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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Catch a glimpse of Wander in Wednesday's live machinima]]></title><link>http://massively.joystiq.com/2014/11/18/catch-a-glimpse-of-wander-in-wednesdays-live-machinima/</link><guid isPermaLink="true">http://massively.joystiq.com/2014/11/18/catch-a-glimpse-of-wander-in-wednesdays-live-machinima/</guid><comments>http://massively.joystiq.com/2014/11/18/catch-a-glimpse-of-wander-in-wednesdays-live-machinima/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events (Real-World)</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events (In-Game)</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/roleplaying/" rel="tag">Roleplaying</a>, <a href="http://massively.joystiq.com/category/livestream/" rel="tag">Livestream</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2014/11/18/catch-a-glimpse-of-wander-in-wednesdays-live-machinima"><img alt="Wander" data-credit="Wander" src="http://o.aolcdn.com/hss/storage/midas/6b75d793a28aeebdd16ce7b86a328e83/201107215/griffin_landing.jpg" style="height: 289px; width: 530px;" data-mep="567745" /></a></div>
We've been keeping an eye on no-combat, exploration-driven sandbox <em><a href="http://massively.joystiq.com/tag/Wander/">Wander</a></em> since its <a href="http://massively.joystiq.com/2013/09/01/pax-prime-2013-exploring-wander-with-creator-loki-davison/">debut at PAX</a> over a year ago. This week, you can keep an eye on it too. Creator <a href="http://massively.joystiq.com/tag/Loki-Davison/">Loki Davison</a> says that his studio will be livestreaming the game tomorrow, but it won't be just any ol' gameplay walkthrough; it'll be a "pioneering live streamed drama" set in the gameworld, a piece of live machinima rarely seen in the genre. "Join Sylvania as she explores her dream of flying and realizes that what she is, isn't all she can be," Davison hints. "Azar however, might not approve."<br />
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The stream begins at 7 p.m. EST on Wednesday, November 19th, on the <a href="http://www.twitch.tv/wander">official <em>Wander</em> Twitch channel</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2014/11/18/catch-a-glimpse-of-wander-in-wednesdays-live-machinima/">Catch a glimpse of Wander in Wednesday's live machinima</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 18 Nov 2014 18:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2014/11/18/catch-a-glimpse-of-wander-in-wednesdays-live-machinima/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20995407/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2014/11/18/catch-a-glimpse-of-wander-in-wednesdays-live-machinima/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>collaborative-mmo</category><category>exploration</category><category>linux</category><category>live-machinima</category><category>loki-davison</category><category>mac</category><category>machinima</category><category>non-competitive-mmo</category><category>oculus-rift</category><category>sandbox</category><category>wander</category><category>windows</category><dc:creator><![CDATA[Brianna Royce]]></dc:creator><pubDate>Tue, 18 Nov 2014 18:00:00 EST</pubDate></item><item><title><![CDATA[Albion Online offers a new gameplay trailer]]></title><link>http://massively.joystiq.com/2014/08/07/albion-online-offers-a-new-gameplay-trailer/</link><guid isPermaLink="true">http://massively.joystiq.com/2014/08/07/albion-online-offers-a-new-gameplay-trailer/</guid><comments>http://massively.joystiq.com/2014/08/07/albion-online-offers-a-new-gameplay-trailer/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2014/08/07/albion-online-offers-a-new-gameplay-trailer"><img alt="You move sixteen tons, what do you get?" data-credit="Sandbox Interactive" data-mep="388222" src="http://o.aolcdn.com/hss/storage/midas/86faf292d45232f0a958662bbd9bdaed/200547867/albion-trailer-epl-807.jpg" /></a></div>
Excited about <em><a href="http://massively.joystiq.com/tag/Albion-Online/">Albion Online</a></em>?  Ambivalent about <em>Albion Online</em>?  Never heard of <em>Albion Online</em> before this very moment whilst being extremely tired of this narrative device?  Whichever category describes you, you can click on past the break to get a look at a new trailer for the game, showing just what players can expect once they load up the game.<br />
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<em>Albion Online</em> boasts a variety of features including a player-driven economy, freeform progression, a lack of levels, and abilities defined by your choice of equipment.  You can see some of it in action in the trailer; you can also support the game now to purchase alpha access and watch as the game moves through development.  It's a cross-platform game designed for Windows, Macs, Android, Linux, and iOS devices.<p><a href="http://massively.joystiq.com/2014/08/07/albion-online-offers-a-new-gameplay-trailer/" rel="bookmark">Continue reading <em>Albion Online offers a new gameplay trailer</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2014/08/07/albion-online-offers-a-new-gameplay-trailer/">Albion Online offers a new gameplay trailer</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 07 Aug 2014 19:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2014/08/07/albion-online-offers-a-new-gameplay-trailer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20943677/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2014/08/07/albion-online-offers-a-new-gameplay-trailer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>albion</category><category>albion-online</category><category>android</category><category>apple</category><category>cross-platform</category><category>desktops</category><category>ios</category><category>linux</category><category>mac</category><category>macs</category><category>mobile</category><category>news</category><category>news-items</category><category>pcs</category><category>sandbox</category><category>sandbox-interactive</category><category>sandboxes</category><category>trailer</category><category>trailers</category><category>video</category><category>videos</category><category>windows</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 07 Aug 2014 19:00:00 EST</pubDate></item><item><title><![CDATA[Here's Albion being played in real time across five different devices]]></title><link>http://massively.joystiq.com/2014/02/07/heres-albion-being-played-in-real-time-across-five-different-de/</link><guid isPermaLink="true">http://massively.joystiq.com/2014/02/07/heres-albion-being-played-in-real-time-across-five-different-de/</guid><comments>http://massively.joystiq.com/2014/02/07/heres-albion-being-played-in-real-time-across-five-different-de/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2014/02/07/heres-albion-being-played-in-real-time-across-five-different-de/"><img alt="Albion Online" data-credit="Sandbox Interactive" data-mep="118835" src="http://o.aolcdn.com/hss/storage/adam/13bd6cf25d09cc551e7dd3e7dcec6926/albion.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/albion-online"><em>Albion Online</em></a>, which bills itself as "the first true cross platform sandbox MMORPG" has released a new video aiming to show said cross platform capabilities in action. The clip features the game being played in real time on a PC, a Mac, a Linux machine, an Android device, and an iOS device.<br />
