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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[RuneScape coming to tablets this year]]></title><link>http://massively.joystiq.com/2013/05/09/runescape-coming-to-tablets-this-year/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/09/runescape-coming-to-tablets-this-year/</guid><comments>http://massively.joystiq.com/2013/05/09/runescape-coming-to-tablets-this-year/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/runescape/" rel="tag">RuneScape</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/mobile/" rel="tag">Mobile</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/09/runescape-coming-to-tablets-this-year/"><img alt="RuneScape coming to tablets this year" data-src-height="278" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/runescape3.jpg" style="margin:4px" /></a></div>
<em><a href="http://massively.joystiq.com/category/runescape/">RuneScape 3</a></em> is an <a href="http://massively.joystiq.com/2013/05/08/see-runescape-3-revealed-to-the-world/">ambitious project</a>, especially for an MMO series as old as <em>RuneScape</em>'s, but <a href="http://massively.joystiq.com/tag/Jagex/">Jagex</a> CEO <a href="http://massively.joystiq.com/tag/Mark-Gerhard/">Mark Gerhard</a> told IGN in a recent interview that they're ready to take the wildly popular MMO to the next level. This not only means the previously announced change from a Java-based platform to HTML5, but it also means that the game will be coming to tablets by Q4 of this year.<br />
<br />
Gerhard also added that the possibility of a smartphone connection is there as well, but only as an addition to the overall game experience. Where else can Jagex go from here? Smart TVs? Consoles? Both are possibilities, according to Gerhard.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/09/runescape-coming-to-tablets-this-year/">RuneScape coming to tablets this year</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 09 May 2013 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/09/runescape-coming-to-tablets-this-year/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20563751/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/09/runescape-coming-to-tablets-this-year/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>browser</category><category>browser-based</category><category>classic-mmo</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>jagex</category><category>jagex-games-studio</category><category>mark-gerhard</category><category>mobile</category><category>rs</category><category>runescape</category><category>sandbox</category><category>tablets</category><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Thu, 09 May 2013 13:00:00 EST</pubDate></item><item><title><![CDATA[RuneScape 3 to offer all-new experience]]></title><link>http://massively.joystiq.com/2013/05/03/runescape-3-to-offer-all-new-experience/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/03/runescape-3-to-offer-all-new-experience/</guid><comments>http://massively.joystiq.com/2013/05/03/runescape-3-to-offer-all-new-experience/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/runescape/" rel="tag">RuneScape</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/03/runescape-3-to-offer-all-new-experience/"><img alt="RuneScape 3 to offer allnew experience" data-src-height="277" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/runey.jpg" /></a></div>
With twelve years already under its belt, and a good chunk of those years providing weekly updates, it's understandable if new players might consider <a href="http://massively.joystiq.com/category/runescape"><em>RuneScape</em></a> literally <em>too</em> big to get into. So how do you circumvent this and continue to expand the population base? Why, you throw in a major update and rename the game to <em>RuneScape 3</em>, of course!<br />
<br />
In a recent interview, <a href="http://massively.joystiq.com/tag/jagex/">Jagex</a> CEO <a href="http://massively.joystiq.com/tag/Mark-Gerhard">Mark Gerhard</a> talked to Gamasutra about how this exact approach gives<em> </em>the game an all-new feel that is more likely to draw in new players who might otherwise overlook it. He stated, "We could have called it <em>RuneScape Next Age</em> if we wanted to, and part of my thinking was, for people who haven't played this game in a year, it's going to be night and day. It's not a completely new game, but it's certainly a new experience." <em>RuneScape 3</em> will have a more powerful audio engine, boosted visuals and a better draw distance, and upgrades to the UI, among other things.<br />
<br />
Just like back with <em>RuneScape 2</em>, the plan is to maintain the <em>RuneScape 3</em> moniker for a while, then drop the numeral and return to the original name again.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/03/runescape-3-to-offer-all-new-experience/">RuneScape 3 to offer all-new experience</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 03 May 2013 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/03/runescape-3-to-offer-all-new-experience/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20557342/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/03/runescape-3-to-offer-all-new-experience/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>browser</category><category>browser-based</category><category>classic-mmo</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>jagex</category><category>jagex-games-studio</category><category>luring-new-players</category><category>Mark-Gerhard</category><category>rs</category><category>runescape</category><category>RuneScape-3</category><category>sandbox</category><category>update</category><dc:creator><![CDATA[MJ Guthrie]]></dc:creator><pubDate>Fri, 03 May 2013 11:00:00 EST</pubDate></item><item><title><![CDATA[Old-school RuneScape early access starts today]]></title><link>http://massively.joystiq.com/2013/02/22/old-school-runescape-early-access-starts-today/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/02/22/old-school-runescape-early-access-starts-today/</guid><comments>http://massively.joystiq.com/2013/02/22/old-school-runescape-early-access-starts-today/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/runescape/" rel="tag">RuneScape</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/02/22/old-school-runescape-early-access-starts-today/"><img alt="Old-school RuneScape early access starts today" data-src-height="311" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/02/title.jpg" /></a></div>
Those old-school <a href="http://massively.joystiq.com/category/RuneScape/"><em>RuneScape</em></a> servers we told you about earlier this week are launching an early access period today. The shards will revisit the title as it was in late 2007, a window that <a href="http://massively.joystiq.com/tag/Jagex/">Jagex</a> says is "heralded as one of the defining periods of the game by its players."<br />
<br />
The firm is opening up a voting period through which players will decide how much developer investment should be devoted to <a href="http://services.runescape.com/m=poll/rs2007-server?utm_source=jagex&amp;utm_medium=pr&amp;utm_campaign=old-school">old-school</a> <em>RuneScape</em> going forward. The options range from a basic service with critical maintenance to a full dev team that will iterate based on player input.<br />
<br />
Jagex CEO <a href="http://massively.joystiq.com/tag/mark-gerhard">Mark Gerhard</a> notes that this isn't the first time his company has left major decisions in the hands of its users. In 2011, <em>RuneScape's</em> <a href="http://massively.joystiq.com/2011/03/11/massivelys-guide-to-runescapes-wilderness-and-free-trade/">Free Trade and Wilderness</a> mechanics were reintroduced to the game following a player poll. "Our players' dedication, passion, feedback, and enthusiasm all provide the compass, energy, and satisfaction that powers Jagex," he said. Jagex says that over 250,000 votes were cast in the old-school poll.<br />
<br />
