MMOs in an existing franchise always present certain issues: You need enough conceptual space to advance a game's storyline, but you may not want to be locked in to never doing another title in the franchise. So The Elder Scrolls Online has to be set in just the right time period for the game to...
Posted on Apr 19th 2014 12:00PM
Posted on Apr 19th 2014 10:00AM
Posted on Apr 19th 2014 8:00AM