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<a href="http://massively.joystiq.com/tag/sandbox-interactive">Sandbox Interactive</a> plans to bring <em>Albion</em> into beta later this year. Click past the cut to watch the clip.<br />
<br />
[Source: Sandbox Interactive press release]<p><a href="http://massively.joystiq.com/2014/02/07/heres-albion-being-played-in-real-time-across-five-different-de/" rel="bookmark">Continue reading <em>Here's Albion being played in real time across five different devices</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2014/02/07/heres-albion-being-played-in-real-time-across-five-different-de/">Here's Albion being played in real time across five different devices</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 07 Feb 2014 18:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2014/02/07/heres-albion-being-played-in-real-time-across-five-different-de/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20825592/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2014/02/07/heres-albion-being-played-in-real-time-across-five-different-de/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>albion</category><category>albion-online</category><category>android</category><category>cross-platform</category><category>ios</category><category>linux</category><category>mac</category><category>pc</category><category>sandbox</category><category>sandbox-interactive</category><category>video</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 07 Feb 2014 18:00:00 EST</pubDate></item><item><title><![CDATA[Some Assembly Required:  Virtual world roundup for 2014 and beyond]]></title><link>http://massively.joystiq.com/2014/01/03/some-assembly-required-virtual-world-roundup-for-2014-and-beyo/</link><guid isPermaLink="true">http://massively.joystiq.com/2014/01/03/some-assembly-required-virtual-world-roundup-for-2014-and-beyo/</guid><comments>http://massively.joystiq.com/2014/01/03/some-assembly-required-virtual-world-roundup-for-2014-and-beyo/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/some-assembly-required/" rel="tag">Some Assembly Required</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2014/01/03/some-assembly-required-virtual-world-roundup-for-2014-and-beyo/"><img alt="Some Assembly Required:  Virtual world roundup for 2014 and beyond" src="http://o.aolcdn.com/hss/storage/adam/b71eb34be2088f2a0fa83eb90906e6b8/SAR%20brain%20header%20shorter.jpg" style="width: 530px; height: 320px;" /></a></div>
Just over two years ago there was a great disturbance, as if millions (or so) of voices suddenly cried out in terror and were suddenly silenced. Yes, something terrible had happened: a beloved virtual world was destroyed. And that left a number of sandbox refugees looking for a new place to call home. At that time, <a href="http://massively.joystiq.com/category/some-assembly-required/">Some Assembly Required</a> offered a roundup of the then <a href="http://massively.joystiq.com/2012/01/06/some-assembly-required-a-virtual-world-round-up/">available virtual worlds</a> that could possibly offer accommodation, depending on what qualities players most desired in their games.<br />
<br />
But as things are wont to, they changed; a lot can happen in the MMOverse in 24 months, from additional features in existing games to new games to the loss of more worlds. So it's time to update this list of virtual worlds to reflect 2014 and beyond. Take a look and see what titles or titles-to-be have the sandbox features that best make a game a home for you.<p><a href="http://massively.joystiq.com/2014/01/03/some-assembly-required-virtual-world-roundup-for-2014-and-beyo/" rel="bookmark">Continue reading <em>Some Assembly Required:  Virtual world roundup for 2014 and beyond</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2014/01/03/some-assembly-required-virtual-world-roundup-for-2014-and-beyo/">Some Assembly Required:  Virtual world roundup for 2014 and beyond</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 03 Jan 2014 11:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2014/01/03/some-assembly-required-virtual-world-roundup-for-2014-and-beyo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20796766/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2014/01/03/some-assembly-required-virtual-world-roundup-for-2014-and-beyo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2l</category><category>a-tale-in-the-desert</category><category>above-and-beyond</category><category>above-and-beyond-technologies</category><category>action-mmo</category><category>aeria</category><category>aeria-games</category><category>age-of-conan</category><category>age-of-conan-unchained</category><category>age-of-wulin</category><category>age-of-wushu</category><category>agon</category><category>aion</category><category>Albion</category><category>Albion-Online</category><category>all-points-bulletin</category><category>all-points-bulletin-reloaded</category><category>alpha</category><category>alpha-test</category><category>alpha-testing</category><category>anarchy-online</category><category>ao</category><category>aoc</category><category>aoc-unchained</category><category>apb</category><category>apb-reloaded</category><category>apbr</category><category>ascension</category><category>asia</category><category>atitd</category><category>avatar</category><category>aventurine</category><category>battle-of-the-immortals</category><category>beta</category><category>bioware</category><category>black-desert</category><category>boi</category><category>browser</category><category>browser-based</category><category>buy-to-play</category><category>camelot</category><category>camelot-unchained</category><category>carbine</category><category>carbine-studios</category><category>ccp</category><category>ccp-games</category><category>champions</category><category>champions-online</category><category>champs</category><category>china</category><category>chinese</category><category>chinese-mmo</category><category>chris-roberts</category><category>city-state</category><category>city-state-entertainment</category><category>classic-mmo</category><category>cloud-imperium</category><category>cloud-imperium-games</category><category>co</category><category>code-club</category><category>conan</category><category>console</category><category>consoles</category><category>crime</category><category>crowdfunding</category><category>cryptic</category><category>cryptic-studios</category><category>cse</category><category>daoc</category><category>dark-age-of-camelot</category><category>darkfall</category><category>darkfall-unholy-wars</category><category>dc-universe</category><category>dc-universe-online</category><category>dcuo</category><category>df</category><category>dnd</category><category>Dofus</category><category>dragon</category><category>dragons</category><category>dragons-prophet</category><category>ea</category><category>eden-eternal</category><category>egenesis</category><category>egypt</category><category>electronic-arts</category><category>eq</category><category>eq-2</category><category>eq-ii</category><category>eq-next</category><category>eq-next-landmark</category><category>eq1</category><category>eq2</category><category>eqii</category><category>eqn</category><category>eqn-landmark</category><category>eve</category><category>eve-online</category><category>everquest</category><category>everquest-2</category><category>everquest-ii</category><category>everquest-next</category