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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Meet Civilization Online's four civs]]></title><link>http://massively.joystiq.com/2014/03/20/meet-civilization-onlines-four-civs/</link><guid isPermaLink="true">http://massively.joystiq.com/2014/03/20/meet-civilization-onlines-four-civs/</guid><comments>http://massively.joystiq.com/2014/03/20/meet-civilization-onlines-four-civs/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/historical/" rel="tag">Historical</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/mmorts/" rel="tag">MMORTS</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2014/03/20/meet-civilization-onlines-four-civs"><img alt="Civ Online" data-credit="AOL" src="http://o.aolcdn.com/hss/storage/adam/d0f075995f4b849756012976717082e6/civ.jpg" data-mep="180503" /></a></div>
<a href="http://massively.joystiq.com/tag/XlGames/">XLGAMES</a> announced <a href="http://www.mmoculture.com/2014/03/civilization-online-new-game-images-posted-by-developer/">its four civilizations</a> from <a href="http://massively.joystiq.com/tag/civilization-online"><em>Civilization Online</em></a> today, although sadly the Mole People were absent from this list. <br />
<br />
<a href="http://en.thisisgame.com/2014/03/19/civilization-online-revealed-first-four-cilivizations">The four civilizations</a> are China (led by Qin Shi Huang), Rome (led by Julius Caesar), Egypt (led by Hatshepsut), and Azteca (let by Montezuma).  <em>Civilization Online</em> will be going into closed beta testing within the next few months and is slated to launch in Asia in 2014.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2014/03/20/meet-civilization-onlines-four-civs/">Meet Civilization Online's four civs</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 20 Mar 2014 15:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2014/03/20/meet-civilization-onlines-four-civs/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20853576/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2014/03/20/meet-civilization-onlines-four-civs/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aztec</category><category>azteca</category><category>beta</category><category>beta-test</category><category>beta-testing</category><category>china</category><category>civ-online</category><category>Civilization</category><category>civilization-online</category><category>egypt</category><category>f2p</category><category>free-to-play</category><category>freemium</category><category>interview</category><category>interviews</category><category>jake-song</category><category>microtransaction</category><category>microtransactions</category><category>open-beta</category><category>premium</category><category>rome</category><category>xl-games</category><category>XlGames</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 20 Mar 2014 15:00:00 EST</pubDate></item><item><title><![CDATA[Explore Vinland and Rome with Uncharted Waters Online's latest update]]></title><link>http://massively.joystiq.com/2012/03/21/explore-vinland-and-rome-with-uncharted-waters-onlines-latest-u/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/21/explore-vinland-and-rome-with-uncharted-waters-onlines-latest-u/</guid><comments>http://massively.joystiq.com/2012/03/21/explore-vinland-and-rome-with-uncharted-waters-onlines-latest-u/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/historical/" rel="tag">Historical</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/03/21/explore-vinland-and-rome-with-uncharted-waters-onlines-latest-u/"><img alt="Screenshot -- Uncharted Waters Online" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/unchartedwaters.jpg" /></a></div>
<div style="text-align: left; ">
	<div>
		Ahoy there, sailors. It's time once again to raise your sails, man your oars, and prepare for further adventures on the seven seas with <em><a href="http://www.massively.com/tag/uncharted-waters-online">Uncharted Waters Online</a></em>. A new update to the game brings players a treasure trove of new content to explore, such as the new area of Vinland, which is inhabited by fierce vikings, and the grand city of Rome, where players can test out the freshly revamped ground combat system in new PvE challenges at the historical Coliseum.<br />
		<br />
		On top of that, the update is also introducing a brand-new banking system that will allow players to keep their loot safe from plundering (for a minor fee, of course). And finally, players will be granted access to three new vessels in which to make the journey to Vinland. The first is the Immigrant Bark, which is modeled after the historical Mayflower that carried some of the first English settlers to North America. The other two ships are the six-sailed long schooner and commercial long schooner. So choose your vessel, get all hands on deck, and set your course for Vinland by heading over to the game's official site.<br />
