands if not millions of people will see over the course of years.<br />
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So while death and illness are depressing topics to dwell upon, I find the many MMO tributes that studios and even gamers have erected to be inspiring and a celebration of individual players' lives. With the help of my fellow Massively staffers, I researched 10 wonderful in-game tributes that serve to honor the lives of fellow gamers.<p><a href="http://massively.joystiq.com/2012/04/05/the-perfect-ten-mmo-tributes-to-real-life-people/" rel="bookmark">Continue reading <em>The Perfect Ten: MMO tributes to real-life people</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/05/the-perfect-ten-mmo-tributes-to-real-life-people/">The Perfect Ten: MMO tributes to real-life people</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 05 Apr 2012 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/05/the-perfect-ten-mmo-tributes-to-real-life-people/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20206365/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/05/the-perfect-ten-mmo-tributes-to-real-life-people/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>ahab-wheathoof</category><category>Anthony-Stark</category><category>Armando-Ossex</category><category>bioware</category><category>blizzard</category><category>blizzard-entertainment</category><category>camelot</category><category>Caylee-Dak</category><category>city-of-heroes</category><category>city-of-villains</category><category>classic-mmo</category><category>coh</category><category>cov</category><category>cox</category><category>coyote</category><category>d-and-d</category><category>Dak-Krause</category><category>daniel</category><category>daniels-quest</category><category>daoc</category><category>dark-age-of-camelot</category><category>dave-arneson</category><category>ddo</category><category>dnd</category><category>dungeons-and-dragons</category><category>dungeons-and-dragons-online</category><category>ea</category><category>electronic-arts</category><category>Emily</category><category>eq</category><category>eq1</category><category>everquest</category><category>everquest-ii</category><category>ezra</category><category>ezra-chatterton</category><category>ezra-wheathoof</category><category>f2p</category><category>fantasy</category><category>featured</category><category>Frank-Campbell</category><category>free-to-play</category><category>freedom</category><category>galaxies</category><category>gary-gygax</category><category>humor</category><category>jeff-freeman</category><category>Jesse-Morales</category><category>kyle</category><category>lord-british</category><category>lunar-festival</category><category>make-a-wish</category><category>make-a-wish-foundation</category><category>matthew-bragg</category><category>memorial</category><category>Michel-Koiter</category><category>mythic</category><category>mythic-entertainment</category><category>mythology</category><category>ncsoft</category><category>opinion</category><category>p10</category><category>paragon</category><category>paragon-studios</category><category>perfect-10</category><category>perfect-ten</category><category>phoenix</category><category>pvp</category><category>ribbitribbit</category><category>Robert-Bridenbecker</category><category>roundup</category><category>rvr</category><category>sandbox</category><category>sci-fi</category><category>shrine</category><category>soe</category><category>sony</category><category>sony-online-entertainment</category><category>star-wars</category><category>star-wars-galaxies</category><category>superhero</category><category>superheroes</category><category>swg</category><category>swgo</category><category>the-perfect-10</category><category>the-perfect-ten</category><category>Tony-Stark</category><category>top-10</category><category>top-10-list</category><category>top-ten</category><category>top-ten-list</category><category>tribute</category><category>turbine</category><category>turbine-entertainment</category><category>ultima</category><category>ultima online</category><category>uo</category><category>warcraft</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 05 Apr 2012 10:00:00 EST</pubDate></item><item><title><![CDATA[The Road to Mordor: Will the instance finder take off?]]></title><link>http://massively.joystiq.com/2012/03/31/the-road-to-mordor-will-the-instance-finder-take-off/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/31/the-road-to-mordor-will-the-instance-finder-take-off/</guid><comments>http://massively.joystiq.com/2012/03/31/the-road-to-mordor-will-the-instance-finder-take-off/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/the-road-to-mordor/" rel="tag">The Road to Mordor</a>, <a href="http://massively.joystiq.com/category/dungeons/" rel="tag">Dungeons</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/03/31/the-road-to-mordor-will-the-instance-finder-take-off/"><img alt="LotRO" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/rtm1-1333049237.jpg" /></a></div>
When <a href="http://www.battle.net/wow/"><em>World of Warcraft</em></a> released its dungeon finder in late 2009, the online gaming community fractured into two distinct camps. There were those who loved and embraced the dungeon finder for its ease of grouping, its bonus rewards, and its accessibility. Then there was the other camp, whose members grew to loathe this system, claiming that it fractured the community (especially when it went cross-server) and trivialized the teamwork and bonding that dungeon groups cultivated in the past.<br />
<br />
Love it or hate it, the dungeon finder was a massive hit and quickly became a staple in many other MMOs, such as <a href="http://www.riftgame.com/"><em>RIFT</em></a> and yes, <a href="http://www.lotro.com/"><em>Lord of the Rings Online</em></a>. I've always been a huge proponent of the system because LFG tools and channels are typically insufficient and inefficient. Plus, dungeon finders cater to those of us who aren't as naturally outgoing and chatty when it comes to finding or starting groups, and I think this is why it became so embraced. Many of us felt denied this content simply because we weren't in a gung-ho guild or weren't proactive enough to build a group, but this became a game-changer.<br />
<br />
