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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Exclusive Interview: Going global with Fallen Earth's PvP]]></title><link>http://massively.joystiq.com/2012/05/17/exclusive-interview-going-global-with-fallen-earths-pvp/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/17/exclusive-interview-going-global-with-fallen-earths-pvp/</guid><comments>http://massively.joystiq.com/2012/05/17/exclusive-interview-going-global-with-fallen-earths-pvp/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Interviews (Massively's)</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/17/exclusive-interview-going-global-with-fallen-earths-pvp/"><img alt="Fallen Earth" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/f1.jpg" /></a></div>
Two of the biggest cornerstones of <a href="http://www.gamersfirst.com/fallenearth/"><em>Fallen Earth</em></a> have always been crafting and PvP, and its these cornerstones that GamersFirst is enriching come patch 2.4. The patch, <a href="http://massively.joystiq.com/2012/05/17/fallen-earth-2-4-patch-to-feature-territory-control-automated-h/">called Global Territory Control</a>, is taking these elements and firing them up in ways that any PvPer or crafter should find exciting.<br />
<br />
We hopped on the phone with Associate Producer <a href="http://www.linkedin.com/pub/asa-reed/6/b29/a43">Asa Reed</a>, Director of Operations <a href="http://massively.joystiq.com/tag/Joe-Willmon/">Joe Willmon</a>, and Senior Game Designer <a href="http://massively.joystiq.com/tag/Marie-Croall/">Marie Croall</a> to talk about why 2.4 will be the patch that will change the wasteland forever -- and why you should anticipate it, whether you're a crafter or a player-killer.<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/fallen-earth-black-box-gear/">Fallen Earth Black Box Gear</a></strong></p><a href="http://massively.joystiq.com/photos/fallen-earth-black-box-gear/#5031463"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/bikerleatherscreen_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/fallen-earth-black-box-gear/#5031466"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/cathelmetcc_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/fallen-earth-black-box-gear/#5031469"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/gimpsuitscreen_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/fallen-earth-black-box-gear/#5031471"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/image007_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/fallen-earth-black-box-gear/#5031473"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/image012_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://massively.joystiq.com/2012/05/17/exclusive-interview-going-global-with-fallen-earths-pvp/" rel="bookmark">Continue reading <em>Exclusive Interview: Going global with Fallen Earth's PvP</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/17/exclusive-interview-going-global-with-fallen-earths-pvp/">Exclusive Interview: Going global with Fallen Earth's PvP</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 17 May 2012 18:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/17/exclusive-interview-going-global-with-fallen-earths-pvp/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20240316/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/17/exclusive-interview-going-global-with-fallen-earths-pvp/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2.4</category><category>asa-reed</category><category>crafting</category><category>f2p</category><category>faction-control</category><category>fallen-earth</category><category>fe</category><category>free-to-play</category><category>g1</category><category>gamersfirst</category><category>global-territory-control</category><category>harvester</category><category>harvesters</category><category>harvesting</category><category>interview</category><category>interviews</category><category>Joe-Willmon</category><category>keep</category><category>keeps</category><category>marie-croall</category><category>patch-2.4</category><category>post-apoc</category><category>post-apocalyptic</category><category>preview</category><category>pvp</category><category>resources</category><category>sandbox</category><category>sci-fi</category><category>wastelands</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 17 May 2012 18:30:00 EST</pubDate></item><item><title><![CDATA[Big faction changes coming to Fallen Earth]]></title><link>http://massively.joystiq.com/2012/01/21/big-faction-changes-coming-to-fallen-earth/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/21/big-faction-changes-coming-to-fallen-earth/</guid><comments>http://massively.joystiq.com/2012/01/21/big-faction-changes-coming-to-fallen-earth/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/01/21/big-faction-changes-coming-to-fallen-earth/"><img alt="Fallen Earth - Odenville at dusk" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/fallenearthodenville.jpg" /></a></div>
Big changes are coming to <a href="http://massively.joystiq.com/category/fallen-earth"><em>Fallen Earth's</em></a> faction system, and the latest <a href="http://massively.joystiq.com/tag/gamersfirst">GamersFirst</a> dev diary has the details. Lead designer Marie "<a href="http://massively.joystiq.com/tag/marie-croall">Aro Sei</a>" Croall says that the devs "want to make sure it is clear to all players who they are fighting for and who they are against."<br />
<br />
The current faction dynamics can be confusing, she explains, and GamersFirst feels that <em>Fallen Earth's</em> learning curve can be smoothed out "without dumbing it down." To do so, shoulder factions are being removed, and wastelanders will need to pick a faction and remain loyal to it in order to earn points. Missions may be accepted from three factions, but only the primary faction will determine PvP objectives, missions, and faction channels.<br />
<br />
Finally, the devs are removing factional friendly fire except in cases of clan wars, bloodsports, or dueling gameplay. Croall says this is intended to curb same-faction griefing, and ultimately contribute to "a less jarring PvP experience in <em>Fallen Earth</em>."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/21/big-faction-changes-coming-to-fallen-earth/">Big faction changes coming to Fallen Earth</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 21 Jan 2012 11:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/21/big-faction-changes-coming-to-fallen-earth/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20153625/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/21/big-faction-changes-coming-to-fallen-earth/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aro-sei</category><category>dev-blog</category><category>dev-diary</category><category>f2p</category><category>faction</category><category>faction-changes</category><category>factions</category><category>fallen-earth</category><category>free-to-play</category><category>friendly-fire</category><category>gamers-first</category><category>gamersfirst</category><category>griefing</category><category>marie-croall</category><category>post-apocalyptic</category><category>sandbox</category><category>sandpark</category><category>sci-fi</category><category>wasteland</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Sat, 21 Jan 2012 11:00:00 EST</pubDate></item><item><title><![CDATA[Fallen Earth lays the foundation for 2012 in its January state of the game address]]></title><link>http://massively.joystiq.com/2012/01/06/fallen-earth-lays-the-foundation-for-2012-in-its-january-state-o/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/06/fallen-earth-lays-the-foundation-for-2012-in-its-january-state-o/</guid><comments>http://massively.joystiq.com/2012/01/06/fallen-earth-lays-the-foundation-for-2012-in-its-january-state-o/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/01/06/fallen-earth-lays-the-foundation-for-2012-in-its-january-state-o/"><img alt="Fallen Earth" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/slots.jpg" /></a></div>
Senior Game Designer <a href="http://massively.joystiq.com/tag/marie-croall/">Marie Croall</a> sounded the klaxons and ran up the flag for the wastelanders of <a href="http://massively.joystiq.com/category/fallen-earth/"><em>Fallen Earth</em></a> in the latest state of the game address. For her and the team, it's time to shake off the ravages of holidays and get to work on laying the foundation for the game in 2012.<br />
<br />
Croall says that this month players should expect to get the ability to use bombs in Territory Control, which should change things up somewhat. The Territory Control PvP feature will be significantly expanded in the months afterward as well.<br />
<br />
Also on tap for the near future are additional mid-level quests, the augmentation system for customizing gear, improving the flow of starter areas, and better rare drops across the board. The art team is excited to move on to giving Haven a facelift much like the work the team did on the recent Embry Crossroads revamp.<br />
<br />
Perhaps the most intriguing is that Croall hints at a major top-secret project in the works: "This month we're also breaking ground on one of the biggest systems we've ever done. It's still too early to really get into details on but we'll make sure this one was worth waiting for."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/06/fallen-earth-lays-the-foundation-for-2012-in-its-january-state-o/">Fallen Earth lays the foundation for 2012 in its January state of the game address</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 06 Jan 2012 17:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/06/fallen-earth-lays-the-foundation-for-2012-in-its-january-state-o/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20142496/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/06/fallen-earth-lays-the-foundation-for-2012-in-its-january-state-o/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2012</category><category>augmentation-system</category><category>bomb</category><category>bombs</category><category>f2p</category><category>fallen-earth</category><category>fe</category><category>free-to-play</category><category>gamersfirst</category><category>marie-croall</category><category>mayan</category><category>pvp</category><category>state-of-the-game</category><category>territory-control</category><category>top-secret-project</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 06 Jan 2012 17:00:00 EST</pubDate></item><item><title><![CDATA[The joys of scripting the apocalypse: A behind-the-scenes look at Fallen Earth]]></title><link>http://massively.joystiq.com/2011/11/06/the-joys-of-scripting-the-apocalypse-a-behind-the-scenes-look-a/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/11/06/the-joys-of-scripting-the-apocalypse-a-behind-the-scenes-look-a/</guid><comments>http://massively.joystiq.com/2011/11/06/the-joys-of-scripting-the-apocalypse-a-behind-the-scenes-look-a/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/11/06/the-joys-of-scripting-the-apocalypse-a-behind-the-scenes-look-a/"><img alt="Fallen Earth" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/fe.jpg" /></a></div>
What's it like to have a post-apocalyptic landscape as your writing canvas? According to <a href="http://massively.joystiq.com/tag/marie-croall/">Marie Croall</a>, it's pure heaven. <a href="http://massively.joystiq.com/category/fallen-earth"><em>Fallen Earth's</em></a> lead designer opened up to <a href="http://www.rockpapershotgun.com/2011/11/05/the-mmonitor-fallen-earth/">Rock, Paper, Shotgun </a>about the joys of writing and designing the myriad of quests for the game, as well as the free-to-play transition, plans for PvP, and the dynamic world events.<br />
<br />
Croall is part of a slimmed-down team of 12 developers who currently develop <em>Fallen Earth's </em>content. Saying that the team is always trying to "push the envelope" when it comes to the stories told, she notes that each area contains the imbued spirit of each writer: "I worked on a lot of the conflict towns early on and we knew that this was a place for people to kill each other, so a lot of the missions ended up being really thinly veiled insults."<br />
<br />
One of the aspects of <em>Fallen Earth</em> that Croall loves is how crazy the team can get. In one instance, the team decided to redo the starter town of Boneclaw by dropping a missile right into it. "We killed off all the players that were there, all the NPCs, and left it as a radiation zone for a good two months, while we made the new town. We flat out nuked it because it wasn't doing what we wanted it to do. Boom!"<br />
<br />