		<br />
		[Source: <a href="http://www.massively.com/tag/netmarble">Netmarble</a> press release]</div>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/21/explore-vinland-and-rome-with-uncharted-waters-onlines-latest-u/">Explore Vinland and Rome with Uncharted Waters Online's latest update</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 21 Mar 2012 14:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/21/explore-vinland-and-rome-with-uncharted-waters-onlines-latest-u/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20198132/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/21/explore-vinland-and-rome-with-uncharted-waters-onlines-latest-u/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cj-em-games</category><category>coliseum</category><category>colosseum</category><category>f2p</category><category>free-to-play</category><category>ground-battle-system</category><category>ground-combat-system</category><category>immigrant-bark</category><category>netmarble</category><category>rome</category><category>ship</category><category>ships</category><category>tecmo-koei-games</category><category>uncharted-waters-online</category><category>uwo</category><category>vikings</category><category>vinland</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Wed, 21 Mar 2012 14:30:00 EST</pubDate></item><item><title><![CDATA[Remanum launches first international server, tweaks ports]]></title><link>http://massively.joystiq.com/2012/03/09/remanum-launches-first-international-server-tweaks-ports/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/09/remanum-launches-first-international-server-tweaks-ports/</guid><comments>http://massively.joystiq.com/2012/03/09/remanum-launches-first-international-server-tweaks-ports/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/historical/" rel="tag">Historical</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/crafting/" rel="tag">Crafting</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/03/09/remanum-launches-first-international-server-tweaks-ports/"><img alt="Remanum - browser-based trade MMO" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/gametour1.jpg" /></a></div>
All roads lead to Rome, even in the world of browser MMOs. <a href="http://massively.joystiq.com/tag/travian-games">Travian Games</a> is trumpeting its commerce-based <a href="http://massively.joystiq.com/tag/remanum"><em>Remanum</em></a> title, which puts the player in the role of a merchant-politician at the height of ancient Roman civilization.<br />
<br />
Travian has just launched the game's first international server, and now English-language players can vie for the rank of Roman emperor while trading goods and engaging in various political machinations. Travian, a Bavaria-based browser game outfit, has also launched a new German-language server for <em>Remanum's</em> open beta.<br />
<br />
The firm is also updating the game's UI and increasing the range on the game's ports, which will ease the acquisition of scarce resources, according to a Travian statement.<br />
<br />
[Source: Travian Games press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/09/remanum-launches-first-international-server-tweaks-ports/">Remanum launches first international server, tweaks ports</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 09 Mar 2012 12:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/09/remanum-launches-first-international-server-tweaks-ports/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20189786/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/09/remanum-launches-first-international-server-tweaks-ports/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ancient-rome</category><category>browser</category><category>browser-based</category><category>economy</category><category>f2p</category><category>free-to-play</category><category>open-beta</category><category>remanum</category><category>remanum-international-server</category><category>rome</category><category>trade</category><category>trading</category><category>travian</category><category>travian-games</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 09 Mar 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[Heatwave opens free trials for Gods and Heroes]]></title><link>http://massively.joystiq.com/2011/08/02/heatwave-opens-free-trials-for-gods-and-heroes/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/08/02/heatwave-opens-free-trials-for-gods-and-heroes/</guid><comments>http://massively.joystiq.com/2011/08/02/heatwave-opens-free-trials-for-gods-and-heroes/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business Models</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/promotions/" rel="tag">Promotions</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/08/02/heatwave-opens-free-trials-for-gods-and-heroes/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/gnhheader.jpg" vspace="4" /></a></div>