[Source: Jagex press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/02/22/old-school-runescape-early-access-starts-today/">Old-school RuneScape early access starts today</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 22 Feb 2013 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/02/22/old-school-runescape-early-access-starts-today/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20473480/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/02/22/old-school-runescape-early-access-starts-today/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>browser</category><category>browser-based</category><category>classic-mmo</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>jagex</category><category>jagex-games-studio</category><category>mark-gerhard</category><category>old-school</category><category>rs</category><category>runescape</category><category>runescape-old-school</category><category>sandbox</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 22 Feb 2013 10:30:00 EST</pubDate></item><item><title><![CDATA[Jagex announces new account security for RuneScape]]></title><link>http://massively.joystiq.com/2012/09/11/jagex-announces-new-account-security-for-runescape/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/09/11/jagex-announces-new-account-security-for-runescape/</guid><comments>http://massively.joystiq.com/2012/09/11/jagex-announces-new-account-security-for-runescape/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/runescape/" rel="tag">RuneScape</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/09/11/jagex-announces-new-account-security-for-runescape/"><img alt="Jagex announces new account security for Runescape" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/09/runescape.jpg" style="margin: 4px;" /></a></div>
<div>
	<a href="http://massively.joystiq.com/tag/account-security">Account security</a> is a pretty big deal. Because it's a pretty big deal, <a href="http://massively.joystiq.com/tag/jagex">Jagex</a> has created the Jagex Account Guardian (J.A.G.) to help <a href="http://massively.joystiq.com/category/runescape"><em>RuneScape</em></a> players to better manage and defend their own security. Players can use the J.A.G. to connect specific trusted devices with their accounts for an extra line of defense. After the J.A.G. has been enabled on an account, any attempts to play from an untrusted device will require the user to go through additional steps of verification.<br />
	<br />
	<a href="http://massively.joystiq.com/tag/mark-gerhard">Mark Gerhard</a>, CEO of Jagex, says that "Ensuring the integrity and security of our valued community's information has always been a top priority," and adds that Jagex is taking the responsibility of protecting players' investments very seriously.<br />
	<br />
	[Source: Jagex press release]</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/09/11/jagex-announces-new-account-security-for-runescape/">Jagex announces new account security for RuneScape</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 11 Sep 2012 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/09/11/jagex-announces-new-account-security-for-runescape/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20320788/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/09/11/jagex-announces-new-account-security-for-runescape/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>account-security</category><category>browser</category><category>browser-based</category><category>classic-mmo</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>j-a-g</category><category>jagex</category><category>jagex-account-guardian</category><category>jagex-games-studio</category><category>mark-gerhard</category><category>rs</category><category>runescape</category><category>sandbox</category><dc:creator><![CDATA[Elisabeth Cardy]]></dc:creator><pubDate>Tue, 11 Sep 2012 11:00:00 EST</pubDate></item><item><title><![CDATA[RuneScape throwing the Queen a royal celebration on June 2nd]]></title><link>http://massively.joystiq.com/2012/05/31/runescape-throwing-the-queen-a-royal-celebration-on-june-2nd/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/31/runescape-throwing-the-queen-a-royal-celebration-on-june-2nd/</guid><comments>http://massively.joystiq.com/2012/05/31/runescape-throwing-the-queen-a-royal-celebration-on-june-2nd/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events (Real-World)</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events (In-Game)</a>, <a href="http://massively.joystiq.com/category/runescape/" rel="tag">RuneScape</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/31/runescape-throwing-the-queen-a-royal-celebration-on-june-2nd/"><img alt="RuneScape" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/queen.jpg" /></a></div>
Royalty is coming to <a href="http://massively.joystiq.com/category/runescape"><em>RuneScape</em></a> on June 2nd, as <a href="http://massively.joystiq.com/tag/jagex">Jagex</a> is celebrating the Queen of England's <a href="http://www.thediamondjubilee.org/">Diamond Jubilee</a> (that's 60 years on the throne, if you're wondering). Players in the game will be invited to join in a massive block party that will include sampling British cuisine, solving clues, petting the Queen's Corgis, and collecting numerous treasures scattered throughout the Royal city of Varrock. There's even <a href="http://services.runescape.com/m=news/queen-black-dragon-diamond-jubilee-and-clue-fest">a giant Queen Black Dragon</a> to be defeated, but be warned: She's one of the toughest mobs in the game.<br />
<br />
This celebration is partially in response to the honor (honour) that the Queen gave the studio in April of this year, as Jagex was granted the Queen's Award for Innovation in Enterprise.<br />
<br />
"We thought it was only appropriate to return our appreciation and admiration by immortalising the Queen's monumental 60-year achievement by providing an online platform for hundreds of millions of people around the world to come together," said CEO <a href="http://massively.joystiq.com/tag/Mark-Gerhard">Mark Gerhard</a>. "Friends and family will share in the fun and celebrations of this very special day celebrating her Diamond Jubilee, by hosting what may be the first, but certainly will be the world's largest, virtual street party."<br />
<br />
If you're wondering if the Queen will be there, well, Jagex did extend an invitation. You can watch the Jubilee Celebration trailer after the jump.<br />
<br />
[Source: Jagex press release]<p><a href="http://massively.joystiq.com/2012/05/31/runescape-throwing-the-queen-a-royal-celebration-on-june-2nd/" rel="bookmark">Continue reading <em>RuneScape throwing the Queen a royal celebration on June 2nd</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/31/runescape-throwing-the-queen-a-royal-celebration-on-june-2nd/">RuneScape throwing the Queen a royal celebration on June 2nd</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 31 May 2012 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/31/runescape-throwing-the-queen-a-royal-celebration-on-june-2nd/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20248391/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/31/runescape-throwing-the-queen-a-royal-celebration-on-june-2nd/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>block-party</category><category>browser</category><category>browser-based</category><category>classic-mmo</category><category>clue-hunt</category><category>corgi</category><category>diamond-jubilee</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>in-game-event</category><category>jagex</category><category>jagex-games-studio</category><category>jubilee-celebration</category><category>Mark-Gerhard</category><category>party</category><category>queen</category><category>queen-black-dragon</category><category>queen-of-england</category><category>rs</category><category>runescape</category><category>sandbox</category><category>trailer</category><category>video</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 31 May 2012 11:00:00 EST</pubDate></item><item><title><![CDATA[Jagex pauses Stellar Dawn's development]]></title><link>http://massively.joystiq.com/2012/03/02/jagex-pauses-stellar-dawns-development/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/02/jagex-pauses-stellar-dawns-development/</guid><comments>http://massively.joystiq.com/2012/03/02/jagex-pauses-stellar-dawns-development/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/stellar-dawn/" rel="tag">Stellar Dawn</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/03/02/jagex-pauses-stellar-dawns-development/"><img alt="Stellar Dawn" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/stellar.jpg" /></a></div>
