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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Flameseeker Chronicles: Waiting for Guild Wars 2]]></title><link>http://massively.joystiq.com/2012/08/14/flameseeker-chronicles-waiting-for-guild-wars-2/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/08/14/flameseeker-chronicles-waiting-for-guild-wars-2/</guid><comments>http://massively.joystiq.com/2012/08/14/flameseeker-chronicles-waiting-for-guild-wars-2/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/guild-wars-2/" rel="tag">Guild Wars 2</a>, <a href="http://massively.joystiq.com/category/flameseeker-chronicles/" rel="tag">Flameseeker Chronicles</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/08/14/flameseeker-chronicles-waiting-for-guild-wars-2/"><img alt="Guild Wars 2" data-src-height="334" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/08/fiveyearsorsomething.jpg" /></a></div>
<div>
	There are two weeks left until the official launch of <em><a href="https://www.guildwars2.com/">Guild Wars 2</a></em>. That's a little nutso because a significant portion of my (and a great deal many other folks') energy in last few years has been dedicated to anticipating the game. Seeing it live will be something of an adjustment.<br />
	<br />
	I keep wanting to talk about memories of development and standing in lines at <a href="http://massively.joystiq.com/tag/pax">PAX</a> and meeting devs and other fans as a way of describing my involvement with this game up 'til this point. I sometimes feel that that's odd, saying that the most exciting part of following <a href="http://massively.joystiq.com/category/guild-wars-2/"><em>Guild Wars 2</em></a>'s development has been the people I've met rather than the game that we're all congregating around. <a href="http://massively.joystiq.com/tag/arenanet/">ArenaNet</a> seems to agree with my take on things, though, if global brand manager <a href="http://massively.joystiq.com/tag/chris-lye">Chris Lye</a> can be trusted. <a href="http://www.arena.net/blog/building-community">He says of ArenaNet</a>, "We're not a video game company; we're a community building company. We just happen to have one of the coolest ways to build a community, which is through a video game."<br />
	<br />
	Be it trite or not, I find that that kind of statement aligns nicely with the reason I, someone who plays MMOs largely for the sense of shared experience, have enjoyed <em>Guild Wars 2</em> and its community so much.</div><p><a href="http://massively.joystiq.com/2012/08/14/flameseeker-chronicles-waiting-for-guild-wars-2/" rel="bookmark">Continue reading <em>Flameseeker Chronicles: Waiting for Guild Wars 2</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/08/14/flameseeker-chronicles-waiting-for-guild-wars-2/">Flameseeker Chronicles: Waiting for Guild Wars 2</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 14 Aug 2012 10:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/08/14/flameseeker-chronicles-waiting-for-guild-wars-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20298899/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/08/14/flameseeker-chronicles-waiting-for-guild-wars-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anet</category><category>arenanet</category><category>blog</category><category>blog-carnival</category><category>community</category><category>fan-day</category><category>fantasy</category><category>featured</category><category>five-years</category><category>flameseeker-chronicles</category><category>guild-wars</category><category>guild-wars-2</category><category>gw</category><category>gw1</category><category>gw2</category><category>kill-ten-rats</category><category>ktr</category><category>ncsoft</category><category>opinion</category><category>pax</category><category>pax-2010</category><category>pax-2011</category><category>ravious</category><category>ravious-makes-a-good-point</category><category>rubi-bayer</category><category>waiting</category><dc:creator><![CDATA[Elisabeth Cardy]]></dc:creator><pubDate>Tue, 14 Aug 2012 10:00:00 EST</pubDate></item><item><title><![CDATA[Enter at Your Own Rift: Creature comforts]]></title><link>http://massively.joystiq.com/2011/02/02/enter-at-your-own-rift-creature-comforts/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/02/02/enter-at-your-own-rift-creature-comforts/</guid><comments>http://massively.joystiq.com/2011/02/02/enter-at-your-own-rift-creature-comforts/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a>, <a href="http://massively.joystiq.com/category/enter-at-your-own-rift/" rel="tag">Enter at Your Own Rift</a></p><div style="text-align: center;"><a href="http://www.riftgame.com/en/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/02/rifttitle.jpg" /></a></div>
Ever since <em><a href="http://www.riftgame.com/en/">RIFT's</a> </em>beta mushroomed in both population and presence, there's been an exponential increase of folks trying to get a handle on how they feel about the game. It's the same song and dance that you see with any new MMO: People come to it with a need to know whether they like it, whether it's worth their money, whether it should be defended or denounced as rubbish. It's extremely disconcerting when you can't match up your gut feeling with logical reasoning, such as when your gut tells you that you really, really like a game, but you have a hard time putting it into words. It's kind of like the "On paper, it should be a perfect MMO, but in practice, it sucks" effect (and vice-versa).<br />
<br />
I've been amused by how many bloggers and commenters have echoed my own thoughts about <a href="http://massively.joystiq.com/category/rift"><em>RIFT</em></a> when they say something to the effect of, "I know it's a lot like other MMOs and has a lot more of the same, but I'm actually enjoying it" -- as if the fact that <em>RIFT </em>shares commonalities with its contemporaries should be dooming it from the start.<br />
<br />
Instead, today we're going to take a peek into why "more of the same" isn't necessarily a bad or even disreputable factor for an MMO, and why <em>RIFT </em>has struck the sweet spot of appeasement with so many of us. Except for you, Angry Commenter. We're not ignoring you, promise -- we're just having fun in our game.<p><a href="http://massively.joystiq.com/2011/02/02/enter-at-your-own-rift-creature-comforts/" rel="bookmark">Continue reading <em>Enter at Your Own Rift: Creature comforts</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/02/02/enter-at-your-own-rift-creature-comforts/">Enter at Your Own Rift: Creature comforts</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 02 Feb 2011 12:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/02/02/enter-at-your-own-rift-creature-comforts/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19822930/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/02/02/enter-at-your-own-rift-creature-comforts/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>car</category><category>car-metaphor</category><category>convention</category><category>creature-comforts</category><category>detroit</category><category>enter-at-your-own-rift</category><category>featured</category><category>features</category><category>game-mechanics</category><category>i-didnt-mention-world-of-warcraft-arent-you-proud</category><category>north-american-international-auto-show</category><category>pax</category><category>pax-2010</category><category>pax-prime</category><category>rift</category><category>rift-planes-of-telara</category><category>tera</category><category>tortured-metaphor</category><category>trion</category><category>trion-worlds</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 02 Feb 2011 12:00:00 EST</pubDate></item><item><title><![CDATA[The Road to Mordor: A year in Middle-earth]]></title><link>http://massively.joystiq.com/2010/12/31/the-road-to-mordor-a-year-in-middle-earth/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/12/31/the-road-to-mordor-a-year-in-middle-earth/</guid><comments>http://massively.joystiq.com/2010/12/31/the-road-to-mordor-a-year-in-middle-earth/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/the-road-to-mordor/" rel="tag">The Road to Mordor</a></p><div style="text-align: center;"><a href="http://www.lotro.com/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/12/gollum.jpg" /></a></div>
What a difference a year makes, eh? One year ago, and you didn't have to put up with me yammering at you every Friday like a hyperactive badger with a personality disorder. One year ago, and we weren't free-to-play-anything, <a href="http://massively.joystiq.com/tag/turbine/">Turbine</a> was its own company, the festivals were nowhere near as cool as they are today, and shrews freely roamed the land without fear of reprisal.<br />
<br />
So in my last <a href="http://massively.joystiq.com/category/the-road-to-mordor/">Road to Mordor</a> (of the year, stop rejoicing over there!), I thought it'd be great to look back at the wild rollercoaster that was 2010 in <a href="http://www.lotro.com/"><em>Lord of the Rings Online</em></a>. I also thought I'd get an easy column out of all this, but that was before I had to read through 1,337 posts and my eyeballs began to lose pressure.<br />
<br />
<strong>January<br />
<br />
</strong>Stuff happened. Let's move on.<p><a href="http://massively.joystiq.com/2010/12/31/the-road-to-mordor-a-year-in-middle-earth/" rel="bookmark">Continue reading <em>The Road to Mordor: A year in Middle-earth</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/12/31/the-road-to-mordor-a-year-in-middle-earth/">The Road to Mordor: A year in Middle-earth</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 31 Dec 2010 12:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/12/31/the-road-to-mordor-a-year-in-middle-earth/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19781462/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/12/31/the-road-to-mordor-a-year-in-middle-earth/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anniversary</category><category>bilbo</category><category>closed-beta</category><category>codemasters</category><category>contest</category><category>crafting</category><category>ddo</category><category>dungeons-and-dragons-online</category><category>e3</category><category>end-of-the-year-2010</category><category>enedwaith</category><category>expansion</category><category>eyeball-pressure</category><category>f2p</category><category>fall-festival</category><category>free-to-play</category><category>frostbluff-theatre</category><category>haunted-burrow</category><category>isengard</category><category>isengard-private-preview-program</category><category>jeff-junge</category><category>jeffrey-steefel</category><category>kate-paiz</category><category>lord-of-the-rings-online</category><category>lore-master</category><category>lotro</category><category>lotteries</category><category>lottery</category><category>lua-scripting</category><category>modding</category><category>mods</category><category>oath-of-the-rangers</category><category>pax</category><category>pax-2010</category><category>pax-prime</category><category>qa</category><category>reputation-mounts</category><category>rise-of-isengard</category><category>rune-keeper</category><category>sapience</category><category>shrew-stomping</category><category>shrews</category><category>siege-of-mirkwood</category><category>spring-festival</category><category>steed-of-night</category><category>summer-festival</category><category>syp-is-so-dreamy</category><category>talk-like-a-pirate-day</category><category>the-road-to-mordor</category><category>third-anniversary</category><category>turbine</category><category>turbine-entertainment</category><category>vault</category><category>volume-iii-book-1</category><category>wardrobe</category><category>warner-bros</category><category>wb</category><category>winter-home</category><category>yule-festival</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 31 Dec 2010 12:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Got cons?]]></title><link>http://massively.joystiq.com/2010/10/10/the-daily-grind-got-cons/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/10/10/the-daily-grind-got-cons/</guid><comments>http://massively.joystiq.com/2010/10/10/the-daily-grind-got-cons/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events (Real-World)</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/the-daily-grind"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/10/comicconmain.jpg" /></a></div>
So the <a href="http://www.newyorkcomiccon.com/">New York Comic Con</a> is in full swing, and the fact that it's here already reminds us of just how many game-related cons there are scattered throughout the calendar year. Whether it's <a href="http://massively.joystiq.com/tag/new-york-comic-con">NYCC</a>, <a href="http://www.dragoncon.org/">Dragon Con</a>, <a href="http://www.e3expo.com/">E3</a>, <a href="http://www.gdconf.com/">GDC</a>, or the various flavors of <a href="http://www.paxsite.com/paxeast/index.php">PAX</a>, there always seems to be something just around the corner that calls for hotel reservations and airline tickets. More often than not, the next convention on the circuit sneaks right up on us before we manage to shake the jet lag from the last one.<br />
<br />
While we'd like nothing better than to shirk responsibilities and tour the world of gaming and pop culture conventions for a year, work must occasionally intrude, and most of us have to pick and choose our events. What about you Massively readers? Did you attend NYCC this weekend, and are you a regular on the gaming convention circuit?<br />
<hr />
<img hspace="4" vspace="4" border="1" align="left" alt="" style="margin-right: 5px;" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/coffee.jpg" /><em>Every morning, the Massively bloggers probe the minds of our readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://massively.joystiq.com/category/the-daily-grind/">The Daily Grind</a>!</em><hr /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/10/10/the-daily-grind-got-cons/">The Daily Grind: Got cons?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 10 Oct 2010 08:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/10/10/the-daily-grind-got-cons/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19667720/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/10/10/the-daily-grind-got-cons/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>airfare</category><category>cons</category><category>convention-circuit</category><category>conventions</category><category>dragon-con</category><category>e3</category><category>e3-2010</category><category>gdc-2010</category><category>hotels</category><category>new-york-comic-con</category><category>nycc</category><category>nycc-2010</category><category>opinion</category><category>PAX</category><category>pax-2010</category><category>pax-east-2010</category><category>pax-prime-2010</category><category>tdg</category><category>the-daily-grind</category><category>travel</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Sun, 10 Oct 2010 08:00:00 EST</pubDate></item><item><title><![CDATA[The Road to Mordor: The Codemasters conundrum]]></title><link>http://massively.joystiq.com/2010/10/08/the-road-to-mordor-the-codemasters-conundrum/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/10/08/the-road-to-mordor-the-codemasters-conundrum/</guid><comments>http://massively.joystiq.com/2010/10/08/the-road-to-mordor-the-codemasters-conundrum/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/the-road-to-mordor/" rel="tag">The Road to Mordor</a></p><div style="text-align: center;"><a href="http://community.lotro-europe.com/index.php"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/10/rtm3.jpg" alt="" /></a></div>
J.R.R. Tolkien once wrote, <em>"Do not meddle in the affairs of wizards, for they are subtle and quick to anger."</em> In light of recent events, we might turn that phrase to become, <em>"Do not meddle in the affairs of players, for they are outspoken and very, very quick to anger."</em><br />
<br />
I'm referring, of course, to the outright debacle that's been happening on the <a href="http://www.lotro.com/"><em>Lord of the Rings Online</em></a> European front. While Turbine released <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/"><em>LotRO's</em></a> <a href="http://massively.joystiq.com/2010/09/10/the-road-to-mordor-youve-beaten-sauron-new-game-y-n/">F2P version along with the latest patch</a> a month ago in North America, <a href="http://community.lotro-europe.com/index.php">Codemasters</a> has yet to follow suit, citing numerous problems on its end.<br />
<br />
When we first heard of the delay, I assumed it would be shortly resolved -- perhaps no more than a week or two at the most -- which is why I've mostly kept from discussing it in this column before now. Tech problems happen, there's always legal traps waiting, code can be glitchy, and regionalization is an ever-present obstacle. But at this point it feels as though the EU "Have-Nots" community has been under siege from lack of information and <a href="http://spinksville.wordpress.com/2010/10/05/delayed-f2p-lotro-europe/">a frustrating view of the "Haves" across the pond</a>. <br />
<br />
When will it be their turn? Why didn't Codemasters see this coming? How is the EU team trying to mollify the community as the devs scramble to get this puppy to live? Let's take a journey, you and I, <a href="http://www.mordororbust.com/timeline-codemasters-eu-f2p-fiasco/">through the past month</a> and into the near future. Don't mind the hobbits picketing the Shire -- I'm sure it'll all work out.<p><a href="http://massively.joystiq.com/2010/10/08/the-road-to-mordor-the-codemasters-conundrum/" rel="bookmark">Continue reading <em>The Road to Mordor: The Codemasters conundrum</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/10/08/the-road-to-mordor-the-codemasters-conundrum/">The Road to Mordor: The Codemasters conundrum</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 08 Oct 2010 15:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/10/08/the-road-to-mordor-the-codemasters-conundrum/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19657171/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/10/08/the-road-to-mordor-the-codemasters-conundrum/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>carribean</category><category>codemasters</category><category>ddo</category><category>delay</category><category>dungeons-and-dragons-online</category><category>eu</category><category>europe</category><category>f2p</category><category>featured</category><category>flying-eagle-mounts</category><category>free-to-play</category><category>freemium</category><category>j-r-r-tolkien</category><category>limbo</category><category>lord-of-the-rings-online</category><category>lotro</category><category>lotro-eu</category><category>lotro-europe</category><category>na</category><category>north-america</category><category>pax-2010</category><category>pax-prime-2010</category><category>pubic-relations-is-completely-different-than-public-relations</category><category>public-relations-disaster</category><category>tolkien</category><category>turbine</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 08 Oct 2010 15:00:00 EST</pubDate></item><item><title><![CDATA[En Masse shows off PAX TERA demo video]]></title><link>http://massively.joystiq.com/2010/09/22/en-masse-shows-off-pax-tera-demo-video/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/22/en-masse-shows-off-pax-tera-demo-video/</guid><comments>http://massively.joystiq.com/2010/09/22/en-masse-shows-off-pax-tera-demo-video/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/tera/" rel="tag">TERA</a></p><div style="text-align: center;"><a href="http://www.enmasse.com"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/terabutterfly.jpg" /><br />