While <em>Fallen Earth</em> skirts the line between sandbox and theme park, Croall says the team is devoting a great deal of resources to beefing up the former. "The more features we add, the more ways for players to drive themselves, it makes the world better, it makes it feel like what we saw it as," she said.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/11/06/the-joys-of-scripting-the-apocalypse-a-behind-the-scenes-look-a/">The joys of scripting the apocalypse: A behind-the-scenes look at Fallen Earth</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 06 Nov 2011 12:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/11/06/the-joys-of-scripting-the-apocalypse-a-behind-the-scenes-look-a/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20099753/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/11/06/the-joys-of-scripting-the-apocalypse-a-behind-the-scenes-look-a/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>boneclaw</category><category>f2p</category><category>fallen-earth</category><category>free-to-play</category><category>gamers-first</category><category>interview</category><category>lore</category><category>marie-croall</category><category>nuke</category><category>pvp</category><category>rock-paper-shotgun</category><category>sandbox</category><category>stories</category><category>story</category><category>storytelling</category><category>world-events</category><category>writer</category><category>writers</category><category>writing</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Sun, 06 Nov 2011 12:00:00 EST</pubDate></item><item><title><![CDATA[Wasteland Diaries: Player-run economy]]></title><link>http://massively.joystiq.com/2011/10/07/wasteland-diaries-player-run-economy/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/10/07/wasteland-diaries-player-run-economy/</guid><comments>http://massively.joystiq.com/2011/10/07/wasteland-diaries-player-run-economy/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/wasteland-diaries/" rel="tag">Wasteland Diaries</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a></p><div style="text-align: center">
	<a href="http://massively.joystiq.com/2011/10/07/wasteland-diaries-player-run-economy/"><img alt="Fallen Earth screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/feeconomy1new-1317934762.jpg" /></a></div>
The economy in <a href="http://www.gamersfirst.com/fallenearth/"><em>Fallen Earth</em></a> has been stagnant for a while. The auction house has been just a place for trader clones (with maxed social skill) to post wares with a small markup from the NPC vendors prices. In some cases, these traders would post mats that could only be bought in PvP conflict towns or found in secret or dangerous scavenging spots. It was hard to be competitive in a market like that. Every resource had an unlimited supply thanks to the vendors. There were a few items that actually worked on the supply and demand principle, like vibrant and volatile chemicals and pre-fall tech. These items had prices that were dictated completely by the players. Through competition, the prices got pretty reasonable (and I even bought a few pre-fall techs to allieviate the <a href="http://massively.joystiq.com/2011/07/15/wasteland-diaries-exploring-the-citadel/">Citadel</a> grind).<br />
<br />
All that has changed now, and the <a href="http://massively.joystiq.com/category/fallen-earth"><em>Fallen Earth</em></a> team has made some massive changes to the way the economy works. In this post, I'll take a look at what has changed. I'll try to give my best guess about what will happen to the economy in the coming weeks. A great many players are already freaking out about this concept on the <a href="http://forums.gamersfirst.com/index.php?showforum=746">forums</a> and in global chat. While I admit it's too early to tell what will become of us in the near future, there's no need to panic. People were rage-quitting the game mere hours after the changes were made. If you ask me, it's a bit premature to make a decision like that. Nobody really knows what will happen, but click past the cut to see my best guesses.<p><a href="http://massively.joystiq.com/2011/10/07/wasteland-diaries-player-run-economy/" rel="bookmark">Continue reading <em>Wasteland Diaries: Player-run economy</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/10/07/wasteland-diaries-player-run-economy/">Wasteland Diaries: Player-run economy</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 07 Oct 2011 19:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/10/07/wasteland-diaries-player-run-economy/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20075236/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/10/07/wasteland-diaries-player-run-economy/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>auction-house</category><category>conflict-towns</category><category>crafting</category><category>economy</category><category>economy-changes</category><category>f2p</category><category>fallen-earth</category><category>fe</category><category>featured</category><category>free-to-play</category><category>gamersfirst</category><category>grinding</category><category>loot</category><category>Marie-Croall</category><category>materials</category><category>mats</category><category>player-run-economy</category><category>scavenging</category><category>vendors</category><dc:creator><![CDATA[Edward Marshall]]></dc:creator><pubDate>Fri, 07 Oct 2011 19:00:00 EST</pubDate></item><item><title><![CDATA[Two years after the fall of the world: Fallen Earth's second anniversary]]></title><link>http://massively.joystiq.com/2011/09/22/two-years-after-the-fall-of-the-world-fallen-earths-second-ann/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/09/22/two-years-after-the-fall-of-the-world-fallen-earths-second-ann/</guid><comments>http://massively.joystiq.com/2011/09/22/two-years-after-the-fall-of-the-world-fallen-earths-second-ann/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events (In-Game)</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/09/22/two-years-after-the-fall-of-the-world-fallen-earths-second-ann/"><img alt="Fallen Earth second anniversary" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/fe-1316004132.jpg" /></a></div>
It's no secret that <a href="http://massively.joystiq.com/category/fallen-earth/"><em>Fallen Earth</em></a> is somewhat of a staff favorite here at Massively. While its combat system may not hold the same polish of other titles, it more than makes up for it in sheer exploration, incredibly deep crafting, an engagingly different game world, and the dark humor that seeps into every aspect of the game. In fact, Massively is what convinced me to give <em>Fallen Earth</em> a shot when it came out two years ago.<br />
<br />
At the time, I was just a regular gamer looking for something a little different than the elves-'n'-fantasy fare that 99% of MMOs were dishing my way. <em>Fallen Earth's</em> semi-familiar setting -- modern guns, post office boxes, motorcycles, sunglasses, giant mutated ants -- was at once familiar and foreign. It took me two solid tries to get into the game, but once I did, I was hooked.<br />
<br />
I've always felt bad that <em>Fallen Earth</em> never got more popular than it already is, although I can understand why. The post-apocalypse setting is enough to weird players out, and the paradigm shift from getting your gear via looting to building your own gear via crafting takes some getting used to. Plus, the troubles that <a href="http://massively.joystiq.com/tag/icarus-studios/">Icarus Studios</a> ran into early on didn't help matters any.<br />
<br />
Fortunately, the future looks bright for <em>Fallen Earth</em>, and as it celebrates its second anniversary, we should look back at this past year to see just how far this cult MMO has come. Clones, assemble!<p><a href="http://massively.joystiq.com/2011/09/22/two-years-after-the-fall-of-the-world-fallen-earths-second-ann/" rel="bookmark">Continue reading <em>Two years after the fall of the world: Fallen Earth's second anniversary</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/09/22/two-years-after-the-fall-of-the-world-fallen-earths-second-ann/">Two years after the fall of the world: Fallen Earth's second anniversary</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 22 Sep 2011 12:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/09/22/two-years-after-the-fall-of-the-world-fallen-earths-second-ann/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20042540/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/09/22/two-years-after-the-fall-of-the-world-fallen-earths-second-ann/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2nd-anniversary</category><category>ability-points</category><category>alpha-county</category><category>anniversary</category><category>ap</category><category>boneclaw</category><category>chota</category><category>combat-overhaul</category><category>f2p</category><category>fallen-earth</category><category>fallen-earth-llc</category><category>featured</category><category>free-to-play</category><category>gamersfirst</category><category>globaltech</category><category>icarus</category><category>icarus-studios</category><category>Marie-Croall</category><category>player-housing</category><category>progress-towns</category><category>second-anniversary</category><category>sector</category><category>sector-four</category><category>sector-one</category><category>terminal-woods</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 22 Sep 2011 12:30:00 EST</pubDate></item><item><title><![CDATA[Fallen Earth dev diary talks economic changes, world events, and more]]></title><link>http://massively.joystiq.com/2011/09/20/fallen-earth-dev-diary-talks-economic-changes-world-events-and/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/09/20/fallen-earth-dev-diary-talks-economic-changes-world-events-and/</guid><comments>http://massively.joystiq.com/2011/09/20/fallen-earth-dev-diary-talks-economic-changes-world-events-and/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events (In-Game)</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a>, <a href="http://massively.joystiq.com/category/crafting/" rel="tag">Crafting</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/09/20/fallen-earth-dev-diary-talks-economic-changes-world-events-and/"><img alt="Fallen Earth - cooking" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/fecooking.jpg" /></a></div>
Earlier today we told you about the <a href="http://massively.joystiq.com/category/fallen-earth"><em>Fallen Earth</em></a> devs answering a few of your <a href="http://massively.joystiq.com/2011/09/20/fallen-earth-devs-answer-your-f2p-questions/">free-to-play questions</a>. Now it's time to dive a bit further down the rabbit hole courtesy of this month's state of the game update.<br />
<br />
Producer <a href="http://massively.joystiq.com/tag/marie-croall">Marie Croall</a> checks in with us to talk about the game's two-year anniversary celebration, which includes "PvP, PvE, and RP components." She also says that the event will be run at EU- and US-friendly times (though said times aren't specified as of yet).<br />
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In terms of game updates, the major portion of the September recap concerns the ongoing economic changes. Inconsistencies dealing with recipe and component rarity have been dealt with, and the dev team has "redone the placement of most of the nodes in the game" to make the rarer nodes more of an incentive to enter PvP-enabled areas. Finally, Croall says that the release of the new world event system has been bumped back to coincide with the free-to-play conversion on October 12th. Grab your favorite wasteland beverage and read all the details at the official <em>Fallen Earth</em> dev blog.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/09/20/fallen-earth-dev-diary-talks-economic-changes-world-events-and/">Fallen Earth dev diary talks economic changes, world events, and more</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 20 Sep 2011 20:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/09/20/fallen-earth-dev-diary-talks-economic-changes-world-events-and/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20048030/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/09/20/fallen-earth-dev-diary-talks-economic-changes-world-events-and/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>crafting</category><category>dev-blog</category><category>dev-diary</category><category>economic-changes</category><category>economic-tweaks</category><category>economy</category><category>fallen-earth</category><category>gamersfirst</category><category>icarus</category><category>icarus-studios</category><category>marie-croall</category><category>patches</category><category>post-apocalyptic</category><category>rare-recipes</category><category>rarity</category><category>recipes</category><category>sci-fi</category><category>State-of-the-game</category><category>update</category><category>wasteland</category><category>world-event-system</category><category>world-events</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 20 Sep 2011 20:00:00 EST</pubDate></item><item><title><![CDATA[Fallen Earth state of the game talks 1.9.2, economics, and more]]></title><link>http://massively.joystiq.com/2011/08/11/fallen-earth-state-of-the-game-talks-1-9-2-economics-and-more/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/08/11/fallen-earth-state-of-the-game-talks-1-9-2-economics-and-more/</guid><comments>http://massively.joystiq.com/2011/08/11/fallen-earth-state-of-the-game-talks-1-9-2-economics-and-more/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/08/10/fallen-earth-state-of-the-game-talks-1-9-2-economics-and-more/"><img alt="Fallen Earth" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/fallenearthclimbing.jpg" /></a></div>