><category>everquest-next-landmark</category><category>f2p</category><category>faction</category><category>fallen-earth</category><category>family</category><category>fantasy</category><category>fe</category><category>featured</category><category>ff</category><category>ff11</category><category>ff14</category><category>ffxi</category><category>ffxiv</category><category>final-fantasy</category><category>final-fantasy-11</category><category>final-fantasy-14</category><category>final-fantasy-xi</category><category>final-fantasy-xiv</category><category>fly-for-fun</category><category>flyff</category><category>fps</category><category>fr</category><category>free-realms</category><category>free-to-play</category><category>frogster</category><category>frogster-america</category><category>frogster-interactive</category><category>funcom</category><category>g1</category><category>game-mechanics</category><category>gameforge</category><category>gameforge-berlin</category><category>gamersfirst</category><category>goblinworks</category><category>gpotato</category><category>gvg</category><category>historical</category><category>horror</category><category>housing</category><category>hyboria</category><category>infernum</category><category>infernum-productions</category><category>internet-spaceships</category><category>jagex</category><category>jagex-games-studio</category><category>kickstarter</category><category>kid-friendly</category><category>kidnapping</category><category>kids</category><category>kids-mmo</category><category>kingsisle</category><category>kingsisle-entertainment</category><category>korea</category><category>korean-mmo</category><category>landmark</category><category>linden</category><category>linden-lab</category><category>linux</category><category>lord-british</category><category>lord-of-the-rings</category><ca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online</category><category>unchained</category><category>unholy-wars</category><category>uo</category><category>vanguard</category><category>vanguard-saga-of-heroes</category><category>vg</category><category>virtual-world</category><category>virtual-worlds</category><category>war-of-the-immortals</category><category>wastelands</category><category>wildstar</category><category>winch-gate</category><category>winch-gate-property-limited</category><category>winch-gate-property-lld</category><category>winchgate</category><category>wizard101</category><category>woi</category><category>ws</category><category>wurm</category><category>wurm-online</category><category>wushu</category><category>wuxia</category><category>xsyon</category><dc:creator><![CDATA[MJ Guthrie]]></dc:creator><pubDate>Fri, 03 Jan 2014 11:00:00 EST</pubDate></item><item><title><![CDATA[Albion Online trailer dives into cross-platform design]]></title><link>http://massively.joystiq.com/2013/10/24/albion-online-trailer-dives-into-cross-platform-design/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/10/24/albion-online-trailer-dives-into-cross-platform-design/</guid><comments>http://massively.joystiq.com/2013/10/24/albion-online-trailer-dives-into-cross-platform-design/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/mobile/" rel="tag">Mobile</a>, <a href="http://massively.joystiq.com/category/mmorpg/" rel="tag">MMORPG</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/10/24/albion-online-trailer-dives-into-cross-platform-design/"><img alt="Albion Online" data-src-height="300" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/10/albion-online.jpg" //></a></div>
<a href="http://massively.joystiq.com/tag/sandbox-interactive/">Sandbox Interactive</a> today released a new trailer for <a href="http://massively.joystiq.com/tag/albion-online/"><em>Albion Online</em></a>, a game the studio refers to as the "first true cross-platform sandbox MMO." In the trailer, employees of Sandbox offer details regarding the development of the game and the challenges of <a href="http://massively.joystiq.com/tag/cross-platform/">cross-platform</a> design.<br />
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Information revealed in the trailer includes the reason the team got rid of player leveling, notes on how the economy will function, an explanation of Sandbox Interactive's focus on social interaction as a gameplay requirement, and a brief glimpse of <a href="http://massively.joystiq.com/category/pvp/">PvP</a>. There's also plenty of gameplay footage on display in between snippets of various dev interviews.<br />
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Check out the full video after the jump. <em>Albion Online</em> is due for release in 2014 and will feature territory control, corpse-looting, and other "<a href="http://massively.joystiq.com/tag/hardcore/">hardcore</a>" conceits along with crafting and class customization.<br />
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[Source: Sandbox Interactive press release]<p><a href="http://massively.joystiq.com/2013/10/24/albion-online-trailer-dives-into-cross-platform-design/" rel="bookmark">Continue reading <em>Albion Online trailer dives into cross-platform design</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/10/24/albion-online-trailer-dives-into-cross-platform-design/">Albion Online trailer dives into cross-platform design</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 24 Oct 2013 16:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/10/24/albion-online-trailer-dives-into-cross-platform-design/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20753419/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/10/24/albion-online-trailer-dives-into-cross-platform-design/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>albion</category><category>albion-online</category><category>android</category><category>beta</category><category>closed-beta</category><category>corpse-looting</category><category>dev-blog</category><category>dev-blogs</category><category>dev-diaries</category><category>dev-diary</category><category>dev-post</category><category>dev-posts</category><category>developer</category><category>developer-blog</category><category>developer-blogs</category><category>developer-diaries</category><category>developer-diary</category><category>developer-post</category><category>developer-posts</category><category>f2p</category><category>ffa</category><category>free-to-play</category><category>freemium</category><category>ipad</category><category>linux</category><category>mac</category><category>microtransaction</category><category>microtransactions</category><category>new-title</category><category>premium</category><category>sandbox</category><category>sandbox-interactive</category><category>trailer</category><category>trailers</category><category>video</category><category>videos</category><category>windows</category><dc:creator><![CDATA[Mike Foster]]></dc:creator><pubDate>Thu, 24 Oct 2013 16:30:00 EST</pubDate></item><item><title><![CDATA[Not So Massively: Path of Exile's Twitch integration, Prime World's open beta, and Elite's IPO]]></title><link>http://massively.joystiq.com/2013/07/22/not-so-massively-path-of-exiles-twitch-integration-prime-worl/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/07/22/not-so-massively-path-of-exiles-twitch-integration-prime-worl/</guid><comments>http://massively.joystiq.com/2013/07/22/not-so-massively-path-of-exiles-twitch-integration-prime-worl/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business