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Posts tagged Pantheon-Rise-of-the-Fallen

McQuaid says a playable Pantheon will happen 'in a matter of months'

Brad McQuaid is back with a mammoth 3,200-word update (treatise?) on Pantheon: Rise of the Fallen, specifically to rebut misinformation about the project without returning to his former "evangelist" mode. What's most interesting is how he indicates that there will be a playable build much sooner...

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Pantheon team posts new videos

A couple of new videos appeared on Pantheon's Facebook page last night. The clips "are not made to look spectacular, but rather to show functionality and to keep the community informed as to the measurable forward progress we are making," according to the accompanying text commentary. The videos...

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Pantheon returns to 'full development mode'

In a post on the official site yesterday, Pantheon: Rise of the Fallen lead Brad McQuaid revealed that the project is moving ahead after some setbacks. "We are back in full development mode," McQuaid announced. He went on to say that the team is working on client/server network code, laying out...

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Meet Pantheon's god-killer, the WarWizard

Pantheon's move to continue development via a team of all volunteers is producing results, albeit small ones. "We are having great success re-building the team, including the lore and moderator teams," Brad McQuaid posted. "One of my main next goals is to find a Unity programmer who can take over...

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Make My MMO: May 4 - May 10, 2014

This week in MMO crowdfunding news we said hello to The Stomping Land and goodbye to Pantheon: Rise of the Fallen. The former is a PvP survival sandbox focused on taming dinosaurs, pitting the larger beasties against one another (because they're unkillable by puny player characters), and avoiding...

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Pantheon: Rise of the Fallen restarting with volunteer team

The last major update posted regarding Brad McQuaid's dream MMO, Pantheon: Rise of the Fallen, didn't leave a lot of ambiguity. The game had no prototypes to be shown off, it had failed at its Kickstarter campaign, and the funding raised by fans had completely worn out. So you'd think that would...

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McQuaid: Pantheon could launch 'in three years once we get the funding'

Visionary Realms boss Brad McQuaid says Pantheon's not dead. Earlier this month the fledgling crowdsourced fantasy MMO went on development hiatus due to a lack of funding, but last night McQuaid took to Twitter and Facebook to show off "a ton of screenshots of various builds prior to us having to...

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Pantheon slows development, cites lack of funding

After Brad McQuaid's Pantheon Kickstarter campaign fell short of its $800,000 goal in February, Visionary Realms said that development would continue. But today we've gotten word that it will slow until further funding is secured. "The downside now is that our initial resources have depleted," a...

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The Game Archaeologist: The danger of expecting lightning to strike twice

It's no secret that many of the more successful Kickstarter projects over the past few years have heavily capitalized on player nostalgia, brand names, and former dev gods who are back for another round. The formula for drawing in the big bucks seems to be the following: Take something players...

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Taurokians are Pantheon's sixth playable race

Even though Pantheon: Rise of the Fallen isn't slated to arrive until 2017, Visionary Realms continues to update its website with various featurettes. The latest such focuses on the Taurokian, a "planned playable race" that is known for its "strength, speed, and frenzied charging ability" that is...

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