Word to the wise: Don't put "dawn" into any part of your MMO's name, or else it will get hit by the curse of breaking dawn. Just ask <a href="http://massively.joystiq.com/2012/03/02/dawntide-development-officially-on-hiatus/"><em>Dawntide</em></a>, <a href="http://massively.joystiq.com/2011/09/29/the-daily-grind-what-mmo-will-never-see-the-light-of-day/"><em>DAWN</em></a>, and now, <a href="http://massively.joystiq.com/category/stellar-dawn/"><em>Stellar Dawn</em></a>.<br />
<br />
Yes, unfortunately it's true. <a href="http://massively.joystiq.com/tag/jagex/">Jagex</a> announced that it's suspending development on <em>Stellar Dawn </em>to make sure the company is in the best position possible by concentrating on <a href="http://massively.joystiq.com/tag/transformers-universe/"><em>Transformers Universe</em></a> and <a href="http://massively.joystiq.com/category/runescape"><em>RuneScape</em></a>. While the studio was able to shuffle most of <em>Stellar Dawn's</em> team around to new positions, the decision still resulted in the loss of 12 jobs.<br />
<br />
In a prepared statement, CEO <a href="http://massively.joystiq.com/tag/Mark-Gerhard">Mark Gerhard</a> was highly complimentary of <em>Stellar Dawn's</em> team and progress. "Jagex has always been committed to developing the highest quality games and services. This is not a decision we have taken lightly; the <em>Stellar Dawn</em> team has achieved a great deal developing the game and should rightly be proud of their achievements so far."<br />
<br />
<em>Stellar Dawn</em> fans might find hope in the language being used by the team<a href="http://services.stellardawn.com/m=forum_fo/forums.ws?83,84,14,119886"> in the forum announcement</a>, as the title's development is described as being "paused" and a "temporary move" instead of being outright cancelled.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/02/jagex-pauses-stellar-dawns-development/">Jagex pauses Stellar Dawn's development</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 02 Mar 2012 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/02/jagex-pauses-stellar-dawns-development/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20184821/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/02/jagex-pauses-stellar-dawns-development/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arrested-development</category><category>arrested-development-was-an-awesome-show</category><category>breaking-dawn</category><category>cancel</category><category>curse-of-breaking-dawn</category><category>dawn</category><category>dawntide</category><category>freeze-development</category><category>jagex</category><category>kill</category><category>kill-development</category><category>mark-gerhard</category><category>runescape</category><category>stellar-dawn</category><category>suspend-development</category><category>transformers-universe</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 02 Mar 2012 15:00:00 EST</pubDate></item><item><title><![CDATA[Jagex CEO predicts the imminent demise of physical game retailers]]></title><link>http://massively.joystiq.com/2012/02/21/jagex-ceo-predicts-the-imminent-demise-of-physical-game-retailer/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/02/21/jagex-ceo-predicts-the-imminent-demise-of-physical-game-retailer/</guid><comments>http://massively.joystiq.com/2012/02/21/jagex-ceo-predicts-the-imminent-demise-of-physical-game-retailer/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events (Real-World)</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/02/21/jagex-ceo-predicts-the-imminent-demise-of-physical-game-retailer/"><img alt="Mark Gerhard" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/jagex.jpg" /></a></div>
Brick-and-mortar outlets, be warned: your days are numbered. Or so says <a href="http://massively.joystiq.com/tag/jagex">Jagex</a> CEO <a href="http://massively.joystiq.com/tag/Mark-Gerhard">Mark Gerhard</a>, who told an audience at <a href="http://www.bafta.org/">BAFTA</a> Question Time that physical retailers were living on borrowed time -- and that before long, such stores would be "museum pieces."<br />
<br />
Gerhard says that these retailers, such as UK's GAME, will be gone within a decade. "The writing has been on the wall for quite some time," he said. "I think, 10 years out from now, we'll be talking about [physical] retail nostalgically, as a museum piece."<br />
<br />
He sees this as a positive development for the industry, saying that retailers take a slice of profits away from studios and make it hard for indie games to succeed. "People are still playing games. They're still doing business; they're just doing it in a different place.  If you don't adapt you die. It's as simple as that," he said.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/02/21/jagex-ceo-predicts-the-imminent-demise-of-physical-game-retailer/">Jagex CEO predicts the imminent demise of physical game retailers</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 21 Feb 2012 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/02/21/jagex-ceo-predicts-the-imminent-demise-of-physical-game-retailer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20175868/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/02/21/jagex-ceo-predicts-the-imminent-demise-of-physical-game-retailer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bafta</category><category>bafta-question-time</category><category>brick-and-mortar</category><category>game</category><category>indie-games</category><category>jagex</category><category>jagex-game-studios</category><category>Mark-Gerhard</category><category>physical-retailers</category><category>q-and-a</category><category>retailers</category><category>uk</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 21 Feb 2012 09:30:00 EST</pubDate></item><item><title><![CDATA[Jagex wins court case against RuneScape botters]]></title><link>http://massively.joystiq.com/2012/01/23/jagex-wins-court-case-against-runescape-botters/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/23/jagex-wins-court-case-against-runescape-botters/</guid><comments>http://massively.joystiq.com/2012/01/23/jagex-wins-court-case-against-runescape-botters/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/legal/" rel="tag">Legal</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/01/23/jagex-wins-court-case-against-runescape-botters/"><img alt="RuneScape - dragon food" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/runescape-6-1327343537.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/jagex">Jagex Games Studio</a> is trumpeting its legal victory against Mark and Eric Snellman. The brothers formed a company called <a href="http://massively.joystiq.com/tag/impulse-software">Impulse Software</a>, which now owes Jagex unspecified damages following a two-year legal battle concerning macro and botting tools for the company's <a href="http://massively.joystiq.com/category/runescape"><em>RuneScape</em></a> MMO.<br />
<br />
The brothers have been muzzled as a result of an injunction, and they are forbidden from discussing Jagex, <em>RuneScape</em>, or the lawsuit. Additionally, the pair must relinquish "all websites, domains, source code and customer details to Jagex along with all the details of all those individuals who have developed scripts for iBOT and sold or re-sold those scripts," according to a company press release.<br />
<br />
Jagex CEO <a href="http://massively.joystiq.com/tag/mark-gerhard">Mark Gerhard</a> vowed to protect <em>RuneScape</em> users from similar threats in the future. "We have spared no expense fighting this case, as demonstrated by the seven figure bill this action has cost, but the point of this and other cases of its kind is that we will continue bring to justice those who set out to harm the game or our beloved community. We are delighted to say that we have convincingly neutered them after a very long battle," he said.<br />