Instead of releasing <a href="http://massively.joystiq.com/category/lord-of-the-rings-online"><em>LotRO's</em></a> instance finder in its full glory all at once, <a href="http://massively.joystiq.com/tag/turbine">Turbine's</a> rolled out the replacement to its lackluster LFF interface in stages. With Update 6, we now have an improved system to examine, although there's certainly work that needs to be done.<p><a href="http://massively.joystiq.com/2012/03/31/the-road-to-mordor-will-the-instance-finder-take-off/" rel="bookmark">Continue reading <em>The Road to Mordor: Will the instance finder take off?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/31/the-road-to-mordor-will-the-instance-finder-take-off/">The Road to Mordor: Will the instance finder take off?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 31 Mar 2012 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/31/the-road-to-mordor-will-the-instance-finder-take-off/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20204256/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/31/the-road-to-mordor-will-the-instance-finder-take-off/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dungeon-finder</category><category>everquest-ii</category><category>f2p</category><category>fantasy</category><category>featured</category><category>free-to-play</category><category>instance-finder</category><category>lord-of-the-rings</category><category>lord-of-the-rings-online</category><category>lotro</category><category>opinion</category><category>rewards</category><category>rift</category><category>road-to-mordor</category><category>the-road-to-mordor</category><category>turbine</category><category>turbine-entertainment</category><category>update-6</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Sat, 31 Mar 2012 14:00:00 EST</pubDate></item><item><title><![CDATA[Blizzard opens the Mists of Pandaria floodgates for 100,000 annual passholders]]></title><link>http://massively.joystiq.com/2012/03/30/blizzard-opens-the-mists-of-pandaria-floodgates-for-100-000-annu/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/30/blizzard-opens-the-mists-of-pandaria-floodgates-for-100-000-annu/</guid><comments>http://massively.joystiq.com/2012/03/30/blizzard-opens-the-mists-of-pandaria-floodgates-for-100-000-annu/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/03/30/blizzard-opens-the-mists-of-pandaria-floodgates-for-100-000-annu/"><img alt="Kick, punch, it's all in the mind. If you wanna test me, I'm sure you'll find that the things I'll teach ya are sure to beat ya, but nevertheless you'll get a lesson from teacher." src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/mop.jpg" /></a></div>
<div style="text-align: left; ">
	As everyone who isn't willfully ignoring recent news is aware, <a href="http://www.massively.com/category/world-of-warcraft"><em>World of Warcraft</em>'s</a> <em><a href="http://www.massively.com/tag/mists-of-pandaria">Mists of Pandaria</a></em> expansion is currently undergoing beta testing, and we know that many of you can't wait to get your hands on all the new content for yourselves. Well, if you're a <em>World of Warcraft</em> annual passholder, today might just be your lucky day.<br />
	<br />
	<a href="http://www.massively.com/tag/bashiok">Bashiok</a> stopped by the official forums to let players know that <a href="http://www.massively.com/tag/blizzard-entertainment">Blizzard</a> is in the process of sending out a whopping 100,000 <em>MoP</em> beta invites to annual passholders. Bashiok closes the announcement by reminding players that all annual passholders will be invited to the beta before any opt-ins, though there's no telling how many of them are still awaiting invites or how long it will take before the poor/cheap among us get a crack at Pandaria, but hopefully it will be soon rather than soon<span style="color: rgb(34, 34, 34); font-family: arial, sans-serif; font-size: small; ">[TM].</span></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/30/blizzard-opens-the-mists-of-pandaria-floodgates-for-100-000-annu/">Blizzard opens the Mists of Pandaria floodgates for 100,000 annual passholders</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 30 Mar 2012 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/30/blizzard-opens-the-mists-of-pandaria-floodgates-for-100-000-annu/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20205096/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/30/blizzard-opens-the-mists-of-pandaria-floodgates-for-100-000-annu/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>annual-pass</category><category>beta</category><category>beta-invitation</category><category>beta-invitations</category><category>beta-invite</category><category>beta-invites</category><category>beta-test</category><category>blizzard</category><category>blizzard-entertainment</category><category>expansion</category><category>expansions</category><category>fantasy</category><category>mists-of-pandaria</category><category>mop</category><category>warcraft</category><category>world-of-warcraft</category><category>world-of-warcraft-annual-pass</category><category>wow</category><category>wow-annual-pass</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Fri, 30 Mar 2012 14:00:00 EST</pubDate></item><item><title><![CDATA[The MMO Report: Horsesteak edition]]></title><link>http://massively.joystiq.com/2012/03/29/the-mmo-report-horsesteak-edition/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/29/the-mmo-report-horsesteak-edition/</guid><comments>http://massively.joystiq.com/2012/03/29/the-mmo-report-horsesteak-edition/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/03/29/the-mmo-report-horsesteak-edition/"><img alt="The MMO Report" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/sega-1333060011.jpg" /></a></div>
In tonight's ultra-short <a href="http://massively.joystiq.com/category/the-MMO-Report/">MMO Report</a>, Casey complains that <em><a href="http://massively.joystiq.com/tag/Phantasy-Star-Online-2/">Phantasy Star Online 2</a></em> will launch for mobile platforms ahead of PC, drools all over the integration of <em><a href="http://massively.joystiq.com/category/DUST-514/">DUST 514</a></em> and <em><a href="http://massively.joystiq.com/category/EVE-Online/">EVE Online</a></em>, maintains a weirdly neutral face while discussing <em><a href="http://massively.joystiq.com/category/Anarchy-Online/">Anarchy Online's</a></em> graphical overhaul, and regales us with an explanation of <em><a href="http://massively.joystiq.com/category/The-Secret-World/">The Secret World's</a></em> class-less game mechanics. He ends on a high note with a peek into Uncle Casey's mailbag and some mockery of <em><a href="http://massively.joystiq.com/category/World-of-Warcraft/">World of Warcraft</a></em> players' forum campaign to undo the latest round of Warlock nerfs. No one's ever done <em>that</em> before.<br />
