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Posts tagged Melissa-Bianco

Win a year's subscription by making a blockbuster City of Heroes poster

Want to make your mark on a game world and get a year's subscription at the same time? Sounds like an achievement only a superhero would be capable of, right? Fortunately, Paragon Studios has an entire legion of super-powered imaginations at its disposal. The studio has launched a contest in...

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War Witch conjures up a new producer's letter for City of Heroes

If you've been missing the wit and wisdom of Melissa Bianco, better known to City of Heroes players as War Witch, then you're in luck. The game's newest producer's letter is penned by none other than Ms. Bianco, revealing that she has just recently been moved into the role of producer for the...

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City of Heroes interviews discuss content development and Incarnate raids

At the start of the month, City of Heroes released the massive and potentially game-changing Issue 20 update. Codenamed Incarnates, the update introduced a series of large raids designed to continue the story established in Going Rogue in a new way. In an interview with PC Gamer, lead producer...

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A Mild-Mannered Reporter: Between the lines of PAX

I think that the first year of PAX East spoiled me for any and all future City of Heroes panels. At the time Paragon Studios held that panel, there was a new expansion due out in that marvelous sweet spot when it's just far enough away that a lot of questions are unanswered but not so far away...

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A Mild-Mannered Reporter: Moving forward and upward

As I write this, DC Universe Online's launch is a day away. By the time you're reading it, it'll have already happened. Not coincidentally, I also had a chance to interview Melissa Bianco again, proving once again that Paragon Studios knows full well how to step up its game and strut its stuff when...

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The road ahead for City of Heroes: Our interview with Melissa Bianco

Last year was undeniably a pretty good year for City of Heroes -- it boasted a six-year anniversary, a new expansion, and a newly improved graphical engine to make the game that much more attractive. This year... well, it's still up in the air, but it's still kicking off with a brand-new competitor...

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A Mild-Mannered Reporter: 2010's roguish review

I joked once, long ago, that I should never answer WRUP truthfully, because it will invariably result in a total lack of doing what I announced. Lo and behold, I had the time to play through a single Mission Architect mission amidst an intensely obnoxious virus (just at that level where you're sick...

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A Mild-Mannered Reporter: Community dancing

It's really hard for me to log in to City of Heroes recently, I have to admit. I know there are so many nifty things coming with the next patch that really, I just want to wait for Issue 19. I've got a baby Praetorian brute that will benefit from baseline Fitness to insane degrees, and it's really...

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NYCC 2010: The City of Heroes Issue 19 panel

It's the end of the convention season, and City of Heroes fans on the East Coast managed to get one last treat -- another chance with the development team that had long been anchored firmly on the other side of the country. The team's panel in March at PAX East saw the revelation of several new...

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A Mild-Mannered Reporter: All the news that's fit from PAX

The revelations at PAX East were pretty darn big for City of Heroes, but they had a big advantage over PAX Prime. At the time we sat down in Boston, Going Rogue was months away, and we knew almost nothing about what it would bring us. This time around, it's been out for a couple of weeks, and most...

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