</a></div>
<a href="http://www.enmasse.com">En Masse Entertainment</a> has taken the wraps off a lengthy video edit of their <a href="http://massively.joystiq.com/tag/pax-2010">PAX Prime 2010</a> <a href="http://www.tera-online.com"><em>TERA</em></a> press demonstration. If you missed the game convention, as well as our coverage of the <a href="http://massively.joystiq.com/2010/09/08/pax-2010-teras-david-noonan-talks-story-endgame/">cultist refuge</a>, you can sample scenes from the demo that have been cut together and made available on <a href="http://www.youtube.com/watch?v=u6C6v4IA6K0">YouTube</a>. The video, featuring a look at several boss fights as well as the interior and exterior of the cultist's refuge, runs right at six minutes in length and is underscored by some cheeky narration courtesy of producers Sam Kim and Stefan Ramirez.<br />
<br />
"<a href="http://massively.joystiq.com/category/tera">TERA</a><em> is deep, it doesn't just have a story, it is a story. Progression isn't just about levels, items, or skills but about moving the story forward and finding out more about the world and your role in it as a player</em>," Kim notes.<br />
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In addition to the usual footage of <em>TERA's</em> combat, there are also some interesting shots of the environments and what looks to be harvesting mechanics in the form of butterfly gathering.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/22/en-masse-shows-off-pax-tera-demo-video/">En Masse shows off PAX TERA demo video</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 22 Sep 2010 18:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.youtube.com/watch?v=u6C6v4IA6K0>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/22/en-masse-shows-off-pax-tera-demo-video/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19644152/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/22/en-masse-shows-off-pax-tera-demo-video/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>boss-fights</category><category>butterfly-gathering</category><category>cultist-refuge</category><category>demo</category><category>en-masse</category><category>en-masse-entertainment</category><category>harvesting</category><category>look-no-skimpy-armor</category><category>pax-2010</category><category>pax-prime-2010</category><category>sam-kim</category><category>stefan-ramirez</category><category>tera</category><category>tera-online</category><category>video</category><category>walkthrough</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 22 Sep 2010 18:00:00 EST</pubDate></item><item><title><![CDATA[Guild Wars 2 awarded Best of Show at PAX]]></title><link>http://massively.joystiq.com/2010/09/17/guild-wars-2-awarded-best-of-show-at-pax/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/17/guild-wars-2-awarded-best-of-show-at-pax/</guid><comments>http://massively.joystiq.com/2010/09/17/guild-wars-2-awarded-best-of-show-at-pax/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events (Real-World)</a>, <a href="http://massively.joystiq.com/category/guild-wars-2/" rel="tag">Guild Wars 2</a></p><div style="text-align: center;"><a href="http://www.arena.net/blog/guild-wars-2-wins-machinimas-best-in-show-award-for-pax"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/woohoo-rb-917.jpg" alt="" /></a></div>
<a href="http://www.arena.net">ArenaNet</a> has done it again. Less than one month after carrying off <a href="http://massively.joystiq.com/2010/08/20/guild-wars-2-wins-best-online-game-at-gamescom/">Best Online Game honors at Gamescom</a>, <em><a href="http://www.guildwars2.com">Guild Wars 2</a> </em>picked up <a href="http://www.arena.net/blog/guild-wars-2-wins-machinimas-best-in-show-award-for-pax">one of two Best of Show awards from Machinima.com</a>.<br />
<br />
It may seem a bit odd to be handing awards out to a game that doesn't even have a launch date, but the folks at <a href="http://www.machinima.com/">Machinima.com</a> were just as impressed as those who played it at PAX, declaring that the demo alone "<em>plays better than most games on the market today.</em>"<br />
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The award is included in the full 11-minute PAX wrapup video, beginning near the 9:30 mark. Follow along after the jump to take a look, and congratulations to the ArenaNet team!<p><a href="http://massively.joystiq.com/2010/09/17/guild-wars-2-awarded-best-of-show-at-pax/" rel="bookmark">Continue reading <em>Guild Wars 2 awarded Best of Show at PAX</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/17/guild-wars-2-awarded-best-of-show-at-pax/">Guild Wars 2 awarded Best of Show at PAX</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 17 Sep 2010 11:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/09/17/guild-wars-2-awarded-best-of-show-at-pax/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19637893/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/17/guild-wars-2-awarded-best-of-show-at-pax/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anet</category><category>arenanet</category><category>awards</category><category>best-of-show</category><category>guild-wars-2</category><category>gw2</category><category>machinima.com</category><category>ncsoft</category><category>PAX</category><category>pax-2010</category><category>pax-prime</category><category>pax-prime-2010</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Fri, 17 Sep 2010 11:30:00 EST</pubDate></item><item><title><![CDATA[ArenaNet releases images from Guild Wars 2 Designing Dynamic Events panel]]></title><link>http://massively.joystiq.com/2010/09/15/arenanet-releases-images-from-guild-wars-2-designing-dynamic-eve/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/15/arenanet-releases-images-from-guild-wars-2-designing-dynamic-eve/</guid><comments>http://massively.joystiq.com/2010/09/15/arenanet-releases-images-from-guild-wars-2-designing-dynamic-eve/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/guild-wars-2/" rel="tag">Guild Wars 2</a>, <a href="http://massively.joystiq.com/category/races/" rel="tag">Races</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/photos/guild-wars-2-dynamic-events-panel-images/full/#3362676"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/obelisk-rb-914.jpg" /></a></div>
New races, new lands, and talk of familiar places with a new look. The <a href="http://www.guildwars2.com"><em>Guild Wars 2</em></a> <a href="http://massively.joystiq.com/2010/09/09/quaggan-sad-a-look-back-at-the-guild-wars-2-dynamic-events-pane/">Dynamic Events panel at PAX</a> stirred up quite a bit of conversation and even more curiosity.<br />
<br />
What are these regions? What events are there? What is a krait obelisk for? What does The Great Oouo look like? <a href="http://massively.joystiq.com/category/guild-wars-2"><em>Guild Wars 2</em></a> fans watched all the video taken by hand held cameras at the panel and viewed snapshots of the screen, trying to get a better look.<br />
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If you've been dying for an up-close view of the Regrown Flame, orrian undead, and yes, even The Great Oouo, you're in luck. ArenaNet has generously provided Massively with the images used in the panel, so check out the gallery below for the newest look at Tyria of the future!<br />
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<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/guild-wars-2-dynamic-events-panel-images/">Guild Wars 2 Dynamic Events panel images</a></strong></p><a href="http://massively.joystiq.com/photos/guild-wars-2-dynamic-events-panel-images/#3362675"><img src="http://www.blogcdn.com/www.massively.com/media/2010/09/grawl-worship_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/guild-wars-2-dynamic-events-panel-images/#3362676"><img src="http://www.blogcdn.com/www.massively.com/media/2010/09/krait-obelisks_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/guild-wars-2-dynamic-events-panel-images/#3362677"><img src="http://www.blogcdn.com/www.massively.com/media/2010/09/krait_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/guild-wars-2-dynamic-events-panel-images/#3362678"><img src="http://www.blogcdn.com/www.massively.com/media/2010/09/orrian-undead_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/guild-wars-2-dynamic-events-panel-images/#3362679"><img src="http://www.blogcdn.com/www.massively.com/media/2010/09/quaggan_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/15/arenanet-releases-images-from-guild-wars-2-designing-dynamic-eve/">ArenaNet releases images from Guild Wars 2 Designing Dynamic Events panel</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 15 Sep 2010 10:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/09/15/arenanet-releases-images-from-guild-wars-2-designing-dynamic-eve/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19633979/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/15/arenanet-releases-images-from-guild-wars-2-designing-dynamic-eve/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anet</category><category>arenanet</category><category>concept-art</category><category>dynamic-events</category><category>guild-wars-2</category><category>gw2</category><category>krait</category><category>maps</category><category>ncsoft</category><category>orrian-undead</category><category>panel</category><category>PAX</category><category>pax-2010</category><category>pax-prime</category><category>pax-prime-2010</category><category>quaggan</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Wed, 15 Sep 2010 10:00:00 EST</pubDate></item><item><title><![CDATA[Hyperspace Beacon: Testing the SWTOR waters]]></title><link>http://massively.joystiq.com/2010/09/14/hyperspace-beacon-testing-the-swtor-waters/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/14/hyperspace-beacon-testing-the-swtor-waters/</guid><comments>http://massively.joystiq.com/2010/09/14/hyperspace-beacon-testing-the-swtor-waters/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events (Real-World)</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-On</a>, <a href="http://massively.joystiq.com/category/massively-hands-on/" rel="tag">Hands-On (Massively's)</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a>, <a href="http://massively.joystiq.com/category/hyperspace-beacon/" rel="tag">Hyperspace Beacon</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/hyperspace-beacon/"><img alt="Hyperspace Beacon: Testing the SWTOR waters" border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/hb-testing-watersl.jpg" vspace="4" /></a></div>
If you didn't know already, just over a week ago three writers from Massively, including me, traveled to Seattle, Washington for <a href="http://www.paxsite.com">PAX Prime</a>. During that time, besides catching the flu, we were able to catch a glimpse of some of the games that have yet to be released. We were able to play games like <a href="http://www.tera-online.com"><em>TERA</em></a>, <a href="http://www.lucasarts.com/games/theforceunleashed2/"><em>The Force Unleashed II</em></a>, <a href="http://www.guildwars2.com"><em>Guild Wars 2</em></a>, <a href="http://www.riftgame.com"><em>RIFT</em></a>, <a href="http://www.endofnations.com"><em>End of Nations</em></a>, and many, many others. Some were pretty good; others, not-so-much -- but most seemed very polished and perfect for presentation.<br />
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Of course, you all know I was there to see <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/"><em>Star Wars: The Old Republic</em></a>. I caught a lot of it. There were six of the eight classes available for demo at the gorgeous LucasArts booth. (BioWare did have a booth there, too, but the team was displaying some small game it was trying to get off the ground called <a href="http://dragonage.bioware.com/"><em>Dragon Age 2</em></a>.) Visitors had a chance to try out the smuggler, trooper, agent, bounty hunter, and both Sith classes. Because of the enormous lines that constantly encircled the booth, I was only able to play three of the classes: smuggler, trooper, and Sith inquisitor.<br />
<br />
For this edition of the Hyperspace Beacon, I will give you my impressions of the gameplay for those classes. However, I want to take a slightly different look at them. At <a href="http://www.e3expo.com">E3</a>, Massively's editor <a href="http://massively.joystiq.com/bloggers/seraphina-brennan/">Seraphina Brennan</a> was able to <a href="http://massively.joystiq.com/2010/06/18/e3-2010-hands-on-with-the-old-republics-smuggler-class/">give her impressions of the smuggler class</a> -- she covered the mechanics and so on. Although I will touch on the combat mechanics, I have decided to focus on some of the features BioWare is famous for: cinematics, character development, and overall storytelling. Follow after the break, and I will give you an honest breakdown of how <em>SWTOR</em> measures up to its predecessors.<p><a href="http://massively.joystiq.com/2010/09/14/hyperspace-beacon-testing-the-swtor-waters/" rel="bookmark">Continue reading <em>Hyperspace Beacon: Testing the SWTOR waters</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/14/hyperspace-beacon-testing-the-swtor-waters/">Hyperspace Beacon: Testing the SWTOR waters</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 14 Sep 2010 15:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/09/14/hyperspace-beacon-testing-the-swtor-waters/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19630213/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/14/hyperspace-beacon-testing-the-swtor-waters/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alyson-bridge</category><category>BioWare</category><category>blaine-christine</category><category>cinematic</category><category>cinematography</category><category>classes</category><category>daniel-erickson</category><category>dialogue</category><category>dialogue-design</category><category>ea</category><category>Electronic-Arts</category><category>featured</category><category>fire-extinguisher</category><category>hands-on</category><category>inquisitor</category><category>jennifer-hale</category><category>lag</category><category>latency</category><category>LucasArts</category><category>opinion</category><category>overhead-map</category><category>pax-2010</category><category>pax-prime-2010</category><category>Quests</category><category>rpg</category><category>smuggler</category><category>Star-Wars</category><category>star-wars-the-old-republic</category><category>swtor</category><category>swtor-hands-on</category><category>the-old-republic</category><category>tor</category><category>trooper</category><category>voice-overs</category><category>warping</category><dc:creator><![CDATA[Larry Everett]]></dc:creator><pubDate>Tue, 14 Sep 2010 15:00:00 EST</pubDate></item><item><title><![CDATA[Flameseeker Chronicles: Why ArenaNet stands out]]></title><link>http://massively.joystiq.com/2010/09/13/flameseeker-chronicles-why-arenanet-stands-out/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/13/flameseeker-chronicles-why-arenanet-stands-out/</guid><comments>http://massively.joystiq.com/2010/09/13/flameseeker-chronicles-why-arenanet-stands-out/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events (Real-World)</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/guild-wars-2/" rel="tag">Guild Wars 2</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-On</a>, <a href="http://massively.joystiq.com/category/flameseeker-chronicles/" rel="tag">Flameseeker Chronicles</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/flameseeker-chronicles/"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/pax1-rb-912.jpg" /></a></div>
I spent an awful lot of time last week doing two things: <a href="http://massively.joystiq.com/2010/09/06/flameseeker-chronicles-pax-2010-travel-diary/">reveling in PAX memories</a> and checking out the flurry of news stories and reports all over the place, all centered around <a href="http://www.guildwars2.com"><em>Guild Wars 2</em></a>.<br />
<br />
It's attracting an incredible amount of attention, even from people who have never heard of <a href="http://www.guildwars.com"><em>Guild Wars</em></a> before. While we may laugh at funny mistakes made by those who are unfamiliar with the world of Tyria, it's exciting that these people who passed over the original game are interested in this one. The more people become interested, the better it is for all of us.<br />
<br />
But what's generating all this attention? What is <a href="http://www.arena.net">ArenaNet</a> doing that's so groundbreaking? Any fan of <a href="http://massively.joystiq.com/category/guild-wars-2"><em>Guild Wars 2</em></a> could easily give you 20 reasons why the game is turning out to be so great, but almost all of them will focus on two things: the developers are intensely focused on making this game for the fans, and they don't show anything unless it's polished to a high gloss.<p><a href="http://massively.joystiq.com/2010/09/13/flameseeker-chronicles-why-arenanet-stands-out/" rel="bookmark">Continue reading <em>Flameseeker Chronicles: Why ArenaNet stands out</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/13/flameseeker-chronicles-why-arenanet-stands-out/">Flameseeker Chronicles: Why ArenaNet stands out</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 13 Sep 2010 11:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/09/13/flameseeker-chronicles-why-arenanet-stands-out/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19628388/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/13/flameseeker-chronicles-why-arenanet-stands-out/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anet</category><category>arenanet</category><category>development</category><category>featured</category><category>flameseeker-chronicles</category><category>guild-wars-2</category><category>gw2</category><category>ncsoft</category><category>pax</category><category>pax-2010</category><category>pax-prime</category><category>pax-prime-2010</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Mon, 13 Sep 2010 11:00:00 EST</pubDate></item><item><title><![CDATA[PAX 2010: Your questions answered by SWTOR's Blaine Christine]]></title><link>http://massively.joystiq.com/2010/09/10/pax-2010-your-questions-answered-by-swtors-blaine-christine/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/10/pax-2010-your-questions-answered-by-swtors-blaine-christine/</guid><comments>http://massively.joystiq.com/2010/09/10/pax-2010-your-questions-answered-by-swtors-blaine-christine/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events (Real-World)</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/professions/" rel="tag">Professions</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Interviews (Massively's)</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Events (Massively's Coverage)</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/star-wars-the-old-republic/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/blaine-christine.jpg" /></a></div>
