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Posts tagged The-Daily-Grind

The Daily Grind: What's your ideal group size?

Every MMO lets you team up with other players. This is unsurprising, seeing as how it's one of the main selling points of the genre. But there's always an upward limit, and always target team sizes that the game bases content around. Content is largely designed in World of Warcraft to target ...

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The Daily Grind: Do you stay loyal to your MMO guild?

When I joined a guild in Ultima Online in 1997, I had no idea I was going to still be in a version of that guild almost 15 years later. Heck, I doubt I even realized that MMOs would still be a thing 15 years later! But from chatting with my fellow Massively staffers and you lovely readers, I've ...

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The Daily Grind: Can there be too much community interaction in public?

There are varying schools of thought on interacting with your community in public, but the two main ones consist of either answering every question or giving the silent treatment. Blizzard was notorious at one time for not responding to any community feedback in public, presumably to keep the ...

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The Daily Grind: Would you leave your current MMO for its sequel?

With Guild Wars 2 in the offing, long-time Guild Wars fans have an interesting dilemma on their hands. Trading up is probably a foregone conclusion in most cases, but abandoning Guild Wars altogether may sting a bit if you've invested a lot of time and energy into the original incarnation of ...

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The Daily Grind: If you could design a class, what would it be?

"Hey you!" hisses a voice from a nearby dark alley. "How would you like to be a game designer for a day? It'll just cost you one kidney!" "Well golly, mister," you reply, stepping into the shadows. "I have two of those, and I've always wanted to try my hand at fixing everything that's wrong ...

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The Daily Grind: Would you play an adult MMO?

Yesterday we told you about an adult MMO called Orgia Romanus that's causing a stir due to its focus on sexual content. While the game is certainly taking an over-the-top approach, it's by no means the first MMO to walk this path. Indie titles like Sociolotron and portions of virtual worlds like ...

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The Daily Grind: Do you wait for MMO cash-shop sales?

When Lord of the Rings Online first went free-to-play, Turbine put quest zones on sale for a song, and I missed it. There's never been as good a sale since, and I regret being slow on the draw. So I vowed to start watching sales across the F2P games I frequent very carefully. Sparklepony for 10 ...

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The Daily Grind: How important is surprise to you?

For some players, MMOs are all about discovery. The game is at its most fun when you're just exploring the world, figuring out what you need to do as best you can. But to other players, wandering around without a clue isn't as fun as knowing what to do and enjoying that actual accomplishment. ...

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The Daily Grind: How much character customization is too much?

Forty million. That's how many fashion combinations Spirit Tales is boasting. Forget, for a moment, whether you are a fan of Anime-inspired MMOs and cutesy fare and consider that staggering number on its merits. I don't think players are really confused by a mind-numbing array of options. ...

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The Daily Grind: What is the unofficial soundtrack to your favorite MMO?

Official soundtracks are great; don't get me wrong. But sometimes I like to just throw on some of my own music to better mimic my mood at the time of playing. There are still albums from the late '80s that remind me of Wasteland or Pool of Radiance every time I listen to them -- almost 25 years ...

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The Daily Grind: What's your ideal group size?

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