Models</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events (Real-World)</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/mac/" rel="tag">Mac</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/mmorts/" rel="tag">MMORTS</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a>, <a href="http://massively.joystiq.com/category/not-so-massively/" rel="tag">Not So Massively</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a>, <a href="http://massively.joystiq.com/category/moba/" rel="tag">MOBA</a>, <a href="http://massively.joystiq.com/category/league-of-legends/" rel="tag">League of Legends</a>, <a href="http://massively.joystiq.com/category/diablo-iii/" rel="tag">Diablo III</a>, <a href="http://massively.joystiq.com/category/crowdfunding/" rel="tag">Crowdfunding</a>, <a href="http://massively.joystiq.com/category/star-citizen/" rel="tag">Star Citizen</a>, <a href="http://massively.joystiq.com/category/elite-dangerous/" rel="tag">Elite: Dangerous</a>, <a href="http://massively.joystiq.com/category/path-of-exile/" rel="tag">Path of Exile</a></p><div style="text-align: center"><a href="http://massively.joystiq.com/2013/07/22/not-so-massively-path-of-exiles-twitch-integration-prime-worl"><img alt="Game title image" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/07/primeworld-title.jpg" style="border-top: 0px solid; border-right: 0px solid; border-bottom: 0px solid; margin: 4px; border-left: 0px solid" /></a></div>
<a href="http://www.robertsspaceindustries.com/star-citizen/"><em>Star Citizen</em></a> asked backers to stop reselling exclusive ship models with lifetime insurance via the forum and warned buyers that these purchases are at their own risk. Chris Roberts also removed personal meeting options from several high-price pledge tiers due to his time being stretched very thin, but he took the time out to chat with Massively's <a href="http://massively.joystiq.com/editor/jef-reahard">Jef Reahard</a> on plans for the game's future. Meanwhile, David Braben defended his company's recent &pound;10 million public share release and assured fans of <a href="http://elite.frontier.co.uk/"><em>Elite: Dangerous</em></a> that he retains full creative control over the title.<br />
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<a href="http://diablo3.com/"><em>Diablo III</em></a> developer Wyatt Cheng revealed on the game's forums that a sizeable nerf may be incoming to lifesteal, life on hit, and life regeneration as part of an ongoing effort to reduce the spikiness of incoming damage. <a href="http://pathofexile.com/"><em>Path of Exile</em></a> embraced its livestreaming popularity with the release of full in-game Twitch integration that includes Twitch chat in game chat. Massively sat down with <a href="http://firefallthegame.com/"><em>Firefall</em></a> developer <a href="http://massively.joystiq.com/tag/red-5-studios">Red 5 Studios</a> this week to discuss its open beta and fan concerns on keeping pay-to-win items out of the cash shop.<br />
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<a href="http://leagueoflegends.com/"><em>League of Legends</em></a> gave players a second chance to transfer to the new Russian server for free and introduced a great new change to Baron coming in the next patch. <a href="http://dota2.com/"><em>Dota 2</em></a> prepared for its $2.6 million US world championship tournament with new features added to the tournament's digital compendium. <a href="http://heroesofnewerth.com/"><em>Heroes of Newerth</em></a> released a new devblog on upcoming Patch 3.2 and its plans to completely revamp underused Djinn hero Saloman. Russian MOBA <a href="http://en.playpw.com/"><em>Prime World</em></a> announced that its western open beta will kick off this week on July 26th. And after rebranding the game as a MOBA, <a href="http://www.endofnations.com/en/"><em>End of Nations</em></a>' developers argued that the game hasn't actually changed much at all.<p><a href="http://massively.joystiq.com/2013/07/22/not-so-massively-path-of-exiles-twitch-integration-prime-worl/" rel="bookmark">Continue reading <em>Not So Massively: Path of Exile's Twitch integration, Prime World's open beta, and Elite's IPO</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/07/22/not-so-massively-path-of-exiles-twitch-integration-prime-worl/">Not So Massively: Path of Exile's Twitch integration, Prime World's open beta, and Elite's IPO</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 22 Jul 2013 20:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/07/22/not-so-massively-path-of-exiles-twitch-integration-prime-worl/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20671826/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/07/22/not-so-massively-path-of-exiles-twitch-integration-prime-worl/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Aaron-Van-Note</category><category>action-mmo</category><category>action-rpg</category><category>battlenet</category><category>blizzard</category><category>blizzard-entertainment</category><category>braben</category><category>chris-roberts</category><category>cloud-imperium</category><category>competitive-gaming</category><category>crowdfunding</category><category>d3</category><category>david-braben</category><category>diablo</category><category>diablo-2</category><category>diablo-3</category><category>diablo-ii</category><category>diablo-iii</category><category>dota</category><category>dota-2</category><category>e-sport</category><category>e-sports</category><category>elite</category><category>esport</category><category>esports</category><category>f2p</category><category>fantasy</category><category>featured</category><category>free-to-play</category><category>frontier</category><category>frontier-developments</category><category>gothic-fantasy</category><category>grinding-gear</category><category>grinding-gear-games</category><category>guardian</category><category>heroes-of-newerth</category><category>hon</category><category>integration</category><category>interview</category><category>ipo</category><category>jef-reahard</category><category>kickstarter</category><category>league-of-legends</category><category>linux</category><category>livestream</category><category>LiveStreaming</category><category>lol</category><category>mac</category><category>million-dollars</category><category>moba</category><category>multiplayer</category><category>news</category><category>nival</category><category>not-so-massively</category><category>nsm</category><category>online-multiplayer</category><category>open-beta</category><category>patch-3.2</category><category>path-of-exile</category><category>poe</category><category>prime-world</category><category>pvevp</category><category>pvp</category><category>red-5-studios</category><category>resale</category><category>riot</category><category>riot-games</category><category>roberts-space-industries</category><category>round-up</category><category>roundup</category><category>rpg</category><category>rsi</category><category>russia</category><category>russian</category><category>s2</category><category>s2-games</category><category>Saloman</category><category>sandbox</category><category>scam</category><category>sci-fi</category><category>server-transfer</category><category>shares</category><category>spaceships</category><category>star-citizen</category><category>streaming</category><category>the-international</category><category>trion-worlds</category><category>twitch</category><category>twitch-integration</category><category>twitch-tv</category><category>valve</category><category>video</category><category>wyatt-cheng</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Mon, 