<a href="http://massively.joystiq.com/2010/08/31/hyperspace-beacon-proper-pax-preparation-prevents-poor-pax-perf/">A little over a week ago</a>, I asked you all what questions I should ask <a href="http://swtor.com"><em>SWTOR</em></a> developers at <a href="http://paxsite.com">PAX</a>. Well, wait no longer -- the answers are here! Blaine Christine, the Senior Producer for <a href="http://bioware.com">BioWare</a>, took some time specifically to answer some of Massively's readers' questions. There were five main categories I wanted to hit on when approaching BioWare about the content of <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/"><em>Star Wars: The Old Republic</em></a>: playable species, classes, space combat, starting zones, and endgame. I did focus heavily on endgame in the interview -- including crafting -- but I did not neglect the other portions.<br />
<br />
Player species are not that complicated at this point. BioWare hasn't really announced anything new regarding species for a couple of weeks. However, if <a href="http://starwars.wikia.com/wiki/Zabrak">Zabrak</a> is not a playable species for the <a href="http://www.swtor.com/info/holonet/classes/trooper">trooper</a>, then the devs will have to build the species out of the game I played this weekend, because the trooper I played was definitely a Zabrak! I will dig into starting zones a bit more in depth when I do my version of a hands-on for <em>SWTOR</em>. That will probably end up being next week's <a href="http://massively.joystiq.com/category/hyperspace-beacon/">Hyperspace Beacon</a>.<br />
<br />
Lastly, before I begin the interview, I did not ask Blaine Christine anything about space combat because the night before the interview, Daniel Erickson, the Lead Writer for BioWare, brought it up in the official presentation, saying: <em>"You remember that part where Han Solo and Chewbacca are in the Millennium Falcon? Han's like, 'Hey, Chewie, let's go into space, and let's just dick around. Let's go off in that direction and see if there is anything interesting'? Remember how they went off and there was this asteroid, and they mined the asteroid? Yeah, we couldn't find that either. Two things happened when you went to space. One: You took off to space when you wanted to go somewhere. You took off into hyperspace -- BAM! -- and got there. Two: You wanted to go to a battle or you were trying to go somewhere and someone stopped you. Uh oh! Giant exciting combat! ... That is why we did space combat the way we did."</em><br />
<br />
After the break, your other questions are answered by Blaine Christine. What's in there? Only what you take with you.<p><a href="http://massively.joystiq.com/2010/09/10/pax-2010-your-questions-answered-by-swtors-blaine-christine/" rel="bookmark">Continue reading <em>PAX 2010: Your questions answered by SWTOR's Blaine Christine</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/10/pax-2010-your-questions-answered-by-swtors-blaine-christine/">PAX 2010: Your questions answered by SWTOR's Blaine Christine</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 10 Sep 2010 18:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/09/10/pax-2010-your-questions-answered-by-swtors-blaine-christine/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19628015/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/10/pax-2010-your-questions-answered-by-swtors-blaine-christine/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>armor</category><category>blaine-christine</category><category>classes</category><category>community</category><category>crafting</category><category>crafting-system</category><category>daniel-erickson</category><category>ea</category><category>ea-bioware</category><category>endgame</category><category>featured</category><category>gear</category><category>interview</category><category>LucasArts</category><category>new-player-experience</category><category>new-players</category><category>pax</category><category>pax-2010</category><category>pax-prime</category><category>pax-prime-2010</category><category>player-species</category><category>PvP</category><category>races</category><category>species</category><category>Star-Wars</category><category>star-wars-the-old-republic</category><category>swtor</category><category>the-old-republic</category><category>tor</category><category>unique-snowflake</category><dc:creator><![CDATA[Larry Everett]]></dc:creator><pubDate>Fri, 10 Sep 2010 18:30:00 EST</pubDate></item><item><title><![CDATA[PAX 2010: How to build LEGO Universe, piece by piece]]></title><link>http://massively.joystiq.com/2010/09/10/pax-2010-how-to-build-lego-universe-piece-by-piece/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/10/pax-2010-how-to-build-lego-universe-piece-by-piece/</guid><comments>http://massively.joystiq.com/2010/09/10/pax-2010-how-to-build-lego-universe-piece-by-piece/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-On</a>, <a href="http://massively.joystiq.com/category/massively-hands-on/" rel="tag">Hands-On (Massively's)</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Events (Massively's Coverage)</a>, <a href="http://massively.joystiq.com/category/lego-universe/" rel="tag">LEGO Universe</a>, <a href="http://massively.joystiq.com/category/kids/" rel="tag">Kids</a>, <a href="http://massively.joystiq.com/category/family/" rel="tag">Family</a></p><div style="text-align: center;"><a href="http://universe.lego.com"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/legouo.jpg" /></a></div>
The world of <a href="http://www.lego.com/en-US/default.aspx">LEGO</a> is being destroyed by the mighty Maelstrom. Imagination is being sucked into its evil vortex, and only you and your friends can stop it! Customize your minifig to fit your personality, choose your favorite faction, and launch into battle against Maelstrom and its minions. Save imagination!<br />
<em><br />
<a href="http://universe.lego.com">LEGO Universe Online</a></em> is the LEGO brand's first leap into the MMO genre. After LEGO's success with single-player games, such as the extremely popular <a href="http://videogames.lego.com/en-US/StarwarsSaga/Default.aspx">Star Wars</a> and <a href="http://videogames.lego.com/en-US/IndianaJones/Default.aspx">Indiana Jones</a> series, it only seems natural for the company to jump into the massively multiplayer universe. The design team of over 150 people has built a wild and whimsical world, Brick and Knob by Brick and Knob, and the crazy thing is, <em>you</em> can add to this world, too.<br />
<br />
At <a href="http://www.paxsite.com/paxprime/index.php">PAX</a>, LEGO was kind enough to give me a personal guided tour through this universe of adventure and creativity. Follow me after the break as I guide <em>you</em> through my hands-on with <a href="http://massively.joystiq.com/category/lego-universe/"><em>LEGO Universe Online</em></a>.<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/pax-2010-lego-universe-online/">PAX 2010: LEGO Universe Online</a></strong></p><a href="http://massively.joystiq.com/photos/pax-2010-lego-universe-online/#3347687"><img src="http://www.blogcdn.com/www.massively.com/media/2010/09/legouo-15_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/pax-2010-lego-universe-online/#3347691"><img src="http://www.blogcdn.com/www.massively.com/media/2010/09/legouo-14_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/pax-2010-lego-universe-online/#3347693"><img src="http://www.blogcdn.com/www.massively.com/media/2010/09/legouo-13_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/pax-2010-lego-universe-online/#3347694"><img src="http://www.blogcdn.com/www.massively.com/media/2010/09/legouo-12_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/pax-2010-lego-universe-online/#3347695"><img src="http://www.blogcdn.com/www.massively.com/media/2010/09/legouo-11_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://massively.joystiq.com/2010/09/10/pax-2010-how-to-build-lego-universe-piece-by-piece/" rel="bookmark">Continue reading <em>PAX 2010: How to build LEGO Universe, piece by piece</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/10/pax-2010-how-to-build-lego-universe-piece-by-piece/">PAX 2010: How to build LEGO Universe, piece by piece</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 10 Sep 2010 15:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/09/10/pax-2010-how-to-build-lego-universe-piece-by-piece/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19621173/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/10/pax-2010-how-to-build-lego-universe-piece-by-piece/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>assemblers</category><category>brick-and-knob</category><category>character-creation</category><category>character-customization</category><category>family</category><category>featured</category><category>gallery</category><category>guided-tour</category><category>hands-on</category><category>kids</category><category>LEGO</category><category>Lego-Indiana-Jones</category><category>Lego-Star-Wars</category><category>LEGO-Universe</category><category>maelstrom</category><category>paradox</category><category>PAX</category><category>pax-2010</category><category>pax-prime</category><category>pax-prime-2010</category><category>screenshot</category><category>screenshots</category><category>sentinels</category><category>subscription</category><category>venture</category><dc:creator><![CDATA[Larry Everett]]></dc:creator><pubDate>Fri, 10 Sep 2010 15:00:00 EST</pubDate></item><item><title><![CDATA[The Road to Mordor: You've beaten Sauron. New game? Y/N]]></title><link>http://massively.joystiq.com/2010/09/10/the-road-to-mordor-youve-beaten-sauron-new-game-y-n/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/10/the-road-to-mordor-youve-beaten-sauron-new-game-y-n/</guid><comments>http://massively.joystiq.com/2010/09/10/the-road-to-mordor-youve-beaten-sauron-new-game-y-n/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/the-road-to-mordor/" rel="tag">The Road to Mordor</a></p><div style="text-align: center;"><a href="http://www.lotro.com/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/rtm1.jpg" /></a></div>
Huh... what is there to talk about these days? Really? Such a slow news cycle for <a href="http://www.lotro.com/"><em>LotRO</em></a>... hm. I guess there's that whole "<a href="http://massively.joystiq.com/2010/09/07/lotros-radiance-to-be-run-over-by-a-train-and-other-future-tidb/">getting rid of pesky radiance</a>" thing that's going to save me from having to write a column on that convoluted system, so thanks Turbine! Other than that, life in Middle-earth is as quiet as...<br />
<br />
As... as a...<br />
<br />
GEEKQUAKE! RUN FOR COVER! EMPLOY EXCESSIVE CAPS LOCK STATEMENTS! <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/"><em>LOTRO</em></a> AHOY!<br />
<br />
OK, so I might have been a bit facetious there. Shocking all of us, Turbine brought up the servers with the new patch an evening early, granting access to the head start of F2P on Tuesday night. I sort of suspected the devs were up to something when they kept rubbing their hands and cackling maniacally <a href="http://massively.joystiq.com/2010/09/04/pax-2010-counting-down-to-lotros-relaunch-with-turbine/">at PAX last weekend</a>, although they claimed it was just a nervous disorder.<br />
<br />
So it's here -- the biggest non-expansion update to the game yet and a literal game-changer to boot. F2P, wardrobe, scaled instances, Enedwaith, the <em>LotRO </em>store, and lots and lots of new (and returning) players have existing players giddy and twitchy. So how'd the first couple days go so far? Is <em>LotRO </em>F2P really all that and a bag of Shire Sweet-leaf? Read on, my short and stout brethren!<p><a href="http://massively.joystiq.com/2010/09/10/the-road-to-mordor-youve-beaten-sauron-new-game-y-n/" rel="bookmark">Continue reading <em>The Road to Mordor: You've beaten Sauron. New game? Y/N</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/10/the-road-to-mordor-youve-beaten-sauron-new-game-y-n/">The Road to Mordor: You've beaten Sauron. New game? Y/N</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 10 Sep 2010 13:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/09/10/the-road-to-mordor-youve-beaten-sauron-new-game-y-n/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19626312/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/10/the-road-to-mordor-youve-beaten-sauron-new-game-y-n/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bree</category><category>congregate-not-conjugate</category><category>cosmetic-outfit</category><category>deeds</category><category>dynamic-layering</category><category>dynamic-layers</category><category>enedwaith</category><category>f2p</category><category>featured</category><category>free-to-play</category><category>geekquake</category><category>jazz</category><category>lord-of-the-rings-online</category><category>lotro</category><category>lotro-mart</category><category>lotro-store</category><category>middle-earth</category><category>pax</category><category>pax-2010</category><category>pax-prime</category><category>pax-prime-2010</category><category>quest-markers</category><category>reputation-deeds</category><category>scaled-instances</category><category>shire-sweet-leaf</category><category>star-wars-scroll</category><category>starbucks</category><category>tp</category><category>turbine</category><category>turbine-points</category><category>twenty-first-hall</category><category>ui</category><category>wardrobe</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 10 Sep 2010 13:00:00 EST</pubDate></item><item><title><![CDATA[Exploring Eberron: One year of DDO free-to-play]]></title><link>http://massively.joystiq.com/2010/09/10/exploring-eberron-one-year-of-ddo-free-to-play/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/10/exploring-eberron-one-year-of-ddo-free-to-play/</guid><comments>http://massively.joystiq.com/2010/09/10/exploring-eberron-one-year-of-ddo-free-to-play/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/dungeons-and-dragons-online/" rel="tag">Dungeons and Dragons Online</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events (Real-World)</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/dungeons-and-dragons-online"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/ddo1-rb-99.jpg" /></a></div>
Yesterday marked the one-year anniversary of <a href="http://www.ddo.com"><em>Dungeons and Dragons Online</em></a>'s switch to free-to-play, a move that worked out extremely well for Turbine. <br />
<br />
In the past 12 months, the developers have kept the content coming with six sizable updates, and they're now preparing for Update 7. We got our <a href="http://massively.joystiq.com/2010/09/03/ddo-update-7-bringing-half-elves-half-orcs-and-more/">first peek at Update 7</a> at PAX last week, and I also got a chance to hang out with Executive Producer <a href="http://massively.joystiq.com/tag/fernando-paiz">Fernando Paiz</a>. We talked all about the past year's ups and downs as well as what he sees coming in the next year. <br />
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So follow along after the cut and join me in wishing <a href="http://massively.joystiq.com/category/dungeons-and-dragons-online"><em>DDO</em></a> free-to-play a happy first birthday. (And enjoy these retro screenshots that I couldn't resist including!)<p><a href="http://massively.joystiq.com/2010/09/10/exploring-eberron-one-year-of-ddo-free-to-play/" rel="bookmark">Continue reading <em>Exploring Eberron: One year of DDO free-to-play</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/10/exploring-eberron-one-year-of-ddo-free-to-play/">Exploring Eberron: One year of DDO free-to-play</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 10 Sep 2010 12:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/09/10/exploring-eberron-one-year-of-ddo-free-to-play/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19627628/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/10/exploring-eberron-one-year-of-ddo-free-to-play/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ddo</category><category>ddo-update-7</category><category>Dungeons-and-Dragons</category><category>dungeons-and-dragons-online</category><category>exploring-eberron</category><category>f2p</category><category>featured</category><category>fernando-paiz</category><category>free-to-play</category><category>ftp</category><category>interview</category><category>Interviews</category><category>pax</category><category>pax-2010</category><category>pax-prime</category><category>pax-prime-2010</category><category>turbine</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Fri, 10 Sep 2010 12:00:00 EST</pubDate></item><item><title><![CDATA[Quaggan sad: A look back at the Guild Wars 2 Dynamic Events panel]]></title><link>http://massively.joystiq.com/2010/09/09/quaggan-sad-a-look-back-at-the-guild-wars-2-dynamic-events-pane/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/09/quaggan-sad-a-look-back-at-the-guild-wars-2-dynamic-events-pane/</guid><comments>http://massively.joystiq.com/2010/09/09/quaggan-sad-a-look-back-at-the-guild-wars-2-dynamic-events-pane/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events (Real-World)</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/guild-wars-2/" rel="tag">Guild Wars 2</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/guild-wars-2"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/panel-rb-99.jpg" /></a></div>
At the top of my to-do list for Saturday morning at PAX was Designing Dynamic Events, a <a href="http://www.guildwars2.com"><em>Guild Wars 2</em></a> panel with designers <a href="http://massively.joystiq.com/tag/eric-flannum">Eric Flannum</a> and <a href="http://massively.joystiq.com/tag/colin-johanson">Colin Johanson</a>. Talk and video of the panel have been everywhere this week, and I wanted to take a little bit of time to give my thoughts on what they did and how it was received.<br />
<br />
The panel was billed as a discussion about "<em>how </em><a href="http://massively.joystiq.com/category/guild-wars-2">Guild Wars 2</a><em> designers create events in the dynamic, living game world and the many factors to consider when designing any kind of MMO content.</em>"<br />
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It sounded interesting, but it was a ticketed event with limited attendance, which seemed strange to me. I managed to get a ticket and was even more confused when I walked into the relatively tiny room. Why such a small place for something that would certainly have drawn a huge crowd?<br />
