Posts tagged Mabinogi 
Rise and Shiny: Looking back on two years and making changes
This column will turn two years old on May 8th, 2012. I'm proud of not only the fact that I have been able keep up the column with a decent amount of content and writing that has slowly gotten better over that time but also the fact that I have introduced the readers of Massively to so many games ...
Free for All: Becoming a mediocre trader in several free titles
I often find myself achieving little things in many different games while other gamer buddies of mine are busily conquering actual gods or dragons within one or two particular titles. Sure, I would love to join a group of battleworn adventurers as they took down one of the final bosses in almost ...
Rise and Shiny recap: Dark Ages
Some games grab you from the moment you see them. Sure, I get grabbed a lot, but I know when a game appears to be different or interesting. As I watched Adventure Mike play Nexus: Kingdom of the Winds on MassivelyTV over the last few weeks, I knew that I had to play it. But wait! Mike was playing ...
Winner of Mabinogi's Merchant of Venice contest highlighted
If you are familiar with the Mabinogi-hosted contest from November called The Merchant of Venice, California, then you know that the popular free-to-play developer and publisher Nexon asked players to participate in order to win a free trip to the company's California studios to play, relax and ...
The Perfect Ten: Best MMO theme songs (part one)
As I've well established both here on Massively and elsewhere, I'm somewhat of a nut for video game music. Whereas others might collect vintage hair metal tracks or the latest Justin Bieber opus, I'm always digging through obscure (and not-so-obscure) official soundtracks to games like Wipeout ...
Some Assembly Required: A virtual world roundup
If you are perusing this column, chances are you are a fan of virtual worlds and the sandbox genre. Join the club! (Dues will be due on the third Tuesday.) The aspect that compels many aficionados to delve into a game is the ability to make an impact on the world in some small respect instead of ...
Nexon bringing Mabinogi back online, compensating affected players
Nexon has brought Mabinogi back online, and the company tells Massively that "the issues that led us to temporarily disable service have been addressed." The free-to-play sandbox was offline for nearly 40 hours last weekend, and Nexon will be compensating players with 5,000 NX (the company's ...
Nexon takes Mabinogi offline indefinitely due to 'malicious activity'
If you were looking to play a little Mabinogi to kick off the new year, you might want to make alternate arrangements. Nexon has taken the free-to-play sandbox offline in order to deal with the recent spate of "malicious activity" going on in-game. Mabinogi went dark yesterday, and Nexon says ...
Rise and Shiny recap: Dungeon Fighter Online
I'm glad that over the last week I found the time to finally get me some Dungeon Fighter Online by Nexon. I knew that it has quite the following, and I knew that it's supposed to be a blast, sort of like an 8bit Vindictus, but I was still surprised at a few things while I played. The game isn't ...
Rise and Shiny recap: Revisiting Mabinogi
If you've kept up with my columns for a while, it should be no secret that I think Mabinogi is still one of the best games out there. While it does have its issues, the game simply presents more sandboxy goodness to players (while keeping those systems coming) than almost any game I can think of. ...