Curious -- and perhaps a tad impatient -- regarding the status of <a href="http://massively.joystiq.com/category/fallen-earth"><em>Fallen Earth's</em></a> free-to-play transition? We were, and fortunately for everyone, producer <a href="http://massively.joystiq.com/tag/marie-croall">Marie Croall</a> just penned a dev blog that's given us a bit more insight into the goings-on around the wasteland as of late.<br />
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The good news is that "the heavy lifting is over" in terms of the account and services migration to <a href="http://massively.joystiq.com/tag/gamersfirst">GamersFirst</a>. Croall says that the <em>Fallen Earth</em> team is a smidge over halfway through the entire transition process, so for now it'll still cost you a few bucks to log in and get your post-apocalyptic sandpark fix.<br />
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Croall spends some virtual ink talking about this month's <a href="http://massively.joystiq.com/2011/08/09/fallen-earth-1-9-2-debuts-tomorrow-expands-fast-travel-options/">fast travel/1.9.2 patch</a>, and she also goes into a bit more detail on the combat changes that came with it. Finally, she touches on the game's second anniversary (yeah, it's been two years already!), which happens next month and will also herald some economic changes designed to make the game's well-regarded crafting system pack a little more punch. There's more too, but much of it is farther down the development pipeline, and we highly recommend heading to the official <em>Fallen Earth</em> dev blog to check it out.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/08/11/fallen-earth-state-of-the-game-talks-1-9-2-economics-and-more/">Fallen Earth state of the game talks 1.9.2, economics, and more</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 11 Aug 2011 11:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/08/11/fallen-earth-state-of-the-game-talks-1-9-2-economics-and-more/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20014875/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/08/11/fallen-earth-state-of-the-game-talks-1-9-2-economics-and-more/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>1.9.2</category><category>2-year-anniversary</category><category>crafting</category><category>dev-blog</category><category>dev-diary</category><category>economy</category><category>f2p</category><category>fallen-earth</category><category>fast-travel</category><category>free-to-play</category><category>gamers-first</category><category>gamersfirst</category><category>icarus</category><category>icarus-studios</category><category>marie-croall</category><category>post-apocalyptic</category><category>sandpark</category><category>sci-fi</category><category>wasteland</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 11 Aug 2011 11:00:00 EST</pubDate></item><item><title><![CDATA[Fallen Earth dev blog talks Alpha County, factional territory control, and more]]></title><link>http://massively.joystiq.com/2011/06/27/fallen-earth-dev-blog-talks-alpha-county-factional-territory-co/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/06/27/fallen-earth-dev-blog-talks-alpha-county-factional-territory-co/</guid><comments>http://massively.joystiq.com/2011/06/27/fallen-earth-dev-blog-talks-alpha-county-factional-territory-co/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a></p><div style="text-align: center;">
	<a href="http://fallenearth.gamersfirst.com/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/progress-towns-3logo.jpg" vspace="4" /></a></div>
There's a new <a href="http://fallenearth.com"><em>Fallen Earth</em></a> dev blog in town, and it's <a href="http://fallenearth.gamersfirst.com/">so big</a> that it requires the input of two devs. Producer <a href="http://massively.joystiq.com/tag/marie-croall">Marie Croall</a> outlines the game's upcoming development schedule and even drops a release date for the much-anticipated Alpha County/<a href="http://massively.joystiq.com/2011/04/28/a-sneak-peek-at-fallen-earths-progress-towns/">Progress Towns</a>/combat changes patch. That date is July 6th, and Croall provides a recap for those of you who've forgotten about the fact that the update will raise the level cap to 55 and introduce new resources, gear, missions, and a town to fight over.<br />
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Croall also hints at upcoming changes to <a href="http://massively.joystiq.com/category/fallen-earth"><em>Fallen Earth's</em></a> fast travel system, and she's quick to point out that the team isn't "<em>dumbing anything down -- just putting emphasis on the features that drive the game</em>." Speaking of features, we learned that a world event system is coming, as is faction territory control. It sounds as if the details haven't been ironed out just yet, as Croall doesn't offer any specifics. She also invites players to ask plenty of questions "<em>so [they] can explore all angles together</em>."<br />
<br />
<a href="http://gamersfirst.com">GamersFirst's</a> Joseph "<a href="http://massively.joystiq.com/tag/joseph-willmon">Linus</a>" Willmon checks in to update players on the status of the PTS as well as the new monitoring tools that <a href="http://massively.joystiq.com/tag/gamersfirst">G1</a> is putting in place to isolate those pesky server performance issues. Finally, there's a quick blurb about skill and faction respec items that have been added to the <em>Fallen Earth</em> store. Catch up on all of this and more at the official <em>Fallen Earth</em> <a href="http://fallenearth.gamersfirst.com/">dev blog</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/27/fallen-earth-dev-blog-talks-alpha-county-factional-territory-co/">Fallen Earth dev blog talks Alpha County, factional territory control, and more</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 27 Jun 2011 18:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/27/fallen-earth-dev-blog-talks-alpha-county-factional-territory-co/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19977829/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/27/fallen-earth-dev-blog-talks-alpha-county-factional-territory-co/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dev-blog</category><category>dev-diary</category><category>f2p</category><category>factional-territory-control</category><category>factional-warfare</category><category>fallen-earth</category><category>free-to-play</category><category>gamersfirst</category><category>icarus</category><category>icarus-studios</category><category>joseph-willmon</category><category>marie-croall</category><category>post-apocalyptic</category><category>respecs</category><category>sci-fi</category><category>territory-control</category><category>wasteland</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Mon, 27 Jun 2011 18:00:00 EST</pubDate></item><item><title><![CDATA[Wasteland Diaries: Coming soon]]></title><link>http://massively.joystiq.com/2011/06/24/wasteland-diaries-coming-soon/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/06/24/wasteland-diaries-coming-soon/</guid><comments>http://massively.joystiq.com/2011/06/24/wasteland-diaries-coming-soon/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/real-life/" rel="tag">Real-Life</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business Models</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/wasteland-diaries/" rel="tag">Wasteland Diaries</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a></p><div style="text-align: center">
	<a href="http://www.fallenearth.com/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/fecomingsoon1-1308833195.jpg" /></a></div>
Due to the new partnership between <a href="http://www.fallenearth.com/"><em>Fallen Earth</em></a> and <a href="http://www.gamersfirst.com/">GamersFirst</a>, there are some huge changes coming in the very near future and massive changes headed our way before the end of the year. Sector 4 is going to be released soon along with a major re-write of the skills and abilities system. There are still a great many questions that remain unanswered, but the developers on both sides have dropped some subtle and not-so-subtle hints here and there.<br />
<br />
There are still many players asking questions in global chat and on the <a href="http://forums.fallenearth.com/fallenearth/">forums</a> that have been answered already. A few of the answers given have left me scratching my head, but I'm still optimistic at this point. But there's still a lot of confusion within the community about what is coming and when. I've dug up many of the responses to the toughest questions by <a href="http://www.massively.com/tag/marie-croall">Marie Croall</a> of <a href="http://massively.joystiq.com/category/fallen-earth"><em>Fallen Earth</em></a> and <a href="http://www.massively.com/tag/joe-willmon">Joe Willmon</a> of GamersFirst, who are holding their cards close to their chests but have nevertheless given up some good info. After the cut, I'll try to clarify what's going on in the short and long term, but it may result in some speculation on both our parts.<p><a href="http://massively.joystiq.com/2011/06/24/wasteland-diaries-coming-soon/" rel="bookmark">Continue reading <em>Wasteland Diaries: Coming soon</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/24/wasteland-diaries-coming-soon/">Wasteland Diaries: Coming soon</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 24 Jun 2011 11:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/24/wasteland-diaries-coming-soon/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19974594/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/24/wasteland-diaries-coming-soon/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alpha-county</category><category>dynamic-content</category><category>f2p</category><category>factions</category><category>fallen-earth</category><category>fallen-earth-llc</category><category>featured</category><category>free-to-play</category><category>gamersfirst</category><category>housing</category><category>icarus</category><category>icarus-studios</category><category>joe-willmon</category><category>marie-croall</category><category>patch</category><category>player-housing</category><category>respec</category><category>revamp</category><category>sector-4</category><category>subscription</category><category>subscription-model</category><category>wasteland-diaries</category><dc:creator><![CDATA[Edward Marshall]]></dc:creator><pubDate>Fri, 24 Jun 2011 11:00:00 EST</pubDate></item><item><title><![CDATA[GamersFirst announces acquisition of Fallen Earth with new F2P business model]]></title><link>http://massively.joystiq.com/2011/06/15/gamersfirst-announces-acquisition-of-fallen-earth-with-new-f2p-b/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/06/15/gamersfirst-announces-acquisition-of-fallen-earth-with-new-f2p-b/</guid><comments>http://massively.joystiq.com/2011/06/15/gamersfirst-announces-acquisition-of-fallen-earth-with-new-f2p-b/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business Models</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Interviews (Massively's)</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/fallen-earth"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/fegf-sms-0611-new.jpg" vspace="4" /></a></div>
After <a href="http://massively.joystiq.com/2011/05/31/fallen-earth-gets-cozy-with-gamersfirst/">last month's announcement</a> by <a href="http://www.gamersfirst.com/">GamersFirst</a> that the company is taking over the hardware side of <a href="http://www.fallenearth.com"><em>Fallen Earth</em></a>, most of us made the obvious connection that the post-apocalyptic MMO would be heading into free-to-play territory. Even while hinting at it in <a href="http://massively.joystiq.com/2011/06/09/e3-2011-gamersfirst-talks-fallen-earth-and-f2p/">a recent E3 interview</a>, GamersFirst never really came out and said anything definitively.<br />
<br />
Well, it has now. Today, GamersFirst has given us the exclusive news that it will be taking over the operations of <em><a href="http://massively.joystiq.com/category/fallen-earth/">Fallen Earth</a></em> immediately. Of course, following all other games in the GamersFirst library, <em>Fallen Earth</em> will also adopt a F2P business model.<br />
<br />