<br />
All this and some tips on Icelandic cuisine in the video beyond the cut!<p><a href="http://massively.joystiq.com/2012/03/29/the-mmo-report-horsesteak-edition/" rel="bookmark">Continue reading <em>The MMO Report: Horsesteak edition</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/29/the-mmo-report-horsesteak-edition/">The MMO Report: Horsesteak edition</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 29 Mar 2012 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/29/the-mmo-report-horsesteak-edition/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20204375/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/29/the-mmo-report-horsesteak-edition/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>anarchy-online</category><category>ao</category><category>blizzard</category><category>blizzard-entertainment</category><category>casey-schreiner</category><category>ccp</category><category>ccp-games</category><category>dust</category><category>dust-514</category><category>eve</category><category>eve-fanfest-2012</category><category>eve-online</category><category>fanfest-2012</category><category>funcom</category><category>horror</category><category>humor</category><category>iceland</category><category>mmo-report</category><category>news</category><category>opinion</category><category>Phantasy-Star-Online-2</category><category>pso2</category><category>roundup</category><category>secret-world</category><category>the-mmo-report</category><category>the-secret-world</category><category>tsw</category><category>video</category><category>videos</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Brianna Royce]]></dc:creator><pubDate>Thu, 29 Mar 2012 22:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Are MMO players tired of beefcake?]]></title><link>http://massively.joystiq.com/2012/03/26/the-daily-grind-are-mmo-players-tired-of-beefcake/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/26/the-daily-grind-are-mmo-players-tired-of-beefcake/</guid><comments>http://massively.joystiq.com/2012/03/26/the-daily-grind-are-mmo-players-tired-of-beefcake/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/03/26/the-daily-grind-are-mmo-players-tired-of-beefcake/"><img a="" alt="In CoH, there's actually a character model called huge, but only for men, of course. A large or fat female superhero might offend male sensibilities." fat="" female="" for="" large="" male="" might="" offend="" only="" or="" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/image3.jpg" superhero="" though.="" /></a></div>
A few months ago, <a href="http://www.themarysue.com/for-they-are-weary-of-space-marines-why-some-men-are-playing-women-and-why-game-developers-should-take-note/">The Mary Sue</a> published an intriguing article about why men play female characters in MMOs, and the answer might surprise you. While some men surveyed wanted to play lady toons for immersion reasons or eyecandy reasons, many of them had a much simpler motive: They were sick of beefcake. They were willing to play men, but they just couldn't relate to big hulking dudes with huge muscles and tiny heads, and those are often the types of male characters offered in video games. MMOs like <em><a href="http://massively.joystiq.com/category/Star-Wars-The-Old-Republic/">Star Wars: The Old Republic</a></em> and <em><a href="http://massively.joystiq.com/category/Guild-Wars/">Guild Wars</a></em> and <em><a href="http://massively.joystiq.com/category/City-of-Heroes/">City of Heroes</a></em> offer "huge" male characters as options, while <em><a href="http://massively.joystiq.com/category/World-of-Warcraft/">World of Warcraft</a></em> is a serial offender.<br />
<br />
We usually focus on gender issues as they pertain to the portrayal of women in MMOs, so today I want to turn the tables and ask you about the portrayal of men. Are you annoyed when male characters MMOs look like they're hitting the steroids a bit too hard, and do you find such characters relatable or offensive? In other words, are you tired of beefcake in MMOs?<br />
<br />
<img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" style="padding-right: 10px;" vspace="0" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/26/the-daily-grind-are-mmo-players-tired-of-beefcake/">The Daily Grind: Are MMO players tired of beefcake?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 26 Mar 2012 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/26/the-daily-grind-are-mmo-players-tired-of-beefcake/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20196642/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/26/the-daily-grind-are-mmo-players-tired-of-beefcake/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beefcake</category><category>brianna-royce-tdg</category><category>character</category><category>characters</category><category>city-of-heroes</category><category>coh</category><category>daily-grind</category><category>gender</category><category>guild-wars</category><category>huge</category><category>men</category><category>opinion</category><category>sexism</category><category>star-wars-the-old-republic</category><category>swtor</category><category>tdg</category><category>the-daily-grind</category><category>the-mary-sue</category><category>World-of-Warcraft</category><category>wow</category><dc:creator><![CDATA[Brianna Royce]]></dc:creator><pubDate>Mon, 26 Mar 2012 08:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Do you prefer open or closed chat?]]></title><link>http://massively.joystiq.com/2012/03/24/the-daily-grind-do-you-prefer-open-or-closed-chat/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/24/the-daily-grind-do-you-prefer-open-or-closed-chat/</guid><comments>http://massively.joystiq.com/2012/03/24/the-daily-grind-do-you-prefer-open-or-closed-chat/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://massively.joystiq.com/category/roleplaying/" rel="tag">Roleplaying</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/03/24/the-daily-grind-do-you-prefer-open-or-closed-chat/"><img alt="Tribes Ascend" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/tribesascend-2012-03-09-12-31-01-59.jpg" /></a></div>