<br />
Jagex also says that its "Bot Nuke" operation, which began in October and includes a suite of code obfuscation tools, has rendered 98% of <em>RuneScape</em> bots obsolete.<br />
<br />
[Source: Jagex press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/23/jagex-wins-court-case-against-runescape-botters/">Jagex wins court case against RuneScape botters</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 23 Jan 2012 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/23/jagex-wins-court-case-against-runescape-botters/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20154694/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/23/jagex-wins-court-case-against-runescape-botters/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bot-nuke</category><category>botters</category><category>botting</category><category>browser-based</category><category>eric-snellman</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>ibot</category><category>impulse-software</category><category>jagex</category><category>jagex-games-studio</category><category>legal</category><category>mark-gerhard</category><category>mark-snellman</category><category>runescape</category><category>snellman-brothers</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Mon, 23 Jan 2012 14:00:00 EST</pubDate></item><item><title><![CDATA['Staunchly British' Jagex sets the record straight about its new ownership]]></title><link>http://massively.joystiq.com/2012/01/12/staunchly-british-jagex-sets-the-record-straight-about-its-new/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/12/staunchly-british-jagex-sets-the-record-straight-about-its-new/</guid><comments>http://massively.joystiq.com/2012/01/12/staunchly-british-jagex-sets-the-record-straight-about-its-new/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/runescape/" rel="tag">RuneScape</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/stellar-dawn/" rel="tag">Stellar Dawn</a>, <a href="http://massively.joystiq.com/category/transformers-universe/" rel="tag">Transformers Universe</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/01/12/staunchly-british-jagex-sets-the-record-straight-about-its-new/"><img alt="Jagex studios" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/jagex-1326374281.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/jagex/">Jagex</a> doesn't take kindly to being called an American company these days, it appears. In an interview with <a href="http://www.gamesindustry.biz/articles/2012-01-12-casting-the-runes">GamesIndustry.biz</a>, CEO <a href="http://massively.joystiq.com/tag/Mark-Gerhard">Mark Gerhard</a> set the record straight about <a href="http://massively.joystiq.com/2012/01/09/god-save-the-green-deal-makes-jagex-a-us-company/">the recently reported deal</a> that put the British game studio under the purview of an American investment firm.<br />
<br />
Because the deal was made earlier last year, Gerhard sees this as old news and stressed that the company was trucking on much the same as it ever was. "The insinuation that this is a company that somehow now is run by bankers in the US again couldn't be further from the truth," he said. "Sure we therefore have some American shareholders, but the management and the culture and the ethos and everything else is the same people, in the same hands, and staunchly British."<br />
<br />
He also clarified why the studio's profits were reported to be down: "If you look at our company's house filings, revenues are up but profits are down, and those aren't because we're doing a crap job, that's because we're consciously taking those profits and ploughing them back into the business."<br />
<br />
Gerhard said that the company was "very, very selective" when it came to investors, and that it feels completely comfortable with the current board of directors. He said that the new investors were not interfering with the day-to-day development and operations of Jagex's ever-expanding library of titles: "I'm very excited for the year ahead and everyone in the studio is very focused on, not just making <em><a href="http://massively.joystiq.com/category/runescape">RuneScape</a></em> and <a href="http://massively.joystiq.com/tag/8realms/"><em>8Realms</em></a> a financial success, but our work on <a href="http://massively.joystiq.com/category/stellar-dawn"><em>Stellar Dawn</em></a> and even <a href="http://massively.joystiq.com/tag/transformers-universe/"><em>Transformers</em></a> coming together to make truly great games for this year."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/12/staunchly-british-jagex-sets-the-record-straight-about-its-new/">'Staunchly British' Jagex sets the record straight about its new ownership</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 12 Jan 2012 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/12/staunchly-british-jagex-sets-the-record-straight-about-its-new/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20147103/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/12/staunchly-british-jagex-sets-the-record-straight-about-its-new/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>8realms</category><category>board-of-directors</category><category>british</category><category>deal</category><category>insight-venture-partners</category><category>interview</category><category>jagex</category><category>Mark-Gerhard</category><category>pip-pip-cheerio</category><category>profit</category><category>profits</category><category>revenue</category><category>runescape</category><category>shareholders</category><category>stellar-dawn</category><category>transformers-universe</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 12 Jan 2012 10:00:00 EST</pubDate></item><item><title><![CDATA[Free for All: The real damage of botting, in the words of a botter]]></title><link>http://massively.joystiq.com/2011/11/02/free-for-all-the-real-damage-of-botting-in-the-words-of-a-botter/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/11/02/free-for-all-the-real-damage-of-botting-in-the-words-of-a-botter/</guid><comments>http://massively.joystiq.com/2011/11/02/free-for-all-the-real-damage-of-botting-in-the-words-of-a-botter/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business Models</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/runescape/" rel="tag">RuneScape</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/free-for-all/" rel="tag">Free for All</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2011/11/02/free-for-all-the-real-damage-of-botting-in-the-words-of-a-botter"><img alt="RuneScape screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/runescape.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
I received an interesting email from someone the other day, someone who wanted to let me in on the lifestyle of a botter. Frankly I was a little embarrassed for the guy since he seemed to believe me to be naive about the entire process. The truth is that I have met plenty of shady characters and heard stories that would make your eyes bug out of your head. I've heard these stories from the developers and players themselves. There truly is some nasty stuff going on in MMO gaming.<br />
<br />
The saddest thing is that cheaters honestly think that what they do cannot possibly result in much harm for the game they are botting in, cheating at, or hacking up. It's sad because the truth is that a cheater, as <em>one</em> person, might not have much of an impact on the game. Add up several thousands of these scam artists and the results are mindboggling. Drive by your local dump to see just how much trash can pile up, <em>one</em> person at a time.<br />
<br />