But what does this mean for the development of <em>Fallen Earth</em>? Will GamersFirst take over production and content design? Just how free will the game be? Follow along after the jump for answers to those questions and more.<p><a href="http://massively.joystiq.com/2011/06/15/gamersfirst-announces-acquisition-of-fallen-earth-with-new-f2p-b/" rel="bookmark">Continue reading <em>GamersFirst announces acquisition of Fallen Earth with new F2P business model</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/15/gamersfirst-announces-acquisition-of-fallen-earth-with-new-f2p-b/">GamersFirst announces acquisition of Fallen Earth with new F2P business model</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 15 Jun 2011 18:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/15/gamersfirst-announces-acquisition-of-fallen-earth-with-new-f2p-b/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19967019/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/15/gamersfirst-announces-acquisition-of-fallen-earth-with-new-f2p-b/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>acquisition</category><category>Bjorn-Book-Larsson</category><category>BreakingNews</category><category>exercise</category><category>f2p</category><category>fallen-earth</category><category>fallen-earth-llc</category><category>fe</category><category>free-to-play</category><category>gamersfirst</category><category>icarus</category><category>icarus-studios</category><category>joe-rush</category><category>joseph-willmon</category><category>marie-croall</category><category>rahul-sandil</category><category>reloaded-productions</category><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Wed, 15 Jun 2011 18:00:00 EST</pubDate></item><item><title><![CDATA[Wasteland Diaries: F2P?]]></title><link>http://massively.joystiq.com/2011/06/03/wasteland-diaries-f2p/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/06/03/wasteland-diaries-f2p/</guid><comments>http://massively.joystiq.com/2011/06/03/wasteland-diaries-f2p/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business Models</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/wasteland-diaries/" rel="tag">Wasteland Diaries</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a></p><div style="text-align: center">
	<a href="http://www.fallenearth.com/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/fef2p1.jpg" style="border-bottom: 1px solid; border-left: 1px solid; margin: 4px; border-top: 1px solid; border-right: 1px solid" /></a></div>
There are some big changes coming to <a href="http://www.fallenearth.com/"><em>Fallen Earth</em></a> in the very near future. <a href="http://massively.joystiq.com/2011/05/20/wasteland-diaries-sector-4-lives/">Sector 4's Alpha County</a> is looming on the horizon. There is a new skills-and-abilities system coming. We don't know when we're going to get it, but we <em>are </em>going to get it. But the biggest news is the game's new <a href="http://massively.joystiq.com/2011/05/31/fallen-earth-gets-cozy-with-gamersfirst/">partnership</a> with <a href="http://www.gamersfirst.com/">GamersFirst</a>. GamersFirst is the company responsible for the rejuvenation of <a href="http://en.wikipedia.org/wiki/APB:_All_Points_Bulletin"><em>APB: Reloaded</em></a> and its conversion to the free-to-play format (F2P). I've heard mixed reviews on what's going on with <em><a href="http://www.gamersfirst.com/age-gate/">APB</a>,</em> but without any first-hand experience, I'll withhold judgment.<br />
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Nobody has come out and said that <a href="http://massively.joystiq.com/category/fallen-earth"><em>Fallen Earth</em></a> is going to convert to the F2P business model, but it's a pretty safe assumption at this point. Every GamersFirst title is F2P, so why would <em>FE</em> be any different? I haven't tried <em>APB</em>, so I'm in no position to judge the performance of GamersFirst on what has been done with that title. F2P can be a two-edged sword, and the <em>FE</em> community is strongly divided on this subject (at least on the <a href="http://forums.fallenearth.com/fallenearth/">forums</a>). I am a member of the optimistic side, and after the cut, I'll tell you why I think this move could be a very good thing for <em>Fallen Earth</em>.<p><a href="http://massively.joystiq.com/2011/06/03/wasteland-diaries-f2p/" rel="bookmark">Continue reading <em>Wasteland Diaries: F2P?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/03/wasteland-diaries-f2p/">Wasteland Diaries: F2P?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 03 Jun 2011 17:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/03/wasteland-diaries-f2p/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19956338/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/03/wasteland-diaries-f2p/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alpha-county</category><category>apb</category><category>apb-reloaded</category><category>business-models</category><category>community</category><category>f2p</category><category>fallen-earth</category><category>fallen-earth-llc</category><category>featured</category><category>free</category><category>free-to-play</category><category>gamersfirst</category><category>icarus-studios</category><category>marie-croall</category><category>partnership</category><category>sector-4</category><dc:creator><![CDATA[Edward Marshall]]></dc:creator><pubDate>Fri, 03 Jun 2011 17:00:00 EST</pubDate></item><item><title><![CDATA['Major' Fallen Earth announcement coming May 31st]]></title><link>http://massively.joystiq.com/2011/05/27/major-fallen-earth-announcement-coming-may-31st/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/05/27/major-fallen-earth-announcement-coming-may-31st/</guid><comments>http://massively.joystiq.com/2011/05/27/major-fallen-earth-announcement-coming-may-31st/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/community-qanda/" rel="tag">Community Q&amp;A</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a></p><div style="text-align: center;">
	<a href="http://www.fallenearth.com/node/984"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/fall.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
Maintenance breaks may typically be frustrating, boring patches of non-activity for MMO gamers, but next Tuesday promises to be different for <a href="http://www.fallenearth.com/"><em>Fallen Earth</em></a>. According to the official site, <a href="http://www.fallenearth.com/node/984">the team has a "major" announcement</a> scheduled during the May 31st downtime -- one you won't want to miss.<br />
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The announcement will take place during two live podcasts with Senior Game Designer <a href="http://massively.joystiq.com/tag/Marie-Croall/">Marie Croall</a>. During the podcasts, Croall will discuss the game's present and future to the dedicated wastelanders out there.<br />
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You can catch the podcast and announcement on <a href="http://massively.joystiq.com/category/fallen-earth/"><em>Fallen Earth's</em></a> <a href="http://www.ustream.tv/channel/fallen-earth-community">Ustream channel</a> on May 31st at 3:00 p.m. and 8:00 p.m. EDT. Alternatively, <a href="http://www.fallenearth.com/node/984">players may use Ventrilo</a> to catch the action and even submit their own questions.<br />
<br />
What will this announcement be? We're not sure, but it looks to be a long weekend wait until we find out!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/05/27/major-fallen-earth-announcement-coming-may-31st/">'Major' Fallen Earth announcement coming May 31st</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 27 May 2011 12:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/05/27/major-fallen-earth-announcement-coming-may-31st/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19951982/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/05/27/major-fallen-earth-announcement-coming-may-31st/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>announcement</category><category>fallen-earth</category><category>fe</category><category>fireside-chat</category><category>icarus</category><category>icarus-studios</category><category>live-podcast</category><category>marie-croall</category><category>podcast</category><category>ustream</category><category>vent</category><category>ventrillo</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 27 May 2011 12:00:00 EST</pubDate></item><item><title><![CDATA[Massively Speaking Episode 148]]></title><link>http://massively.joystiq.com/2011/05/18/massively-speaking-episode-148/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/05/18/massively-speaking-episode-148/</guid><comments>http://massively.joystiq.com/2011/05/18/massively-speaking-episode-148/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/podcasts/" rel="tag">Podcasts</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/massively-meta/" rel="tag">Massively Meta</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Interviews (Massively's)</a>, <a href="http://massively.joystiq.com/category/massively-speaking/" rel="tag">Massively Speaking</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/05/16/archeage-producer-talks-tanking-adventure-system-and-closed-be/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/archeage-1305569336-1305719654.jpg" vspace="4" /></a></div>
<span style="font-weight: bold;">Massively Speaking Episode </span><span style="font-weight: bold;">148 </span>is back this week as Shawn and Rubi discuss the latest MMO news, including some more details on <em>ArcheAge</em> and <em>Guild Wars 2</em>, a better explanation of the <em>DCUO</em> MegaServers (formerly Super Servers), and the return of SOE!<br />
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Plus, we sit down with <em>Fallen Earth</em>'s Marie "Aro Sei" Croall to discuss <a href="http://forums.fallenearth.com/fallenearth/showthread.php?t=70685">May's State of the Game</a>, including Alpha County, Progress Towns, and the combat changes on the PTS now.<br />
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If you'd like to join our <em>RIFT</em> guild (as discussed on the show), check out <a href="http://massively.enjin.com/forum/m/1607038/viewthread/828798-who-where-how-joining-massively-overpowered-in-rift">this thread</a> in our forums for more info. And if you'd like to play <em>Star Wars Galaxies</em> with Shawn through his 45 days of free time, check out <a href="http://massively.enjin.com/forum/m/1607038/viewthread/827765-star-wars-galaxies-anyone">this thread</a>.<br />
<br />
Also, as you can tell, we're getting close to another podcast milestone: Episode 150. We're going to record a live show for that one, so stay tuned for the next episode, during which we'll tell you all about how to take part.<br />
<br />
Have a comment for the podcasters? Shoot an email to <a href="javascript:void(location.href='mailto:'+String.fromCharCode(32,115,104,97,119,110,64,109,97,115,115,105,118,101,108,121,46,99,111,109)+'?subject=Massively%20Speaking')">shawn@massively.com</a>. We may just read your email on the air!<br />
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Read below the cut for the full show notes.<br />
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<img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/podcastswipe.jpg" style="padding-right: 10px;" vspace="0" /><em><a href="http://www.massively.com/category/massively-speaking">Massively Speaking</a> is the official podcast of <a href="http://www.massively.com">Massively.com</a>. Hosted by Editor-in-Chief <a href="http://massively.joystiq.com/editor/shawn-schuster">Shawn Schuster</a> and Community Manager <a href="http://massively.joystiq.com/editor/rubi-bayer">Rubi Bayer</a>, Massively Speaking takes on the week's biggest news and dev interviews with plenty of opinion, rants, and laughs thrown in for good measure. Join us every Wednesday afternoon to listen in and see what we'll say next!</em><p><a href="http://massively.joystiq.com/2011/05/18/massively-speaking-episode-148/" rel="bookmark">Continue reading <em>Massively Speaking Episode 148</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/05/18/massively-speaking-episode-148/">Massively Speaking Episode 148</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 18 May 2011 18:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/05/18/massively-speaking-episode-148/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19943599/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/05/18/massively-speaking-episode-148/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>fallen-earth</category><category>humor</category><category>interview</category><category>marie-croall</category><category>massively-meta</category><category>opinion</category><category>podcasting</category><category>podcasts</category><enclosure url="http://massively.joystiq.com/podcasts/05-18-11-massively-E148.mp3" length="52313948" type="audio/mpeg"/><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Wed, 18 May 2011 18:00:00 EST</pubDate><itunes:subtitle>Massively Speaking Episode 148</itunes:subtitle><itunes:author>Massively.com Staff</itunes:author><itunes:duration>1:27:11</itunes:duration><itunes:keywords>podcasts</itunes:keywords></item><item><title><![CDATA[Fallen Earth state of the game talks combat tweaks, progress towns, and more]]></title><link>http://massively.joystiq.com/2011/05/02/fallen-earth-state-of-the-game-talks-combat-tweaks-progress-tow/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/05/02/fallen-earth-state-of-the-game-talks-combat-tweaks-progress-tow/</guid><comments>http://massively.joystiq.com/2011/05/02/fallen-earth-state-of-the-game-talks-combat-tweaks-progress-tow/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a></p><div style="text-align: center;">
	<a href="http://forums.fallenearth.com/fallenearth/showthread.php?t=70685"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/fallenearthlogo.jpg" vspace="4" /></a></div>
