Posts tagged PC-gamer 
Blizzard's Jay Wilson discusses the creation of Diablo III
The big title on Not So Massively's current waiting list is, of course, Diablo III. It may be a bit before we get a solid release date out of Blizzard "Soon" Entertainment, but in the meantime, the company is keeping the hype training running steadily. Today we have a new interview from the ...
PlanetSide 2's Vanu Sovereignty gets a new batch of screenshots
PlanetSide 2's Terran Republic and New Conglomerate have both had their time in the spotlight, but now we get to hear from the faction that everyone actually cares about: the technologically superior Vanu Sovereignty. PC Gamer has some new, incredibly purple screens showing the Vanu in action. ...
PlanetSide 2's scale dwarfs Battlefield, Call of Duty franchises
Does it strike anyone else as particularly fortuitous that Sony Online Entertainment chose the week of Battlefield 3's release to let a bit more PlanetSide 2 info slip through its tightly clenched marketing fist? Regardless of the timing, today's article in the new issue of PC Gamer will ...
Ragnar Tørnquist discusses TSW's skill system, investigations, and more
Dark days are coming, my friends. All the myths are true, and evil lurks around every corner. Thankfully, we've gotten our hands on a new PC Gamer interview with The Secret World's creative director Ragnar Tørnquist, which should help to cast some light on these grim prophecies. ...
The baddies of City of Heroes' First Ward
City of Heroes' villains are some of the most memorable across the genre, so it's no wonder superhero fans are anxious to see whom (or what) they'll be fighting once CoH goes free-to-play later this year. To that end, Paragon Studios' art lead, Gilbert Martinez, has penned a dev diary over on PC ...
City of Heroes art lead contemplates the Hamidon redesign
City of Heroes Freedom brings not only changes to the payment model of the premiere superhero MMO but also to the art design for some of the existing creatures. In a developer diary posted on PC Gamer, Art Lead Gilbert Martinez explains the process behind creating a new threatening version of the ...
Hyperspace Beacon: Human High Culture part 2
Human High Culture is the Imperial idea that humans are the most important species in the galaxy -- the master species, if you will. Some people who like to study Star Wars canon say that the reason you see only humans on board the first Death Star in A New Hope is that this Human High Culture. ...
Hyperspace Beacon: Human High Culture
BioWare games are notorious for interweaving allegories on racism in their plotlines. If you take Mass Effect, for example, Navigator Pressly was a human who had major issues with aliens -- especially Turians. Inversely, the Citadel Council was definitely prejudiced against humans because the ...
Blizzard bigwigs recall company's first 20 years
Twenty years is a long time, and to illustrate how long (and make you feel old in the process), let's do a little retrospective. In 1991, Mikhail Gorbachev led the Soviet Union, James Cameron's Terminator 2 and Kevin Costner's Robin Hood ruled the box office, and the Super Nintendo Entertainment ...
TERA Arachnaea fly-through video released
If you've got a spider, insect, or creepy-crawly complex of any kind, you might want to skip the latest TERA fly-through video from En Masse Entertainment. The clip is straight out of an arachnophobe's worst nightmare, as it takes place deep inside a huge stone cavern filled with egg sacs and giant ...




