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Posts tagged Virtual-Worlds-news

The Virtual Whirl: Community guide to Virtual Worlds

Welcome to The Virtual Whirl, a new weekly Massively column covering virtual environments generally. The term 'virtual world' is slowly seeing less use, being supplanted by the more general 'virtual environment', but the world term still has a fair bit of life left in it. Virtual environments ...

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Is Congress the smoking gun behind Second Life's turnaround on adult content?

So, ever wonder what's really motivating Linden Lab's recent push to implement an Adult content rating and firm up age-verification for Second Life? How about HR110-920 FINANCIAL SERVICES AND GENERAL GOVERNMENT APPROPRIATIONS BILL, 2009? This is an appropriations bill that covers a lot of ground, ...

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Virtual worlds industry leaders provide forecast for 2009

The Virtual Worlds Management Industry Forecast 2009 (say that three times fast) is now available. What is this Forecast, you wonder? Virtual Worlds Management -- a provider of media, research, and online services related to virtual worlds -- collected the responses from over 60 industry leaders on ...

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Virtual worlds without interoperability are dead worlds, Swaminathan

Kishore Swaminathan, chief scientist for IT consulting firm Accenture is skeptical about the long-term success of non-game virtual worlds that lack interoperability. Swaminathan believes that interoperability of accounts, assets and a common currency are key to the success of virtual ...

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Kiddie virtual worlds top the century mark

According to a report recently released by Virtual Worlds Management, there are now over 100 youth-oriented virtual worlds somewhere along the phase of development, from concept to several years post-release. And even that is understating the situation a little bit, as they've lumped both MTV and ...

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More thoughts for the future in Second Life and beyond

It being the end of the year, people are prognosticating like mad. Analysts for Second Life and virtual worlds are no exception. This time it's Gartner again, but with a "future of education" slant. There is also a "future of virtual world economics" post, which highlights the future of education in ...

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Intel to launch in HiPiHi this week

HiPiHi (pronounced High-pee-high, for those of you that are curious) is gearing up towards a launch by pulling in partners. P&G are already on board, and Intel are gearing up to launch the "Intel Experience Center" on 160,000 square metres of HiPiHi land on 22 November (considering that HiPiHi ...

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