<div>
	Following fresh on the heels of <a href="http://www.massively.com/category/gods-and-heroes"><em>Gods and Heroes</em></a>' <a href="http://massively.joystiq.com/2011/07/28/scout-out-gods-and-heroes-patch-1-0-38-3/">recent content update</a>, <a href="http://www.massively.com/tag/heatwave">Heatwave Interactive </a>announced today that it is beginning a free trial promotion. The free trial gives three days of access to all of the game's currently available content.<br />
	<br />
	<a href="http://www.massively.com/tag/anthony-castoro">Anthony Castoro</a>, CEO of Heatwave Interactive, states, "<em>The free trial unlocks the Gods &amp; Heroes experience - it's our invitation for anyone passionate about mythology and legend to immerse themselves in this epic adventure of ancient Rome</em>." If that sounds like your cup of tea, then you can access the new trial at <a href="http://www.trygodsandheroes.com">the official site</a>.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/08/02/heatwave-opens-free-trials-for-gods-and-heroes/">Heatwave opens free trials for Gods and Heroes</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 02 Aug 2011 15:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/08/02/heatwave-opens-free-trials-for-gods-and-heroes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20007435/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/08/02/heatwave-opens-free-trials-for-gods-and-heroes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3-day</category><category>3-day-trial</category><category>free-trial</category><category>gods-and-heroes</category><category>gods-and-heroes-rome-rising</category><category>heatwave</category><category>heatwave-interactive</category><category>mythology</category><category>rome</category><category>three-day-trial</category><category>trial</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Tue, 02 Aug 2011 15:30:00 EST</pubDate></item><item><title><![CDATA[The Game Archaeologist and the What Ifs: Imperator Online]]></title><link>http://massively.joystiq.com/2011/07/26/the-game-archaeologist-and-the-what-ifs-imperator-online/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/07/26/the-game-archaeologist-and-the-what-ifs-imperator-online/</guid><comments>http://massively.joystiq.com/2011/07/26/the-game-archaeologist-and-the-what-ifs-imperator-online/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/the-game-archaeologist/" rel="tag">The Game Archaeologist</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/07/26/the-game-archaeologist-and-the-what-ifs-imperator-online/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/imp1.jpg" /></a></div>
It's been a rollercoaster ride over these past two months bringing the maddening -- and fascinating -- topics of "what if?" MMOs to light. We've covered a wide range of promising titles that were cut down before their release, from <a href="http://massively.joystiq.com/2011/06/14/the-game-archaeologist-and-the-what-ifs-true-fantasy-live-onlin/"><em>True Fantasy Live Online</em></a> to <a href="http://massively.joystiq.com/2011/07/19/the-game-archaeologist-and-the-what-ifs-mythica/"><em>Mythica</em></a>, and we've only scratched the surface. Unfortunately, the process of MMO development is rarely smooth and casualties can and do occur, which is why we now pay homage to these fallen games.<br />
<br />
While I'd love nothing more than to continue this series, I also feel that it's time to return to our normal format starting next week. So today marks the last "what if?" for now, and I've picked a mind-boggler of a game, one that not only frustrates us with its potential but one that asks a "what if?" question of its own.<br />
<br />