It's the beginning of another month in the wasteland, and that means that in addition to scavenging for scrap metal and dodging ginormous prairie chickens, denizens of <a href="http://fallenearth.com"><em>Fallen Earth</em></a> are heading to the game's official website to check out the latest <a href="http://forums.fallenearth.com/fallenearth/showthread.php?t=70685">state of the game</a> address.<br />
<br />
Much of producer Marie "<a href="http://massively.joystiq.com/tag/marie-croall">Aro Sei</a>" Croall's letter concerns progress towns, Alpha County, and combat tweaks. While we've previewed <a href="http://massively.joystiq.com/2011/04/28/a-sneak-peek-at-fallen-earths-progress-towns/">progress towns</a> before, there is an interesting nugget in this month's letter that details a new form of related currency. Croall calls it "<em>a PvE form of death toll</em>" and explains that it is intended to reward players for capturing and building one of the three progress towns.<br />
<br />
She also takes the time explain the changes to minimum skill levels, which is an important consideration when it comes to players spending their hard-earned stat points. Finally, there's a bit of discussion about post-Alpha County development plans including an objective system and potential world events. Check out <a href="http://forums.fallenearth.com/fallenearth/showthread.php?t=70685">all the details</a> at the <a href="http://massively.joystiq.com/category/fallen-earth"><em>Fallen Earth</em></a> website.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/05/02/fallen-earth-state-of-the-game-talks-combat-tweaks-progress-tow/">Fallen Earth state of the game talks combat tweaks, progress towns, and more</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 02 May 2011 13:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/05/02/fallen-earth-state-of-the-game-talks-combat-tweaks-progress-tow/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19929461/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/05/02/fallen-earth-state-of-the-game-talks-combat-tweaks-progress-tow/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alpha-county</category><category>aro-sei</category><category>fallen-earth</category><category>game-mechanics</category><category>icarus</category><category>icarus-studios</category><category>marie-croall</category><category>minimum-skills</category><category>objective-system</category><category>post-apocalyptic</category><category>producers-letter</category><category>progress-towns</category><category>sci-fi</category><category>stat-points</category><category>state-of-the-game</category><category>world-events</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Mon, 02 May 2011 13:00:00 EST</pubDate></item><item><title><![CDATA[Fallen Earth offers a look into the upcoming 1.8 patch]]></title><link>http://massively.joystiq.com/2011/02/22/fallen-earth-offers-a-look-into-the-upcoming-1-8-patch/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/02/22/fallen-earth-offers-a-look-into-the-upcoming-1-8-patch/</guid><comments>http://massively.joystiq.com/2011/02/22/fallen-earth-offers-a-look-into-the-upcoming-1-8-patch/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/screenshots/fallen-earth/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/02/fesotg10-530kv.jpg" /></a></div>
While <a href="http://massively.joystiq.com/2011/02/18/a-peek-at-sector-4-of-fallen-earth/">Sector 4</a> is shining on the horizon for <a href="http://www.fallenearth.com"><em>Fallen Earth</em></a> players, there are still hurdles to be faced between now and when we reach those storied lands. First up is the enormous <a href="http://forums.fallenearth.com/fallenearth/showthread.php?p=607911">patch 1.8</a>, which will contain new content that leads to this area and scavenger bosses. Players already well-enmeshed in life in the post-apocalyptic Grand Canyon will also notice a huge overhaul to some core systems, such as skills and mutations, as outlined in <a href="http://forums.fallenearth.com/fallenearth/showthread.php?p=602004#post602004">the recent State of the Game posting</a> from <a href="http://massively.joystiq.com/category/marie-croall/">Marie "Aro Sei" Croall</a>. <br />
<br />
We've managed to snag some screenshots showing off these upcoming areas that will pave the way for players to get to Sector 4. Unlike the overwhelmingly brown locales that some immediately associate with a post-apocalyptic setting, lush landscapes dominate these new images -- as do bits of wreckage and NPCs intent on killing any player crazy enough to cross their path. Civilization has collapsed, after all! If you're curious, check out the new eye-candy in the gallery below, then head over to the <a href="http://massively.joystiq.com/category/Fallen-Earth/"><em>Fallen Earth</em></a> forums for all the patch note news.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/fallen-earth/">Fallen Earth</a></strong></p><a href="http://massively.joystiq.com/photos/fallen-earth/#5508829"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/12/blondie1_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/fallen-earth/#5508830"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/12/riders-dress_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/fallen-earth/#5508831"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/12/riders-outfit_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/fallen-earth/#5508832"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/12/the-doc_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/fallen-earth/#5273016"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/09/jackaltier1_thumbnail.png" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/02/22/fallen-earth-offers-a-look-into-the-upcoming-1-8-patch/">Fallen Earth offers a look into the upcoming 1.8 patch</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 22 Feb 2011 18:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/02/22/fallen-earth-offers-a-look-into-the-upcoming-1-8-patch/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19854728/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/02/22/fallen-earth-offers-a-look-into-the-upcoming-1-8-patch/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aro-sei</category><category>fallen-earth</category><category>fallen-earth-llc</category><category>fallen-earth-patch-1.8</category><category>fe</category><category>gallery</category><category>icarus</category><category>icarus-studios</category><category>marie-croall</category><category>post-apocalyptic</category><category>screenshot</category><category>screenshots</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Tue, 22 Feb 2011 18:00:00 EST</pubDate></item><item><title><![CDATA[Fallen Earth rocks the future with a Nuclear Blast]]></title><link>http://massively.joystiq.com/2011/02/10/fallen-earth-rocks-the-future-with-a-nuclear-blast/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/02/10/fallen-earth-rocks-the-future-with-a-nuclear-blast/</guid><comments>http://massively.joystiq.com/2011/02/10/fallen-earth-rocks-the-future-with-a-nuclear-blast/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events (In-Game)</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a></p><div style="text-align: center;"><a href="http://www.fallenearth.com/node/909"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/02/fallenearth.jpg" /></a></div>
Today's news from the wasteland is like the introduction of the peanut butter cup: two great tastes that taste great together. The post-apocalyptic MMO <a href="http://www.fallenearth.com"><em>Fallen Earth</em></a> has partnered with recording label <a href="http://www.nuclearblastusa.com">Nuclear Blast</a>. The heavy metal and extreme music studio has supported a multitude of independent rockers for over 24 years, and its pairing with the grungy MMO from <a href="http://www.icarusstudios.com/">Icarus Studios</a> could be the best fit the game has seen yet.<br />
<br />
In a press release issued by the developers of <a href="http://massively.joystiq.com/category/fallen-earth/"><em>Fallen Earth</em></a>, Senior Game Designer <a href="http://massively.joystiq.com/tag/Marie-Croall/">Marie Croall</a> stated, "<em>We listen to so much of Nuclear Blast's music at the office. This is an awesome opportunity to share our favorite music with our players.</em>" To help with this goal, the developers will open an underground bunker bar next month, a bar that will feature Nuclear Blast Radio and rotate through many of the recording label's greatest artists like <a href="http://www.meshuggah.net/">Meshuggah</a>, <a href="http://www.soilwork.org/">Soilwork</a>, and <a href="http://www.testamentlegions.com">Testament</a>.<br />
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Tune your radio dial to Massively for an upcoming Q&amp;A session from artists and developers from <em>Fallen Earth</em>. As Nuclear Blast's Label Manager <a href="http://massively.joystiq.com/tag/Gerardo-Martinez/">Gerardo Mart&iacute;nez</a> said, "<em>Get ready to hear the sounds of </em>Fallen Earth<em> on tour buses across the country!</em>"<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/02/10/fallen-earth-rocks-the-future-with-a-nuclear-blast/">Fallen Earth rocks the future with a Nuclear Blast</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 10 Feb 2011 15:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/02/10/fallen-earth-rocks-the-future-with-a-nuclear-blast/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19838726/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/02/10/fallen-earth-rocks-the-future-with-a-nuclear-blast/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bunker-bar</category><category>extreme-music</category><category>fallen-earth</category><category>fallen-earth-llc</category><category>Gerardo-Martinez</category><category>heavy-metal</category><category>icarus-studios</category><category>marie-croall</category><category>meshuggah</category><category>nuclear-blast</category><category>nuclear-blast-radio</category><category>partnership</category><category>soilwork</category><category>testament</category><dc:creator><![CDATA[Larry Everett]]></dc:creator><pubDate>Thu, 10 Feb 2011 15:30:00 EST</pubDate></item><item><title><![CDATA[Fallen Earth state of the game letter details upcoming content]]></title><link>http://massively.joystiq.com/2011/02/04/fallen-earth-state-of-the-game-letter-details-upcoming-content/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/02/04/fallen-earth-state-of-the-game-letter-details-upcoming-content/</guid><comments>http://massively.joystiq.com/2011/02/04/fallen-earth-state-of-the-game-letter-details-upcoming-content/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a></p><div style="text-align: center;"><a href="http://forums.fallenearth.com/fallenearth/showthread.php?p=602004#post602004"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/02/fesotg05.jpg"  alt="" /></a></div>
It's a new month, and that means it's time for a new State of the Game letter direct from the wasteland.  <a href="http://fallenearth.com"><em>Fallen Earth</em></a> producer Marie "<a href="http://massively.joystiq.com/tag/marie-croall">Aro Sei</a>" Croall checks in on the <a href="http://forums.fallenearth.com/fallenearth/showthread.php?p=602004#post602004">official forums</a> to let us know about the next patch coming our way from the folks at <a href="http://icarusstudios.com">Icarus</a>.  All things considered, it looks to be a pretty substantial update, and nowhere are the changes more noticeable than in the game's skill and mutation lines.  We're particularly excited to see how the Dirty Tricks and Escape Artist lines work out, since the descriptions dovetail perfectly with the cutthroat atmosphere of a post-apocalyptic world on the brink.<br />
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The patch will also bring a new Scavenger Boss Area that serves as a preview for the new tech going into the upcoming Alpha County release.  The area, called Ruination, includes several camps and encounters that showcase new creature behaviors and destructible barrels.  You'll find it on the way to The Wall that serves as the Sector 4 border.<br />
<br />