22 Jul 2013 20:00:00 EST</pubDate></item><item><title><![CDATA[Grimlands heralds Linux and Mac announcement with second video]]></title><link>http://massively.joystiq.com/2013/04/12/grimlands-heralds-linux-and-mac-announcement-with-second-video/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/04/12/grimlands-heralds-linux-and-mac-announcement-with-second-video/</guid><comments>http://massively.joystiq.com/2013/04/12/grimlands-heralds-linux-and-mac-announcement-with-second-video/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://massively.joystiq.com/category/crafting/" rel="tag">Crafting</a>, <a href="http://massively.joystiq.com/category/crowdfunding/" rel="tag">Crowdfunding</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/04/12/grimlands-heralds-linux-and-mac-announcement-with-second-video/"><img alt="" data-src-height="290" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/04/grimalnds-header.jpg" style="margin: 4px;" /></a></div>
If the post-apocalyptic wastelands of <a href="http://massively.joystiq.com/tag/Grimlands/"><em>Grimlands</em></a> caught your eye but you didn't think you could play on Linux or Mac systems, think again; <a href="http://massively.joystiq.com/tag/drago/">DRAGO Entertainment</a> has just announced that the shooter will be developed on both platforms. And players needn't worry about which version they are playing from, as everyone will be on the same servers together. The studio doesn't intend to stop there either: DRAGO's <a href="http://massively.joystiq.com/tag/lucjan-mikociak">Lucjan Mikociak</a> added, "And there are even more versions planned down the road."<br />
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Along with this announcement, DRAGO has released the second installment of the three-part Making Of series. In the video, <a href="http://massively.joystiq.com/tag/Wiktoryn-Zerebecki/">Wiktoryn Zerebecki</a> details the importance of crafting and the player-driven economy and <a href="http://massively.joystiq.com/tag/Krystian-Kofin/">Krystian Kofin</a> expounds on vehicles. Watch the full video after the break.<br />
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[Source: DRAGO press release]<p><a href="http://massively.joystiq.com/2013/04/12/grimlands-heralds-linux-and-mac-announcement-with-second-video/" rel="bookmark">Continue reading <em>Grimlands heralds Linux and Mac announcement with second video</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/04/12/grimlands-heralds-linux-and-mac-announcement-with-second-video/">Grimlands heralds Linux and Mac announcement with second video</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 12 Apr 2013 12:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/04/12/grimlands-heralds-linux-and-mac-announcement-with-second-video/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20538770/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/04/12/grimlands-heralds-linux-and-mac-announcement-with-second-video/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>crafting</category><category>crowdfunding</category><category>DRAGO</category><category>DRAGO-entertainment</category><category>f2p</category><category>free-to-play</category><category>freemium</category><category>Grimlands</category><category>Kickstarter</category><category>Krystian-Kofin</category><category>Linux</category><category>Lucjan-Mikociak</category><category>Mac</category><category>Mac-OS</category><category>Making-Of-part-2</category><category>Making-Of-video</category><category>microtransaction</category><category>microtransactions</category><category>palyer-driven-economy</category><category>post-apocalyptic</category><category>premium</category><category>PvP</category><category>sci-fi</category><category>vehickles</category><category>Wiktoryn-Zerebecki</category><dc:creator><![CDATA[MJ Guthrie]]></dc:creator><pubDate>Fri, 12 Apr 2013 12:00:00 EST</pubDate></item><item><title><![CDATA[Players, meet Albion Online.  Albion, players.]]></title><link>http://massively.joystiq.com/2013/03/07/players-meet-albion-online-albion-players/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/03/07/players-meet-albion-online-albion-players/</guid><comments>http://massively.joystiq.com/2013/03/07/players-meet-albion-online-albion-players/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/03/07/players-meet-albion-online-albion-players/"><img alt="Players, meet Albion Online  Albion, players" data-src-height="329" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/03/albion.jpg" /></a></div>
Berlin-based <a href="http://albiononline.com/imressum/">Sandbox Games</a> announced that it's working on a medieval sandbox MMO called <a href="http://albiononline.com/"><em>Albion Online</em></a> -- and it wants you to get to know the game a bit better. <em>Albion Online</em> is an isometric, stylized game that boasts a fully player-driven economy, a day/night system, PvP corpse looting, territory control, and make-your-own classes. The kicker? The studio says that this will be "the first true cross-platform" MMO of its type.<br />
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Sandbox says that all items and buildings in the game will be player-created, with even the land up for sale or rent. The team stresses that it won't be pay-to-win nor will players be facing impossible zergs.<br />
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The game will be made available for the iPad, Android tablets, Windows, Mac, and Linux. <em> Albion Online</em> is currently in alpha, will begin closed beta weekends this month, and hopes to release Q3 2013.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/03/07/players-meet-albion-online-albion-players/">Players, meet Albion Online.  Albion, players.</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 07 Mar 2013 21:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/03/07/players-meet-albion-online-albion-players/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20493464/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/03/07/players-meet-albion-online-albion-players/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>albion</category><category>albion-online</category><category>android</category><category>beta</category><category>closed-beta</category><category>corpse-looting</category><category>f2p</category><category>ffa</category><category>free-to-play</category><category>ipad</category><category>linux</category><category>mac</category><category>new-title</category><category>sandbox</category><category>sandbox-interactive</category><category>windows</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 07 Mar 2013 21:00:00 EST</pubDate></item><item><title><![CDATA[Jukebox Heroes: Eleven MMO soundtracks you can get for free]]></title><link>http://massively.joystiq.com/2013/01/22/jukebox-heroes-eleven-mmo-soundtracks-you-can-get-for-free/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/01/22/jukebox-heroes-eleven-mmo-soundtracks-you-can-get-for-free/</guid><comments>http://massively.joystiq.com/2013/01/22/jukebox-heroes-eleven-mmo-soundtracks-you-can-get-for-free/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/anarchy-online/" rel="tag">Anarchy Online</a>, <a href="http://massively.joystiq.com/category/dungeons-and-dragons-online/" rel="tag">Dungeons and Dragons Online</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/ryzom/" rel="tag">Ryzom</a>, <a href="http://massively.joystiq.com/category/runescape/" rel="tag">RuneScape</a>, <a href="http://massively.joystiq.com/category/global-agenda/" rel="tag">Global Agenda</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a>, <a href="http://massively.joystiq.com/category/atlantica-online/" rel="tag">Atlantica Online</a>, <a href="http://massively.joystiq.com/category/giveaways/" rel="tag">Giveaways</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/jukebox-heroes/" rel="tag">Jukebox Heroes</a>, <a href="http://massively.joystiq.com/category/music/" rel="tag">Music</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/01/22/jukebox-heroes-eleven-mmo-soundtracks-you-can-get-for-free/"><img alt="Jukebox Heroes Eleven MMO soundtracks you can get for free" data-src-height="338" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/01/sound1.jpg" /></a></div>