<em><a href="http://massively.joystiq.com/tag/TribesAscend/">Tribes: Ascend</a></em> has an open chat system that might seem unusual to players more familiar with MMORPGs than MMOFPS titles. Anyone can lay down whatever smack-talk he wants in the traditional open chat... but almost no one does. Instead, players make use of quick macros to audibly announce enemy movements, signal for aid, praise comrades, and taunt opponents. Truth is, time spent trash-talking the other side in chat is time enough for that side to shoot you in the face, so players stick to simple short-cut communication, keeping the game relatively clean of the sort of chatter that makes your eyes bleed.<br />
<br />
Roleplayers would never go for such a limited chat system, I realize, and I'm right there with them when it comes to annoyance that factional chats limit communication between, say, the opposing teams of <em><a href="http://massively.joystiq.com/category/World-of-Warcraft/">World of Warcraft</a></em> and <em><a href="http://massively.joystiq.com/category/Star-Wars-The-Old-Republic/">Star Wars: The Old Republic</a></em>. But at the same time, it's refreshing to see a streamlined chat that sticks to gameplay and isn't bogged down with Chuck Norris jokes and clever ways around the profanity filter.<br />
<br />
What do you think of closed vs. open chat?<br />
<br />
<img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" style="padding-right: 10px;" vspace="0" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/24/the-daily-grind-do-you-prefer-open-or-closed-chat/">The Daily Grind: Do you prefer open or closed chat?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 24 Mar 2012 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/24/the-daily-grind-do-you-prefer-open-or-closed-chat/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20191653/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/24/the-daily-grind-do-you-prefer-open-or-closed-chat/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bioware</category><category>blizzard</category><category>blizzard-entertainment</category><category>brianna-royce-tdg</category><category>chat</category><category>closed-chat</category><category>daily-grind</category><category>ea</category><category>electronic-arts</category><category>faction</category><category>factional-chat</category><category>hi-rez</category><category>hi-rez-studios</category><category>lucasarts</category><category>open-chat</category><category>opinion</category><category>sci-fi</category><category>star-wars-the-old-republic</category><category>swtor</category><category>tdg</category><category>the-daily-grind</category><category>the-old-republic</category><category>tor</category><category>tribes</category><category>tribes-ascend</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Brianna Royce]]></dc:creator><pubDate>Sat, 24 Mar 2012 08:00:00 EST</pubDate></item><item><title><![CDATA[Blizzard already talking about post-Pandaria WoW expansions]]></title><link>http://massively.joystiq.com/2012/03/23/blizzard-already-talking-about-post-pandaria-wow-expansions/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/23/blizzard-already-talking-about-post-pandaria-wow-expansions/</guid><comments>http://massively.joystiq.com/2012/03/23/blizzard-already-talking-about-post-pandaria-wow-expansions/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/03/23/blizzard-already-talking-about-post-pandaria-wow-expansions/"><img alt="World of Warcraft - More expansions post-Pandaria?" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/mists-of-pandaria-overview-what-you-need-to-know-about-the-new-world-of-warcraft-expansion-1332516342.jpg" /></a></div>
So <a href="http://massively.joystiq.com/category/world-of-warcraft"><em>World of Warcraft</em></a> is getting a new expansion. Old news, right? <a href="http://massively.joystiq.com/tag/mists-of-pandaria"><em>Mists of Pandaria</em></a>, kung-fu pandas, yada yada. Well, not so fast.<br />
<br />
<a href="http://www.computerandvideogames.com/341174/world-of-warcraft-expansion-5-confirmed-blizzard-geeked-out-over-concept/">CVG</a> is reporting that <a href="http://massively.joystiq.com/tag/blizzard">Blizzard</a> has officially confirmed expansion number five, and COO <a href="http://massively.joystiq.com/tag/paul-sams">Paul Sams</a> told the site that the dev team already has plans for several more expansions after that. Details are sketchy, of course, but it sounds like <em>WoW</em> is pretty far removed from the state of decline that recent sub losses seemed to indicate.<br />
<br />
The first post-<em>Pandaria</em> expansion is currently "an idea, a general framework," and Sams says that Blizzard's <a href="http://massively.joystiq.com/tag/chris-metzen">Chris Metzen</a> has already pitched <em>WoW's</em> sixth expansion and is "pretty geeked up about it." In fact, he says, the devs "already know what they're going to be doing for multiple expansions ahead."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/23/blizzard-already-talking-about-post-pandaria-wow-expansions/">Blizzard already talking about post-Pandaria WoW expansions</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 23 Mar 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/23/blizzard-already-talking-about-post-pandaria-wow-expansions/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20199821/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/23/blizzard-already-talking-about-post-pandaria-wow-expansions/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>blizzard</category><category>blizzard-entertainment</category><category>chris-metzen</category><category>expansions</category><category>fantasy</category><category>mists-of-pandaria</category><category>paul-sams</category><category>post-pandaria-expansions</category><category>warcraft</category><category>world-of-warcraft</category><category>wow</category><category>wow-expansions</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 23 Mar 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[The MMO Report: Aztec pandas make no sense edition]]></title><link>http://massively.joystiq.com/2012/03/22/the-mmo-report-aztec-pandas-make-no-sense-edition/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/22/the-mmo-report-aztec-pandas-make-no-sense-edition/</guid><comments>http://massively.joystiq.com/2012/03/22/the-mmo-report-aztec-pandas-make-no-sense-edition/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/races/" rel="tag">Races</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/the-mmo-report/" rel="tag">The MMO Report</a>, <a href="http://massively.joystiq.com/category/dungeons/" rel="tag">Dungeons</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/03/22/the-mmo-report-aztec-pandas-make-no-sense-edition/"><img alt="The MMO Report" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/image1-1332449110.