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Posts tagged Tree-of-Savior

Tree of Savior reveals more classes, promises a surprise on December 12th

Whether or not you think that Tree of Savior is going to be a game to watch out for, you have to respect the game's dedication to class diversity. A new batch of classes has been unveiled by fan translation work, and it's certainly a far cry from the usual fare. How many other games expect you to c...

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Tree of Savior might be getting published here according to an unofficial interview

Tree of Savior got a pretty strong showing at G-star 2014, where the staff announced that Nexon will be handling the publishing duties for the game in its native country. But what about worldwide releases? There might be hope yet. A fansite for the game has posted an interview with members of the i...

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Tree of Savior shows off its gameplay at G-Star 2014

There's no denying that even in static shots, Tree of Savior looks like a very pretty isometric game. The title is on display at G-Star 2014 and showing off a new trailer courtesy of Steparu that highlights some of the game's big field bosses, playable classes, and the general look of the world as ...

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Nexon teases Hyper Universe with a trailer, will publish Tree of Savior

Although Nexon's big showcase for the year, G-Star 2014, doesn't start until next week, there's already some information coming out thanks to a press day, and MMO Culture nabbed a few bits of news. Nexon showed a teaser trailer for its upcoming Hyper Universe game. While information about the game i...

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Perfect Ten: Terrible, terrible MMO names

A catchy, vivid title is essential to getting your game noticed and establishing a strong brand. Yes, we as gamers will get used to pretty much any dumb name (unless it's Daikatana), but a great one allows us to mention it in polite society without getting spat on or rejected for dates. The best...

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Tree of Savior Q&A 13 on tradeable items, scouting, and more

Tree of Savior's latest English dev blog features some interesting gameplay nuggets, chief among them the binding/trading mechanics and the game's map system. Lead developer Hakkyu Kim says that all in-game items are freely tradeable, which differentiates ToS from many of its bind-on-equip or bi...

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Betawatch: August 2 - 8, 2014

After a few delays, Landmark's beta launched a massive patch introducing guilds as well as glass and ice voxels. For those still stumbling around in the game trying to learn which tool does what, Massively's own MJ Guthrie put together a helpful Landmark building guide. What else is new in the land...

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Tree of Savior delays closed beta, talks classes

Classes are the hot topic for this week's Tree of Savior community Q&A, with many of the questions concerning the different roles that players will assume in the upcoming title. The Q&A was coy on a few specifics, such as which class only has five skills, but was more open on other topic...

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Tree of Savior Q&A 10 talks item customization and more

Korean publisher Hangame has yet to announce whether or not Tree of Savior will be localized for the Western market, but developer Hakkyu Kim continues to post lengthy blog updates in English. So that's something. Q&A #10 is now live, and it details everything from item grades and set bonuse...

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Tree of Savior introduces new classes in Q&A #9

Tree of Savior, the upcoming MMO from Korean studio IMC Games, has unveiled its ninth Q&A about the game, revealing more classes, costume details, an explanation of the Chronomancer's time-travel skill, and some special hidden content. With an advertised 80 classes in the game, these four ne...

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