I'm talking about <a href="http://massively.joystiq.com/tag/imperator/"><em>Imperator Online</em></a>, the MMO from <a href="http://massively.joystiq.com/tag/mythic/">Mythic Entertainment</a> that dared to ask "What if the Roman Empire never fell, but instead continued on to become a really radical futuristic online role-playing game setting?"<p><a href="http://massively.joystiq.com/2011/07/26/the-game-archaeologist-and-the-what-ifs-imperator-online/" rel="bookmark">Continue reading <em>The Game Archaeologist and the What Ifs: Imperator Online</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/07/26/the-game-archaeologist-and-the-what-ifs-imperator-online/">The Game Archaeologist and the What Ifs: Imperator Online</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 26 Jul 2011 18:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/07/26/the-game-archaeologist-and-the-what-ifs-imperator-online/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19999112/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/07/26/the-game-archaeologist-and-the-what-ifs-imperator-online/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anarchy-online</category><category>ao</category><category>daoc</category><category>dark-age-of-camelot</category><category>featured</category><category>growth-system</category><category>imperator</category><category>imperator-online</category><category>life-events</category><category>mark-jacobs</category><category>mr-exclamation-mark</category><category>mythic</category><category>mythic-entertainment</category><category>mythica</category><category>pax-imperia</category><category>roman-empire</category><category>romans</category><category>rome</category><category>star-wars-galaxies</category><category>swg</category><category>the-game-archaeologist</category><category>true-fantasy-live-online</category><category>war</category><category>warhammer-online</category><category>what-if</category><category>what-ifs</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 26 Jul 2011 18:00:00 EST</pubDate></item><item><title><![CDATA[Nab your very own Gods &amp; Heroes beta key! [Updated]]]></title><link>http://massively.joystiq.com/2011/06/08/nab-your-very-own-gods-and-heroes-beta-key/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/06/08/nab-your-very-own-gods-and-heroes-beta-key/</guid><comments>http://massively.joystiq.com/2011/06/08/nab-your-very-own-gods-and-heroes-beta-key/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/historical/" rel="tag">Historical</a>, <a href="http://massively.joystiq.com/category/contests/" rel="tag">Contests</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/giveaways/" rel="tag">Giveaways</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/tag/gods-and-heroes/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/ghneptune.jpg" vspace="4" /></a></div>
<a href="http://www.heatwave.com/">Heatwave Interactive's</a> mythology-driven MMO <em><a href="http://playgodsandheroes.com/">Gods &amp; Heroes: Rome Rising</a></em> is cresting toward its official launch on June 21st, but there's still time for you to dive in early!<br />
<br />
Until June 12th, curious would-be players can <a href="http://playgodsandheroes.com/">sign up on the official <em>Gods &amp; Heroes</em> site</a> for an open beta key, free and clear. During this final open beta phase, testers will romp through the early levels of gameplay, boss their minions, and preview the <a href="http://massively.joystiq.com/2011/06/03/first-impressions-gods-and-heroes/">estate system</a> that impressed even our own Beau Hindman.<br />
<br />
If you like what you see, then you'll want to preorder the game to access the <a href="http://massively.joystiq.com/tag/gods-and-heroes/"><em>Gods &amp; Heroes</em></a> head-start program, which will allow gamers to sail past the competition and enter the game officially a full week early. Have fun!<br />
<br />
<strong>[Updated: It's June 12th, so the beta key giveaway has now officially ended. Hope you had a great time!]</strong><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/08/nab-your-very-own-gods-and-heroes-beta-key/">Nab your very own Gods &amp; Heroes beta key! [Updated]</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 08 Jun 2011 18:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/08/nab-your-very-own-gods-and-heroes-beta-key/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19962004/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/08/nab-your-very-own-gods-and-heroes-beta-key/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>beta-keys</category><category>contest</category><category>contests</category><category>gah</category><category>giveaway</category><category>giveaways</category><category>gods-and-heroes</category><category>head-start</category><category>headstart</category><category>heatwave</category><category>heatwave-interactive</category><category>key</category><category>keys</category><category>mythology</category><category>open-beta</category><category>preorder</category><category>roman-mythology</category><category>rome</category><dc:creator><![CDATA[Brianna Royce]]></dc:creator><pubDate>Wed, 08 Jun 2011 18:00:00 EST</pubDate></item><item><title><![CDATA[First Impressions: Gods &amp; Heroes]]></title><link>http://massively.joystiq.com/2011/06/03/first-impressions-gods-and-heroes/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/06/03/first-impressions-gods-and-heroes/</guid><comments>http://massively.joystiq.com/2011/06/03/first-impressions-gods-and-heroes/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/historical/" rel="tag">Historical</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-On</a>, <a href="http://massively.joystiq.com/category/first-impressions/" rel="tag">First Impressions</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/tag/gods-and-heroes/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/2-copy.jpg" vspace="4" /></a></div>