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It all became clear very soon, so follow along after the cut to hear more about my take on the new things we learned in Designing Dynamic Events.<p><a href="http://massively.joystiq.com/2010/09/09/quaggan-sad-a-look-back-at-the-guild-wars-2-dynamic-events-pane/" rel="bookmark">Continue reading <em>Quaggan sad: A look back at the Guild Wars 2 Dynamic Events panel</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/09/quaggan-sad-a-look-back-at-the-guild-wars-2-dynamic-events-pane/">Quaggan sad: A look back at the Guild Wars 2 Dynamic Events panel</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 09 Sep 2010 13:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/09/09/quaggan-sad-a-look-back-at-the-guild-wars-2-dynamic-events-pane/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19625234/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/09/quaggan-sad-a-look-back-at-the-guild-wars-2-dynamic-events-pane/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anet</category><category>arenanet</category><category>colin-johanson</category><category>con-panel</category><category>designing-dynamic-events</category><category>dynamic-events</category><category>eric-flannum</category><category>event-design</category><category>featured</category><category>guild-wars-2</category><category>guild-wars-2-panel</category><category>gw2</category><category>jeff-grubb</category><category>krait</category><category>ncsoft</category><category>opinion</category><category>panel</category><category>panels</category><category>PAX</category><category>pax-2010</category><category>pax-prime</category><category>pax-prime-2010</category><category>quaggan</category><category>quest-design</category><category>sharks-with-laser-beams</category><category>the-mighty-oooh</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Thu, 09 Sep 2010 13:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: What was your favorite PAX revelation?]]></title><link>http://massively.joystiq.com/2010/09/09/the-daily-grind-what-was-your-favorite-pax-revelation/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/09/the-daily-grind-what-was-your-favorite-pax-revelation/</guid><comments>http://massively.joystiq.com/2010/09/09/the-daily-grind-what-was-your-favorite-pax-revelation/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events (Real-World)</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/guild-wars-2/" rel="tag">Guild Wars 2</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a>, <a href="http://massively.joystiq.com/category/tera/" rel="tag">TERA</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/the-daily-grind"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/pax2010logo.jpg"  alt="" /></a></div>
While many of the Massively staffers weren't able to make it to Seattle for the recently concluded <a href="http://massively.joystiq.com/tag/pax-2010">PAX Prime</a> event, all of us followed the coverage smorgasbord in anticipation of learning just a little bit more about all of the new MMORPGs coming down the pipe.<br />
<br />
Whether it was <a href="http://massively.joystiq.com/2010/09/04/pax-2010-guild-wars-2-hands-on/"><em>Guild Wars 2</em></a>, <a href="http://massively.joystiq.com/2010/09/05/statement-snarky-assassin-droid-steals-the-show-in-pax-tor-trai/"><em>Star Wars: The Old Republic</em></a>, <a href="http://massively.joystiq.com/2010/09/08/pax-2010-teras-david-noonan-talks-story-endgame/"><em>TERA</em></a>, or <a href="http://massively.joystiq.com/2010/09/06/pax-2010-hands-on-with-rift-planes-of-telara/"><em>Rift: Planes of Telara</em></a>, the convention featured a little something for all of us. The question of the day, dear readers, is all about you. Were there any juicy PAX revelations that tickled your fancy? Did anything change your mind, make you more or less excited, or come completely <a href="http://massively.joystiq.com/2010/09/07/red-5-studios-pulls-the-wraps-off-firefall/">out of left field</a>?<br />
<br />
Inquiring Massively minds want to know.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/09/the-daily-grind-what-was-your-favorite-pax-revelation/">The Daily Grind: What was your favorite PAX revelation?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 09 Sep 2010 08:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/09/09/the-daily-grind-what-was-your-favorite-pax-revelation/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19625492/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/09/the-daily-grind-what-was-your-favorite-pax-revelation/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Guild-Wars-2</category><category>opinion</category><category>pax</category><category>pax-2010</category><category>pax-prime</category><category>pax-prime-2010</category><category>rift</category><category>rift-planes-of-telara</category><category>swtor</category><category>tdg</category><category>tera</category><category>the-daily-grind</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 09 Sep 2010 08:00:00 EST</pubDate></item><item><title><![CDATA[Massively Speaking Episode 114]]></title><link>http://massively.joystiq.com/2010/09/08/massively-speaking-episode-114/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/08/massively-speaking-episode-114/</guid><comments>http://massively.joystiq.com/2010/09/08/massively-speaking-episode-114/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/podcasts/" rel="tag">Podcasts</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events (Real-World)</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/massively-meta/" rel="tag">Massively Meta</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Events (Massively's Coverage)</a>, <a href="http://massively.joystiq.com/category/massively-speaking/" rel="tag">Massively Speaking</a></p><span style="font-weight: bold;"><a href="http://massively.joystiq.com/tag/pax-2010/"><img hspace="4" vspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/2010-08-30-pax-prime-logo-sms-0910.jpg" /></a><span style="float: right; margin-left: 10px; margin-top: 7px;"> </span>Massively Speaking Episode </span><span style="font-weight: bold;">114 </span>is back this week with Shawn, Rubi and Justin discussing their time at PAX Prime in Seattle and Dragon*Con in Atlanta. They discuss the latest news from each con as well as some stories that just couldn't be shared in text form.<br />
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Have a comment for the podcasters? Shoot an email to <a href="mailto: shawn@massively.com">shawn@massively.com</a>. Maybe we'll read your letter on the air!<strong><br />
</strong><br />
<strong>Get the podcast:</strong><br />
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[<a href="http://podcasts.aolcdn.com/massively/podcasts/09-08-10-massively-E114.mp3">MP3</a>] Download the MP3 directly.<br />
Listen here on the page:<br />
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<br />
Read below the cut for the full show notes.<hr />
<img hspace="4" vspace="4" border="1" align="left" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/podcastswipe.jpg" style="margin-right: 5px;" alt="" /><em><a href="http://massively.joystiq.com/category/massively-speaking">Massively Speaking</a> is the official podcast of <a href="http://www.massively.com">Massively.com</a>. Hosted by Editor-in-Chief <a href="http://massively.joystiq.com/shawn-schuster">Shawn Schuster</a> and Contributing Editor <a href="http://massively.joystiq.com/rubi-bayer">Rubi Bayer</a>, Massively Speaking takes on the week's biggest news and dev interviews with plenty of opinion, rants, and laughs thrown in for good measure. Join us every Wednesday afternoon to listen in and see what we'll say next!</em><hr /><p><a href="http://massively.joystiq.com/2010/09/08/massively-speaking-episode-114/" rel="bookmark">Continue reading <em>Massively Speaking Episode 114</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/08/massively-speaking-episode-114/">Massively Speaking Episode 114</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 08 Sep 2010 18:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/09/08/massively-speaking-episode-114/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19624511/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/08/massively-speaking-episode-114/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dragon-con-2010</category><category>massively-meta</category><category>massively-speaking</category><category>pax-2010</category><category>pax-prime-2010</category><category>podcasting</category><category>podcasts</category><enclosure url="http://massively.joystiq.com/podcasts/09-08-10-massively-E114.mp3" length="57680060" type="audio/mpeg"/><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Wed, 08 Sep 2010 18:00:00 EST</pubDate><itunes:subtitle>Massively Speaking Episode 114</itunes:subtitle><itunes:author>Massively.com Staff</itunes:author><itunes:duration>1:00:04</itunes:duration><itunes:keywords>podcasts</itunes:keywords></item><item><title><![CDATA[PAX 2010: It's clobberin' time with SHSO's PvP online card game]]></title><link>http://massively.joystiq.com/2010/09/08/pax-2010-its-clobberin-time-with-shsos-pvp-online-card-game/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/08/pax-2010-its-clobberin-time-with-shsos-pvp-online-card-game/</guid><comments>http://massively.joystiq.com/2010/09/08/pax-2010-its-clobberin-time-with-shsos-pvp-online-card-game/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events (Real-World)</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-On</a>, <a href="http://massively.joystiq.com/category/trading-card-games/" rel="tag">Trading Card Games</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/kids/" rel="tag">Kids</a>, <a href="http://massively.joystiq.com/category/super-hero-squad-online/" rel="tag">Super Hero Squad Online</a></p><div style="text-align: center; "><a href="http://www.heroup.com"><img border="1" hspace="4" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/sequence-023290-1283973951.jpg" /></a></div>
Massively has taken a swing at Marvel's <a href="http://www.heroup.com"><em>Super Hero Squad Online</em></a> <a href="http://massively.joystiq.com/2010/05/13/marvel-super-hero-squad-online-revealed/">several</a> <a href="http://massively.joystiq.com/2010/05/19/super-hero-squad-online-no-more-nameless-sidekicks/">times</a> <a href="http://massively.joystiq.com/2010/06/16/massively-talks-super-hero-squad-online-with-jay-minn/">in</a> <a href="http://massively.joystiq.com/2010/07/20/marvel-super-hero-squad-online-playable-at-comic-con/">the</a> <a href="http://massively.joystiq.com/2010/07/21/super-hero-squad-online-video-highlights-fun-and-accessibility/">last</a> <a href="http://massively.joystiq.com/2010/07/27/sdcc-2010-a-new-super-hero-squad-online-trailer-in-the-mighty-m/">few</a> <a href="http://massively.joystiq.com/2010/08/31/its-clobberin-time-whomp-other-super-hero-squad-players-at-pa/">months</a>, <a href="http://massively.joystiq.com/2010/09/02/hero-up-hands-on-with-marvel-super-hero-squad-online/">now</a>. So, on our trip to PAX, the boy-in-grown-up-shoes, <a href="http://massively.joystiq.com/tag/jay-minn/">Jay Minn</a>, could not wait to show us the newly announced PvP portion of this dynamic game. Minn, who is the Director of Games for <a href="http://massively.joystiq.com/tag/the-amazing-society/">The Amazing Society</a>, turned in to a giddy imp and directed me to a computer station that had a burning Human Torch on the screen, all prepared to fight some bad guys. Even though PvE wasn't what I was there to cover that day, Minn just <em>had</em> to show me anyway. "<em>Click on a bad guy,</em>" he told me, "<em>and good things just happen.</em>" I obliged; the Torch lit up and chased some bad guys away! At that point, we were told we had to move on to the PvP portion of the demonstration. Marketing people can be such spoil-sports sometimes.<br />
<br />
The giddy grin returned to Minn's face as he gave me instructions on how to get into the online card game. In the lower right-hand corner simply sat an icon that looked like fanned-out cards. As part of the demo I was able to pick my opponent, and since I just love seeing the Ol' Canucklehead Wolverine get beaten down, I picked him for my enemy. And who is the best Marvel superhero? Spider-Man, of course. I had to choose him as my character.<br />
<br />
Hero up with me after the break to find out the details of my adventure through this shiny and lively online card game.<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/shso-pax-2010-gallery/">SHSO PAX 2010 Gallery</a></strong></p><a href="http://massively.joystiq.com/photos/shso-pax-2010-gallery/#3330961"><img src="http://www.blogcdn.com/www.massively.com/media/2010/09/sequence-021641_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/shso-pax-2010-gallery/#3330962"><img src="http://www.blogcdn.com/www.massively.com/media/2010/09/sequence-023290_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/shso-pax-2010-gallery/#3330967"><img src="http://www.blogcdn.com/www.massively.com/media/2010/09/superherosquad009_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/shso-pax-2010-gallery/#3330963"><img src="http://www.blogcdn.com/www.massively.com/media/2010/09/st001_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/shso-pax-2010-gallery/#3330964"><img src="http://www.blogcdn.com/www.massively.com/media/2010/09/st047_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://massively.joystiq.com/2010/09/08/pax-2010-its-clobberin-time-with-shsos-pvp-online-card-game/" rel="bookmark">Continue reading <em>PAX 2010: It's clobberin' time with SHSO's PvP online card game</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/08/pax-2010-its-clobberin-time-with-shsos-pvp-online-card-game/">PAX 2010: It's clobberin' time with SHSO's PvP online card game</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 08 Sep 2010 17:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/09/08/pax-2010-its-clobberin-time-with-shsos-pvp-online-card-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19621171/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/08/pax-2010-its-clobberin-time-with-shsos-pvp-online-card-game/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>amazing-society</category><category>browser</category><category>browser-based</category><category>featured</category><category>gallery</category><category>gazillion</category><category>gazillion-entertainment</category><category>hands-on</category><category>interview</category><category>jay-minn</category><category>keith-mutzman</category><category>kids</category><category>Marvel</category><category>marvel-super-hero-squad</category><category>PAX</category><category>pax-2010</category><category>pax-prime</category><category>pax-prime-2010</category><category>pvp</category><category>screenshots</category><category>shso</category><category>spider-man</category><category>super-hero</category><category>super-hero-squad</category><category>super-hero-squad-online</category><category>tcg</category><category>the-amazing-society</category><category>trading-card-game</category><category>trading-card-games</category><category>trading-cards</category><category>trailer</category><category>unity-engine</category><category>video</category><dc:creator><![CDATA[Larry Everett]]></dc:creator><pubDate>Wed, 08 Sep 2010 17:00:00 EST</pubDate></item><item><title><![CDATA[A Mild-Mannered Reporter: All the news that's fit from PAX]]></title><link>http://massively.joystiq.com/2010/09/08/a-mild-mannered-reporter-all-the-news-thats-fit-from-pax/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/08/a-mild-mannered-reporter-all-the-news-thats-fit-from-pax/</guid><comments>http://massively.joystiq.com/2010/09/08/a-mild-mannered-reporter-all-the-news-thats-fit-from-pax/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events (Real-World)</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/a-mild-mannered-reporter/" rel="tag">A Mild-Mannered Reporter</a></p><div style="text-align: center;"><a href="http://fienemannroad.wordpress.com/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/coh-mmr-1283797101.jpg" /></a></div>
The revelations at <a href="http://massively.joystiq.com/tag/PAX-East-2010/">PAX East</a> were pretty darn big for <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a>, but they had a big advantage over <a href="http://www.paxsite.com">PAX Prime</a>. At the time we sat down in Boston, <a href="http://www.cityofheroes.com/goingrogue"><em>Going Rogue</em></a> was months away, and we knew almost nothing about what it would bring us. This time around, it's been out for a couple of weeks, and most of the fancy pieces of knowledge are pretty well established. It would be hard, if not impossible, for the development team to hit us with the same one-two punch.<br />
<br />
I wouldn't argue that the team quite managed that -- there's no comparison to revealing two new power sets, the endgame system, and video demonstrations of much-awaited sets -- but Paragon Studios sure did manage to drop quite a bomb on us. As I've done frequently in the past, we're going to take this point by point, with a full collection of neat pieces of news that leave me wondering just how much interesting stuff is yet to come from the development team.<p><a href="http://massively.joystiq.com/2010/09/08/a-mild-mannered-reporter-all-the-news-thats-fit-from-pax/" rel="bookmark">Continue reading <em>A Mild-Mannered Reporter: All the news that's fit from PAX</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/08/a-mild-mannered-reporter-all-the-news-thats-fit-from-pax/">A Mild-Mannered Reporter: All the news that's fit from PAX</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 08 Sep 2010 15:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/09/08/a-mild-mannered-reporter-all-the-news-thats-fit-from-pax/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19621533/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/08/a-mild-mannered-reporter-all-the-news-thats-fit-from-pax/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>city-of-heroes</category><category>city-of-heroes-going-rogue</category><category>city-of-villains</category><category>coh</category><category>content</category><category>cov</category><category>cox</category><category>development</category><category>development-team</category><category>endgame</category><category>endgame-mechanics</category><category>featured</category><category>game-mechanics</category><category>going-rogue</category><category>gr</category><category>incarnate</category><category>incarnate-system</category><category>issue-19</category><category>issue-20</category><category>matt-miller</category><category>melissa-bianco</category><category>ncsoft</category><category>news-analysis</category><category>opinion</category><category>paragon</category><category>paragon-studios</category><category>pax-2010</category><category>positron</category><category>systems</category><category>upcoming-patches</category><category>war-witch</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Wed, 08 Sep 2010 15:00:00 EST</pubDate></item><item><title><![CDATA[PAX 2010: TERA's David Noonan talks story, endgame]]></title><link>http://massively.joystiq.com/2010/09/08/pax-2010-teras-david-noonan-talks-story-endgame/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/08/pax-2010-teras-david-noonan-talks-story-endgame/</guid><comments>http://massively.joystiq.com/2010/09/08/pax-2010-teras-david-noonan-talks-story-endgame/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events (Real-World)</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/tera/" rel="tag">TERA</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/tera"><img vspace="4" hspace="4" border="1" alt="Tera Pax 2010"  src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/terapax06-1283963691.jpg" /></a></div>
