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Posts tagged SXSW

Garriott's Mission trailer offers a sneak peek before SXSW

You may love him, or you may hate him; but nobody can deny the influence Lord British has had on the MMO industry. Many feel that Ultima Online was a shining example of MMO mechanics, not since repeated in quite the right combination. Later, Richard Garriott went on to create Tabula Rasa for NCsoft ...

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Multiverse co-founder describes new virtual world order

Multiverse's Corey Bridges spoke at the SXSW conference about the effects digital distribution and the democratization of advanced development tools will have on the industries of gaming, social networks, and virtual worlds. Gamasutra put together a great summary of the talk. The thesis: just as ...

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PMOG beta opens up for passively multiplayer fun

PMOG, the "passively multiplayer MMO," has been seeing some action around the virtual Massively office lately -- the game is basically a Firefox extension that sits in your browser, and lets you deploy mines, leave goodies, and create quests out of the actual webpages that you visit, and since we ...

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SXSW08: How gamers are adopting the wiki way

One of the many excellent sessions in the ScreenBurn track at SXSW Interactive this year, the "How Gamers Are Adopting the Wiki Way" panel featured George Pribul (lead admin of WoWWiki.com), April "CuppaJo" Burba (Community Manager for Tabula Rasa), Angelique Shelton (GM of Wikia Gaming at Wikia ...

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WRUP: In like a lamb edition

Is it just me or has March been pretty slow so far? Guess that means things will get a little crazier in the second half of the month -- with SXSW and Connect08 on the way, that's probably not too far off from the truth. But in the meantime, What aRe yoU Playing this weekend? Me, I've been in Guild ...

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Tracking Second Life Twitterers with Tweet Scan

I first heard of Twitter, a site where you can post mini-entries of 140 characters or less, right before SXSW. In Austin, using it was practically mandatory, or you wouldn't know where anyone was. After that, it tapered off, but then suddenly everyone in Second Life was using it. However, because ...

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