I want to shine some light on just how damaging botting can be. Click past the cut.<p><a href="http://massively.joystiq.com/2011/11/02/free-for-all-the-real-damage-of-botting-in-the-words-of-a-botter/" rel="bookmark">Continue reading <em>Free for All: The real damage of botting, in the words of a botter</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/11/02/free-for-all-the-real-damage-of-botting-in-the-words-of-a-botter/">Free for All: The real damage of botting, in the words of a botter</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 02 Nov 2011 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/11/02/free-for-all-the-real-damage-of-botting-in-the-words-of-a-botter/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20095159/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/11/02/free-for-all-the-real-damage-of-botting-in-the-words-of-a-botter/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beau-hindman</category><category>bot</category><category>bots</category><category>botters</category><category>botting</category><category>f2p</category><category>featured</category><category>ffa-pvp</category><category>free-for-all</category><category>free-to-play</category><category>ftp</category><category>gold-farming</category><category>greed</category><category>hackers</category><category>hacking</category><category>jagex</category><category>mark-gerhard</category><category>runescape</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Wed, 02 Nov 2011 10:00:00 EST</pubDate></item><item><title><![CDATA[RuneScape dev panel highlights incredible success of bot bans]]></title><link>http://massively.joystiq.com/2011/10/30/runescape-dev-panel-highlights-incredible-success-of-bot-bans/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/10/30/runescape-dev-panel-highlights-incredible-success-of-bot-bans/</guid><comments>http://massively.joystiq.com/2011/10/30/runescape-dev-panel-highlights-incredible-success-of-bot-bans/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events (Real-World)</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/runescape/" rel="tag">RuneScape</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/10/30/runescape-dev-panel-highlights-incredible-success-of-bot-bans/"><img alt="RuneScape title image" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/runescapebots-title.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
Over the past few weeks, we've heard a great deal about browser MMO <em><a href="http://massively.joystiq.com/category/runescape">RuneScape</a></em>'s struggle against botting and RMT. The bot problem has become progressively worse over the past year, with bot makers countering every change developers made to stop their bots from working. This week developer <a href="http://massively.joystiq.com/tag/jagex">Jagex</a> celebrated <a href="http://massively.joystiq.com/2011/10/23/runescape-celebrates-bot-nuking-day-this-tuesday/">bot-nuking day</a> as it deployed a massive update designed to permanently stop all of the popular reflection and injection bots from working.<br />
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<a href="http://www.runefest.com">At this year's annual RuneFest event</a>, Jagex CEO <a href="http://massively.joystiq.com/tag/Mark-Gerhard">Mark Gerhard</a> presented a <a href="http://www.youtube.com/watch?v=VZHalHeWer8">fantastic insider panel</a> on the facts and figures behind bot-nuking day. Mark explained the company's position -- that normal players botting to speed up gameplay was counter to the goals of <em>RuneScape</em>. "We don't want your computer to play with our computer," he told attendees, "we want you to have fun with our community." Before delving into facts and figures, Mark reminded attendees of the element of unfairness that bots create. "I want to know that if I'm putting in 30 minutes this evening, that that 30 minutes is equal to everyone else's 30 minutes."<br />
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Want to know how many <em>million</em> accounts were banned since bot-nuking day? Read on for a summary of the facts and figures from the talk and to watch the full video in HD.<p><a href="http://massively.joystiq.com/2011/10/30/runescape-dev-panel-highlights-incredible-success-of-bot-bans/" rel="bookmark">Continue reading <em>RuneScape dev panel highlights incredible success of bot bans</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/10/30/runescape-dev-panel-highlights-incredible-success-of-bot-bans/">RuneScape dev panel highlights incredible success of bot bans</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 30 Oct 2011 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/10/30/runescape-dev-panel-highlights-incredible-success-of-bot-bans/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20094023/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/10/30/runescape-dev-panel-highlights-incredible-success-of-bot-bans/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ban</category><category>banning</category><category>bans</category><category>bot-nuking-day</category><category>bots</category><category>botting</category><category>cluster-flutterer</category><category>dev-diary</category><category>dev-panel</category><category>event</category><category>events</category><category>events-real-life</category><category>mark-gerhard</category><category>news</category><category>runefest</category><category>runefest-2011</category><category>video</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 30 Oct 2011 16:00:00 EST</pubDate></item><item><title><![CDATA[Jagex CEO hints at why RuneScape hasn't come to consoles]]></title><link>http://massively.joystiq.com/2011/08/26/jagex-ceo-hints-at-why-runescape-hasnt-come-to-consoles/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/08/26/jagex-ceo-hints-at-why-runescape-hasnt-come-to-consoles/</guid><comments>http://massively.joystiq.com/2011/08/26/jagex-ceo-hints-at-why-runescape-hasnt-come-to-consoles/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business Models</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events (Real-World)</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/runescape/" rel="tag">RuneScape</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/08/26/jagex-ceo-hints-at-why-runescape-hasnt-come-to-consoles/"><img alt="RuneScape - concept art" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/rs-runescape---wallpaper-008.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/jagex">Jagex</a> CEO <a href="http://massively.joystiq.com/tag/mark-gerhard">Mark Gerhard</a> is one of the more quotable head honchos in the gaming business, and he didn't disappoint at the recent Edinburgh Interactive conference. Gerhard spoke in no uncertain terms about the difficulties inherent in bringing Jagex's long-running <a href="http://massively.joystiq.com/category/runescape"><em>RuneScape</em></a> browser MMO to game consoles like the Xbox 360 and the PlayStation 3.<br />
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The problem according to Gerhard?<br />
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<a href="http://massively.joystiq.com/tag/microsoft">Microsoft</a> and <a href="http://massively.joystiq.com/tag/sony">Sony</a>. "They said 'we cannot let the Microsoft community play with the Sony community,''' he explained, before offering his response and an explanation as to why <em>RuneScape</em> has yet to appear on a console. "We're not going to frame our community into boxes just for a few million more customers. Of course I'd love a few million more customers, but I just wouldn't do it [...] you almost become the disease you're trying to solve."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/08/26/jagex-ceo-hints-at-why-runescape-hasnt-come-to-consoles/">Jagex CEO hints at why RuneScape hasn't come to consoles</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 26 Aug 2011 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/08/26/jagex-ceo-hints-at-why-runescape-hasnt-come-to-consoles/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20028101/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/08/26/jagex-ceo-hints-at-why-runescape-hasnt-come-to-consoles/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>browser-based</category><category>browser-mmo</category><category>conferences</category><category>consoles</category><category>jagex</category><category>mark-gerhard</category><category>microsoft</category><category>mmo-industry</category><category>playstation-3</category><category>real-world-events</category><category>runescape</category><category>sony</category><category>xbox-360</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 26 Aug 2011 17:30:00 EST</pubDate></item><item><title><![CDATA[Jagex offering fans a chance to shape the future of RuneScape]]></title><link>http://massively.joystiq.com/2010/12/22/jagex-offering-fans-a-chance-to-shape-the-future-of-runescape/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/12/22/jagex-offering-fans-a-chance-to-shape-the-future-of-runescape/</guid><comments>http://massively.joystiq.com/2010/12/22/jagex-offering-fans-a-chance-to-shape-the-future-of-runescape/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/runescape/" rel="tag">RuneScape</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a></p><div style="text-align: center;"><a href="http://www.runescape.com/wilderness"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/12/runescapelogo-trans.png" /></a></div>