I've seen the gameplay in <a href="http://godsandheroes.com/"><em>Gods &amp; Heroes</em></a> before. I've played games that were built on the same idea with similar lore, and I've definitely tried games that featured the same kind of quests. I've seen <em>a lot</em>, to say the least, so I really like it when a game surprises me a bit. I'll be really honest and say that I don't really even like the ancient Rome setting. It's not fantasy <em>enough</em> for me, sort of like MMOs set in World War II. Or Canada.<br />
<br />
Still, I was asked to take a look at <em><a href="http://massively.joystiq.com/tag/gods-and-heroes/">Gods &amp; Heroes</a>,</em> and so I did. Up to that point, I had heard a lot about it, but most of it was negative. <em>It's buggy,</em> they said. <em>It's ugly, too</em>. So you can imagine my surprise when I <em>felt</em> surprised when I logged in. Granted, there was plenty of blandness in certain areas of the game, but the estate system and NPC groupmates made me think that this team might just have something.<br />
<br />
Click past the cut and I'll tell you more.<p><a href="http://massively.joystiq.com/2011/06/03/first-impressions-gods-and-heroes/" rel="bookmark">Continue reading <em>First Impressions: Gods &amp; Heroes</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/03/first-impressions-gods-and-heroes/">First Impressions: Gods &amp; Heroes</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 03 Jun 2011 14:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/03/first-impressions-gods-and-heroes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19956528/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/03/first-impressions-gods-and-heroes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ancient-rome</category><category>beau-hindman</category><category>beta</category><category>cyclops</category><category>estate</category><category>estate-system</category><category>estates</category><category>featured</category><category>First-Impressions</category><category>gh</category><category>gods-and-heroes</category><category>greece</category><category>hands-on</category><category>heatwave</category><category>heatwave-interactive</category><category>mini-army</category><category>minions</category><category>rome</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Fri, 03 Jun 2011 14:30:00 EST</pubDate></item><item><title><![CDATA[GDC 2011: Gods &amp; Heroes hopes to give its audience something unexpected]]></title><link>http://massively.joystiq.com/2011/03/03/gdc-2011-gods-and-heroes-hopes-to-give-its-audience-something-u/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/03/03/gdc-2011-gods-and-heroes-hopes-to-give-its-audience-something-u/</guid><comments>http://massively.joystiq.com/2011/03/03/gdc-2011-gods-and-heroes-hopes-to-give-its-audience-something-u/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Interviews (Massively's)</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Events (Massively's Coverage)</a></p><div style="text-align: center;">
	<a href="http://godsandheroes.com/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/03/gnh-boxart-crop.jpg" vspace="4" /></a></div>
The in-game story for <a href="http://godsandheroes.com/"><em>Gods and Heroes</em></a> begins with a Roman general returning home after his time in war only to be thrust into battle again. The history of the game itself mirrors this journey: In October 2006, the original creators of the game, <a href="http://en.wikipedia.org/wiki/Perpetual_Entertainment">Perpetual Entertainment</a>, shut down. However, in August 2010, independent developer <a href="http://www.heatwave.com/">Heatwave Interactive</a> picked up the rights to develop and distribute the game. Our hero's journey started once more. Just as your character in <a href="http://massively.joystiq.com/tag/gods-and-heroes/"><em>G&amp;H</em></a> returns home to an estate in ruins and a craving for revenge, Heatwave developers are fighting back the old gods and attacking the game with renewed vigor.<br />
<br />