Collecting MMO soundtracks is a scattered, scavenger-like experience. Releasing video game soundtracks isn't exactly high up on studio and publisher to-do lists (although we're seeing more love from digital stores), so whether or not a title will get a music release is really a crapshoot. What does get released is never in the same place twice: Some game soundtracks are released as special editions only, some only as CDs, some as full MP3 album releases, some directly from the composer, some are buried on websites, and so on.<br />
<br />
So I'm constantly looking everywhere trying to beef up my MMO soundtrack library, and as a result I've uncovered several scores that the studios are giving away for free. I'm all over free (legal) music, especially when it's in my area of interest!<br />
<br />
If you've been looking to start an MMO soundtrack collection or are looking to add to what you have, I've put together a list of 11 MMO scores that you can get today free of charge. Sound good? It does to me!<p><a href="http://massively.joystiq.com/2013/01/22/jukebox-heroes-eleven-mmo-soundtracks-you-can-get-for-free/" rel="bookmark">Continue reading <em>Jukebox Heroes: Eleven MMO soundtracks you can get for free</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/01/22/jukebox-heroes-eleven-mmo-soundtracks-you-can-get-for-free/">Jukebox Heroes: Eleven MMO soundtracks you can get for free</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 22 Jan 2013 18:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/01/22/jukebox-heroes-eleven-mmo-soundtracks-you-can-get-for-free/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20430562/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/01/22/jukebox-heroes-eleven-mmo-soundtracks-you-can-get-for-free/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anarchy-online</category><category>ao</category><category>atlantica</category><category>atlantica-online</category><category>bioware</category><category>browser</category><category>browser-based</category><category>ccp</category><category>ccp-games</category><category>classic-mmo</category><category>composer</category><category>composers</category><category>ddo</category><category>dnd</category><category>dungeons-and-dragons</category><category>dungeons-and-dragons-online</category><category>ea</category><category>electronic-arts</category><category>eve</category><category>eve-online</category><category>f2p</category><category>fantasy</category><category>featured</category><category>fps</category><category>free-music</category><category>free-to-play</category><category>funcom</category><category>ga</category><category>game-music</category><category>giveaway</category><category>glitch</category><category>global agenda</category><category>hi-rez</category><category>hi-rez-studios</category><category>internet-spaceships</category><category>jagex</category><category>jagex-games-studio</category><category>jukebox</category><category>jukebox-heroes</category><category>justin-olivetti</category><category>linux</category><category>lucasarts</category><category>mac</category><category>mmo-jukebox</category><category>mmo-music</category><category>mmofps</category><category>music</category><category>nexon</category><category>nexon-america</category><category>nexon-korea</category><category>opinion</category><category>pc</category><category>planeshift</category><category>rs</category><category>runescape</category><category>ryzom</category><category>sandbox</category><category>sci-fantasy</category><category>sci-fi</category><category>shooter</category><category>soundtrack</category><category>soundtracks</category><category>spreadsheets-online</category><category>spy-fi</category><category>star-wars</category><category>star-wars-the-old-republic</category><category>swtor</category><category>tactical-mmo</category><category>the-old-republic</category><category>third-person-shooter</category><category>tor</category><category>tps</category><category>turbine</category><category>turbine-entertainment</category><category>ultima-odyssey</category><category>ultima-x</category><category>ultima-x-odyssey</category><category>winch-gate</category><category>winch-gate-property-limited</category><category>winch-gate-property-lld</category><category>winchgate</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 22 Jan 2013 18:00:00 EST</pubDate></item><item><title><![CDATA[Relics of Annorath sandbox features rock slides, realistic weather]]></title><link>http://massively.joystiq.com/2012/12/06/relics-of-annorath-sandbox-features-rock-slides-realistic-weath/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/12/06/relics-of-annorath-sandbox-features-rock-slides-realistic-weath/</guid><comments>http://massively.joystiq.com/2012/12/06/relics-of-annorath-sandbox-features-rock-slides-realistic-weath/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/12/06/relics-of-annorath-sandbox-features-rock-slides-realistic-weath/"><img alt="Relics of Annorath sundown" data-src-height="244" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/12/relicsofannorath.jpg" /></a></div>
Here at Massively we loves us some sandbox MMOs, and we like to think that we've seen, played, or at least heard about all of them. Occasionally we're wrong, and luckily our most excellent and admirable readership is there to pick up the slack. Case in point is a new (to us) title called <a href="http://massively.joystiq.com/tag/relics-of-annorath"><em>Relics of Annorath</em></a>.<br />
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The fantasy shindig is accepting alpha signups, but more interesting for the purposes of this news post is a selection of gameplay vids viewable via <a href="http://www.youtube.com/user/RelicsOfAnnorath">YouTube</a>. Judging by said clips, seasonal changes and realistic weather are an integral part the game (also, rock slides). <em>Relics of Annorath's</em> website touts native Linux support and complex economic, guild, faction, and political systems. We've embedded a six-minute tech demo teaser after the break.<br />
