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Posts tagged Richard-Garriott

PAX South 2015: Garriott and Long talk Shroud of the Avatar

In 2013, Ultima Online creator Richard Garriott took to Kickstarter in the hopes of funding an old-school, sandbox-y MMO. Titled Shroud of the Avatar, the new project would be built in Unity and aimed squarely at those MMO fans who longed for the days of player-driven economies, crafting as a focus...

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Get the lay of the land in Shroud of the Avatar

If you're looking for a "high-level overview" of Shroud of the Avatar's game world, this week's newsletter has you covered. It features a three-and-a-half minute video showing the current in-game world, both from map and player perspectives. The newsletter also engages in a team post-mortem of R...

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Shroud of the Avatar's elementals run (not so) wild

The elemental forces of nature are one of many inhabitants of Shroud of the Avatar that can be either friend or foe, depending on the situation -- and the binding. In a recent newsletter, the devs showed off several of the elementals and golems in both bound and unbound varieties. Mages will be abl...

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The Daily Grind: Have you played Shroud of the Avatar yet?

I'm itching to play Shroud of the Avatar. I haven't yet, and every time I see a related news blurb I feel a tiny bit guilty because it's a sandboxy title from one of my favorite developers. I'm keeping it at arm's length, for the moment, mainly because of the pre-beta fatigue brought on by my way-t...

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Shroud of the Avatar shows off zone diversity

If this week's Shroud of the Avatar newsletter is any indication, there will be something interesting to look at in this game no matter which direction you take. The team showed off several different areas and biomes in the letter, including the undead realm of Brightbone Pass, the craters of Sh...

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Shroud of the Avatar lays out plans for early 2015

If stated plans are any indication, Shroud of the Avatar is in for a busy first few months of the new year. In a recent newsletter, the team recapped the "flexible" schedule for the game's early 2015 updates. January's Release 14 will expand zone connections, add in the Shardfall biome, begin te...

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Shroud of the Avatar's Richard Garriott and Starr Long on how SOTA wins at player-generated content

When you sit down to talk with Portalarium's Richard Garriott and Starr Long about Shroud of the Avatar, you hear much more than can possibly fit in just one article! Even though its currently in development, there's a lot to this title. Last week's Some Assembly Required focused on the upcoming sa...

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Shroud of the Avatar drops Release 13 for the holidays

The team behind Shroud of the Avatar has headed home for the holidays until December 28th, but a little present has been left behind for fans just the same. The latest update for the game is live on the servers, and it allows you to pick up a seasonal Yule Hat just for stopping in and checking out ...

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The Stream Team: Returning to Shroud of the Avatar

It's been a few releases since Massively's MJ was able to prowl the streets of New Britannia, but the recent move to steam has her back in Shroud of the Avatar. And boy, has the world changed! Want to come get a glimpse of what this in-development sandbox already has to offer? Then join us live at ...

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Shroud of the Avatar's Richard Garriott and Starr Long on MMO community

If you've been making a list of sandbox features and checking it twice, chances are you'll find many of those items in Shroud of the Avatar. And if player-generated content and a great community are near the top of that list, then this crowdfunded title might very well be the present you want to g...

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