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/Morgan-Webb/">Morgan Webb</a> dethrones Casey this week on <a href="http://massively.joystiq.com/category/The-MMO-Report/">The MMO Report</a>, having made the journey to Anaheim to interview <a href="http://massively.joystiq.com/tag/Blizzard/">Blizzard's</a> reps about <em><a href="http://massively.joystiq.com/category/World-of-Warcraft/">World of Warcraft's</a></em> upcoming <em><a href="http://massively.joystiq.com/tag/Mists-of-Pandaria/">Mists of Pandaria</a></em> expansion. <a href="http://massively.joystiq.com/tag/J-Allen-Brack/">J. Allen Brack</a> and <a href="http://massively.joystiq.com/tag/Tom-Chilton/">Tom Chilton</a> focus on the philosophy of this expansion and its shift from previous expansions' ominous tone to a more playful theme of adventure, exploration, and oh yeah, the war between the Alliance and the Horde.<br />
<br />
The pair also highlight changes to underdeveloped zones, pet battles, repurposed classic dungeons, phased farms (actual farms!), and solutions to the faction grind problem. Most interestingly, they tell Morgan that Pandaren came first... and the Asian motif followed. After all, they joke, it just wouldn't have made sense to put Pandaren in Aztec ruins.<br />
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Get your panda on in the full video behind the break!<p><a href="http://massively.joystiq.com/2012/03/22/the-mmo-report-aztec-pandas-make-no-sense-edition/" rel="bookmark">Continue reading <em>The MMO Report: Aztec pandas make no sense edition</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/22/the-mmo-report-aztec-pandas-make-no-sense-edition/">The MMO Report: Aztec pandas make no sense edition</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 22 Mar 2012 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/22/the-mmo-report-aztec-pandas-make-no-sense-edition/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20199251/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/22/the-mmo-report-aztec-pandas-make-no-sense-edition/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>anaheim</category><category>blizzard</category><category>blizzard-entertainment</category><category>casey-schreiner</category><category>fantasy</category><category>humor</category><category>interview</category><category>interviews</category><category>j-allen-brack</category><category>mists-of-pandaria</category><category>mmo-report</category><category>morgan-webb</category><category>news</category><category>opinion</category><category>pandaren</category><category>pandaria</category><category>roundup</category><category>the-mmo-report</category><category>tom-chilton</category><category>video</category><category>videos</category><category>warcraft</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Brianna Royce]]></dc:creator><pubDate>Thu, 22 Mar 2012 21:00:00 EST</pubDate></item><item><title><![CDATA[WoW's Mists of Pandaria beta download surfaces on Battle.net [Updated]]]></title><link>http://massively.joystiq.com/2012/03/22/wows-mists-of-pandaria-beta-download-surfaces-on-battle-net/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/22/wows-mists-of-pandaria-beta-download-surfaces-on-battle-net/</guid><comments>http://massively.joystiq.com/2012/03/22/wows-mists-of-pandaria-beta-download-surfaces-on-battle-net/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/03/22/wows-mists-of-pandaria-beta-download-surfaces-on-battle-net/"><img alt="World of Warcraft - Mists of Pandaria install screen" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/ah-new-beta-ss-install-3-21-12.jpg" /></a></div>
Kung-fu panda fever is gripping the <a href="http://massively.joystiq.com/category/world-of-warcraft"><em>World of Warcraft</em></a> community, and the latest tremor comes courtesy of the <a href="http://massively.joystiq.com/tag/mists-of-pandaria"><em>Mists of Pandaria</em></a> beta page that showed up on Battle.net last night. <a href="http://wow.joystiq.com/">Our sister site WoW Insider</a> reported that some players <a href="http://wow.joystiq.com/2012/03/21/mists-of-pandaria-beta-showing-up-on-battle-net-pages/">jumped at the chance</a> to begin downloading the expansion's beta client, but the early birds were subsequently stopped by an error page stating that the download server was, well, down.<br />
<br />
WoW Insider continued updating its news post as the night wore on, and interestingly enough, Mac users were indeed able to download the patch (no such luck for PC folks, though). <a href="http://massively.joystiq.com/tag/blizzard">Blizzard</a> also published a beta character copy page on Battle.net, where players got a good look at all the test servers ready and waiting for a slew of avatar imports.<br />
<br />
<strike>Thus far Blizz hasn't commented on an official start date, but the company has said that it's sending out <em>MoP</em> <a href="http://massively.joystiq.com/2012/03/21/blizzard-beta-faq-explains-how-to-test-mists-of-pandaria/">beta invites</a> in waves.</strike><br />
<br />
<strong>[Update: <a href="http://us.battle.net/wow/en/blog/4664620"><em>MoP</em> beta is now live!</a>]</strong><br />
<br />
<img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/ah-mop-75x75-11-4-11.jpg" style="padding-right: 10px;" vspace="0" /><em>Pandas, pagodas, and pet battles are en route in </em><a href="http://www.massively.com/category/world-of-warcraft">World of Warcraft's</a><em> upcoming </em><a href="http://www.massively.com/tag/mists-of-pandaria">Mists of Pandaria</a><em> expansion! Stay tuned to <a href="http://www.massively.com">Massively</a> and <a href="http://wow.joystiq.com/">WoW Insider</a> as we bring you <a href="http://wow.joystiq.com/2012/03/19/mists-of-pandaria-march-2012-faq/">FAQs</a>, previews, analysis, and impressions in the <a href="http://wow.joystiq.com/2012/03/19/wow-insiders-mists-of-pandaria-coverage/">lead-up to launch</a>.