You might think that <a href="http://www.bioware.com">BioWare</a> has the market cornered when it comes to story in upcoming MMORPGs. As we found out at <a href="http://massively.joystiq.com/tag/pax-2010">PAX Prime 2010</a>, however, <a href="http://www.tera-online.com"><em>TERA</em></a> is also focusing on delivering an interactive narrative experience to complement its action combat gameplay. Our own <a href="http://massively.joystiq.com/bloggers/rubi-bayer">Rubi Bayer</a> managed to corner <a href="http://www.enmasse.com">En Masse Entertainment</a> lead writer David Noonan for a little one-on-one time regarding <a href="http://massively.joystiq.com/category/tera"><em>TERA's</em></a> extensive storyline.<br />
<br />
Noonan also dropped an interesting nugget or two regarding the state of the title's endgame. Read the full interview after the cut and be sure to check out our gallery below.<br />
<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/tera-pax-prime-2010/">TERA Pax Prime 2010</a></strong></p><a href="http://massively.joystiq.com/photos/tera-pax-prime-2010/#3342441"><img src="http://www.blogcdn.com/www.massively.com/media/2010/09/terapax01_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/tera-pax-prime-2010/#3342442"><img src="http://www.blogcdn.com/www.massively.com/media/2010/09/terapax02_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/tera-pax-prime-2010/#3342443"><img src="http://www.blogcdn.com/www.massively.com/media/2010/09/terapax03_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/tera-pax-prime-2010/#3342444"><img src="http://www.blogcdn.com/www.massively.com/media/2010/09/terapax04_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/tera-pax-prime-2010/#3342445"><img src="http://www.blogcdn.com/www.massively.com/media/2010/09/terapax05_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://massively.joystiq.com/2010/09/08/pax-2010-teras-david-noonan-talks-story-endgame/" rel="bookmark">Continue reading <em>PAX 2010: TERA's David Noonan talks story, endgame</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/08/pax-2010-teras-david-noonan-talks-story-endgame/">PAX 2010: TERA's David Noonan talks story, endgame</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 08 Sep 2010 13:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/09/08/pax-2010-teras-david-noonan-talks-story-endgame/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19625237/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/08/pax-2010-teras-david-noonan-talks-story-endgame/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>argon</category><category>cult-of-lok</category><category>cultist-refuge</category><category>david-noonan</category><category>en-masse</category><category>en-masse-entertainment</category><category>featured</category><category>interview</category><category>look-no-skimpy-armor</category><category>pax</category><category>pax-2010</category><category>pax-demo</category><category>pax-prime</category><category>pax-prime-2010</category><category>tera</category><category>tera-online</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 08 Sep 2010 13:00:00 EST</pubDate></item><item><title><![CDATA[PAX 2010: Selena Gomez is Wizard101's new damsel in distress]]></title><link>http://massively.joystiq.com/2010/09/08/pax-2010-selena-gomez-is-wizard101s-new-damsel-in-distress-em/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/08/pax-2010-selena-gomez-is-wizard101s-new-damsel-in-distress-em/</guid><comments>http://massively.joystiq.com/2010/09/08/pax-2010-selena-gomez-is-wizard101s-new-damsel-in-distress-em/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events (In-Game)</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Events (Massively's Coverage)</a>, <a href="http://massively.joystiq.com/category/wizard101/" rel="tag">Wizard101</a>, <a href="http://massively.joystiq.com/category/family/" rel="tag">Family</a></p><div style="text-align: center;"><a href="https://www.wizard101.com/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/wiz2.jpg" alt="" /><br />
</a></div>
She plays a fledgling spellcaster in Disney's <a href="http://en.wikipedia.org/wiki/Wizards_of_Waverly_Place">Wizards of Waverly Place</a>, but soon Selena Gomez will be taking it to the next level. KingsIsle just announced that Gomez will be coming to the magical world of <a href="https://www.wizard101.com/"><em>Wizard101</em></a> as a princess in distress <a href="https://www.wizard101.com/game/selenagomez">who needs a bit of saving</a>.<br />
<br />
The actress-musician agreed to be featured in <a href="http://massively.joystiq.com/category/wizard101"><em>Wizard101</em></a> as a sort of cross-promotion for her latest album. The story goes that nefarious forces have kidnapped Gomez from our world into the layered realms of <em>Wizard101</em>, and she must be rescued and returned to Earth so that she can finish her epic video. As our world is part of the spiral (Earth is just non-magical, hence why Professor Ambrose is so startled when player characters arrive at Wizard City), this crossover doesn't break the lore of the game. Instead, KingsIsle hopes that the popular star will appeal to its core tween demographic.<br />
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Hit the jump for even more juicy tidbits from <a href="http://massively.joystiq.com/tag/pax-2010/">PAX Prime</a>!<p><a href="http://massively.joystiq.com/2010/09/08/pax-2010-selena-gomez-is-wizard101s-new-damsel-in-distress-em/" rel="bookmark">Continue reading <em>PAX 2010: Selena Gomez is Wizard101's new damsel in distress</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/08/pax-2010-selena-gomez-is-wizard101s-new-damsel-in-distress-em/">PAX 2010: Selena Gomez is Wizard101's new damsel in distress</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 08 Sep 2010 09:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/09/08/pax-2010-selena-gomez-is-wizard101s-new-damsel-in-distress-em/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19622699/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/08/pax-2010-selena-gomez-is-wizard101s-new-damsel-in-distress-em/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ben-conrad</category><category>black-list</category><category>breaking</category><category>celestia</category><category>chat-filter</category><category>f2p</category><category>featured</category><category>fred-howard</category><category>free-to-play</category><category>gameforge</category><category>kingsisle</category><category>kingsisle-entertainment</category><category>malistaire-drake</category><category>music-video</category><category>ninja-pigs</category><category>pax</category><category>pax-2010</category><category>pax-prime</category><category>pax-prime-2010</category><category>professor-ambrose</category><category>save-the-princess-save-the-world</category><category>selena-gomez</category><category>subscription-numbers</category><category>white-list</category><category>wizard-city</category><category>wizard101</category><category>Wizards-of-Waverly-Place</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 08 Sep 2010 09:00:00 EST</pubDate></item><item><title><![CDATA[Red 5 Studios pulls the wraps off Firefall]]></title><link>http://massively.joystiq.com/2010/09/07/red-5-studios-pulls-the-wraps-off-firefall/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/07/red-5-studios-pulls-the-wraps-off-firefall/</guid><comments>http://massively.joystiq.com/2010/09/07/red-5-studios-pulls-the-wraps-off-firefall/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a></p><div style="text-align: center;"><a href="http://www.firefallthegame.com/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/screenshot02.jpg" alt="" /><br />
</a></div>
<a href="http://www.red5studios.com/">Red 5</a> is no longer standing by, and in fact has launched its first salvo of proton torpedoes at a crowded MMO market by announcing the long-awaited <a href="http://www.firefallthegame.com/"><em>Firefall</em></a> title at last week's <a href="http://massively.joystiq.com/tag/pax-2010">PAX Prime</a>. The game, a massively multiplayer team-based shooter, will feature microtransactions and sport a free-to-play business model.<br />
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<a href="http://massively.joystiq.com/tag/red-5-studios">Red 5</a> made headlines earlier this year by laying off 30 developers, but looks to be back on its feet after a $20 million cash infusion from <a href="http://www.the9.com/en/">The9</a>, a Chinese MMO publisher best known for <a href="http://atlantica.ndoorsgames.com/center/default.asp"><em>Atlantica</em></a> and <a href="http://sunonline.webzen.com/"><em>Soul of the Ultimate Nation</em></a>.<br />
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<a href="http://massively.joystiq.com/tag/firefall">Firefall's</a> developer roster features a number of <a href="http://www.blizzard.com">Blizzard</a> alums, as well as lead designer Scott Youngblood of <a href="http://en.wikipedia.org/wiki/Starsiege:_Tribes"><em>Tribes</em></a> and <a href="http://en.wikipedia.org/wiki/Tribes_2"><em>Tribes 2</em></a> fame. Check out the <a href="http://www.firefallthegame.com/">official website</a> as well as a lengthy trailer after the cut.<p><a href="http://massively.joystiq.com/2010/09/07/red-5-studios-pulls-the-wraps-off-firefall/" rel="bookmark">Continue reading <em>Red 5 Studios pulls the wraps off Firefall</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/07/red-5-studios-pulls-the-wraps-off-firefall/">Red 5 Studios pulls the wraps off Firefall</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 07 Sep 2010 09:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.firefallthegame.com/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/07/red-5-studios-pulls-the-wraps-off-firefall/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19622973/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/07/red-5-studios-pulls-the-wraps-off-firefall/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>f2p</category><category>firefall</category><category>free-to-play</category><category>mmofps</category><category>pax</category><category>pax-2010</category><category>pax-prime</category><category>pax-prime-2010</category><category>red-5</category><category>red-5-studios</category><category>red5</category><category>scott-youngblood</category><category>shooter</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 07 Sep 2010 09:00:00 EST</pubDate></item><item><title><![CDATA[Aion: Assault on Balaurea podcast]]></title><link>http://massively.joystiq.com/2010/09/06/aion-assault-on-balaurea-podcast/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/06/aion-assault-on-balaurea-podcast/</guid><comments>http://massively.joystiq.com/2010/09/06/aion-assault-on-balaurea-podcast/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/aion/" rel="tag">Aion</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events (Real-World)</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/aion"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/deity.jpg" /></a></div>
Compared to the rest of us, only a lucky few get the pleasure of attending Gamescom or PAX, so <a href="http://us.ncsoft.com/en/">NCsoft</a> has released a video podcast to let the rest of us in on what's been talked about. Featuring several members of the <em><a href="http://na.aiononline.com/"><em>Aion</em></a> </em>dev team, this podcast highlights some new features of the free expansion, <a href="http://powerwiki.na.aiononline.com/aion/Patch+Notes+2.0">Assault on Balaurea</a>. <br />
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Touched on in the video are pets, the increased level cap, the new zones, new flight mechanics, and the new instances (including solo ones!), along with the new Twitter integration -- Right from the UI, players can now tweet, include up to ten of their favorite screenshots, and brag about their in-game exploits without ever tabbing out!<br />
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Whet your appetite for <a href="http://massively.joystiq.com/2010/07/16/release-date-announced-for-aion-2-0-assault-on-balaurea/">tomorrow's</a> launch and glide past the cut to watch the podcast.<p><a href="http://massively.joystiq.com/2010/09/06/aion-assault-on-balaurea-podcast/" rel="bookmark">Continue reading <em>Aion: Assault on Balaurea podcast</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/06/aion-assault-on-balaurea-podcast/">Aion: Assault on Balaurea podcast</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 06 Sep 2010 18:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/09/06/aion-assault-on-balaurea-podcast/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19622778/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/06/aion-assault-on-balaurea-podcast/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aion</category><category>aion-game</category><category>assault-on-balaurea</category><category>gamesCOM</category><category>gamescom-2010</category><category>nc-soft</category><category>nc-soft-aion</category><category>ncsoft</category><category>ncsoft-aion</category><category>PAX</category><category>pax-2010</category><category>pax-prime-2010</category><category>podcast</category><category>video</category><dc:creator><![CDATA[MJ Guthrie]]></dc:creator><pubDate>Mon, 06 Sep 2010 18:00:00 EST</pubDate></item><item><title><![CDATA[Flameseeker Chronicles: PAX 2010 travel diary]]></title><link>http://massively.joystiq.com/2010/09/06/flameseeker-chronicles-pax-2010-travel-diary/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/06/flameseeker-chronicles-pax-2010-travel-diary/</guid><comments>http://massively.joystiq.com/2010/09/06/flameseeker-chronicles-pax-2010-travel-diary/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events (Real-World)</a>, <a href="http://massively.joystiq.com/category/guild-wars-2/" rel="tag">Guild Wars 2</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-On</a>, <a href="http://massively.joystiq.com/category/flameseeker-chronicles/" rel="tag">Flameseeker Chronicles</a></p><div style="text-align: center;"> </div>
<div style="text-align: center;"><a href="http://massively.joystiq.com/category/flameseeker-chronicles"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/truck-rb-96.jpg" /></a></div>
It's Sunday night and PAX is over. My iPhone and laptop are screaming for mercy. It's been a wild ride, I have the Con Crud, my feet hurt so much I keep checking to make sure they're not stumps, and all I want is to turn the clock back to last Friday so I can do it again.<br />
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I had appointments and interviews with so many different game studios, and I was excited about every single one of them, but you guys know I was making <a href="http://www.guildwars2.com"><em>Guild Wars 2</em></a> a top priority. I squeezed in time to indulge at every opportunity and have a lot to say.<br />
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When I was spending time with <a href="http://massively.joystiq.com/category/guild-wars-2"><em>Guild Wars 2</em></a> this weekend, something struck me over and over. Every employee whom <a href="http://www.arena.net">ArenaNet</a> could possibly spare from the office was there in force. I asked at one point and was told that every person wearing that white shirt was an ArenaNet employee. They were out there doing everything they could to spend time with the fans, and more than one developer told me that it was a huge thrill to finally be able to share all of this with people who love it as much as they do. The inability to share all of this exciting news has been as frustrating for them as it was for us, but it was for a good cause, and I think every fan at PAX this weekend agreed it was worth the wait.<br />
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With that in mind, it was an easy decision to share my weekend experiences and photos with you guys for today's Flameseeker Chronicles. Follow along after the jump while I go find more Nyquil.<p><a href="http://massively.joystiq.com/2010/09/06/flameseeker-chronicles-pax-2010-travel-diary/" rel="bookmark">Continue reading <em>Flameseeker Chronicles: PAX 2010 travel diary</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/06/flameseeker-chronicles-pax-2010-travel-diary/">Flameseeker Chronicles: PAX 2010 travel diary</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 06 Sep 2010 13:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/09/06/flameseeker-chronicles-pax-2010-travel-diary/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19621238/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/06/flameseeker-chronicles-pax-2010-travel-diary/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anet</category><category>arenanet</category><category>colin-johanson</category><category>elijah-miller</category><category>emily-diehl</category><category>featured</category><category>gameplay</category><category>guild-wars-2</category><category>gw2</category><category>hands-on</category><category>john-corpening</category><category>jon-peters</category><category>martin-kerstein</category><category>mike-obrien</category><category>Mike-Zadorojny</category><category>ncsoft</category><category>pax</category><category>pax-2010</category><category>pax-prime</category><category>pax-prime-2010</category><category>regina-buenaobra</category><category>tirzah-bauer</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Mon, 06 Sep 2010 13:00:00 EST</pubDate></item><item><title><![CDATA[PAX 2010: Hands on with Rift: Planes of Telara]]></title><link>http://massively.joystiq.com/2010/09/06/pax-2010-hands-on-with-rift-planes-of-telara/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/06/pax-2010-hands-on-with-rift-planes-of-telara/</guid><comments>http://massively.joystiq.com/2010/09/06/pax-2010-hands-on-with-rift-planes-of-telara/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-On</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Events (Massively's Coverage)</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a></p><div style="text-align: center;"><a href="http://www.riftgame.com/en/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/riftpax3.jpg" /></a></div>
The dungeon portal loomed ahead as a developer pushed a headset into my hands.<em> "You heal,"</em><em> </em>he said to me then moved on to the other four players standing next to me.<em> "You tank. You three DPS. Don't worry too much; you're all a little over-leveled for this dungeon. Let us know when you're ready."</em><br />