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[Thanks to Paul for the tip!]<p><a href="http://massively.joystiq.com/2012/12/06/relics-of-annorath-sandbox-features-rock-slides-realistic-weath/" rel="bookmark">Continue reading <em>Relics of Annorath sandbox features rock slides, realistic weather</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/12/06/relics-of-annorath-sandbox-features-rock-slides-realistic-weath/">Relics of Annorath sandbox features rock slides, realistic weather</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 06 Dec 2012 10:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/12/06/relics-of-annorath-sandbox-features-rock-slides-realistic-weath/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20395868/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/12/06/relics-of-annorath-sandbox-features-rock-slides-realistic-weath/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>fantasy</category><category>indie</category><category>linux</category><category>relics-of-annorath</category><category>rock-slides</category><category>sandbox</category><category>weather</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 06 Dec 2012 10:30:00 EST</pubDate></item><item><title><![CDATA[The Stream Team: Election edition, November 5 - 11, 2012]]></title><link>http://massively.joystiq.com/2012/11/05/the-stream-team-election-edition-november-5-11-2012/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/11/05/the-stream-team-election-edition-november-5-11-2012/</guid><comments>http://massively.joystiq.com/2012/11/05/the-stream-team-election-edition-november-5-11-2012/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/polls/" rel="tag">Polls</a>, <a href="http://massively.joystiq.com/category/massively-meta/" rel="tag">Massively Meta</a>, <a href="http://massively.joystiq.com/category/livestream/" rel="tag">Livestream</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/the-stream-team/" rel="tag">The Stream Team</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/11/05/the-stream-team-election-edition-november-5-11-2012/"><img alt="The Stream Team November 511, 2012" data-src-height="320" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/11/11-4-header.jpg" style="margin:4px" /></a></div>
<div>
	With all the mud-slinging, subterfuge, switching sides, terrible tantrums, and outright fights, who wouldn't want to get away to find some relative peace... and that's just from your groupmates! So take some time to escape the chaos of grouping and chill by while watching a few of your favorite games being played by <a href="http://massively.joystiq.com/category/the-stream-team/">The Stream Team</a>. You can tune in to <a href="http://massively.joystiq.com/livestream">Massively TV</a> and watch someone else deal with loot ninjas, drama queens, and other assorted unsavory characters!<br />
	<br />
	And in keeping with the important spirit of the week, don't forget to do your Massively duty and visit the polls! We have one for you after the break.</div><p><a href="http://massively.joystiq.com/2012/11/05/the-stream-team-election-edition-november-5-11-2012/" rel="bookmark">Continue reading <em>The Stream Team: Election edition, November 5 - 11, 2012</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/11/05/the-stream-team-election-edition-november-5-11-2012/">The Stream Team: Election edition, November 5 - 11, 2012</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 05 Nov 2012 09:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/11/05/the-stream-team-election-edition-november-5-11-2012/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20364835/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/11/05/the-stream-team-election-edition-november-5-11-2012/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ac</category><category>aion</category><category>allods</category><category>allods-online</category><category>anet</category><category>ankama</category><category>arenanet</category><category>ascension</category><category>asherons-call</category><category>astrum-nival</category><category>classic-mmo</category><category>code-club</category><category>DayZ</category><category>eq</category><category>eq-2</category><category>eq-ii</category><category>eq1</category><category>eq2</category><category>eqii</category><category>everquest</category><category>everquest-2</category><category>everquest-ii</category><category>f2p</category><category>family</category><category>fantasy</category><category>featured</category><category>Fleck</category><category>free-to-play</category><category>frogster</category><category>frogster-america</category><category>frogster-interactive</category><category>gala-net</category><category>gameforge</category><category>gameforge-berlin</category><category>gpotato</category><category>guild-wars-2</category><category>gw2</category><category>heroes-of-newerth</category><category>hi-rez</category><category>hi-rez-studios</category><category>historical</category><category>kid-friendly</category><category>kids-mmo</category><category>kingsisle</category><category>kingsisle-entertainment</category><category>linux</category><category>livestream</category><category>livestreaming</category><category>livestreams</category><category>mac</category><category>mail-ru-games</category><category>mail.ru-games</category><category>mailru-games</category><category>massively-meta</category><category>massively-tv</category><category>meta</category><category>moba</category><category>multiplayer-online-battle-arena</category><category>mv-guide</category><category>mv-tv</category><category>mvguide</category><category>mvtv</category><category>ncsoft</category><category>pc</category><category>pirate</category><category>pirate101</category><category>pirates</category><category>politics</category><category>poll</category><category>pvp</category><category>rom</category><category>Rose-Online</category><category>runes-of-magic</category><category>runewaker</category><category>runewaker-entertainment</category><category>ryzom</category><category>sandbox</category><category>sci-fantasy</category><category>sci-fi</category><category>se</category><category>Smite</category><category>soe</category><category>sony</category><category>sony-online-entertainment</category><category>square-enix</category><category>squenix</category><category>strategy</category><category>strategy-mmo</category><category>stream</category><category>stream-schedule</category><category>stream-team</category><category>streamers</category><category>streaming</category><category>streamteam</category><category>sub</category><category>subscription</category><category>taborea</category><category>tank</category><category>tanks</category><category>telon</category><category>the-stream-team</category><category>truly-free</category><category>turbine</category><category>turbine-entertainment</category><category>turn-based-combat</category><category>twitch</category><category>twitch-tv</category><category>vanguard</category><category>vanguard-saga-of-heroes</category><category>vg</category><category>wakfu</category><category>war</category><category>wargaming.net</category><category>winch-gate</category><category>winch-gate-property-limited</category><category>winch-gate-property-lld</category><category>winchgate</category><category>world-of-tanks</category><category>wot</category><category>wurm</category><category>wurm-online</category><dc:creator><![CDATA[MJ Guthrie]]></dc:creator><pubDate>Mon, 05 Nov 2012 09:00:00 EST</pubDate></item><item><title><![CDATA[MMO Blender: Eliot's rock odyssey]]></title><link>http://massively.joystiq.com/2012/11/02/mmo-blender-eliots-rock-odyssey/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/11/02/mmo-blender-eliots-rock-odyssey/</guid><comments>http://massively.joystiq.com/2012/11/02/mmo-blender-eliots-rock-odyssey/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/mmo-blender/" rel="tag">MMO Blender</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/11/02/mmo-blender-eliots-rock-odyssey/"><img alt="First person to mention Black Heaven in the comments gets a cookie.  And if you don't know what I'm talking about, look it up." data-src-height="322" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/10/blender-rock-epl-1031.jpg" /></a></div>