At <a href="http://www.massively.com/tag/gdc-2011">GDC 2011</a>, our editor-in-chief Shawn Schuster discussed the rise, fall, and rebirth of the game with CEO <a href="http://massively.joystiq.com/tag/anthony-castoro">Anthony Castoro</a>, Lead Designer <a href="http://massively.joystiq.com/tag/tim-schubert">Tim Schubert</a>, and Community Manager <a href="http://massively.joystiq.com/tag/donna-prior">Donna Prior</a>. "<em>I think a lot of people expected us to go free-to-play and microtransact the minions then put it out there. But in early alpha tests and beta tests, people really wanted a full game out of this and expect us to treat it a certain way. We are working really hard to do that,</em>" said Castoro, who went on to assure us that he is not <em>just</em> out to make money -- he hopes to deliver a great game too. Follow after the break to find out what is going to make this game victorious in the gladiatorial arena.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/gdc-2011-gods-and-heroes/">Gods and Heroes</a></strong></p><a href="http://massively.joystiq.com/photos/gdc-2011-gods-and-heroes/#4232996"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/tower2_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/gdc-2011-gods-and-heroes/#4232994"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/lookingwestatsunset_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/gdc-2011-gods-and-heroes/#4232993"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/lookingeastsunrise_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/gdc-2011-gods-and-heroes/#4232992"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/library7_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/gdc-2011-gods-and-heroes/#4232991"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/ghestatescreens0206-16-2011_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://massively.joystiq.com/2011/03/03/gdc-2011-gods-and-heroes-hopes-to-give-its-audience-something-u/" rel="bookmark">Continue reading <em>GDC 2011: Gods &amp; Heroes hopes to give its audience something unexpected</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/03/03/gdc-2011-gods-and-heroes-hopes-to-give-its-audience-something-u/">GDC 2011: Gods &amp; Heroes hopes to give its audience something unexpected</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 03 Mar 2011 14:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/03/03/gdc-2011-gods-and-heroes-hopes-to-give-its-audience-something-u/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19865845/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/03/03/gdc-2011-gods-and-heroes-hopes-to-give-its-audience-something-u/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Anthony-Castoro</category><category>blood-and-gore</category><category>crafting</category><category>donna-prior</category><category>featured</category><category>gallery</category><category>game-developers-conference</category><category>gdc</category><category>gdc-2011</category><category>gods-and-heroes</category><category>gods-and-heroes-rome-rising</category><category>heatwave</category><category>heatwave-interactive</category><category>interview</category><category>mature-content</category><category>minions</category><category>mythology</category><category>pet-class</category><category>player-estate</category><category>player-housing</category><category>rome</category><category>tim-shubert</category><category>trailer</category><category>video</category><dc:creator><![CDATA[Larry Everett]]></dc:creator><pubDate>Thu, 03 Mar 2011 14:30:00 EST</pubDate></item><item><title><![CDATA[Film yourself playing Gods &amp; Heroes to be immortalised in a trailer]]></title><link>http://massively.joystiq.com/2011/02/04/film-yourself-playing-gods-and-heroes-to-be-immortalised-in-a-trai/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/02/04/film-yourself-playing-gods-and-heroes-to-be-immortalised-in-a-trai/</guid><comments>http://massively.joystiq.com/2011/02/04/film-yourself-playing-gods-and-heroes-to-be-immortalised-in-a-trai/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/historical/" rel="tag">Historical</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events (In-Game)</a></p><div style="text-align: center;"><a href="http://www.godsandheroes.com/first-friday-be-a-star-in-an-upcoming-trailer/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/02/godsandhevent.jpg" /></a></div>