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I hardly heard him as I frantically tried to memorize the full array of skills in front of me, rearranging my hotbar to put my heals up front and center. <em>"Ohh, you're a druid," </em>another Trion Worlds developer said over my shoulder. <em>"They're fun -- they get a faerie pet that heals your team as well."</em> I followed his pointing finger and clicked on the skill to summon what appeared to be a cross-breed between Tinkerbell and <a href="http://en.wikipedia.org/wiki/Troll_doll">a Troll doll</a>. Fun times.<br />
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The developer who pulled me into the live demonstration at <a href="http://massively.joystiq.com/tag/pax-2010/">PAX Prime</a> took up his microphone and directed everyone around the booth to look up at the big screen and watch a team of total strangers jump into a mid-level dungeon. <em>Welcome to </em><a href="http://www.riftgame.com/en/">Rift</a>, I thought nervously. <em>There's nothing like diving in head-first with your potential humiliation on public display.</em><p><a href="http://massively.joystiq.com/2010/09/06/pax-2010-hands-on-with-rift-planes-of-telara/" rel="bookmark">Continue reading <em>PAX 2010: Hands on with Rift: Planes of Telara</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/06/pax-2010-hands-on-with-rift-planes-of-telara/">PAX 2010: Hands on with Rift: Planes of Telara</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 06 Sep 2010 11:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/09/06/pax-2010-hands-on-with-rift-planes-of-telara/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19621944/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/06/pax-2010-hands-on-with-rift-planes-of-telara/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>captain-planet-and-the-planeteers</category><category>clap-for-tinkerbell</category><category>cyberpunk</category><category>dimensions</category><category>dynamic-events</category><category>dynamic-world-events</category><category>fantasypunk</category><category>featured</category><category>goblin</category><category>hands-on</category><category>interview</category><category>pax</category><category>pax-2010</category><category>pax-prime</category><category>pax-prime-2010</category><category>rift</category><category>rift-planes-of-telara</category><category>souls</category><category>trion</category><category>trion-worlds</category><category>troll</category><category>yarnosaur</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Mon, 06 Sep 2010 11:00:00 EST</pubDate></item><item><title><![CDATA[PAX 2010: Wrassling the FFXIV community with Square-Enix]]></title><link>http://massively.joystiq.com/2010/09/05/pax-2010-wrassling-the-ffxiv-community-with-square-enix/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/05/pax-2010-wrassling-the-ffxiv-community-with-square-enix/</guid><comments>http://massively.joystiq.com/2010/09/05/pax-2010-wrassling-the-ffxiv-community-with-square-enix/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Interviews (Massively's)</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Events (Massively's Coverage)</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xiv/" rel="tag">Final Fantasy XIV</a></p><div style="text-align: center;"><a href="http://www.finalfantasyxiv.com/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/ff1.jpg" /></a></div>
It was hard to miss <a href="http://www.finalfantasyxiv.com/"><em>Final Fantasy XIV</em></a> at <a href="http://massively.joystiq.com/tag/pax-2010/">PAX Prime</a> this year -- its booth loomed large, white and sprawling right inside of the main exhibition hall doors. As players poured in to get their hands on this imminent title, Massively pulled aside <a href="http://www.square-enix.com/na/">Square-Enix's</a> Yasu Kurosawa and Sage Sundi for a chat about managing the global community.<br />
<br />
Sage deals with more of the global aspect across multiple regions, while Yasu is Square Enix's North America representative and is tasked with bringing the community's voice back to Japan. Unfortunately, we were limited from discussing gameplay aspects of <a href="http://massively.joystiq.com/category/final-fantasy-xiv/"><em>FFXIV</em></a>, but the pair were open about the challenges and difficulties of handling a community worldwide, especially in regions where the game's developers are not linguistically fluent. Read on for their thoughts on the subject.<p><a href="http://massively.joystiq.com/2010/09/05/pax-2010-wrassling-the-ffxiv-community-with-square-enix/" rel="bookmark">Continue reading <em>PAX 2010: Wrassling the FFXIV community with Square-Enix</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/05/pax-2010-wrassling-the-ffxiv-community-with-square-enix/">PAX 2010: Wrassling the FFXIV community with Square-Enix</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 05 Sep 2010 12:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/09/05/pax-2010-wrassling-the-ffxiv-community-with-square-enix/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19621521/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/05/pax-2010-wrassling-the-ffxiv-community-with-square-enix/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cm</category><category>community</category><category>community-manager</category><category>featured</category><category>ff11</category><category>ff14</category><category>ffxiv</category><category>final-fantasy-11</category><category>final-fantasy-14</category><category>final-fantasy-xi</category><category>final-fantasy-xiv</category><category>game-manager</category><category>gm</category><category>pax</category><category>pax-2010</category><category>pax-prime</category><category>pax-prime-2010</category><category>sage-sundi</category><category>Square-Enix</category><category>yasu-kurosawa</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Sun, 05 Sep 2010 12:00:00 EST</pubDate></item><item><title><![CDATA[CCP releases new EVE trailer, reveals new contest]]></title><link>http://massively.joystiq.com/2010/09/05/ccp-releases-new-eve-trailer-reveals-new-contest/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/05/ccp-releases-new-eve-trailer-reveals-new-contest/</guid><comments>http://massively.joystiq.com/2010/09/05/ccp-releases-new-eve-trailer-reveals-new-contest/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/contests/" rel="tag">Contests</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events (Real-World)</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a></p><div style="text-align: center;"><a href="http://www.eveuniversalglory.com/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/evepodded.jpg"  alt="" /></a></div>
While most of the MMORPG fans at <a href="http://massively.joystiq.com/tag/pax-2010">PAX</a> are focused on headline-hogs like <a href="http://www.guildwars2.com/en/"><em>Guild Wars 2</em></a> and <a href="http://www.swtor.com"><em>The Old Republic</em></a>, <a href="http://www.eveonline.com"><em>EVE Online</em></a> is making its share of noise, first with a <a href="http://massively.joystiq.com/2010/09/04/pax-2010-ccp-unveils-eve-onlines-latest-expansion/">new expansion</a> announcement followed by the unveiling of a new game trailer titled Causality.  <a href="http://www.ccpgames.com">CCP Games</a> has also revealed a new contest called the <a href="http://www.eveuniversalglory.com/">Universal Glory Sweepstakes</a>.  Despite stiff genre competition, the Icelandic development firm shows no signs of slowing down development on its landmark space sandbox, and players now have the opportunity to win computer hardware and <a href="http://massively.joystiq.com/category/eve-online"><em>EVE</em></a> merchandise including a complete gaming system and a year's subscription to the game.<br />
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The contest runs through October 3rd, and the entry form requires you to answer a couple of questions posed about the new Causality trailer.  Check it out after the cut or at the <a href="http://www.eveuniversalglory.com/">official contest website</a>.<p><a href="http://massively.joystiq.com/2010/09/05/ccp-releases-new-eve-trailer-reveals-new-contest/" rel="bookmark">Continue reading <em>CCP releases new EVE trailer, reveals new contest</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/05/ccp-releases-new-eve-trailer-reveals-new-contest/">CCP releases new EVE trailer, reveals new contest</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 05 Sep 2010 10:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eveuniversalglory.com/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/05/ccp-releases-new-eve-trailer-reveals-new-contest/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19621497/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/05/ccp-releases-new-eve-trailer-reveals-new-contest/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>causality</category><category>ccp</category><category>CCP-Games</category><category>contest</category><category>eve</category><category>eve-online</category><category>PAX</category><category>pax-2010</category><category>pax-east-2010</category><category>trailer</category><category>universal-glory-contest</category><category>video</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Sun, 05 Sep 2010 10:00:00 EST</pubDate></item><item><title><![CDATA[Statement: Snarky assassin droid steals the show in PAX TOR trailer]]></title><link>http://massively.joystiq.com/2010/09/05/statement-snarky-assassin-droid-steals-the-show-in-pax-tor-trai/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/05/statement-snarky-assassin-droid-steals-the-show-in-pax-tor-trai/</guid><comments>http://massively.joystiq.com/2010/09/05/statement-snarky-assassin-droid-steals-the-show-in-pax-tor-trai/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events (Real-World)</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a></p><div style="text-align: center;"><a href="http://www.swtor.com/media/trailers/mysteries-knights-old-republic"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/hkswtor.jpg" /></a></div>
It was starting to feel like forever since any new information had come out of <a href="http://www.swtor.com"><em>The Old Republic's</em></a> well-oiled marketing machine. Happily, a new video released at <a href="http://massively.joystiq.com/tag/pax-2010">PAX 2010</a> has temporarily quenched the drought and simultaneously provided a glimpse into ground-based combat in <a href="http://www.bioware.com">BioWare's</a> upcoming Star Wars opus.<br />
<br />
The trailer is heavy on dialogue and even heavier on exposition, as <a href="http://massively.joystiq.com/tag/bioware">BioWare</a> shows us lengthy snippets of a conversation between a player group and an NPC officer who offers them the opportunity to poke around the former stomping grounds of the legendary Darth Revan. There's a bit of battle footage thrown into the mix as well, but the highlight of the two-minute video is undoubtedly the appearance of everyone's favorite assassin droid. Check out the footage after the cut or on the <a href="http://www.swtor.com/media/trailers/mysteries-knights-old-republic">official website</a>.<p><a href="http://massively.joystiq.com/2010/09/05/statement-snarky-assassin-droid-steals-the-show-in-pax-tor-trai/" rel="bookmark">Continue reading <em>Statement: Snarky assassin droid steals the show in PAX TOR trailer</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/05/statement-snarky-assassin-droid-steals-the-show-in-pax-tor-trai/">Statement: Snarky assassin droid steals the show in PAX TOR trailer</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 05 Sep 2010 09:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.swtor.com/media/trailers/mysteries-knights-old-republic>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/05/statement-snarky-assassin-droid-steals-the-show-in-pax-tor-trai/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19621610/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/05/statement-snarky-assassin-droid-steals-the-show-in-pax-tor-trai/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bioware</category><category>darth-revan</category><category>ea</category><category>hk-47</category><category>meatbag</category><category>pax</category><category>pax-2010</category><category>pax-prime</category><category>pax-prime-2010</category><category>Star-Wars</category><category>star-wars-the-old-republic</category><category>swtor</category><category>the-old-republic</category><category>trailer</category><category>video</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Sun, 05 Sep 2010 09:00:00 EST</pubDate></item><item><title><![CDATA[PAX 2010: Guild Wars 2 hands-on]]></title><link>http://massively.joystiq.com/2010/09/04/pax-2010-guild-wars-2-hands-on/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/04/pax-2010-guild-wars-2-hands-on/</guid><comments>http://massively.joystiq.com/2010/09/04/pax-2010-guild-wars-2-hands-on/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events (Real-World)</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-On</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/guild-wars-2"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/rubi-rb-94.jpg" alt="" /></a></div>
I finally found time to check out <a href="http://www.guildwars2.com"><em>Guild Wars 2</em></a> firsthand this morning, and the experience will easily be counted as the highlight of <a href="http://www.paxsite.com">PAX</a> so far in my book.<br />
<br />
The demo booth was my first stop this morning, and I was excited to go through the character creation process and save Shaemoor. I've seen a dozen videos of just that, but there's nothing like playing through it firsthand. As I was playing, several <a href="http://www.arena.net">ArenaNet</a> staffers passed by, said hello, and chatted a bit. <br />
<br />
I spent much of my demo time exploring all the character options, learning the controls, and looking around Shaemoor, growing a little anxious all the while. The clock was ticking and I hadn't seen nearly everything I wanted to. With about 10 minutes left, a few ArenaNet devs surprised me by stepping in and offering to show off some more content -- particularly legacy sites, something that was at the top of my wish list for the demo.<br />
<br />
While there are no earth-shattering new revelations (sorry, no class reveal), it was exciting to check out some features in more detail. Follow along after the jump for screenshots, pictures, descriptions and video recorded in genuine shakycam!<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/guild-wars-2-hands-on/">Guild Wars 2 hands-on</a></strong></p><a href="http://massively.joystiq.com/photos/guild-wars-2-hands-on/#3332309"><img src="http://www.blogcdn.com/www.massively.com/media/2010/09/004_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/guild-wars-2-hands-on/#3332310"><img src="http://www.blogcdn.com/www.massively.com/media/2010/09/006_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/guild-wars-2-hands-on/#3332311"><img src="http://www.blogcdn.com/www.massively.com/media/2010/09/007_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/guild-wars-2-hands-on/#3332312"><img src="http://www.blogcdn.com/www.massively.com/media/2010/09/008_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/guild-wars-2-hands-on/#3332313"><img src="http://www.blogcdn.com/www.massively.com/media/2010/09/009_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://massively.joystiq.com/2010/09/04/pax-2010-guild-wars-2-hands-on/" rel="bookmark">Continue reading <em>PAX 2010: Guild Wars 2 hands-on</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/04/pax-2010-guild-wars-2-hands-on/">PAX 2010: Guild Wars 2 hands-on</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 04 Sep 2010 19:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/09/04/pax-2010-guild-wars-2-hands-on/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19621487/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/04/pax-2010-guild-wars-2-hands-on/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anet</category><category>arenanet</category><category>beetletun</category><category>dye-system</category><category>dynamic-events</category><category>featured</category><category>Guild-Wars-2</category><category>gw2</category><category>hands-on</category><category>ncsoft</category><category>PAX</category><category>pax-2010</category><category>pax-prime</category><category>pax-prime-2010</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Sat, 04 Sep 2010 19:00:00 EST</pubDate></item><item><title><![CDATA[PAX 2010: City of Heroes moves Fitness over to inherent powers]]></title><link>http://massively.joystiq.com/2010/09/04/pax-2010-city-of-heroes-moves-fitness-over-to-inherent-powers/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/04/pax-2010-city-of-heroes-moves-fitness-over-to-inherent-powers/</guid><comments>http://massively.joystiq.com/2010/09/04/pax-2010-city-of-heroes-moves-fitness-over-to-inherent-powers/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/city-of-heroes"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/coh-fitness-epl-904.jpg" /></a></div>
Big news got dropped today during the <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a> panel over at the inimitable <a href="http://www.paxsite.com">PAX</a>, the sort of thing that every veteran of the game will be interested in. Fitness -- also known as the powerset that is more or less mandatory by level 20, or the Stamina set -- is being moved from power pools into the inherent power set. That means that three of the default power choices in the game have just been rolled into every character from level 1, making builds more flexible and players very happy indeed.<br />
<br />
It wasn't mentioned specifically whether this means the powers will simply be under inherent powers or base movement speed, regeneration rates, and so forth will be increased. There has also been more information about the highly anticipated <a href="http://massively.joystiq.com/tag/Incarnate-System/">Incarnate System</a>, with <a href="http://massively.joystiq.com/tag/Issue-19/">Issue 19</a> rolling out the Alpha Slot to start players down the road of improvement at Level 50. We'll have more on the panel as a whole and the details of the revelations, including news on the <a href="http://massively.joystiq.com/tag/Issue-20/">Issue 20</a> testing, but for now, all <em><a href="http://massively.joystiq.com/category/City-of-Heroes/">City of Heroes</a></em> players should be happy to learn they have three new power selections to play with when 19 launches.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/04/pax-2010-city-of-heroes-moves-fitness-over-to-inherent-powers/">PAX 2010: City of Heroes moves Fitness over to inherent powers</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 04 Sep 2010 15:15:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/09/04/pax-2010-city-of-heroes-moves-fitness-over-to-inherent-powers/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19621435/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/04/pax-2010-city-of-heroes-moves-fitness-over-to-inherent-powers/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alpha-slot</category><category>breaking</category><category>breaking-news</category><category>city-of-heroes</category><category>city-of-villains</category><category>coh</category><category>cov</category><category>cox</category><category>incarnate</category><category>incarnate-system</category><category>inherent</category><category>inherent-powers</category><category>issue-19</category><category>issue-20</category><category>ncsoft</category><category>panels</category><category>paragon</category><category>paragon-studios</category><category>pax</category><category>pax-2010</category><category>pax-prime</category><category>pax-prime-2010</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Sat, 04 Sep 2010 15:15:00 EST</pubDate></item><item><title><![CDATA[PAX 2010: Counting down to LotRO's relaunch with Turbine]]></title><link>http://massively.joystiq.com/2010/09/04/pax-2010-counting-down-to-lotros-relaunch-with-turbine/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/04/pax-2010-counting-down-to-lotros-relaunch-with-turbine/</guid><comments>http://massively.joystiq.com/2010/09/04/pax-2010-counting-down-to-lotros-relaunch-with-turbine/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a></p><div style="text-align: center;"><a href="http://www.lotro.com/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/lotroas.jpg" /></a></div>