</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/22/wows-mists-of-pandaria-beta-download-surfaces-on-battle-net/">WoW's Mists of Pandaria beta download surfaces on Battle.net [Updated]</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 22 Mar 2012 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/22/wows-mists-of-pandaria-beta-download-surfaces-on-battle-net/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20198800/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/22/wows-mists-of-pandaria-beta-download-surfaces-on-battle-net/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>battle.net</category><category>beta</category><category>betas</category><category>blizzard</category><category>blizzard-entertainment</category><category>fantasy</category><category>mists-of-pandaria</category><category>mists-of-pandaria-beta</category><category>mop</category><category>warcraft</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 22 Mar 2012 10:30:00 EST</pubDate></item><item><title><![CDATA[The Perfect Ten: Types of loot that get me excited]]></title><link>http://massively.joystiq.com/2012/03/22/the-perfect-ten-types-of-loot-that-get-me-excited/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/22/the-perfect-ten-types-of-loot-that-get-me-excited/</guid><comments>http://massively.joystiq.com/2012/03/22/the-perfect-ten-types-of-loot-that-get-me-excited/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/guild-wars/" rel="tag">Guild Wars</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/star-trek-online/" rel="tag">Star Trek Online</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a>, <a href="http://massively.joystiq.com/category/perfect-ten/" rel="tag">Perfect Ten</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/03/22/the-perfect-ten-types-of-loot-that-get-me-excited/"><img alt="Perfect Ten" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/cops-1332272926.jpg" /></a></div>
Loot's not something that I see discussed much these days among MMO players. It's probably because loot's been around since the beginning of online time and is such a staple that we'd only really notice it if it went away completely or if the object in question were a major game-changer for us.<br />
<br />
Random loot from mobs is a reward mechanic that is bordering on archaic, having been supplanted by dependable quest rewards and barter vendors that give us the gear we so desire. Of course, now we've come around the weird circle to the point that dropped lockboxes hold interesting loot, but we've got to pay for the privilege of seeing what's inside.<br />
<br />
But let's not go there today! Instead, I'm going to share with you the 10 general types of loot that still get me excited while playing. They will shock, amaze, and radically reshape your life, as long as you've had a recent brain wipe and are awaiting brand-new neural instructions.<p><a href="http://massively.joystiq.com/2012/03/22/the-perfect-ten-types-of-loot-that-get-me-excited/" rel="bookmark">Continue reading <em>The Perfect Ten: Types of loot that get me excited</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/22/the-perfect-ten-types-of-loot-that-get-me-excited/">The Perfect Ten: Types of loot that get me excited</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 22 Mar 2012 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/22/the-perfect-ten-types-of-loot-that-get-me-excited/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20197251/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/22/the-perfect-ten-types-of-loot-that-get-me-excited/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>anet</category><category>arenanet</category><category>bioware</category><category>blizzard</category><category>blizzard-entertainment</category><category>cryptic</category><category>cryptic-studios</category><category>ea</category><category>electronic-arts</category><category>erotic-roleplay</category><category>erp</category><category>f2p</category><category>fantasy</category><category>featured</category><category>free-to-play</category><category>guild-wars</category><category>gw</category><category>humor</category><category>loot</category><category>lord-of-the-rings</category><category>lord-of-the-rings-online</category><category>lotro</category><category>lucasarts</category><category>ncsoft</category><category>non-combat-pets</category><category>opinion</category><category>p10</category><category>perfect-10</category><category>perfect-ten</category><category>perfect-world</category><category>perfect-world-entertainment</category><category>pwe</category><category>roundup</category><category>sci-fi</category><category>star-trek</category><category>star-trek-mmo</category><category>star-trek-online</category><category>star-wars</category><category>star-wars-the-old-republic</category><category>sto</category><category>sub</category><category>subscription-fee</category><category>swtor</category><category>the-old-republic</category><category>the-perfect-10</category><category>the-perfect-ten</category><category>top-10</category><category>top-10-list</category><category>top-ten</category><category>top-ten-list</category><category>tor</category><category>turbine</category><category>turbine-entertainment</category><category>vanity-pets</category><category>warcraft</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 22 Mar 2012 10:00:00 EST</pubDate></item><item><title><![CDATA[Choose My Adventure: Dark Age of Camelot, week two]]></title><link>http://massively.joystiq.com/2012/03/21/choose-my-adventure-dark-age-of-camelot-week-two/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/21/choose-my-adventure-dark-age-of-camelot-week-two/</guid><comments>http://massively.joystiq.com/2012/03/21/choose-my-adventure-dark-age-of-camelot-week-two/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/polls/" rel="tag">Polls</a>, <a href="http://massively.joystiq.com/category/dark-age-of-camelot/" rel="tag">Dark Age of Camelot</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/first-impressions/" rel="tag">First Impressions</a>, <a href="http://massively.joystiq.com/category/choose-my-adventure/" rel="tag">Choose My Adventure</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/03/21/choose-my-adventure-dark-age-of-camelot-week-two/"><img alt="DAoC" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/title-1332167435.jpg" /></a></div>
Some of you probably know that I first got into the blogging scene with my <a href="http://warhammeronline.com/"><em>Warhammer Online</em></a> blog <a href="http://waaagh.wordpress.com/">Waaagh!</a> Back then in early 2008, I was a veritable <a href="http://massively.joystiq.com/tag/mythic/">Mythic</a> and PvP newbie, and I spent a good portion of the lead-up to the game's release reading up on <a href="http://darkageofcamelot.com/"><em>Dark Age of Camelot</em></a>. I figured that, after all, <a href="http://massively.joystiq.com/category/warhammer-online"><em>WAR</em></a> would be built on the foundation of <a href="http://massively.joystiq.com/category/dark-age-of-camelot"><em>DAoC</em></a>. In a way, it both was and wasn't.<br />