When <a href="http://massively.joystiq.com/tag/perpetual-entertainment/">Perpetual Entertainment</a> closed its doors in 2008, it seemed all hope of the MMO <a href="http://www.godsandheroes.com"><em>Gods &amp; Heroes: Rome Rising</em></a> being released was lost. Thankfully, the game <a href="http://massively.joystiq.com/2010/02/22/gods-and-heroes-returns-from-the-dead/">was taken up</a> by <a href="http://massively.joystiq.com/tag/heatwave-interactive/">Heatwave Interactive</a> early last year, and the studio has been pushing it to completion ever since. The game's <a href="http://massively.joystiq.com/2011/01/15/check-out-the-gods-and-heroes-rome-rising-closed-beta-with-our/">closed beta is already underway</a>, and the <a href="http://massively.joystiq.com/tag/gods-and-heroes"><em>Gods &amp; Heroes</em></a> team is now offering beta-testers the chance to be featured in an upcoming official game trailer.<br />
<br />
As part of her <a href="http://www.godsandheroes.com/first-fridays/">ongoing "First Friday" event series</a>, Community Manager Donna "Danicia" Prior wants players to break out their webcams and film themselves playing the game. Rather than asking players to capture footage of in-game characters, the <em>Gods &amp; Heroes</em> team wants to see what the player behind the character looks like.<br />
<br />
An official in-game meet-up is happening today in Rome at the Forum Romanum from 3:00 p.m. to 5:00 p.m. CST to help players partner up and come up with ideas. If you don't make it to the event, the devs at Heatwave Interactive still want to see footage of the player behind your character. For full details on how to enter and the required video specifications, head over to <a href="http://www.godsandheroes.com/first-friday-be-a-star-in-an-upcoming-trailer/">the official <em>Gods &amp; Heroes</em> First Friday announcement</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/02/04/film-yourself-playing-gods-and-heroes-to-be-immortalised-in-a-trai/">Film yourself playing Gods &amp; Heroes to be immortalised in a trailer</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 04 Feb 2011 14:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/02/04/film-yourself-playing-gods-and-heroes-to-be-immortalised-in-a-trai/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19829202/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/02/04/film-yourself-playing-gods-and-heroes-to-be-immortalised-in-a-trai/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Danicia</category><category>donna-prior</category><category>event</category><category>film</category><category>first-friday</category><category>Forum-Romanum</category><category>gods-and-heroes</category><category>heatwave</category><category>heatwave-interactive</category><category>Rome</category><category>video</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Fri, 04 Feb 2011 14:00:00 EST</pubDate></item><item><title><![CDATA[Vin Diesel's Tigon Studios developing ancient world MMO: Barca B.C.]]></title><link>http://massively.joystiq.com/2009/03/13/vin-diesels-tigon-studios-developing-ancient-world-mmo-barca-b/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/03/13/vin-diesels-tigon-studios-developing-ancient-world-mmo-barca-b/</guid><comments>http://massively.joystiq.com/2009/03/13/vin-diesels-tigon-studios-developing-ancient-world-mmo-barca-b/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/historical/" rel="tag">Historical</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a></p><a href="http://www.crystalinks.com/punicwars.html"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/03/punicwarsimageat425.jpg"  alt="" /></a><br />Have you ever hoped to play a massively multiplayer online game set in the ancient world? What about playing a Carthaginian soldier fighting the Romans in the <a href="http://en.wikipedia.org/wiki/Punic_Wars">Punic Wars</a>, circa 200 B.C.? Action film star Vin Diesel certainly has, it's his dream game. In fact, he's so taken with the idea that his game company <a href="http://www.tigonstudios.com/">Tigon Studios</a> is developing the Punic Wars MMO, titled <em>Barca B.C.</em>, which he announced in an <a href="http://www.destructoid.com/elephant/index.phtml?a=24741">interview with Destructoid's Brad Nicholson</a>.<br /><br />Diesel didn't give many details about the upcoming title, and it's still in an early stage of development. Destructoid reports that Tigon Studios has been working on <em>Barca B.C.</em> for roughly three years, and it could take up to another four years before release, according to Diesel. <br /><br /><a href="http://kotaku.com/5169168/youll-never-guess-what-vin-diesels-dream-project-is">[Via Kotaku]</a><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/03/13/vin-diesels-tigon-studios-developing-ancient-world-mmo-barca-b/">Vin Diesel's Tigon Studios developing ancient world MMO: Barca B.C.