<span style="float: right; margin-left: 10px; margin-top: 6px;"><a class="twitter-share-button" data-count="vertical" data-via="massively" href="http://twitter.com/share">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></span>With the launch of <a href="http://www.lotro.com/"><em>Lord of the Rings Online's</em></a> biggest patch to date a scant few days away, we touched base with Turbine's Aaron Campbell, Brian Aloisio, and Bob Hess at <a href="http://massively.joystiq.com/tag/pax-2010/">PAX Prime</a> to see how their nerves are holding up at this point. It is, as Aloisio laughed, akin to launching the game all over again, and <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/"><em>LotRO</em></a> is definitely under close scrutiny because of it.<br />
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Many players were surprised to hear that <em>LotRO's</em> free-to-play update was going live much sooner than anticipated, and we asked Campbell whether this was due to a preset schedule or better-than-anticipated beta feedback. He said that they weren't going to release it until it was ready, but by the team's reckoning, the beta process went so smoothly that there was no reason to delay any further.<br />
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Compared to the betas for <em><a href="http://massively.joystiq.com/tag/shadows-of-angmar/">Shadows of Angmar</a>, <a href="http://massively.joystiq.com/tag/mines-of-moria/">Mines of Moria</a></em> and <a href="http://massively.joystiq.com/tag/siege-of-mirkwood/"><em>Siege of Mirkwood</em></a>, the F2P beta -- according to Campbell -- was the most upbeat Turbine's ever had, with far more positive feedback than negative. Hit the jump to hear more and see the latest screenshots and video from PAX.<p><a href="http://massively.joystiq.com/2010/09/04/pax-2010-counting-down-to-lotros-relaunch-with-turbine/" rel="bookmark">Continue reading <em>PAX 2010: Counting down to LotRO's relaunch with Turbine</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/04/pax-2010-counting-down-to-lotros-relaunch-with-turbine/">PAX 2010: Counting down to LotRO's relaunch with Turbine</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 04 Sep 2010 12:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/09/04/pax-2010-counting-down-to-lotros-relaunch-with-turbine/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19620883/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/04/pax-2010-counting-down-to-lotros-relaunch-with-turbine/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aaron-campbell</category><category>beta</category><category>bob-hess</category><category>brian-aloisio</category><category>class</category><category>ddo</category><category>directx-11</category><category>dungeons-and-dragons-online</category><category>dx11</category><category>enedwaith</category><category>f2p</category><category>featured</category><category>free-to-play</category><category>ftp</category><category>gallery</category><category>great-barrows</category><category>legendary-items</category><category>lord-of-the-rings-online</category><category>lore-master</category><category>lotro</category><category>mines-of-moria</category><category>month-of-the-class</category><category>pax</category><category>pax-2010</category><category>pax-prime</category><category>pax-prime-2010</category><category>pets</category><category>robert-hess</category><category>rune-keeper</category><category>scaled-instances</category><category>screenshots</category><category>shadows-of-angmar</category><category>siege-of-mirkwood</category><category>trailer</category><category>turbine</category><category>vanity-pets</category><category>video</category><category>zombie-columbus</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Sat, 04 Sep 2010 12:00:00 EST</pubDate></item><item><title><![CDATA[PAX 2010: CCP unveils EVE Online's latest expansion]]></title><link>http://massively.joystiq.com/2010/09/04/pax-2010-ccp-unveils-eve-onlines-latest-expansion/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/04/pax-2010-ccp-unveils-eve-onlines-latest-expansion/</guid><comments>http://massively.joystiq.com/2010/09/04/pax-2010-ccp-unveils-eve-onlines-latest-expansion/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a></p><div style="text-align: center;"><a href="http://www.eveonline.com/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/eve1.jpg" /></a></div>
<span style="float: right; margin-left: 10px; margin-top: 6px;"><a class="twitter-share-button" data-count="vertical" data-via="massively" href="http://twitter.com/share">Tweet</a><script type="text/javascript" src="http://platform.twitter.com/widgets.js"></script></span><span style="float: right; margin-left: 10px; margin-top: 6px;"><script> var digg_url = 'http://digg.com/story/r/pax_2010_ccp_unveils_eve_online_s_latest_expansion_massively'; </script> <script src="http://digg.com/api/diggthis.js"></script></span>At <a href="http://massively.joystiq.com/tag/pax-2010">PAX Prime</a>, we caught up with CCP's lead game designer Noah Ward, who paused helpfully between the roaring crowds on all sides of the booth to fill us in on the "secret sauce" to <a href="http://www.eveonline.com/"><em>EVE Online's</em></a> continued growth and success. Ward said it was simple: CCP's steadfast commitment to the game for the long haul. The dev team strongly believes in the growth of <em><a href="http://massively.joystiq.com/category/eve-online">EVE</a></em> and works hard to expand it both inward and upward.<br />
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Part of that growth includes continued expansions to the title, and Ward was excited to reveal the next one on deck. While it doesn't yet have a name -- at least, nothing CCP could put in print -- the team is hyped up about its latest expansion to the <em>EVE Online</em> franchise. Set to debut later this winter, the expansion looks to build on many of the key foundations that <a href="http://www.eveonline.com/tyrannis/"><em>Tyrannis</em></a> began.<br />
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Hit the jump to hear about the four new features that <em>EVE </em>fans will find themselves crowing about by the time Santa comes a-callin'!<p><a href="http://massively.joystiq.com/2010/09/04/pax-2010-ccp-unveils-eve-onlines-latest-expansion/" rel="bookmark">Continue reading <em>PAX 2010: CCP unveils EVE Online's latest expansion</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/04/pax-2010-ccp-unveils-eve-onlines-latest-expansion/">PAX 2010: CCP unveils EVE Online's latest expansion</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 04 Sep 2010 11:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/09/04/pax-2010-ccp-unveils-eve-onlines-latest-expansion/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19621182/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/04/pax-2010-ccp-unveils-eve-onlines-latest-expansion/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>breaking</category><category>ccp</category><category>colonies</category><category>coop</category><category>eve</category><category>eve-gate</category><category>eve-online</category><category>expansion</category><category>featured</category><category>i-dressed-up-as-a-mothership-for-pax</category><category>incursion</category><category>incursions</category><category>isk</category><category>loyalty-points</category><category>mining</category><category>mothership</category><category>noah-ward</category><category>pax</category><category>pax-2010</category><category>pax-prime</category><category>pax-prime-2010</category><category>planetary-features</category><category>pve</category><category>pvp</category><category>sasha</category><category>tyrannis</category><category>walking-in-stations</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Sat, 04 Sep 2010 11:00:00 EST</pubDate></item><item><title><![CDATA[WRUP: Schrodinger's hurricane edition]]></title><link>http://massively.joystiq.com/2010/09/04/wrup-schrodingers-hurricane-edition/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/04/wrup-schrodingers-hurricane-edition/</guid><comments>http://massively.joystiq.com/2010/09/04/wrup-schrodingers-hurricane-edition/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/massively-meta/" rel="tag">Massively Meta</a></p><div style="text-align: center;"><a href="http://www.nhc.noaa.gov/graphics_at2.shtml-daynl?large#contents"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/wrup-epl-903.jpg" /></a></div>
With most of our writers off at the two major conventions over the holiday, this weekend poses an interesting conundrum. Either <a href="http://www.nhc.noaa.gov/graphics_at2.shtml-daynl?large#contents">Hurricane Earl</a> will pass by one of our few non-convention-going writers with nothing more than some wind and a little rain... or it will smash directly into the coast and kill him and his cat alike. But at the time this is written, either could happen. That shan't trouble the other writers of Massively, however, so click past the break to find out where everyone is and what we'll be up to... and what those of us left behind would love to be playing if <em>we</em> got to be at PAX right now! Be sure to let us know what you'll be playing over the weekend in the comments!<p><a href="http://massively.joystiq.com/2010/09/04/wrup-schrodingers-hurricane-edition/" rel="bookmark">Continue reading <em>WRUP: Schrodinger's hurricane edition</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/04/wrup-schrodingers-hurricane-edition/">WRUP: Schrodinger's hurricane edition</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 04 Sep 2010 10:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/09/04/wrup-schrodingers-hurricane-edition/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19620512/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/04/wrup-schrodingers-hurricane-edition/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>massively-meta</category><category>PAX</category><category>pax-2010</category><category>pax-prime</category><category>pax-prime-2010</category><category>weekend</category><category>weekend-gaming</category><category>what-are-you-playing</category><category>wrup</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Sat, 04 Sep 2010 10:00:00 EST</pubDate></item><item><title><![CDATA[PAX 2010: ArenaNet announces Guild Wars 2 app for smartphones and iPad]]></title><link>http://massively.joystiq.com/2010/09/03/pax-2010-arenanet-announces-guild-wars-2-app-for-smartphones-an/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/03/pax-2010-arenanet-announces-guild-wars-2-app-for-smartphones-an/</guid><comments>http://massively.joystiq.com/2010/09/03/pax-2010-arenanet-announces-guild-wars-2-app-for-smartphones-an/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events (Real-World)</a>, <a href="http://massively.joystiq.com/category/guild-wars-2/" rel="tag">Guild Wars 2</a></p><div style="text-align: center; "><a href="http://www.guildwars2.com"><img border="1" hspace="4" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/gw2-personal-003.jpg" /></a></div>
The latest news on <a href="http://www.guildwars2.com"><em>Guild Wars 2</em></a> comes from a direction that most of us were not considering. Part of <em><a href="http://massively.joystiq.com/category/guild-wars-2">Guild Wars 2</a>'s </em>development is being done by the Extended Experience Team, a group working on game experience that's not strictly limited to your computer. <br />
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Today the <em>Guild Wars 2</em> developers unveiled that team's current project: <em>Guild Wars 2</em> for smartphones and the iPad. The project isn't completed, but it's already very extensive. Players will have the ability to check their friends lists, follow their friends on the map, message their friends, and move around the world on their characters. <br />
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Game Designer <a href="http://massively.joystiq.com/tag/colin-johanson">Colin Johanson</a> says that the Extended Experience Team doesn't plan to stop with that, however. The team is planning to take the application much further before release, so expect to see even more in the way of <em>Guild Wars 2</em>-on-the-go.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/03/pax-2010-arenanet-announces-guild-wars-2-app-for-smartphones-an/">PAX 2010: ArenaNet announces Guild Wars 2 app for smartphones and iPad</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 03 Sep 2010 18:35:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/09/03/pax-2010-arenanet-announces-guild-wars-2-app-for-smartphones-an/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19621024/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/03/pax-2010-arenanet-announces-guild-wars-2-app-for-smartphones-an/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anet</category><category>arenanet</category><category>breaking</category><category>guild-wars-2</category><category>gw2</category><category>ipad</category><category>iphone</category><category>ncsoft</category><category>pax</category><category>pax-2010</category><category>pax-prime</category><category>pax-prime-2010</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Fri, 03 Sep 2010 18:35:00 EST</pubDate></item><item><title><![CDATA[PAX 2010: DDO Update 7 bringing half-elves, half-orcs, more [Updated]]]></title><link>http://massively.joystiq.com/2010/09/03/ddo-update-7-bringing-half-elves-half-orcs-and-more/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/03/ddo-update-7-bringing-half-elves-half-orcs-and-more/</guid><comments>http://massively.joystiq.com/2010/09/03/ddo-update-7-bringing-half-elves-half-orcs-and-more/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/dungeons-and-dragons-online/" rel="tag">Dungeons and Dragons Online</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a></p><div style="text-align: center;"><a href="http://www.ddo.com"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/ddo-unlimited---new-race.jpg" alt="" /></a></div>
<a href="http://www.ddo.com"><em>DDO</em></a><em>'s</em> Update 7 is coming sometime in October, and we spent some time at <a href="http://massively.joystiq.com/tag/pax-2010/">PAX</a> this morning chatting with members of the <a href="http://www.turbine.com">Turbine</a> crew. They had some extremely exciting things to tell about Update 7 and sprung more than a few surprises on us. First up were the new races. Yes, that was plural. Half-orcs, the resident tough guys of Stormreach, are the coming race that players have been looking forward to, but Update 7 will also bring half-elves. Half-elves will be a very versatile race, with some special feats that make them ideal for solo builds. <br />
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Update 7 is bringing much more in addition to the two new races. There will be a 12-man raid at level 6, the first large raid suitable for players below level 10. It will be added to the Devil Assault Adventure Pack, so if you already own that one, you'll find it within that arc. Devil Assault will also gain epic mode with this update. The raid isn't the end of new content, of course. There's a new adventure pack coming, and this one's free! This level 12 quest arc will send you to solve the long-running mystery of Nat Gann's fate, and it may or may not involve time travel.<br />
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There are some updates coming to the UI and basic game that players will definitely enjoy. You'll find a slight change to the UI color, but that's not the best part. The inventory UI has an upgrade that will allow you to sort your items by type, making it much easier to keep things organized. You'll find tabs for each gear type, ingredients, potions, and more. And finally, the auction house got an update that should have <em><a href="http://massively.joystiq.com/category/dungeons-and-dragons-online/">DDO</a></em> fans jumping for joy: search. That's right, Update 7 will bring string search to the auction house. You'll be able to search across categories, choose exact phrases, or be a little more general. <br />
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Engine upgrades to enable DX11 graphics, reactive water, hireling AI upgrades, bug fixes, and a few more special surprises round out this exciting update. Want to know more? Keep your eye on Massively -- we'll be taking an in-depth tour of Update 7 later this month!<br />
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<strong>[Update: To clarify, both of the new races will be available for purchase in the DDO Store.]</strong><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/03/ddo-update-7-bringing-half-elves-half-orcs-and-more/">PAX 2010: DDO Update 7 bringing half-elves, half-orcs, more [Updated]</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 03 Sep 2010 15:15:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/09/03/ddo-update-7-bringing-half-elves-half-orcs-and-more/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19620728/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/03/ddo-update-7-bringing-half-elves-half-orcs-and-more/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adventure-pack</category><category>auction-house</category><category>breaking</category><category>ddo</category><category>ddo-update-7</category><category>devil-assault</category><category>devil-assault-adventure-pack</category><category>dungeons-and-dragons-online</category><category>dx11</category><category>graphics</category><category>half-elf</category><category>half-orc</category><category>pax</category><category>pax-2010</category><category>pax-prime</category><category>pax-prime-2010</category><category>races</category><category>RAID</category><category>raiding</category><category>raids</category><category>ui</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Fri, 03 Sep 2010 15:15:00 EST</pubDate></item><item><title><![CDATA[ArenaNet plans "PAX to the MAX"]]></title><link>http://massively.joystiq.com/2010/09/01/arenanet-plans-pax-to-the-max/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/01/arenanet-plans-pax-to-the-max/</guid><comments>http://massively.joystiq.com/2010/09/01/arenanet-plans-pax-to-the-max/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events (Real-World)</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/guild-wars-2/" rel="tag">Guild Wars 2</a></p><div style="text-align: center;"><a href="http://www.arena.net/blog/pax-to-the-max"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/omgpax-rb-91.jpg" /><br />