<br />
The one thing I never did was actually play <em>DAoC</em>. Older MMOs can be quite intimidating; they have deep-rooted communities and tomes of updates and history, and they were more rough around the edges. Rough in their cores, too, if we're being honest. So the intimidation factor kept me away until this past week, when Massively readers sent me on a quest to Camelot for the first time in my life.<br />
<br />
Last week <a href="http://massively.joystiq.com/2012/03/14/choose-my-adventure-dark-age-of-camelot-week-one/">readers voted on the character I was to roll</a>. An impressive 82% of you said to check out the realm vs. realm ruleset and roll a a Midgard (43.2%) beastly (40.8%) hybrid (43.3%) character. After reading some of the recommendations in the comments, I ended up making a female Troll Skald on a traditional server. She may be lumpy and bulky, but I took a shine to her right away.<p><a href="http://massively.joystiq.com/2012/03/21/choose-my-adventure-dark-age-of-camelot-week-two/" rel="bookmark">Continue reading <em>Choose My Adventure: Dark Age of Camelot, week two</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/21/choose-my-adventure-dark-age-of-camelot-week-two/">Choose My Adventure: Dark Age of Camelot, week two</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 21 Mar 2012 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/21/choose-my-adventure-dark-age-of-camelot-week-two/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20196190/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/21/choose-my-adventure-dark-age-of-camelot-week-two/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>bioware</category><category>blizzard</category><category>blizzard-entertainment</category><category>camelot</category><category>choose-my-adventure</category><category>classic-mmo</category><category>cma</category><category>daoc</category><category>dark-age-of-camelot</category><category>ea</category><category>electronic-arts</category><category>endless-trial</category><category>eq</category><category>eq1</category><category>everquest</category><category>f2p</category><category>fantasy</category><category>featured</category><category>free-to-play</category><category>hands-on</category><category>midgard</category><category>mythic</category><category>mythic-entertainment</category><category>mythology</category><category>opinion</category><category>poll</category><category>polls</category><category>pvp</category><category>readers-choice</category><category>ron-swanson</category><category>rvr</category><category>skald</category><category>soe</category><category>sony</category><category>sony-online-entertainment</category><category>troll</category><category>vote</category><category>voting</category><category>war</category><category>warcraft</category><category>warhammer</category><category>warhammer-online</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 21 Mar 2012 15:00:00 EST</pubDate></item><item><title><![CDATA[Blizzard beta FAQ explains how to test Mists of Pandaria]]></title><link>http://massively.joystiq.com/2012/03/21/blizzard-beta-faq-explains-how-to-test-mists-of-pandaria/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/21/blizzard-beta-faq-explains-how-to-test-mists-of-pandaria/</guid><comments>http://massively.joystiq.com/2012/03/21/blizzard-beta-faq-explains-how-to-test-mists-of-pandaria/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/03/21/blizzard-beta-faq-explains-how-to-test-mists-of-pandaria/"><img alt="World of Warcraft - Kung fu panda fighting" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/g9nhil01vsoi1318554779789.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/mists-of-pandaria"><em>Mists of Pandaria</em></a> is right around the proverbial corner, and <a href="http://massively.joystiq.com/tag/blizzard">Blizzard</a> has graced us with a <a href="http://us.battle.net/wow/en/blog/4639551/Mists_of_Pandaria%E2%84%A2_Beta_Opt-in_and_FAQ-3_20_2012">beta FAQ</a> that explains how to participate in the testing period.<br />
<br />
If you have a Battle.net account with at least one attached Blizz title, you can opt in to the test via the <a href="https://us.battle.net/account/management/beta-profile.html">beta profile</a> page. After you do that, sit tight and wait for an acceptance email. If you have an annual <a href="http://massively.joystiq.com/category/world-of-warcraft"><em>World of Warcraft</em></a> pass, you're automatically in, but Blizzard says that you might have a bit of a wait anyway due to its staggered invite waves.<br />
<br />
Finally, there's no NDA for <em>WoW's</em> newest expansion, so you'll be seeing plenty more screenshots, video, and commentary flooding the web in short order.  Check out <a href="http://wow.joystiq.com/tag/mists-of-pandaria">our sister site</a> for the latest and greatest <em>MoP</em> coverage.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/21/blizzard-beta-faq-explains-how-to-test-mists-of-pandaria/">Blizzard beta FAQ explains how to test Mists of Pandaria</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 21 Mar 2012 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/21/blizzard-beta-faq-explains-how-to-test-mists-of-pandaria/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20197940/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/21/blizzard-beta-faq-explains-how-to-test-mists-of-pandaria/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>battle.net</category><category>beta</category><category>blizzard</category><category>blizzard-beta</category><category>blizzard-entertainment</category><category>fantasy</category><category>mists-of-pandaria</category><category>mists-of-pandaria-beta</category><category>opt-in-beta</category><category>warcraft</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 21 Mar 2012 11:00:00 EST</pubDate></item><item><title><![CDATA[Blizzard and NetEase renew license deal for WoW in China]]></title><link>http://massively.joystiq.com/2012/03/21/blizzard-and-netease-renew-license-deal-for-wow-in-china/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/21/blizzard-and-netease-renew-license-deal-for-wow-in-china/</guid><comments>http://massively.joystiq.com/2012/03/21/blizzard-and-netease-renew-license-deal-for-wow-in-china/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/03/21/blizzard-and-netease-renew-license-deal-for-wow-in-china/"><img alt="World of Warcraft - Pandaren monk" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/mists-of-pandaria-pandaren-monk-2-610x381.jpg" /></a></div>
