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Posts tagged Soe

The Stream Team: Strut your stuff in a Landmark building competition

Who is brave enough to participate in a timed, one-hour Landmark building competition live? Come and see! Massively's MJ is hosting this special event that will take place on two claims. Contestants will have access to the same materials on both claims and possibly given a theme, but what they come...

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Your worship of EverQuest Next's deities will shape the world

The gods of Norrath are slated to return for EverQuest Next, and who players choose to worship will have a profound effect on the game itself. Lead Content Designer Steve Danuser penned a lore blog to introduce Veeshan and the Nor'I for the upcoming fantasy MMO. He said that the team is striving...

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PlanetSide 2: Tramell Isaac out, Bill Yeatts in

PlanetSide 2 is losing one of the most public faces of its team but will be replacing him with another well-known figure from SOE. Senior Art Director Tramell Isaac announced today that he will be leaving SOE for a new opportunity. "I've had a blast working with you guys all these many months. I...

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SOE devs on EverQuest Next's 'life of consequence'

We've known for a while that SOE is cooking up some sort of emergent AI concoction for EverQuest Next. The company famously partnered with Storybricks last year to bring its fantasy NPCs to life, and a newly released video sheds a bit more light on what exactly that means. The clip stems from a...

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How 'feel' trumps realism in H1Z1's weapon design

H1Z1 Senior Game Designer Jimmy Whisenhunt has penned another dev blog about SOE's inbound survival sandbox, this one aimed at weapon design, starting with the modeling and rigging process. Animation design in particular, he says, is critical. "A huge part of the tuning process that is commonly...

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How graphics will help H1Z1 set a creepy mood

Do you care a whole lot about graphical fidelity when you're running away from shooting zombies in the face with a sawed-off shotgun? Fabulous; we have just the video for you. SOE has just posted a Q&A video featuring H1Z1 Art Director Bill Yeatts, who fields player-submitted questions about...

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The Stream Team: The lay of Landmark's land

There's no question about it: Landmark has a lot of land to cover for explorers. There are so many islands and so many builds that even during beta you can never see them all. It doesn't help that player creations are constantly changing, either! That's not going to stop Massively's MJ from trying...

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Why Omeed Dariani left EverQuest Next

When SOE Brand Manager Omeed Dariani left the EverQuest Next team suddenly, there was no small amount of curiosity and speculation over his reasoning. Obviously he knew something that fans didn't, but what was it? He recently appeared on Reddit to briefly explain his departure, stating that it was...

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Dragon's Prophet kicks off anniversary events in Europe

Those of you who remember the distant and far-off past of 2013 may recall that Dragon's Prophet launched last year. Those of you still playing the game a year later are probably very aware of that anniversary. The game launched on September 18th in Europe and September 23rd in the US, so there's...

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Norrathian Notebook: EverQuest Next round table roundup V

Combat, combat, PvP. That can pretty well sum up a lot of Landmark's chatter recently. That's understandable, since it is the newest feature to hit the sandbox. But that is certainly not all there is to talk about. There are plenty of topics of interest that cover both EverQuest Next and Landmark,...

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