</a></div>
<a href="http://www.paxsite.com/paxprime/index.php">PAX Prime</a> is nearly upon us -- attendees (<a href="http://massively.joystiq.com/2010/08/30/massively-mob-meetups-dragon-con-2010-and-pax-2010/">and Massively staffers</a>) from all over are packing their suitcases and confirming hotel reservations, and a large part of them have <a href="http://www.guildwars2.com"><em>Guild Wars 2</em></a> at the top of their must-see list.<br />
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The <a href="http://www.arena.net/blog/pax-to-the-max">newest entry on the ArenaNet</a> blog is what those fans have been waiting for: the PAX schedule. The list shows three busy days for <a href="http://www.arena.net">ANet</a> staffers, and plenty to do for those attending. A book signing, panel, and party at the Hard Rock Cafe combine with a series of demos and prize giveaways to fill the schedule.  An important note here is that both the panel and the party require passes which can be acquired at the ArenaNet booth or through quiz show giveaways.  <a href="http://www.arena.net/blog/pax-to-the-max">Check out the entire list</a> and we'll see you at PAX!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/01/arenanet-plans-pax-to-the-max/">ArenaNet plans "PAX to the MAX"</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 01 Sep 2010 17:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/09/01/arenanet-plans-pax-to-the-max/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19616635/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/01/arenanet-plans-pax-to-the-max/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anet</category><category>arenanet</category><category>arenanet-blog</category><category>guild-wars-2</category><category>gw2</category><category>ncsoft</category><category>pax</category><category>pax-2010</category><category>pax-prime</category><category>pax-prime-2010</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Wed, 01 Sep 2010 17:00:00 EST</pubDate></item><item><title><![CDATA[It's clobberin' time: Whomp other Super Hero Squad players at PAX]]></title><link>http://massively.joystiq.com/2010/08/31/its-clobberin-time-whomp-other-super-hero-squad-players-at-pa/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/08/31/its-clobberin-time-whomp-other-super-hero-squad-players-at-pa/</guid><comments>http://massively.joystiq.com/2010/08/31/its-clobberin-time-whomp-other-super-hero-squad-players-at-pa/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events (Real-World)</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/trading-card-games/" rel="tag">Trading Card Games</a>, <a href="http://massively.joystiq.com/category/family/" rel="tag">Family</a>, <a href="http://massively.joystiq.com/category/super-hero-squad-online/" rel="tag">Super Hero Squad Online</a></p><div style="text-align: center;"><a href="http://www.heroup.com/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/08/thing.jpg" alt="" /></a></div>
We've got two quick questions for you: Are you a Marvel fan, and are you going to <a href="http://massively.joystiq.com/tag/pax-prime-2010/">PAX</a> this weekend? If you leaped up from your chair screaming, "YES! YES! A THOUSAND TIMES YES!" then cut back on your caffeine intake and get thee to Gazillion's booth (#3433) in the exhibition hall for a special treat. Not only will the company be showing off <a href="http://www.heroup.com/"><em>Super Hero Squad Online</em></a>, but it'll be <a href="http://www.businesswire.com/news/home/20100831006714/en">hosting a special PvP tournament</a> for awesome prizes.<br />
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At the tournament, players will get their hands on the collectible card battle system, where they can build their own customized decks and strike out at lesser heroes who stand in their way. In <a href="http://massively.joystiq.com/category/super-hero-squad-online/"><em>SHSO</em></a>, these cards can be earned through quests and mini-games, or purchased via microtransactions. Gazillion has three Alienware prize packages for the winners of the tournament, including keyboards, headsets and a monitor.<br />
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This unique PvP system could be an effort to recall the joy of collecting toys and cards. Visitors to Gazillion's booth will also be able to play other aspects of the Marvel MMO, sign up for the beta, and shake hands with the developers.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/08/31/its-clobberin-time-whomp-other-super-hero-squad-players-at-pa/">It's clobberin' time: Whomp other Super Hero Squad players at PAX</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 31 Aug 2010 19:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.businesswire.com/news/home/20100831006714/en>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/31/its-clobberin-time-whomp-other-super-hero-squad-players-at-pa/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19615457/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/31/its-clobberin-time-whomp-other-super-hero-squad-players-at-pa/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alienware</category><category>ccg</category><category>coffee-now</category><category>Collectible-Card-Game</category><category>gazillion</category><category>gazillion-entertainment</category><category>its-clobberin-time</category><category>marvel</category><category>marvel-mmo</category><category>pax</category><category>pax-2010</category><category>pax-prime-2010</category><category>pvp</category><category>shso</category><category>super-hero-squad</category><category>super-hero-squad-online</category><category>tournament</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 31 Aug 2010 19:00:00 EST</pubDate></item><item><title><![CDATA[Hyperspace Beacon: Proper PAX preparation prevents poor PAX performance]]></title><link>http://massively.joystiq.com/2010/08/31/hyperspace-beacon-proper-pax-preparation-prevents-poor-pax-perf/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/08/31/hyperspace-beacon-proper-pax-preparation-prevents-poor-pax-perf/</guid><comments>http://massively.joystiq.com/2010/08/31/hyperspace-beacon-proper-pax-preparation-prevents-poor-pax-perf/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events (Real-World)</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a>, <a href="http://massively.joystiq.com/category/hyperspace-beacon/" rel="tag">Hyperspace Beacon</a></p><div style="text-align: center;"><em><a href="http://massively.joystiq.com/category/hyperspace-beacon/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/08/hb-pax.jpg" /></a></em></div>
<div style="text-align: left;">Welcome once again to your guide through everything <a href="http://swtor.com">Star Wars: The Old Republic</a>,<em> which is soon to be released by <a href="http://ea.com">EA</a>-<a href="http://bioware.com">BioWare</a>. Larry Everett presents the <a href="http://massively.joystiq.com/category/hyperspace-beacon/">Hyperspace Beacon</a>.</em></div>
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<a href="http://twitter.com/deb_shin">Deborah Shin</a>, the Marketing Manager for <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/"><em>Star Wars: The Old Republic</em></a> told <a href="http://www.torocast.com/index.php/news/item/253-torocast-exclusive-with-deborah-shin-and-rob-cowles">TOROcast at E3</a> that <a href="http://www.paxsite.com/paxprime/index.php">PAX</a> was going to be the game's biggest event of the year. When I heard that announcement about a month and a half ago, I decided that I would have to make it to this event. Prior to that I was willing to let others do the reporting while I snagged some stories at home. I want Massively to be your source of <em>SWTOR</em> news, so how could I not go to the biggest <em>SWTOR</em> bash of the year?<br />
<br />
This week's agenda is quite simple in scope, but a bit more complicated in execution. I hope to give you a very brief overview of what we know of our favorite game going into PAX, followed by a few directions I could go with information gathering. Ultimately, I want the fan's opinion. What information do you want to see come out of this <em>fan</em>-tastic exposition? Follow me after the jump, where I break down the possibilities.<p><a href="http://massively.joystiq.com/2010/08/31/hyperspace-beacon-proper-pax-preparation-prevents-poor-pax-perf/" rel="bookmark">Continue reading <em>Hyperspace Beacon: Proper PAX preparation prevents poor PAX performance</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/08/31/hyperspace-beacon-proper-pax-preparation-prevents-poor-pax-perf/">Hyperspace Beacon: Proper PAX preparation prevents poor PAX performance</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 31 Aug 2010 15:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/08/31/hyperspace-beacon-proper-pax-preparation-prevents-poor-pax-perf/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19612161/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/31/hyperspace-beacon-proper-pax-preparation-prevents-poor-pax-perf/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alexander-freed</category><category>BioWare</category><category>classes</category><category>deb-shin</category><category>deborah-shin</category><category>E3</category><category>ea</category><category>electronic-arts</category><category>end-game</category><category>endgame</category><category>featured</category><category>LucasArts</category><category>pax-2010</category><category>pax-prime-2010</category><category>Playable-Races</category><category>playable-species</category><category>races</category><category>SDCC</category><category>space-combat</category><category>species</category><category>Star-Wars</category><category>star-wars-the-old-republic</category><category>starting-area</category><category>starting-quests</category><category>starting-zone</category><category>swtor</category><category>the-old-republic</category><category>tor</category><category>TOROcast</category><category>War-zones</category><dc:creator><![CDATA[Larry Everett]]></dc:creator><pubDate>Tue, 31 Aug 2010 15:00:00 EST</pubDate></item><item><title><![CDATA[Massively Mob Meetups: Dragon*Con 2010 &amp; PAX 2010]]></title><link>http://massively.joystiq.com/2010/08/30/massively-mob-meetups-dragon-con-2010-and-pax-2010/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/08/30/massively-mob-meetups-dragon-con-2010-and-pax-2010/</guid><comments>http://massively.joystiq.com/2010/08/30/massively-mob-meetups-dragon-con-2010-and-pax-2010/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events (Real-World)</a>, <a href="http://massively.joystiq.com/category/massively-meta/" rel="tag">Massively Meta</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Events (Massively's Coverage)</a></p><div style="text-align: center; "><a href="http://steamcommunity.com/groups/massivelymob/events"><img border="1" hspace="4" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/08/mobballroom.jpg" /></a></div>
<div style="text-align: left; ">Labor Day weekend is coming up and you know what that means: <a href="http://www.dragoncon.org/">Dragon*Con 2010</a> and <a href="http://www.paxsite.com/paxprime/index.php">PAX 2010</a> are here! The two dueling conventions are back to capture the hearts of nerds across America, and Massively.com is going to be in full force at both conventions this year -- a first for us!<br />
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To celebrate, we're having not one, but two MMO fan gatherings, so our fans from both sides of the country can attend!<br />
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If you're a <strong>PAX person</strong>, then come visit us <strong>at 8:00 p.m. PDT at </strong><a href="http://nightkitchenseattle.com/"><strong>The Night Kitchen in Seattle</strong></a>! The Night Kitchen is equipped with a lovely lounge and free wi-fi, so bring your laptop and show off your l33t epics to the mob and the staff! <a href="http://massively.joystiq.com/bloggers/rubi-bayer">Rubi Bayer</a>, <a href="http://massively.joystiq.com/bloggers/larry-everett">Larry Everett</a>, and <a href="http://massively.joystiq.com/bloggers/justin-olivetti">Justin Olivetti</a> will be hosting the party, so be sure to drop by, say hi, pick up some late night snacks, and tell us all about your favorite games!<br />
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If you're <strong>a Dragon*Conite</strong>, then be sure to drop by <strong>the Sheraton's Capitol Ballroom at 10:00 p.m. EDT for the </strong><a href="http://www.google.com/calendar/render?eid=MHBscnNxMXNlbnFqNXRrN2g5bmlwcjMxdGMgNGtjZ3MwNzdhMTBjcHIzNzFoZHR2Nm02NGdAZw&amp;ctz=America/New_York&amp;sf=true&amp;output=xml"><strong>MMO Gathering of Heroes</strong></a>! This is the Dragon*Con MMO track's official dance party, and it's also being hosted by Massively's own <a href="http://massively.joystiq.com/bloggers/krystalle-voecks">Krystalle Voecks</a> and former Massively.com columnist <a href="http://massively.joystiq.com/bloggers/rafe-brox/">Rafe Brox</a>. Rafe and Krystalle will be laying down the beats for the party, but Grand Poobah <a href="http://massively.joystiq.com/bloggers/shawn-schuster">Shawn Schuster</a> and I, <a href="http://massively.joystiq.com/bloggers/seraphina-brennan">Seraphina Brennan</a>, will be in attendance as well. (Most likely in costume!)  Plus, we can't forget about <a href="http://massively.joystiq.com/bloggers/kevin-stallard">Kevin Stallard</a>, the leader of the MMO track and former <a href="http://massively.joystiq.com/category/ask-massively">Ask Massively</a> man! So if you want to come meet some fellow MMO-lovers, dance, or meet some of the Massively.com staffers, then this is your party. (P.S. -- A Dragon*Con 2010 pass is required to get into this party.)<br />
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So, to recap: <strong>Saturday, September 4th at 8:00 p.m. PDT at </strong><a href="http://maps.google.com/maps?f=q&amp;source=embed&amp;hl=en&amp;geocode=&amp;q=216+Stewart+St+Seattle,+WA+98101%20%95%20206-448-8810&amp;sll=47.032695,-121.827393&amp;sspn=1.01838,3.532104&amp;ie=UTF8&amp;t=p&amp;hq=&amp;hnear=216+Stewart+St,+Seattle,+King,+Washington+98101%20%95%20206-448-8810&amp;ll=47.611024,-122.340059&amp;spn=0.017359,0.041199&amp;z=14&amp;iwloc=A"><strong>Seattle's Night Kitchen</strong></a>, or <strong>Saturday, September 4th, at 10:00 p.m. EDT at Dragon*Con's MMO Gathering of Heroes, located in the Capitol Ballroom of the Sheraton hotel</strong>. <br />
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If you need help, or reminders, join our Steam Community group, <a href="http://steamcommunity.com/groups/massivelymob">The Massively Mob</a>! We hope to see you at one of our events!</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/08/30/massively-mob-meetups-dragon-con-2010-and-pax-2010/">Massively Mob Meetups: Dragon*Con 2010 &amp; PAX 2010</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 30 Aug 2010 17:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/08/30/massively-mob-meetups-dragon-con-2010-and-pax-2010/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19613849/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/30/massively-mob-meetups-dragon-con-2010-and-pax-2010/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>convention-parties</category><category>conventions</category><category>dc-meetup</category><category>dragon-con-2010</category><category>dragoncon</category><category>dragoncon-2010</category><category>event</category><category>labor-day-weekend</category><category>massively-mob-event</category><category>mmo-gathering</category><category>mmo-gathering-of-heroes</category><category>mob-meetup</category><category>party</category><category>pax-2010</category><category>pax-meetup</category><category>penny-arcade-expo</category><category>penny-arcade-expo-2010</category><category>reader-meetup</category><category>real-world-event</category><category>the-night-kitchen</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Mon, 30 Aug 2010 17:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: What are you looking forward to seeing at PAX Prime?]]></title><link>http://massively.joystiq.com/2010/08/29/the-daily-grind-what-are-you-looking-forward-to-seeing-at-pax-p/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/08/29/the-daily-grind-what-are-you-looking-forward-to-seeing-at-pax-p/</guid><comments>http://massively.joystiq.com/2010/08/29/the-daily-grind-what-are-you-looking-forward-to-seeing-at-pax-p/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events (Real-World)</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a></p><a href="http://massively.joystiq.com/category/the-daily-grind"><img hspace="4" border="1" align="right" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/08/pax-rb-829.jpg" alt="" /></a>Today marks the beginning of a busy week for <a href="http://massively.joystiq.com/justin-olivetti">several</a> <a href="http://massively.joystiq.com/bloggers/larry-everett/">Massively</a> <a href="http://massively.joystiq.com/rubi-bayer">staffers</a>, as we start packing, double-checking hotel reservations, and most importantly, making our plan of attack for <a href="http://www.paxsite.com/paxprime/index.php">PAX Prime 2010</a>. <br />
<br />
We're looking forward to checking out <a href="http://www.guildwars2.com"><em>Guild Wars 2</em></a>, <a href="http://www.swtor.com/"><em>SWTOR</em></a>, <a href="http://www.lotro.com"><em>LotRO</em></a>, and much more -- and of course we'll be bringing you all the latest news from the convention floor, but what about you guys? Are you attending PAX? What's highlighted, circled, and underlined on your itinerary? <br />
<br />
If you're not going, will your game of choice have a feed set up? Whose channel will you be tuning in to? Hit that handy button below and tell us what's on your must-see list for PAX Prime!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/08/29/the-daily-grind-what-are-you-looking-forward-to-seeing-at-pax-p/">The Daily Grind: What are you looking forward to seeing at PAX Prime?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 29 Aug 2010 08:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/08/29/the-daily-grind-what-are-you-looking-forward-to-seeing-at-pax-p/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19612270/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/29/the-daily-grind-what-are-you-looking-forward-to-seeing-at-pax-p/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>opinion</category><category>pax</category><category>pax-2010</category><category>pax-prime</category><category>pax-prime-2010</category><category>tdg</category><category>the-daily-grind</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Sun, 29 Aug 2010 08:00:00 EST</pubDate></item></channel></rss>