Economic tweaks are also under way, as are a number of February events.  Finally, Aro Sei concludes this month's letter with the answers to a few pressing community-generated questions.  Check out all the juicy info on the <a href="http://massively.joystiq.com/category/fallen-earth"><em>Fallen Earth</em></a> forums.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/02/04/fallen-earth-state-of-the-game-letter-details-upcoming-content/">Fallen Earth state of the game letter details upcoming content</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 04 Feb 2011 14:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/02/04/fallen-earth-state-of-the-game-letter-details-upcoming-content/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19829254/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/02/04/fallen-earth-state-of-the-game-letter-details-upcoming-content/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alpha-county</category><category>aro-sei</category><category>fallen-earth</category><category>icarus</category><category>icarus-studios</category><category>marie-croall</category><category>mutations</category><category>patches</category><category>post-apocalyptic</category><category>ruination</category><category>sci-fi</category><category>skills</category><category>state-of-the-game</category><category>updates</category><category>wasteland</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 04 Feb 2011 14:30:00 EST</pubDate></item><item><title><![CDATA[Fallen Earth state of the game letter previews economic fixes, new content]]></title><link>http://massively.joystiq.com/2011/01/05/fallen-earth-state-of-the-game-letter-previews-economic-fixes-n/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/01/05/fallen-earth-state-of-the-game-letter-previews-economic-fixes-n/</guid><comments>http://massively.joystiq.com/2011/01/05/fallen-earth-state-of-the-game-letter-previews-economic-fixes-n/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a></p><div style="text-align: center;"><a href="http://forums.fallenearth.com/fallenearth/showthread.php?p=591028#post591028"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/01/fes4endrun.jpg" alt="" /></a></div>
Another year dawns fresh on the wasteland, and <a href="http://icarusstudios.com">Icarus</a> senior game designer <a href="http://massively.joystiq.com/tag/marie-croall">Marie Croall</a> checks in on the official forums for <a href="http://fallenearth.com"><em>Fallen Earth's</em></a> latest <a href="http://forums.fallenearth.com/fallenearth/showthread.php?p=591028#post591028">State of the Game</a> update. 2011 looks to be an exciting year for fans of new stuff, as the game will see a combat revamp, new high-level group content, and of course the new Sector 4 portions of the map. <br />
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<a href="http://massively.joystiq.com/tag/icarus-studios">Icarus</a> plans to release Sector 4 across four counties with the first one, Alpha, raising the level cap by five and bringing new gear, mutations, recipes, and abilities to the game. Look for it to debut on the live server in the second quarter of 2011. Why the delay? Croall explains that the team needed to address balance issues prior to rolling out new content. "<em>There were several areas of combat that we needed to adjust before we could properly design encounters and instances as we moved forward. Additionally, our art team has been taking these past few months to make huge improvements that are necessary for the gameplay, story and setting. As important as it is to us to get the new content out, it's more important to get it out right</em>," she says.<br />
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Croall's letter also clues us in to the next patch, currently scheduled for February. In addition to skill and mutation balancing, the update will feature the new scavenger boss system (with new bosses and encounter areas) as well as the team's first crack at a round of economic fixes. Icarus is taking some of the concerns raised about <a href="http://massively.joystiq.com/category/fallen-earth"><em>Fallen Earth's</em></a> economy to heart and is going to be addressing everything from supply and demand to drop rates, trading concerns, and general crafting fixes. "<em>A thriving player driven economy should be a central part of our game and we're working very hard on getting it there</em>," Croall writes.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/01/05/fallen-earth-state-of-the-game-letter-previews-economic-fixes-n/">Fallen Earth state of the game letter previews economic fixes, new content</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 05 Jan 2011 17:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/01/05/fallen-earth-state-of-the-game-letter-previews-economic-fixes-n/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19788670/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/01/05/fallen-earth-state-of-the-game-letter-previews-economic-fixes-n/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aro-sei</category><category>crafting</category><category>drop-rates</category><category>economy</category><category>fallen-earth</category><category>fallen-earth-llc</category><category>fallen-earth-team</category><category>fixes</category><category>icarus</category><category>icarus-studios</category><category>marie-croall</category><category>patch</category><category>scavenger-boss</category><category>state-of-the-game</category><category>updates</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 05 Jan 2011 17:00:00 EST</pubDate></item><item><title><![CDATA[Wasteland Diaries: New direction]]></title><link>http://massively.joystiq.com/2010/11/26/wasteland-diaries-new-direction/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/11/26/wasteland-diaries-new-direction/</guid><comments>http://massively.joystiq.com/2010/11/26/wasteland-diaries-new-direction/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/wasteland-diaries/" rel="tag">Wasteland Diaries</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a></p><div style="text-align: center"><a href="http://www.fallenearth.com/"><img border="1" hspace="4" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/11/fefansites1.jpg" /></a><a href="http://www.fallenearth.com/"><br />
</a></div>
<div>The <a href="http://massively.joystiq.com/2010/11/16/icarus-publishes-latest-fallen-earth-state-of-the-game/">state of the game</a> announcement for <em><a href="http://www.fallenearth.com/">Fallen Earth</a></em> was a bit vague, but it did contain some good news. It seems the game, now under new management, is headed in a new direction. Does new mean good? All outward indications say yes. I have never been accused of being overly optimistic, but I like where <em><a href="http://massively.joystiq.com/category/fallen-earth">Fallen Earth</a></em> is headed. Most of the big news is still over the horizon, and the combat changes are the first order of business.</div>
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With new management comes new direction. It's nice to know what that direction might be. Of the <a href="http://massively.joystiq.com/2010/11/08/more-job-cuts-from-fallen-earth/">three who were let go</a>, I have nothing negative to say about any of them. Marie Croall has taken the reins at <a href="http://www.icarusstudios.com/">Fallen Earth, LLC</a> and seems to have a clear plan. That's not to say there wasn't a clear plan before, but we are finally getting definitive answers on huge questions that we have been demanding responses on for quite a while. More details await you after the cut.<p><a href="http://massively.joystiq.com/2010/11/26/wasteland-diaries-new-direction/" rel="bookmark">Continue reading <em>Wasteland Diaries: New direction</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/11/26/wasteland-diaries-new-direction/">Wasteland Diaries: New direction</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 26 Nov 2010 19:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/11/26/wasteland-diaries-new-direction/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19733233/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/11/26/wasteland-diaries-new-direction/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ap-cap</category><category>character-slots</category><category>combat-changes</category><category>dodge</category><category>fallen-earth</category><category>fallen-earth-llc</category><category>featured</category><category>icarus-studios</category><category>marie-croall</category><category>omni-clans</category><category>patch</category><category>progress-towns</category><category>State-of-the-game</category><dc:creator><![CDATA[Edward Marshall]]></dc:creator><pubDate>Fri, 26 Nov 2010 19:00:00 EST</pubDate></item><item><title><![CDATA[Massively Speaking Episode 124: Fallen Earth's Marie Croall]]></title><link>http://massively.joystiq.com/2010/11/24/massively-speaking-episode-124-fallen-earths-marie-croall/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/11/24/massively-speaking-episode-124-fallen-earths-marie-croall/</guid><comments>http://massively.joystiq.com/2010/11/24/massively-speaking-episode-124-fallen-earths-marie-croall/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/podcasts/" rel="tag">Podcasts</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Interviews (Massively's)</a>, <a href="http://massively.joystiq.com/category/massively-speaking/" rel="tag">Massively Speaking</a></p><div style="text-align: center;"><span style="font-weight: bold;"><a href="http://www.fallenearth.com"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/11/feinterviewpodcast-sms-1110.jpg" /></a><br />
</span></div>
<span style="font-weight: bold;">Massively Speaking Episode </span><span style="font-weight: bold;">124 </span>marks the return of the podcast after taking a week off while Shawn was in Korea for <a href="http://www.massively.com/tag/g-star-2010">G-Star 2010</a>. Not only does Shawn discuss his adventures there, but your hosts interview Marie Croall, Senior Game Designer for <a href="http://www.fallenearth.com"><em>Fallen Earth</em></a> where she talks about the latest <a href="http://forums.fallenearth.com/fallenearth/showthread.php?p=571862#post571862">State of the Game</a> and the future of the post-apocalyptic MMO.<br />
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Have a comment for the podcasters? Shoot an email to <a href="mailto: shawn@massively.com">shawn@massively.com</a> with the subject "Massively Speaking." We may just read your email on the air!<strong><br />
</strong><br />
<strong>Get the podcast:</strong><br />
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[<a href="http://podcasts.aolcdn.com/massively/podcasts/11-24-10-massively-E124.mp3">MP3</a>] Download the MP3 directly.<br />
Listen here on the page:<br />
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Read below the cut for the full show notes.<hr />
<img hspace="4" border="1" align="left" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/podcastswipe.jpg" alt="" style="margin-right: 5px;" /><em><a href="http://massively.joystiq.com/category/massively-speaking">Massively Speaking</a> is the official podcast of <a href="http://www.massively.com">Massively.com</a>. Hosted by Editor-in-Chief <a href="http://massively.joystiq.com/shawn-schuster">Shawn Schuster</a> and Community Manager <a href="http://massively.joystiq.com/rubi-bayer">Rubi Bayer</a>, Massively Speaking takes on the week's biggest news and dev interviews with plenty of opinion, rants, and laughs thrown in for good measure. Join us every Wednesday afternoon to listen in and see what we'll say next!</em><hr /><p><a href="http://massively.joystiq.com/2010/11/24/massively-speaking-episode-124-fallen-earths-marie-croall/" rel="bookmark">Continue reading <em>Massively Speaking Episode 124: Fallen Earth's Marie Croall</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/11/24/massively-speaking-episode-124-fallen-earths-marie-croall/">Massively Speaking Episode 124: Fallen Earth's Marie Croall</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 24 Nov 2010 17:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/11/24/massively-speaking-episode-124-fallen-earths-marie-croall/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19731672/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/11/24/massively-speaking-episode-124-fallen-earths-marie-croall/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>fallen-earth</category><category>interview</category><category>marie-croall</category><category>massively-meta</category><category>podcasting</category><category>podcasts</category><enclosure url="http://massively.joystiq.com/podcasts/11-24-10-massively-E124.mp3" length="59404028" type="audio/mpeg"/><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Wed, 24 Nov 2010 17:00:00 EST</pubDate><itunes:subtitle>Massively Speaking Episode 124</itunes:subtitle><itunes:author>Massively.com Staff</itunes:author><itunes:duration>1:39:00</itunes:duration><itunes:keywords>podcasts</itunes:keywords></item><item><title><![CDATA[Icarus publishes latest Fallen Earth State of the Game]]></title><link>http://massively.joystiq.com/2010/11/16/icarus-publishes-latest-fallen-earth-state-of-the-game/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/11/16/icarus-publishes-latest-fallen-earth-state-of-the-game/</guid><comments>http://massively.joystiq.com/2010/11/16/icarus-publishes-latest-fallen-earth-state-of-the-game/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a></p><div style="text-align: center;"><a href="http://forums.fallenearth.com/fallenearth/showthread.php?p=571862#post571862"><em><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/11/fallenearthwallpaper1.jpg" alt="" /><br />
</em></a></div>
<a href="http://www.fallenearth.com"><em>Fallen Earth</em></a> fans have had a rough couple of weeks (to say nothing of the staff at <a href="http://www.icarusstudios.com">Icarus Studios</a>). The post-apocalyptic sci-fi MMORPG was recently hit with a <a href="http://massively.joystiq.com/2010/11/08/more-job-cuts-from-fallen-earth/">round of layoffs</a> that impacted several key people and likely left subscribers wondering as to the future of everyone's favorite digital wasteland.<br />