</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 13 Mar 2009 13:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.destructoid.com/vin-diesel-talks-about-his-dream-game-reveals-barca-b-c--124179.phtml>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/03/13/vin-diesels-tigon-studios-developing-ancient-world-mmo-barca-b/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1487338/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/03/13/vin-diesels-tigon-studios-developing-ancient-world-mmo-barca-b/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ancient-world</category><category>barca-bc</category><category>brad-nicholson</category><category>carthage</category><category>carthaginian</category><category>hannibal-barca</category><category>historical</category><category>history</category><category>interviews</category><category>mmo-industry</category><category>new-titles</category><category>punic-wars</category><category>roman</category><category>rome</category><category>tigon-studios</category><category>vin-diesel</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Fri, 13 Mar 2009 13:00:00 EST</pubDate></item><item><title><![CDATA[The political machinations of EVE Online]]></title><link>http://massively.joystiq.com/2008/09/05/the-political-machinations-of-eve-online/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/09/05/the-political-machinations-of-eve-online/</guid><comments>http://massively.joystiq.com/2008/09/05/the-political-machinations-of-eve-online/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events (In-Game)</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/politics/" rel="tag">Politics</a>, <a href="http://massively.joystiq.com/category/roleplaying/" rel="tag">Roleplaying</a></p><a href="http://massively.joystiq.com/category/eve-online"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/09/shuttle425.jpg" /></a><br />Game journalist and <a href="http://www.eve-online.com"><em>EVE Online</em></a> player Jim Rossignol has been coming to grips with the idea of conflict in <a href="http://massively.joystiq.com/category/eve-online"><em>EVE</em>,</a> in a series of articles written for <a href="http://www.eurogamer.net">Eurogamer.</a> Rossignol began by looking at <a href="http://massively.joystiq.com/2008/08/01/a-look-at-eve-onlines-combat-basics/ ">"the basic principles of killing people"</a> and progressing to the <a href="http://massively.joystiq.com/2008/08/15/a-look-at-eve-onlines-sweeping-alliance-warfare/ ">large scale conflicts</a> between alliances. <br /><br />This week, Rossignol goes a step further by looking at the politics at <a href="http://massively.joystiq.com/tag/territorial-control">the heart of much of the large-scale conflict</a> in <em>EVE Online,</em> and how despite all the freedom the developers give players, it was inevitable that power blocs of players would be at each other's throats. <em>"Players plus resources, plus more players, equals conflict. That's the basic mathematics that powers EVE Online. And it's been working for over five years now,"</em> Rossignol says. <br /><a href="http://www.crazykinux.com"><em></em></a><p><a href="http://massively.joystiq.com/2008/09/05/the-political-machinations-of-eve-online/" rel="bookmark">Continue reading <em>The political machinations of EVE Online</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/09/05/the-political-machinations-of-eve-online/">The political machinations of EVE Online</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 05 Sep 2008 12:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/article.php?article_id=229252>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/09/05/the-political-machinations-of-eve-online/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1304763/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/09/05/the-political-machinations-of-eve-online/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alliance</category><category>alliance-warfare</category><category>alliances</category><category>ccp</category><category>ccp-games</category><category>combat</category><category>conflict</category><category>corp</category><category>corporation</category><category>corporations</category><category>economy</category><category>endgame</category><category>eurogamer</category><category>eve</category><category>eve-online</category><category>feudal</category><category>game-journalism</category><category>game-journalist</category><category>game-mechanics</category><category>guilds</category><category>jade-constantine</category><category>jericho-fraction</category><category>jim-rossignol</category><category>journalism</category><category>politics</category><category>pvp</category><category>resources</category><category>rome</category><category>rvr</category><category>sandbox</category><category>sci-fi</category><category>star-fraction</category><category>struggle</category><category>territorial-control</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Fri, 05 Sep 2008 12:00:00 EST</pubDate></item></channel></rss>