Posts tagged Torchlight 
Max Schaefer talks Torchlight II development, potential MMO plans
There are a lot of people eagerly anticipating Diablo III, but there are also several people looking forward to Torchlight II, the followup to the hugely successful spiritual sequel to Diablo. A recent interview with Max Schaefer, co-founder and CEO of Runic Games, discusses the development of ...
Not So Massively: Free Steam games and promotional gifts
It's Christmas time, and what better way is there to celebrate than to smash some internet people to bits in your favourite MOBA? League of Legends leads the charge with a gift of 450 RP delivered to every nice player who hasn't been banned in the past two months, and it shows off upcoming ...
Not So Massively Extra: Our impressions of Path of Exile
Path of Exile is an upcoming online action RPG by relatively new developer Grinding Gear Games. The game boasts a dark and gritty game world with randomly generated levels and dozens of different skills, all the things that old-school fans of the Diablo series loved. The game is currently in the ...
Rise and Shiny recap: Drakensang Online
This week I was excited to spend some more time exploring Drakensang Online, the latest version in the long-running RPG series. I'd barely touched anything from the previous games, so I was blissfully unaware of what to expect from this one. I knew that Bigpoint was involved, so I had a feeling ...
Torchlight MMO still on schedule, depending on success of Torchlight II
Fans who are eagerly awaiting news on the status of the Torchlight MMO were offered a brief update during Runic CEO Max Schaefer's interview with Eurogamer; unfortunately for fans, it appears that completion and release of the MMO are quite a ways away. While Schaefer assures players that it ...
Behind the Mask: Perfect World and the future
If I were to describe the emotions of the Champions Online playerbase regarding the Perfect World buyout, I would have to say "mixed." Some players are happy that the days of Atari are behind them, and some are really skeptical about the future of the C-Store. CO is a fairly "pay-to-win" game ...
Torchlight's Schaefer: MMO subscriptions aren't the way to go
Runic Games CEO and Torchlight developer Max Schaefer knows a thing or two about addictive, loot-driven dungeon crawlers. After all, he was a founding member of Blizzard North and instrumental in the development of Diablo and Diablo II. So, when Schaefer talks about game design, people generally ...
Still clicking: Our exclusive interview with the Mythos dev team
Considering Mythos' stormy post-Flagship past and its relatively low profile over the past half year, we were pleased to see the team at Redbana unveil a website revamp last month, complete with a slew of vibrant new screenshots to tease the upcoming closed beta. The infrastructure revealed in the ...
Moonbase Alpha takes one small step, goes live
Ready for the federal government's first MMORPG? We're not either, but we're getting a taste of one possible future with today's release of Moonbase Alpha, a multiplayer simulation co-developed by the National Aeronautics and Space Administration (NASA) and Virtual Heroes. While the game is not ...
Travis Baldree talks Torchlight MMO
Runic Games and Torchlight designer Travis Baldree open up about their Torchlight MMORPG in the new issue of PC Gamer that hits newsstands this week. The hit single-player game will serve as inspiration for a solo-able massively multiplayer title. "Our vision is to have an MMO that plays as ...