<a href="http://massively.joystiq.com/category/world-of-warcraft"><em>World of Warcraft</em></a> may be bleeding subs in America thanks to <a href="http://massively.joystiq.com/2012/03/20/blizzard-acknowledges-tors-impact-on-wow/">newer competition</a>, but don't tell that to Chinese publisher <a href="http://massively.joystiq.com/tag/netease">NetEase</a>. The firm just renewed its licensing deal with <a href="http://massively.joystiq.com/tag/blizzard">Blizzard</a>, which will cover localization and operation considers through 2015.<br />
<br />
NetEase operates <em>WoW</em> in mainland China (and has since 2009); it also handles <em>Warcraft III</em>, <em>Starcraft II</em>, and Battle.net distribution duties. <a href="http://www.gamesindustry.biz/articles/2012-03-21-lizzard-and-netease-renew-license-deal-for-wow-in-china">GamesIndustry.biz</a> notes that the deal was consumated "just ahead of the launch of the fourth <em>WoW</em> expansion, <a href="http://massively.joystiq.com/tag/mists-of-pandaria"><em>Mists of Pandaria</em></a>, which is widely regarded as being designed with the Chinese market in mind."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/21/blizzard-and-netease-renew-license-deal-for-wow-in-china/">Blizzard and NetEase renew license deal for WoW in China</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 21 Mar 2012 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/21/blizzard-and-netease-renew-license-deal-for-wow-in-china/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20197794/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/21/blizzard-and-netease-renew-license-deal-for-wow-in-china/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>blizzard</category><category>blizzard-entertainment</category><category>china-wow</category><category>chinese-market</category><category>fantasy</category><category>mists-of-pandaria</category><category>netease</category><category>netease-deal</category><category>publishing</category><category>warcraft</category><category>world-of-warcraft</category><category>wow</category><category>wow-china</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 21 Mar 2012 09:00:00 EST</pubDate></item><item><title><![CDATA[Hyperspace Beacon: Gooey GUI]]></title><link>http://massively.joystiq.com/2012/03/20/hyperspace-beacon-gooey-gui/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/20/hyperspace-beacon-gooey-gui/</guid><comments>http://massively.joystiq.com/2012/03/20/hyperspace-beacon-gooey-gui/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a>, <a href="http://massively.joystiq.com/category/hyperspace-beacon/" rel="tag">Hyperspace Beacon</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/03/20/hyperspace-beacon-gooey-gui/"><img alt="Hyperspace Beacon: Gooey GUI" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/hb-gui.jpg" /></a></div>
As far back as <a href="http://massively.joystiq.com/2010/09/10/pax-2010-your-questions-answered-by-swtors-blaine-christine/">my interview with Blaine Christine at PAX 2010</a>, I have been concerned with the user interface of <a href="http://swtor.com/"><em>Star Wars: The Old Republic</em></a>. Although the question did make it into that article way back when, I did ask him about the UI because at that time, it was mostly black and rather clunky. We knew that incarnation would not be the final product. Animations were being touted as innovative at the time; I had asked about the UI's drawing the player's attention to the center of the screen because that's where the action was happening. Of course, he answered that the ultimate goal with the UI was to enhance the player's overall experience. That's what all UIs should do, right?<br />
<br />
One the sticking-points during my beta impressions centered around my having to stare at my UI as I waited for cooldowns. I know that it's not a new thing for MMOs. In fact, nearly every MMO I can think of has some sort of abilities that require cooldown. Generally speaking, I am OK with having to look at the UI for those cooldowns. However, the positioning of <a href="http://massively.joystiq.com/category/star-wars-the-old-republic"><em>SWTOR</em></a>'s UI really drew my attention away from what was happening on the main part of the screen.<br />
<br />
Exactly three months after release, I have become comfortable with how the <em>Star Wars</em> whack-a-mole works, but with the changes in Update 1.2, I can dream of something better...<p><a href="http://massively.joystiq.com/2012/03/20/hyperspace-beacon-gooey-gui/" rel="bookmark">Continue reading <em>Hyperspace Beacon: Gooey GUI</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/20/hyperspace-beacon-gooey-gui/">Hyperspace Beacon: Gooey GUI</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 20 Mar 2012 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/20/hyperspace-beacon-gooey-gui/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20195931/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/20/hyperspace-beacon-gooey-gui/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>bioware</category><category>blizzard</category><category>blizzard-entertainment</category><category>custom-ui</category><category>ea</category><category>electronic-arts</category><category>Emmanuel-Lusinchi</category><category>fantasy</category><category>featured</category><category>GUI</category><category>hyperspace-beacon</category><category>lucasarts</category><category>opinion</category><category>rift</category><category>rift-planes-of-telara</category><category>sci-fi</category><category>star-wars</category><category>star-wars-the-old-republic</category><category>swtor</category><category>the-old-republic</category><category>tor</category><category>trion</category><category>trion-worlds</category><category>UI</category><category>update-1.2</category><category>user-interface</category><category>video</category><category>videos</category><category>warcraft</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Larry Everett]]></dc:creator><pubDate>Tue, 20 Mar 2012 15:00:00 EST</pubDate></item></channel></rss>
