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Posts tagged Michael-Mann

SOE Live 2014: More on Landmark's islands and combat

I think there's a consensus that you can never get too much information about Landmark, and the devs at SOE Live certainly delivered more juicy details about the game's islands and its upcoming combat system. For instance, did you know that Franchise Director Dave Georgeson revealed this little fun...

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EQ Next roundtable covers combat in Landmark; Landmark arrives on Steam

One feature that many Landmark followers are watching for is combat, and the 35th EQ Next Round Table Response addresses just that. In the video, Lead Systems Designer Michael Mann and Senior Brand Manager Omeed Dariani discuss the difference between the class-based combat of EQN and the sandbox co...

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Landmark's devs on crafting and item upgrading

SOE Senior Brand Manager Omeed Dariani and Lead Systems Designer Michael Mann present this week's Landmark roundtable video, this time focusing on one of the more detailed components of the sandbox's crafting system: item upgrading, which beat out reinforcing, imbuing, and refining among roundtable...

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Landmark video diary hints at the Pulverizer, new harvesting tools

It's time for another EverQuest Next Landmark video dev diary. Your host is EQNL lead systems designer Michael Mann, and he's a got a lot to say about harvesting tools. He enlists a bit of help from lead character artist Kacey Helms, who takes viewers on a journey from in-game axe concept to finish...

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Videos produce EQN Landmark crafting details

SOE has finally dished out more details about EverQuest Next Landmark's crafting system with two new videos. In the first, Lead System Designer Michael Mann spends over four minutes telling (and showing) players where they can craft, what they can craft, and how to craft. The second video gives a q...

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Norrathian Notebook: EverQuest Next Round Table roundup, round three

Quick on the heels of our second Round Table roundup for EverQuest Next and EQN Landmark comes the third, filled with the next bushel of questions! In these (lucky) seven queries, devs asked players to give their opinions on starter zones, modding the UI, length of the day and night cycle, grouping...

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The Tattered Notebook: EverQuest Next roundtable roundup, take two

Back in September, The Tattered Notebook gathered together the first 10 roundtable questions that EverQuest Next and EQN Landmark devs posed to fans, with their accompanying community thoughts, developer opinions, and video clip answers. However, that was only the tip of the iceberg. The Round Tabl...

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