Outspoken fans of <a href="http://runescape.com"><em>RuneScape</em></a> (and more specifically, the game's former <a href="http://runescape.wikia.com/wiki/Wilderness">Wilderness</a> implementation) are being given a <a href="http://www.runescape.com/wilderness">unique opportunity</a> to shape the future of the title. <a href="http://www.jagex.com/">Jagex</a> has just announced a public vote to determine whether the old mechanics will be restored. <br />
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"<em>We have released a host of new content which provides a comparable PvP experience to the old Wilderness, and mechanics to allow increased trade limits with long term friends but we are still regularly told by players that they want more. We want to find out whether the passionate voices we hear on this topic are truly representative of entire community or just a vocal minority. If the vast majority of our players support the campaign then we will restore these features to the game as quickly as possible</em>," says <a href="http://massively.joystiq.com/tag/jagex">Jagex</a> CEO <a href="http://massively.joystiq.com/tag/mark-gerhard">Mark Gerhard</a> in a press released dated yesterday.<br />
<br />
So, whether you want to score one for virtual worlds with consequences or you'd prefer your online games (or at least <a href="http://massively.joystiq.com/category/runescape"><em>RuneScape</em></a>) be safe havens and relatively free of risk, Jagex is offering you the chance to shape an MMO that is quite rare, if not unprecedented.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/12/22/jagex-offering-fans-a-chance-to-shape-the-future-of-runescape/">Jagex offering fans a chance to shape the future of RuneScape</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 22 Dec 2010 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/12/22/jagex-offering-fans-a-chance-to-shape-the-future-of-runescape/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19772530/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/12/22/jagex-offering-fans-a-chance-to-shape-the-future-of-runescape/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>choice</category><category>consequences</category><category>f2p</category><category>free-to-play</category><category>free-trade</category><category>jagex</category><category>jagex-game-studios</category><category>jagex-games-studio</category><category>jagex-ltd</category><category>mark-gerhard</category><category>pvp</category><category>runescape</category><category>trade</category><category>wilderness</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 22 Dec 2010 09:00:00 EST</pubDate></item><item><title><![CDATA[Jagex pregnant with its third MMO]]></title><link>http://massively.joystiq.com/2010/07/29/jagex-pregnant-with-its-third-mmo/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/07/29/jagex-pregnant-with-its-third-mmo/</guid><comments>http://massively.joystiq.com/2010/07/29/jagex-pregnant-with-its-third-mmo/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/runescape/" rel="tag">RuneScape</a></p><div style="text-align: center;"><a href="http://www.eurogamer.net/articles/jagex-has-third-mmo-in-development"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/07/jagex-1280412295.jpg" /></a></div>
Look who's expecting: <a href="http://www.jagex.com/">Jagex</a>, the maker of <a href="http://www.runescape.com/"><em>RuneScape</em></a>, not only has one bun in the oven (<a href="http://www.stellardawn.com/"><em>Stellar Dawn</em></a>) but another MMO cooking as well. <a href="http://www.eurogamer.net/articles/jagex-has-third-mmo-in-development">In an interview with Eurogamer</a>, Jagex CEO Mark Gerhard announced that the company is working on a new fantasy title. <br />
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<em>"A lot of what we've done to push the boundary for </em>Stellar Dawn<em> will benefit </em>RuneScape <em>and another MMO we're working on," </em>Gerhard said. <em>"We've got the advantage in that we share the same MMO tech platform. From there it's really down to the studios to decide how its </em>[sic]<em> used." </em><br />
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While he was reluctant to share the name of the baby, er, new game, Gerhard said that it was not a sequel to <a href="http://massively.joystiq.com/category/runescape/"><em>RuneScape</em></a>. This follows <a href="http://massively.joystiq.com/2010/07/14/jagex-announces-stellar-dawn-biggest-release-to-date/">their recent announcement of <em>Stellar Dawn</em></a>, the company's "biggest MMO to date." You can read the full article at <a href="http://www.eurogamer.net/articles/jagex-has-third-mmo-in-development">Eurogamer</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/07/29/jagex-pregnant-with-its-third-mmo/">Jagex pregnant with its third MMO</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 29 Jul 2010 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/articles/jagex-has-third-mmo-in-development>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/07/29/jagex-pregnant-with-its-third-mmo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19573320/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/07/29/jagex-pregnant-with-its-third-mmo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>breaking</category><category>ceo</category><category>eurogamer</category><category>hes-having-a-baby</category><category>jagex</category><category>mark-gerhard</category><category>new-mmo</category><category>new-title</category><category>runescape</category><category>stellar-dawn</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 29 Jul 2010 11:00:00 EST</pubDate></item><item><title><![CDATA[Runescape's Mark Gerhard talks self-publishing success]]></title><link>http://massively.joystiq.com/2010/07/16/runescapes-mark-gerhard-talks-self-publishing-success/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/07/16/runescapes-mark-gerhard-talks-self-publishing-success/</guid><comments>http://massively.joystiq.com/2010/07/16/runescapes-mark-gerhard-talks-self-publishing-success/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/runescape/" rel="tag">RuneScape</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a></p><div style="text-align: center;"><a href="http://gamepolitics.com/2010/07/15/jagex-we-had-self-publish"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/07/jagex2.jpg" /><br />
</a></div>
<a href="http://www.jagex.com/">Jagex</a>, makers of the successful browser-based MMORPG <a href="http://www.runescape.com/"><em>Runescape</em></a>, went through a who's who listing of game publishers before ultimately deciding to fly solo and self-publish their free-to-play fantasy title. Company CEO Mark Gerhard minced few words when speaking about the trials and tribulations of securing a publishing deal during a talk at this week's Develop Conference.<br />
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"<em>We went to publishers like <a href="http://www.activision.com/">Activision</a> and <a href="http://www.ea.com">EA</a> and said we've got an awesome browser game, and they said **** off. We went back and said we've got a million users and they said bull****. The necessity forced us to become a publisher</em>," Gerhard said.<br />
