Posts tagged PGC 
A Mild-Mannered Reporter: How Champions Online could get its groove back
It's hard to be a fan of Champions Online right now. The game has not been in a good state for pretty much any of its life cycle, but as I've discussed previously, its woes have really come into focus lately. It's been a long time since the game really sat down and advanced any sort of story, and ...
Neverwinter Days: The 14 guides you need to read
I've had a strange start with Neverwinter, to be honest. While I did get in on the 25th with the early-early crowd, shortly thereafter I had to boogie on off to a vacation that canceled out eight days of soft launch gaming time. So even though I got an early start, I'm probably behind many of you ...
Neverwinter dev blog delves into the Foundry
Have you heard tell about this "Foundry" thingy-ma-bob in Neverwinter, but you're not exactly sure what it is? Then Cryptic's latest dev blog is for you! In it, Foundry producer Rob Overmeyer gives a heaping helping of the what, the why, and the how of the fantasy game's player-made content ...
Neverwinter counters Foundry exploit by nerfing XP rate
Cryptic is cracking down on player-created missions that utilize certain exploits to gain XP faster than normal in Neverwinter's Foundry. While the studio temporarily banned authors for making these missions in the Foundry, it looks as though a recent patch has addressed the situation by "tweaking" ...
Chaos Theory: Player projects enhance The Secret World experience
One of The Secret World's most unique elements makes it ripe for producing immersive experiences, even outside of the game. Set in the modern real world (as opposed to the fantasy or even sci-fi themes prevalent in our MMOverse), a game can more easily blur the line between logged in and logged ...
Massively's Neverwinter early access launch diary: Day two
After yesterday's initial foray into Neverwinter, I was eager to get back to it. I was still trying to figure everything out, including frustrating little issues (is there a screenshot key that saves to a folder? Can I keep the little notifications from constantly popping out of the side of the ...
Some Assembly Required: Community as content
Not too long ago, I had the opportunity to cover an occasion during which an in-game community came together and created a new player-run annual event. Born as an anniversary follow-up to a service event for the young terminally ill player Ribbitribbit, the new tradition focused on celebrating ...
Neverwinter Days: Choosing your first class
Ready to play some Neverwinter? It looks as though Cryptic is ready to pull the trigger on this bad boy, with a soft launch (open beta with no wipes) starting on April 25th for founders and April 30th for everyone else. While I'm not surprised that the studio is moving ahead with the launch, I ...
The Tattered Notebook: Can EQ Next's housing measure up to EverQuest II's?
With last Wednesday's release of EverQuest II's latest prestige home, the totally awesome Hua Mein Retreat, I couldn't help but be focused on one of my favorite gaming features. I toured the new home, got to check out the break-out spots, and marveled at how pro SOE is with housing. Sure, there ...
Some Assembly Required: Your guide to MMO sandboxes in 2013 and beyond
Welcome to Massively's guide to MMO sandboxes in 2013 and beyond. I've collected the essential details on all the major sandbox titles releasing this year and in the near future in one easy-to-reference article. If you're wondering whether ArcheAge forces you to PvP, or if you can't tell The ...
Featured Stories
The Daily Grind: Are you still excited to try RIFT's free-to-play option?
Posted on May 18th 2013 8:00AM