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Happily, <a href="http://massively.joystiq.com/tag/icarus-studios">Icarus</a> senior game designer <a href="http://massively.joystiq.com/tag/marie-croall">Marie Croall</a> is here with a lengthy <a href="http://forums.fallenearth.com/fallenearth/showthread.php?p=571862#post571862">State of the Game</a> letter that puts a few of our fears to rest and outlines a path forward. Though Croall doesn't directly address the recent layoffs, preferring instead to focus on the upcoming development schedule, it's clear that there are a lot of improvements incoming, which bodes well for <a href="http://massively.joystiq.com/category/fallen-earth"><em>Fallen Earth's</em></a> fans and future.<br />
<br />
Croall talks about Sector 4, a level cap increase, and new gear, consumables, and recipes that will soon see the light of day. Graphical upgrades and physical combat changes are also on the way, with the latter being pushed to the test server before the end of the month. The <em>Fallen Earth</em> team will also be improving high-end group content, tweaking the serendipity system, and continuing to balance Progress Towns throughout December. Finally, look for long-awaited additional character slots to be available in the <em>Fallen Earth</em> store as early as next week.<br />
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Check out the full letter on the <a href="http://forums.fallenearth.com/fallenearth/showthread.php?p=571862#post571862">official forums</a>, and also look for the <em>Fallen Earth</em> devs on next week's <a href="http://massively.joystiq.com/category/massively-speaking">Massively Speaking</a> podcast with Shawn and Rubi.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/11/16/icarus-publishes-latest-fallen-earth-state-of-the-game/">Icarus publishes latest Fallen Earth State of the Game</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 16 Nov 2010 19:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.fallenearth.com/fallenearth/showthread.php?p=571862#post571862>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/11/16/icarus-publishes-latest-fallen-earth-state-of-the-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19720375/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/11/16/icarus-publishes-latest-fallen-earth-state-of-the-game/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>fallen-earth</category><category>fallen-earth-llc</category><category>gear</category><category>high-end-group-content</category><category>icarus</category><category>icarus-studios</category><category>items</category><category>marie-croall</category><category>physical-combat-changes</category><category>progress-towns</category><category>recipes</category><category>State-of-the-game</category><category>test-server</category><category>world-bosses</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 16 Nov 2010 19:00:00 EST</pubDate></item><item><title><![CDATA[Fallen Earth's Marie Croall answers player questions]]></title><link>http://massively.joystiq.com/2010/06/16/fallen-earths-marie-croall-answers-player-questions/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/06/16/fallen-earths-marie-croall-answers-player-questions/</guid><comments>http://massively.joystiq.com/2010/06/16/fallen-earths-marie-croall-answers-player-questions/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a></p><div style="text-align: center;"><a href="http://www.thirteen1.com/2010/06/16/ask-the-gamefallen-earth-qa-responses/3/"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/06/bsscreen11.jpg" /><br />
</a></div>
<a href="http://www.icarusstudios.com">Icarus Studios</a> Senior Game Designer Marie Croall took time out of her schedule to answer a slew of player-generated questions about the post-apocalyptic sci-fi MMORPG known as <a href="http://www.fallenearth.com"><em>Fallen Earth</em></a>. Hosted over at <a href="http://www.thirteen1.com/2010/06/16/ask-the-gamefallen-earth-qa-responses/3/">Thirteen1.com</a>, the questions are all over map in terms of subject matter, and Croall manages to discuss everything from the new weather effects, to the game's future, to Blood Sport exploiters and what's being done to stop them, all in the space of one interview.<br />
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"<em>Right now Blood Sports [are] still pretty new. We just released the fourth game, Assault, this week. So right now we're sort of in a holding pattern while we see what the player reaction to all the maps are. I don't think any sort of lobby system is being considered at this point, though we've already begun to address some of the issues, such as raising the Deathtoll rewards, lowering the cost of the Deathtoll ammo and putting things in place to stop hackers and exploiters</em>," she says. <br />
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Check out what Marie has to say on factions, acid rain, and new content by viewing the <a href="http://www.thirteen1.com/2010/06/16/ask-the-gamefallen-earth-qa-responses/3/">full article</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/06/16/fallen-earths-marie-croall-answers-player-questions/">Fallen Earth's Marie Croall answers player questions</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 16 Jun 2010 18:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.thirteen1.com/2010/06/16/ask-the-gamefallen-earth-qa-responses/3/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/06/16/fallen-earths-marie-croall-answers-player-questions/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19519065/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/06/16/fallen-earths-marie-croall-answers-player-questions/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blood-sports</category><category>fallen-earth</category><category>icarus-studios</category><category>interview</category><category>marie-croall</category><category>new-content</category><category>player-questions</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 16 Jun 2010 18:00:00 EST</pubDate></item><item><title><![CDATA[Fallen Earth's Marie Croall takes on player questions]]></title><link>http://massively.joystiq.com/2010/05/03/fallen-earths-marie-croall-takes-on-player-questions/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/05/03/fallen-earths-marie-croall-takes-on-player-questions/</guid><comments>http://massively.joystiq.com/2010/05/03/fallen-earths-marie-croall-takes-on-player-questions/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a></p><div style="text-align: center;"><a href="http://www.fallenearth.com"><img vspace="4" hspace="4" border="1" align="top" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/05/fe-marie-epl-503.jpg"  alt="" /></a></div>
Curious about the folks behind the meticulously-assembled wastelands of <a href="http://www.fallenearth.com"><em>Fallen Earth</em></a>? Despite the <a href="http://massively.joystiq.com/2010/05/03/fallen-earth-team-responds-to-layoff-concerns/">recent layoffs</a>, there are still a lot of personalities involved with the game's development, and it's always good to know as much as possible about the team behind your favorite games.  This week, Senior Game Designer <a href="http://massively.joystiq.com/tag/MarieCroall/">Marie Croall</a> takes the opportunity to <a href="http://forums.fallenearth.com/fallenearth/showthread.php?p=494808#post494808">answer player questions on the forums</a>, answering a bevvy of largely personal questions with a few game questions added to the mix.<br />
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Although veteran <a href="http://massively.joystiq.com/category/Fallen-Earth/"><em>Fallen Earth</em></a> players might not find a huge amount of information on upcoming patches, there's something to be said for learning things about the designers other than when they'll give you a pony.  If you're staunchly part of the "ponies only" crew, however, there's still hope.  Questions will be collected and answered from the main thread all week, which means that if you have something more you want to know, you've got the chance to ask it.  <a href="http://forums.fallenearth.com/fallenearth/showthread.php?p=494808#post494808">Head on over to the official forums</a> and get typing!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/05/03/fallen-earths-marie-croall-takes-on-player-questions/">Fallen Earth's Marie Croall takes on player questions</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 03 May 2010 18:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.fallenearth.com/fallenearth/showthread.php?p=494808#post494808>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/05/03/fallen-earths-marie-croall-takes-on-player-questions/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19462917/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/05/03/fallen-earths-marie-croall-takes-on-player-questions/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>design</category><category>design-team</category><category>fallen-earth</category><category>fallen-earth-llc</category><category>fan-feedback</category><category>fe</category><category>forums</category><category>icarus</category><category>icarus-studios</category><category>marie-croall</category><category>official-forums</category><category>q-and-a</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Mon, 03 May 2010 18:30:00 EST</pubDate></item><item><title><![CDATA[Massively's interview with the new Fallen Earth lead developers]]></title><link>http://massively.joystiq.com/2010/04/29/massivelys-interview-with-the-new-fallen-earth-lead-developers/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/04/29/massivelys-interview-with-the-new-fallen-earth-lead-developers/</guid><comments>http://massively.joystiq.com/2010/04/29/massivelys-interview-with-the-new-fallen-earth-lead-developers/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/fallen-earth"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/04/fe-rb-429.jpg" alt="" /></a></div>
There have been some big changes in the wasteland lately: <a href="http://www.fallenearth.com/"><em>Fallen Earth</em></a> has gotten some exciting new content, with even more on the way in the form of <a href="http://massively.joystiq.com/2010/04/23/fallen-earths-huge-blood-sports-patch-dated/">Blood Sports</a>. The changes aren't just in game, though. While the <a href="http://massively.joystiq.com/2010/04/05/lead-game-designer-lee-hammock-leaving-fallen-earth/">departure of Lee Hammock</a> left some sad faces behind, the current Fallen Earth team is more than enough to inspire confidence in the future of the game.<br />
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The majority of the player focus at the moment is on patches 1.4 and 1.5. The addition of both new PvE and PvP content -- along with changes to game mechanics -- is keeping everyone busy checking things out and wondering what's to come. With that in mind, Massively has some answers for you.<br />
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We recently spent some time talking with two of the <a href="http://massively.joystiq.com/2010/04/23/fallen-earth-promotes-new-leads-to-fill-hammocks-shoes/">new <em>Fallen Earth</em> leads</a> -- Director of Content Development <a href="http://massively.joystiq.com/tag/wes-platt">Wes Platt</a> and Senior Game Designer <a href="http://massively.joystiq.com/tag/marie-croall">Marie Croall</a> -- about what's in store for the game. Follow along after the jump to see what they had to say.<p><a href="http://massively.joystiq.com/2010/04/29/massivelys-interview-with-the-new-fallen-earth-lead-developers/" rel="bookmark">Continue reading <em>Massively's interview with the new Fallen Earth lead developers</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/04/29/massivelys-interview-with-the-new-fallen-earth-lead-developers/">Massively's interview with the new Fallen Earth lead developers</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 29 Apr 2010 15:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/04/29/massivelys-interview-with-the-new-fallen-earth-lead-developers/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19458046/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/04/29/massivelys-interview-with-the-new-fallen-earth-lead-developers/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blood-sports</category><category>fallen-earth</category><category>icarus</category><category>icarus-studios</category><category>interview</category><category>marie-croall</category><category>patch-1.4</category><category>patch-1.5</category><category>wes-platt</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Thu, 29 Apr 2010 15:00:00 EST</pubDate></item><item><title><![CDATA[Fallen Earth promotes new leads to fill Hammock's shoes]]></title><link>http://massively.joystiq.com/2010/04/23/fallen-earth-promotes-new-leads-to-fill-hammocks-shoes/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/04/23/fallen-earth-promotes-new-leads-to-fill-hammocks-shoes/</guid><comments>http://massively.joystiq.com/2010/04/23/fallen-earth-promotes-new-leads-to-fill-hammocks-shoes/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a></p><p style="text-align: center;"><a href="http://www.fallenearth.com/node/463"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/04/fedark1920x1200.jpg" alt="" /></a></p>
