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Posts tagged Social-Networking

Free for All: What my Raptr stats say about my gaming style

I've had a love/hate relationship with Raptr, the free game tracking service and social network. I used it much of the time when it first came out but then fell out of love with it when it stopped detecting many of the indie and browser-based MMOs that I played. I picked it up again recently and ha...

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The Daily Grind: Do political or religious views of developers affect you?

Being a game developer means more than just stretching your talent to its full capacity in the name of progressive gaming. These days, game developers are in the public eye much more than ever before as a result of social networking and blogs. Sometimes we may find ourselves following certain ...

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Free for All: Why social gaming could destroy MMOs and how we can fight it

I am a huge fan of social media. Twitter, Facebook, Google Plus -- it all makes sense to me and has shown to be a very useful tool in not only communicating with friends but finding new games, developers, and websites. My Twitter feed provides enough news and information that I can skip any stand...

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New Diablo III launch site collapses under the weight of fans

With just over a month left until Diablo III is released, Blizzard launched its new Darkness Falls, Heroes Rise minisite to get people excited. Fans can enter an art contest with some big prizes or create a banner to unlock an exclusive in-game banner sigil that will never be given away outside t...

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Ask Massively: A world without boats edition

As you probably have already ignored, the big news of the day is that the world's boats have all been lost due to mysterious boat-related circumstances. Unfortunately, as human beings are extremely stupid and easily thwarted, no one can remember how to build a boat, nor did anyone take any notes ...

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Lost Pages of Taborea: Test driving Magic Hub

I'm going to jump on this one before anyone else does. The company Overwolf developed a little application that provides MMO players with social networking, web, video and screenshot functionality without the need to alt+tab out of a game. It's a lot like what Trion has built into RIFT, only i...

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Embers of Caerus: 'MMO guilds suck'

Forsaken Studio's newest sandbox MMO may not even have a proper website yet, but that doesn't mean Embers of Caerus can't make waves. In the team's first dev blog, a gauntlet is thrown down to all other MMOs: Your guilds suck, apparently. Nothing personal. "For that part traditional MMORPG gui...

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gPotato partners with Overwolf for social media client

gPotato is partnering with Overwolf to launch a new in-game client overlay, according to a new press blurb released this morning. Who the heck is Overwolf? The company was founded in 2010 and is responsible for the Overwolf Client, a product that "adds social features and functionality to games e...

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Sony reinventing PlayStation Home to be more like an MMO

PlayStation Home was a hugely anticipated feature for console fans, one that ultimately garnered mixed reviews and apathetic affection. Due to the reception, Sony has decided to reinvent the game lobby-slash-virtual-world to incorporate the best of themeparks, MMOs, and social networks. When i...

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Single-player games will be dead in three years, says industry analyst

So game development studios desperately want to move the entirety of our hobby online in order to mimic the recurring revenue model of MMORPGs. That's not exactly news, but it is news when an industry analyst makes an eyebrow-raising claim regarding the immediate future of the genre. To that effe...

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