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Ultimately, <a href="http://massively.joystiq.com/tag/jagex">Jagex</a> was able to parlay their success into an investment deal with <a href="http://www.sony.com">Sony</a>, and is also releasing multiple additional titles including <a href="http://www.waroflegends.com/"><em>War of Legends</em></a>, an iPhone game called <a href="http://news.funorb.com/newsitem.ws?id=2469"><em>Bouncedown</em></a>, and numerous casual titles via the <a href="http://funorb.com/">FunOrb</a> gaming portal. Check out the original article at <a href="http://gamepolitics.com/2010/07/15/jagex-we-had-self-publish">Game Politics</a> for more details.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/07/16/runescapes-mark-gerhard-talks-self-publishing-success/">Runescape's Mark Gerhard talks self-publishing success</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 16 Jul 2010 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://gamepolitics.com/2010/07/15/jagex-we-had-self-publish>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/07/16/runescapes-mark-gerhard-talks-self-publishing-success/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19557111/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/07/16/runescapes-mark-gerhard-talks-self-publishing-success/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bouncedown</category><category>browser-based</category><category>f2p</category><category>free-to-play</category><category>funorb</category><category>iphone</category><category>jagex</category><category>mark-gerhard</category><category>publishers</category><category>publishing</category><category>runescape</category><category>self-publish</category><category>war-of-legends</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 16 Jul 2010 14:30:00 EST</pubDate></item><item><title><![CDATA[Jagex announces Stellar Dawn: "biggest release to date"]]></title><link>http://massively.joystiq.com/2010/07/14/jagex-announces-stellar-dawn-biggest-release-to-date/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/07/14/jagex-announces-stellar-dawn-biggest-release-to-date/</guid><comments>http://massively.joystiq.com/2010/07/14/jagex-announces-stellar-dawn-biggest-release-to-date/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/stellar-dawn/" rel="tag">Stellar Dawn</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/photos/stellar-dawn/full/#3171518"><img alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/07/boom-rb-714.jpg" style="border-width: 1px; border-style: solid; margin: 4px; height: 246px; width: 530px;" /></a></div>
The <a href="http://massively.joystiq.com/2009/10/29/jagex-cancels-mechscape-at-significant-cost-restarts-anew/">newest MMO</a> to come from <a href="http://www.jagex.com/">Jagex</a> is an ambitious one. CEO <a href="http://massively.joystiq.com/tag/mark-gerhard">Mark Gerhard</a> calls <a href="http://www.stellardawn.com/"><em>Stellar Dawn</em></a> the studio's "biggest release to date," adding that the team is extremely excited about the project.<br />
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The team is keeping the majority of details quiet for the time being, but we do know that the game is sci-fi, free-to-play, and set for launch in 2011. The first round of screenshots gives us a look at the world of <em>Stellar Dawn</em> through environmental scenery, and Mark created a short video to introduce the game.<br />
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Want to know more? You might have a chance to, because Jagex is currently accepting signups for the first round of (as yet undated) closed beta testing. Check out the art and video below, and <a href="http://www.stellardawn.com/">visit <em>Stellar Dawn</em>'s main page</a> to apply for the beta.<br />
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<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/stellar-dawn/">Stellar Dawn</a></strong></p><a href="http://massively.joystiq.com/photos/stellar-dawn/#3171517"><img src="http://www.blogcdn.com/www.massively.com/media/2010/07/city_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/stellar-dawn/#3171518"><img src="http://www.blogcdn.com/www.massively.com/media/2010/07/fallingpods_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/stellar-dawn/#3171519"><img src="http://www.blogcdn.com/www.massively.com/media/2010/07/groundassault_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/stellar-dawn/#3171520"><img src="http://www.blogcdn.com/www.massively.com/media/2010/07/mushroomrocks_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/stellar-dawn/#3171521"><img src="http://www.blogcdn.com/www.massively.com/media/2010/07/settlement_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://massively.joystiq.com/2010/07/14/jagex-announces-stellar-dawn-biggest-release-to-date/" rel="bookmark">Continue reading <em>Jagex announces Stellar Dawn: "biggest release to date"</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/07/14/jagex-announces-stellar-dawn-biggest-release-to-date/">Jagex announces Stellar Dawn: "biggest release to date"</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 14 Jul 2010 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/07/14/jagex-announces-stellar-dawn-biggest-release-to-date/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19553699/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/07/14/jagex-announces-stellar-dawn-biggest-release-to-date/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>f2p</category><category>free-to-play</category><category>ftp</category><category>jagex</category><category>mark-gerhard</category><category>sci-fi</category><category>stellar-dawn</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Wed, 14 Jul 2010 10:30:00 EST</pubDate></item><item><title><![CDATA[Jagex cancels MechScape at significant cost, restarts anew]]></title><link>http://massively.joystiq.com/2009/10/29/jagex-cancels-mechscape-at-significant-cost-restarts-anew/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/10/29/jagex-cancels-mechscape-at-significant-cost-restarts-anew/</guid><comments>http://massively.joystiq.com/2009/10/29/jagex-cancels-mechscape-at-significant-cost-restarts-anew/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/mechscape/" rel="tag">Mechscape</a>, <a href="http://massively.joystiq.com/category/stellar-dawn/" rel="tag">Stellar Dawn</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/tag/Jagex/"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/10/540we34rt0fwj234.jpg" /><br />
</a></div>
<a href="http://massively.joystiq.com/tag/Jagex/">Jagex</a> CEO Mark Gerhard <a href="http://www.eurogamer.net/articles/jagex-cans-mechscape-at-enormous-cost">has indeed confirmed the cancellation</a> of <a href="http://massively.joystiq.com/category/mechscape"><em>MechScape</em></a>, although you wouldn't quite know it from his comments, which seem excited to be working on a different title with a new direction. This isn't the first time an in-development MMO has been rebooted in favor of a completely new direction, although <a href="http://massively.joystiq.com/category/Tabula-Rasa/"><em>Tabula Rasa</em></a> at least kept its original name. <br />
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Why the sudden decision? According to Gerhard, <em>MechScape</em> wasn't able to avoid the same pitfalls of <a href="http://www.runescape.com/"><em>RuneScape</em></a>. Of course, making such a move is going to cost Jagex millions, but their current financial success will be shouldering the weight. The new game -- known as <em>Stellar Dawn</em> -- should be coming in 2010 and will be based on the <em>MechScape</em> graphics engine.<br />