<p style="text-align: left;">With the recent departure of lead designer <a href="http://massively.joystiq.com/2010/04/05/lead-game-designer-lee-hammock-leaving-fallen-earth/">Lee Hammock</a>, <a href="http://www.icarusstudios.com/">Icarus Studios'</a> <a href="http://www.fallenearth.com"><em>Fallen Earth</em></a> was left with some big shoes to fill. The company <a href="http://www.fallenearth.com/node/463">announced</a> yesterday that four veterans of the post-apocalyptic MMORPG have been promoted.<br />
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Wes Platt steps into the Director of Content Development role, Marie Croall takes over as Senior Game Designer, Greg Roth is the new Senior Systems Designer, and Josh Peery steps to the plate as the Content Team Lead.<br />
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<a href="http://massively.joystiq.com/tag/icarus-studios">Icarus</a> also wants <a href="http://massively.joystiq.com/category/fallen-earth"><em>Fallen Earth</em></a> players to interact with the developers, and will be highlighting questions and answers on the forums beginning on Monday April 26. Finally, both Wes and Marie will be featured on the team's <a href="http://www.twitter.com">Twitter</a> dev chat next Thursday, April 29. Check out <a href="http://twitter.com/fallenearth"><em>@FallenEarth</em></a> for the details.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/04/23/fallen-earth-promotes-new-leads-to-fill-hammocks-shoes/">Fallen Earth promotes new leads to fill Hammock's shoes</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 23 Apr 2010 10:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.fallenearth.com/node/463>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/04/23/fallen-earth-promotes-new-leads-to-fill-hammocks-shoes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19451655/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/04/23/fallen-earth-promotes-new-leads-to-fill-hammocks-shoes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dev-team</category><category>developers</category><category>fallen-earth</category><category>greg-roth</category><category>icarus-studios</category><category>josh-peery</category><category>lee-hammock</category><category>marie-croall</category><category>new-developers</category><category>wes-platt</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 23 Apr 2010 10:00:00 EST</pubDate></item><item><title><![CDATA[Fallen Earth's developers talk patch 1.3]]></title><link>http://massively.joystiq.com/2010/02/09/fallen-earths-developers-talk-patch-1-3/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/02/09/fallen-earths-developers-talk-patch-1-3/</guid><comments>http://massively.joystiq.com/2010/02/09/fallen-earths-developers-talk-patch-1-3/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events (In-Game)</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a></p><div style="text-align: center;"><a href="http://www.tentonhammer.com/node/80702"><img vspace="4" hspace="4" border="1" align="top" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/02/fe-patch13-epl-208.jpg" /></a></div>
Patch day is an exciting time to be playing an MMO, assuming you can look past the various instabilities, server crashes, and inevitable bugs that come with a major update. Even then, there's still the sense of doing something new and different in a familiar game, however touch-and-go the new content might be. <a href="http://www.fallenearth.com"><em>Fallen Earth</em></a> is not too far from their next major patch day, but if you can't wait for the patch to go live, there's a new <a href="http://www.tentonhammer.com/node/80702">developer diary</a> and <a href="http://www.tentonhammer.com/node/80705">Q&amp;A</a> from Dev Team Lead <a href="http://massively.joystiq.com/tag/Marie-Croall/">Marie Croall</a> and Live Team Lead <a href="http://massively.joystiq.com/tag/Ian-Lemke/">Ian Lemke</a>.<br />
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The patch's major focus was a thorough revamp of the area around the starter towns, and between those towns and the central cities. It might seem odd to add such a large patch to improve the first few levels of the game, but from the developer's point of view, it's those levels that really first get a player hooked on the game, so they wanted to make it as memorable as possible. There's also some information on Deadfall Point, a new encounter area in Sector Three, offering the higher-level players something new to experience. Be sure to take a look at <a href="http://www.tentonhammer.com/node/80702">both</a> <a href="http://www.tentonhammer.com/node/80705">features</a> to get a picture of what's coming in the near future for your clone in <em><a href="http://massively.joystiq.com/category/Fallen-Earth/">Fallen Earth</a></em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/02/09/fallen-earths-developers-talk-patch-1-3/">Fallen Earth's developers talk patch 1.3</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 09 Feb 2010 10:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.fallenearth.com/node/374>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/02/09/fallen-earths-developers-talk-patch-1-3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19349828/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/02/09/fallen-earths-developers-talk-patch-1-3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>developer-diary</category><category>fallen-earn</category><category>fallen-earth-llc</category><category>fallen-earth-patch-1.3</category><category>fe</category><category>fe-patch-1.3</category><category>ian-lemke</category><category>marie-croall</category><category>patch-day</category><category>patches</category><category>qa</category><category>starter-town</category><category>starter-zones</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Tue, 09 Feb 2010 10:00:00 EST</pubDate></item><item><title><![CDATA[Massively Exclusive: Fallen Earth dev event transcript (and another party!)]]></title><link>http://massively.joystiq.com/2009/10/27/massively-exclusive-fallen-earth-dev-event-transcript-and-anot/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/10/27/massively-exclusive-fallen-earth-dev-event-transcript-and-anot/</guid><comments>http://massively.joystiq.com/2009/10/27/massively-exclusive-fallen-earth-dev-event-transcript-and-anot/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events (In-Game)</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/massively-meta/" rel="tag">Massively Meta</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Interviews (Massively's)</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/fallen-earth/" style=""><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/10/fedevchat_580kv.jpg" /></a></div>
This weekend we had the chance to hang out with a bunch of rough-and-tumble types in the wastelands of <a href="http://www.fallenearth.com" style=""><em>Fallen Earth</em></a>. No, we weren't just doing our typical weekend gaming! We were lucky enough to get to spend some time in-game, hanging out with <a href="http://massively.joystiq.com/tag/marie-croall" style="">Marie "Arosei" Croall</a>, Content Team Lead for <a href="http://massively.joystiq.com/category/fallen-earth/" style=""><em>Fallen Earth</em></a>. During the evening, we asked her some of the great <a href="http://massively.joystiq.com/2009/10/23/massivelys-fallen-earth-trial-key-giveaway-and-in-game-events/" style="">player submitted questions</a> we solicited last week. She also tossed out a couple of interesting asides to the huge crowd that amassed to take part in the event - and to get some of the free goodies we were handing out! <br /> <br /> For those of you who may not have been able to make it - or would just like to check it out without all the cross-chatter - we've transcribed the interview (and some interesting asides) behind the break. Also, remember that we have another Massively <em>Fallen Earth</em> <a href="http://massively.joystiq.com/2009/10/23/massivelys-fallen-earth-trial-key-giveaway-and-in-game-events/">event happening this Wednesday night</a> at the Embry Satellite, starting at 9:00 PM Eastern. This time our very own <a href="http://massively.joystiq.com/bloggers/shawn-schuster/">Shawn Schuster</a> will be dropping by to hold a Massively Reader Meet-up, with - you guessed it - more free stuff, and a special Halloween-themed show on <a href="http://www.postapocradio.com" style="">Post Apoc Radio</a>.<p><a href="http://massively.joystiq.com/2009/10/27/massively-exclusive-fallen-earth-dev-event-transcript-and-anot/" rel="bookmark">Continue reading <em>Massively Exclusive: Fallen Earth dev event transcript (and another party!)</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/10/27/massively-exclusive-fallen-earth-dev-event-transcript-and-anot/">Massively Exclusive: Fallen Earth dev event transcript (and another party!)</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 27 Oct 2009 10:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/10/27/massively-exclusive-fallen-earth-dev-event-transcript-and-anot/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19208548/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/10/27/massively-exclusive-fallen-earth-dev-event-transcript-and-anot/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arosei</category><category>dev-chat</category><category>developer-chat</category><category>fallen-earth</category><category>fallen-earth-llc</category><category>fe</category><category>featured</category><category>icarus-studios</category><category>in-game-event</category><category>interview</category><category>marie-croall</category><category>reader-meetup</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Tue, 27 Oct 2009 10:00:00 EST</pubDate></item><item><title><![CDATA[Fallen Earth MMO tour will bring devs to GDC 09]]></title><link>http://massively.joystiq.com/2009/03/18/fallen-earth-mmo-tour-will-bring-devs-to-gdc-09/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/03/18/fallen-earth-mmo-tour-will-bring-devs-to-gdc-09/</guid><comments>http://massively.joystiq.com/2009/03/18/fallen-earth-mmo-tour-will-bring-devs-to-gdc-09/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events (Real-World)</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a></p><a href="http://massively.joystiq.com/category/fallen-earth"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/03/boneclawsewerat425.jpg" /></a><br />We've mentioned a rather unique approach that the <a href="http://www.fallenearth.com"><em>Fallen Earth</em></a> team is taking to promote their upcoming post-apocalyptic MMO, <a href="http://massively.joystiq.com/2009/02/26/fallen-earth-launches-national-tour/">a national tour</a> across key cities in the United States. The <a href="http://massively.joystiq.com/category/fallen-earth"><em>Fallen Earth</em></a> publicity tour began in North Carolina last month, meeting with the International Game Developers Association (<a href="http://www.igda.org/">IGDA</a>), and they've just announced that they'll be working with the IGDA again at this month's <a href="http://massively.joystiq.com/tag/gdc">Game Developers Conference</a> in San Francisco. <br /><br /><em>Fallen Earth</em> will co-sponsor the <a href="http://www.igda.org/gdc09/rsvp_gdcparty_09.php">IGDA networking event at GDC</a> on March 24 and developers will be on hand to speak about the game. Key <em>Fallen Earth</em> devs planning to attend include project manager Colin Dwan; associate project manager Dave Haydysch; content team lead Marie Croall; product manager Jessica Orr; and lead game designer <a href="http://massively.joystiq.com/tag/lee-hammock">Lee Hammock</a>. <br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/03/18/fallen-earth-mmo-tour-will-bring-devs-to-gdc-09/">Fallen Earth MMO tour will bring devs to GDC 09</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 18 Mar 2009 13:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.fallenearth.com/index.php?page=pr20090318>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/03/18/fallen-earth-mmo-tour-will-bring-devs-to-gdc-09/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1491648/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/03/18/fallen-earth-mmo-tour-will-bring-devs-to-gdc-09/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>colin-dwan</category><category>dave-haydysch</category><category>fallen-earth</category><category>fallen-earth-llc</category><category>game-developers-conference</category><category>gdc</category><category>igda</category><category>jessica-orr</category><category>lee-hammock</category><category>marie-croall</category><category>national-tour</category><category>post-apocalyptic</category><category>san-francisco</category><category>sci-fi</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Wed, 18 Mar 2009 13:00:00 EST</pubDate></item></channel></rss>