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Posts tagged Massively-exclusive

Massively Exclusive: Elsword shows off Add's new job

Getting a new job is an exciting time. It means that you have new coworkers to meet, new procedures to observe, and in some cases, the ability to shoot homing psionic bullets that cover the map and kill enemies you didn't even know were there yet. The last case is more pronounced if your new job...

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Massively Exclusive: Grand Chase goes live on Steam tomorrow

Grand Chase is pursuing its way onto Steam on Thursday, July 17th, and you know what that means: welcome events. After all, when a free-to-play game shows up on a popular digital service, there will be a lot of new arrivals. New players can look forward to the Welcome Heroes event, which provides a...

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Chaos Theory: Grand plans for The Secret World's Black Watchmen ARG

Last week we revealed that a new persistent alternate reality game is in the works from Human Equation, the studio that brought us the pre-launch and End of Days ARGs for The Secret World. But that little introduction is just a drop in the bucket compared to what the company has planned for the...

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Massively Exclusive: Camelot Unchained armor dev blog concludes with part 3

In the preceding installments of Camelot Unchained's three-part armor dev blog, you've seen the images Lead Concept Artist Michelle Davies and Concept Artist and Animator Sandra Pavulaan have provided on the Vikings, the Arthurians, and the Tuatha Dé Danann. Now, hear about the thought...

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Massively Exclusive: Camelot Unchained armor dev blog, part 2

Monday, we brought you the first installment of an exclusive three-part series about Camelot Unchained's armor development. Today, City State Entertainment co-founder Mark Jacobs and Lead Artist and Animator Scott Trolan continue the discussion by introducing the looks of two more races. Where part...

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Massively exclusive: Camelot Unchained dev blog discusses armor, part 1

Currently in internal testing, work on the fantasy PvP sandbox Camelot Unchained continues rolling forward. But even with the plethora of news out there, there are still plenty of details unknown about the game. In the first of a new three-part series, creator Mark Jacobs reveals the artistic...

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Some Assembly Required: Mark Jacobs on Camelot Unchained's Kickstarter

Given all the MMO-hopefuls flocking to it, you'd think that Kickstarter is the only way to make a game these days. And in some ways, it is. Indie companies and niche games now have a real chance to see the light of day, whereas previously only the "sure sells" got financial backing. For...

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Exclusive: Aura Kingdom's final reveal showcases ranged classes

Just because you don't want to go toe-to-toe with your enemies doesn't mean you want to cast magic, and Aura Kingdom has you covered for non-magical ranged classes. The final classes revealed for the upcoming free-to-play fantasy game use gunpowder instead of incantations to inflict damage....

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Massively Exclusive: Albion Online dev blog explains diversity with spells and crafted items

Previously, we learned about Albion Online's territory control, housing, the economy, and more in our exclusive interview with CEO Stefan Wiezorek. Thanks to this exclusive dev blog, today we get a look at the relationship between crafting and spells and how that translates into deeper character...

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Some Assembly Required Extra: The scoop on Albion Online

After a long drought in the industry, the tide of the sandbox gaming is finally coming in. This year can definitely be called the year of the sandbox. While not all of them are out yet, many more games promising those features we love are in development now than ever before. In fact, there are so...

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