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Posts tagged Sony-Online-Entertainment

The Stream Team: Landmark's castles and manors and gardens, oh my!

No matter how long you have been wandering around in Landmark, you'll still stumble across new things! Massively's MJ has noted a number of spectacular creations throughout her journeys, including castles without compare. But what if you are more at home in something less grand? MJ has found some...

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Norrathian Notebook: Landmark update highlights the power of players

As a long-time gamer, I have to admit: I never expected I'd really see the day. What day is that? The one where a studio says one thing... and does it! True to SOE's word, the development process for Landmark has been quite open. Between social media, livestreams, and posts, the devs have been...

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Today's Landmark update introduces glass, removes air

Life just got easier for Landmark developers: Today's update introduces new crafted glass props to enhance building as well as makes construction itself more precise by eliminating air when copy and pasting. Although not a building material (yet), the glass props will enable players to put...

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The new player experience in EverQuest Next and Landmark

In this week's EverQuest Next roundtable video, Senior Brand Manager Omeed Dariani and Lead Designer Darrin McPherson tackle the new user experience in Landmark and EQN. The pair say they recognize that developers don't always see the game the same way players do and that players need to be caught...

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PAX East 2014: PlanetSide 2's Higby on weekly updates

It's been three months since PlanetSide 2 started updating once every week, if you don't count one update that was pushed back simply because it wasn't quite ready. As creative director Matt Higby put it to me at this year's PAX East, the schedule comes second to making sure that every update is...

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PAX East 2014: Landmark's current tools and future crafts

We've all seen what gamers are capable of making in Minecraft. A quick search online turns up replicas of everything imaginable, sublime works of art, even inexplicable cat fountains. According to Dave Georgeson, this is exactly what led to the creation of Landmark, and by his own admission the...

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Smedley talks H1Z1's map size, population density

SOE CEO John Smedley's not done talking about zombie sandbox survival MMO H1Z1. Earlier this afternoon on Reddit, Smed posted a lengthy comment addressing questions about the game's map size. Rather than summarize it for you, I'll just go ahead and leave the whole thing here. I've seen a bunch of...

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Smed confirms one Player Studio user earned $100,000

Talking to the hosts of Game Talk Live last night, Sony Online Entertainment President John Smedley confirmed that a player has reached the $100,000 milestone for income earned on SOE's Player Studio. Player Studio allows users to create unique in-game items to sell on the SOE marketplace. When...

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Landmark replaces its trading post with the showcase

Say goodbye to Landmark's trading post; the closed beta sandbox has replaced the old TP for a new and improved showcase. The showcase will not only sell items, but will allow players to vote in item competitions and browse through claims. SOE has even made the showcase available outside of the game...

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SOE's H1Z1 is a zombie-flavored sandbox after all

SOE has just released more information on its upcoming F2P zombie MMO H1Z1. In a letter posted to Reddit just moments ago, President John Smedley explained his vision for the game. "It's a massively multiplayer game in which players fight for survival in a world where death is the only sure thing,"...

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