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The big changes planned for <em>Stellar Dawn</em> are content and combat focused, although no specifics were given by Gerhard. It's a bold move, no doubt, and sometimes this industry favors such decisions -- other times it punishes them significantly. Whether you look at this as stalled (<em>Tabula Rasa</em>) or prolonged (everything <a href="http://massively.joystiq.com/tag/Blizzard/">Blizzard</a>) development, you have to admit it creates a notable amount of interest in Jagex's 2010 game.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/10/29/jagex-cancels-mechscape-at-significant-cost-restarts-anew/">Jagex cancels MechScape at significant cost, restarts anew</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 29 Oct 2009 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/articles/jagex-cans-mechscape-at-enormous-cost>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/10/29/jagex-cancels-mechscape-at-significant-cost-restarts-anew/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19214917/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/10/29/jagex-cancels-mechscape-at-significant-cost-restarts-anew/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2010</category><category>blizzard</category><category>breaking</category><category>cancel</category><category>cancelled</category><category>eurogamer</category><category>jagex</category><category>mark-gerhard</category><category>mechscape</category><category>runescape</category><category>stellar-dawn</category><category>tabula-rasa</category><dc:creator><![CDATA[Kyle Horner]]></dc:creator><pubDate>Thu, 29 Oct 2009 12:00:00 EST</pubDate></item><item><title><![CDATA[New details surface about MechScape]]></title><link>http://massively.joystiq.com/2009/08/31/new-details-surface-about-mechscape/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/08/31/new-details-surface-about-mechscape/</guid><comments>http://massively.joystiq.com/2009/08/31/new-details-surface-about-mechscape/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/mechscape/" rel="tag">Mechscape</a></p><a href="http://massively.joystiq.com/category/mechscape"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/08/mechscapeconceptart1at580.jpg" /></a><br />Ever since Massively <a href="http://massively.joystiq.com/2008/07/15/jagex-teases-sci-fi-successor-to-runescape-mechscape/">first learned</a> of <a href="http://massively.joystiq.com/tag/jagex">Jagex</a>'s sci-fi follow up to <a href="http://www.runescape.com/"><em>RuneScape</em></a> at <a href="http://massively.joystiq.com/tag/gdc-2009">GDC 2009</a>, a project codenamed "<a href="http://massively.joystiq.com/category/mechscape"><em>MechScape</em></a>" -- and that it will be <a href="http://massively.joystiq.com/2009/08/07/jagex-lets-out-a-small-bit-of-information-on-their-upcoming-titl/">more than "<em>RuneScape</em> in space"</a> -- we've wondered what to expect from the game. <a href="http://massively.joystiq.com/2009/03/31/gdc09-what-jagex-has-in-store-with-mechscape/">Jagex has given us a few hints though</a>: four distinct species; choice of alliances which affect player adventures; and the potential for cloning, player-built vehicles, perhaps even spaceship construction. <br /><br />There's now more info out there about <em>MechScape</em> through a <a href="http://www.eurogamer.net">Eurogamer</a> interview with the game's Chief Designer <a href="http://massively.joystiq.com/tag/henrique-olifiers">Henrique Olifiers</a>. Eurogamer's <a href="http://www.eurogamer.net/archive.php?author=99">Rob Purchese</a> learned just how different a spin on MMOs <em>MechScape</em> might be. Olifiers said, <em>"From the beginning we didn't want to make another <a href="http://massively.joystiq.com/category/runescape">RuneScape</a>: it can't be another fantasy game, so no more elves... no more orcs, no more dragons."</em> This sci-fi game will not share some of the standard MMO game mechanics we've come to expect.<p><a href="http://massively.joystiq.com/2009/08/31/new-details-surface-about-mechscape/" rel="bookmark">Continue reading <em>New details surface about MechScape</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/08/31/new-details-surface-about-mechscape/">New details surface about MechScape</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 31 Aug 2009 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/articles/jagex-reveals-first-mechscape-details>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/08/31/new-details-surface-about-mechscape/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19145518/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/08/31/new-details-surface-about-mechscape/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>chief-designer</category><category>eurogamer</category><category>game-mechanics</category><category>gdc-2009</category><category>henrique-olifiers</category><category>interviews</category><category>jagex</category><category>mark-gerhard</category><category>mechscape</category><category>mmo-industry</category><category>new-titles</category><category>rob-purchese</category><category>runescape</category><category>sci-fi</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Mon, 31 Aug 2009 18:00:00 EST</pubDate></item><item><title><![CDATA[Jagex CEO Mark Gerhard discusses future of free-to-play on consoles]]></title><link>http://massively.joystiq.com/2009/05/26/jagex-ceo-mark-gerhard-discusses-future-of-free-to-play-on-conso/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/05/26/jagex-ceo-mark-gerhard-discusses-future-of-free-to-play-on-conso/</guid><comments>http://massively.joystiq.com/2009/05/26/jagex-ceo-mark-gerhard-discusses-future-of-free-to-play-on-conso/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business Models</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/runescape/" rel="tag">RuneScape</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a></p><a href="http://www.runescape.com"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/05/runescapeeviltreeat580.jpg" alt="" /></a><br />The <a href="http://massively.joystiq.com/category/free-to-play">free-to-play MMO business model</a> as it presently stands in North America and Europe is still strides behind what exists in Asia, but F2P is clearly making inroads in the West. What's less clear is how the free-to-play business model will evolve in the coming years. We've come across an interview with <a href="http://www.jagex.com/">Jagex</a> CEO Mark Gerhard conducted by <a href="http://www.developmag.com/interviews/490/Interview-Jagexs-Mark-Gerhard">Rob Crossley for Develop</a>, which points to a few directions that free-to-play may take. <br /><br />It's safe to say Gerhard knows a fair amount about the state of free-to-play games; <a href="http://www.runescape.com/"><em>RuneScape</em></a> boasts <a href="http://massively.joystiq.com/2009/03/30/jagex-looking-strong-for-2009/">millions of players</a> and is a major success story with this business model. Gerhard specifically highlights his views on bringing free-to-play MMOs to consoles. Technological hurdles aside, Gerhard focuses on the business model applied to consoles and the industry's resistance to the concept of truly free-to-play titles appearing on Wii, Xbox 360 and PS3. You can read up about F2P meeting console MMOs in the <a href="http://www.developmag.com/interviews/490/Interview-Jagexs-Mark-Gerhard">Develop interview with Jagex's Mark Gerhard</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/05/26/jagex-ceo-mark-gerhard-discusses-future-of-free-to-play-on-conso/">Jagex CEO Mark Gerhard discusses future of free-to-play on consoles</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 26 May 2009 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.developmag.com/interviews/490/Interview-Jagexs-Mark-Gerhard>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/05/26/jagex-ceo-mark-gerhard-discusses-future-of-free-to-play-on-conso/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1563005/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/05/26/jagex-ceo-mark-gerhard-discusses-future-of-free-to-play-on-conso/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>business-models</category><category>console-mmos</category><category>consoles</category><category>develop</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>interviews</category><category>jagex</category><category>mark-gerhard</category><category>mmo-industry</category><category>rob-crossley</category><category>runescape</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Tue, 26 May 2009 19:00:00 EST</pubDate></item></channel></rss>