Posts tagged Matt-Higby 
Matt Higby discusses PlanetSide 2's roadmap and server merges
It's unsettling for anyone to know that a game is undergoing server merges, even when it's a game that's received as much good press as PlanetSide 2. Fortunately for the game's gun-toting fans, creative director Matt Higby is on tap to provide players with a bit more clarification about exactly ...
SOE's Smedley and Higby on PlanetSide 2's e-sports evolution
Yesterday we told you about SOE's new PlanetSide 2-focused partnership with Major League Gaming. Following the announcement, Joystiq scribe Mike Schramm managed to corner principals from both companies at Friday's PlanetSide 2 Ultimate Showdown event in LA to ask what, exactly, is in store for ...
Planetside 2's most-hated base showcased in recent interview
If you're a Planetside 2 player, you've probably heard about The Crown. The tactical base snuggled in the crossroads of Indar's three distinct terrains is not only difficult to conquer, but it's also a pretty big target once you take it. PC Gamer sat down with SOE Facilities Designer Corey ...
SOE implementing dynamic XP in PlanetSide 2
PlanetSide Universe has the details on SOE creative director Matt Higby's latest information dump. Higby says plenty of changes are in store for this month's PlanetSide 2 patch, chief among them some significant tweaks to the game's experience system. In a nutshell, players who have more kills ...
Massively Exclusive: Matt Higby reveals account-wide SC unlocks coming to PlanetSide 2
Back at SOE Live, Creative Director Matt Higby spoke about PlanetSide 2's goal to appeal to a broader audience than just the shooter fanbase. It might just have worked: It's been just a little over a week since launch, and PS2 seems to be pulling in players ranging from die-hard veterans of the ...
Matt Higby talks testing weapons, server restrictions, and more in PlanetSide 2 interview
For anyone who hadn't noticed, a little game called PlanetSide 2 launched one week ago today. OK, it isn't really little at all; folks who log in to the new MMOFPS enter a massive world with battles taking place all over the map. In a recent video interview, Creative Director Matt Higby discussed ...
SOE easing PlanetSide 2's grind for launch
PlanetSide 2's launch is mere days away, but SOE devs are still fine-tuning certain progression aspects of the new sci-fi MMOFPS. Creative director Matt Higby took to the forums yesterday to reveal that the time investment required to obtain high-end weapons will be reduced by about 30 per cent. ...
PlanetSide 2 Command Center airs its last episode before launch
Can you believe that PlanetSide 2 is launching next week? It seems like just yesterday it was only a beautiful idea in the minds of many fans. Games grow up so fast. But even with the impending November 20th launch, there are still a few days until the game goes live, and that's why Matt Higby ...
Some Assembly Required: Player-generated content at SOE Live
By now, everyone has made it home from SOE Live... yes, even that one fellow who kept disappearing, seduced by the one-armed bandit. As my first foray into the annual self-described "family reunion," I wasn't sure what to expect. I'd hoped there would be some news to pass along. If nothing else, ...
SOE Live 2012: PlanetSide 2 interviews emphasize universal appeal and focus on fun
Watching Creative Director Matt Higby in a failed trailer attempt or with Senior Art Director Tramell Isaac on Command Center videos, you get the idea that PlanetSide 2 developers are having fun. And talking to them in-person in an unscripted environment, you know they do. Whether listening to a ...