I'm upset with bards in MMOs.<br />
<br />
Don't get me wrong, I like the fact that they exist. But every single game that features bards uses them wrong. The bard is always a back-line character, someone who sits in the back and heals people through gently strumming on a lute. And that depresses me, because I want to see some bards that actually rock. I want to see some music used offensively. I want to have the option of making my bard kill things through careful use of sweet riffs.<br />
<br />
You can say it sounds ridiculous, but tell me that it's somehow <em>more</em> ridiculous than having a bard heal you via magical singing and I will call you a liar.<br />
<br />
So let's go for it. Let's dedicate an entire MMO to bards who aren't about muzak and nurturing new age songs, but bards that are going to defeat things through the unmitigated power of <em>rock</em>. My only regret is that this is a week too late for <em>Rock</em>tober.<p><a href="http://massively.joystiq.com/2012/11/02/mmo-blender-eliots-rock-odyssey/" rel="bookmark">Continue reading <em>MMO Blender: Eliot's rock odyssey</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/11/02/mmo-blender-eliots-rock-odyssey/">MMO Blender: Eliot's rock odyssey</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 02 Nov 2012 09:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/11/02/mmo-blender-eliots-rock-odyssey/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20365951/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/11/02/mmo-blender-eliots-rock-odyssey/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anet</category><category>arenanet</category><category>armchair-game-design</category><category>bards</category><category>city-of-heroes</category><category>city-of-villains</category><category>coh</category><category>console</category><category>consoles</category><category>cov</category><category>cox</category><category>f2p</category><category>faction</category><category>fantasy</category><category>favorite-mmo</category><category>featured</category><category>ff</category><category>ff14</category><category>ffxiv</category><category>final-fantasy</category><category>final-fantasy-14</category><category>final-fantasy-xiv</category><category>free-to-play</category><category>freedom</category><category>funcom</category><category>game-design</category><category>game-mechanics</category><category>guild-wars-2</category><category>gw2</category><category>horror</category><category>linux</category><category>mac</category><category>mechanics</category><category>mmo-blender</category><category>mmo-mechanics</category><category>mmo-mix-tape</category><category>mmo-mixology</category><category>music</category><category>musical-genres</category><category>musical-styles</category><category>mythology</category><category>ncsoft</category><category>opinion</category><category>paragon</category><category>paragon-studios</category><category>pc</category><category>rock</category><category>ryzom</category><category>sandbox</category><category>sci-fantasy</category><category>sci-fi</category><category>secret-world</category><category>skill-based</category><category>square</category><category>square-enix</category><category>superhero</category><category>superheroes</category><category>the-secret-world</category><category>tsw</category><category>winch-gate</category><category>winch-gate-property-limited</category><category>winch-gate-property-lld</category><category>winchgate</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Fri, 02 Nov 2012 09:00:00 EST</pubDate></item><item><title><![CDATA[The Stream Team:  October 29 - November 4, 2012]]></title><link>http://massively.joystiq.com/2012/10/29/the-stream-team-october-29-november-4-2012/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/10/29/the-stream-team-october-29-november-4-2012/</guid><comments>http://massively.joystiq.com/2012/10/29/the-stream-team-october-29-november-4-2012/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/polls/" rel="tag">Polls</a>, <a href="http://massively.joystiq.com/category/massively-meta/" rel="tag">Massively Meta</a>, <a href="http://massively.joystiq.com/category/livestream/" rel="tag">Livestream</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/the-stream-team/" rel="tag">The Stream Team</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/10/29/the-stream-team-october-29-november-4-2012/"><img alt="The Stream Team  October 29  November 4, 2012" data-src-height="320" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/10/10-24-header.jpg" /></a></div>
Ahhh, nothing like coming home after a long stay in <a href="http://massively.joystiq.com/tag/soe-live-2012">Vegas</a>. No, really! At home, there is nothing to keep you from watching all of your favorite streamed games on <a href="http://massively.joystiq.com/livestream">Massively TV</a>. In Vegas, all those crazy lights and karaoke bars are quite the distraction! And don't forget imbibing dwarves.<br />
<br />
So now that the latest gaming convention is over, you should all be settled at home, ready for the next week of streams. And here is what <a href="http://massively.joystiq.com/category/the-stream-team">The Stream Team</a> has lined up for you, live and in virtual person this week! Mark your calendars, and don't forget to offer your two cents (if you have any left after Vegas) in the poll at the end.<p><a href="http://massively.joystiq.com/2012/10/29/the-stream-team-october-29-november-4-2012/" rel="bookmark">Continue reading <em>The Stream Team:  October 29 - November 4, 2012</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/10/29/the-stream-team-october-29-november-4-2012/">The Stream Team:  October 29 - November 4, 2012</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 29 Oct 2012 09:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/10/29/the-stream-team-october-29-november-4-2012/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20360002/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/10/29/the-stream-team-october-29-november-4-2012/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ac</category><category>agon</category><category>allods</category><category>allods-online</category><category>anet</category><category>arenanet</category><category>asherons-call</category><category>astrum-nival</category><category>aventurine</category><category>ccp</category><category>ccp-games</category><category>classic-mmo</category><category>code-club</category><category>darkfall</category><category>df</category><category>eq-2</category><category>eq-ii</category><category>eq2</category><category>eqii</category><category>eve</category><category>eve-online</category><category>everquest-2</category><category>everquest-ii</category><category>f2p</category><category>faction</category><category>family</category><category>fantasy</category><category>featured</category><category>free-to-play</category><category>funcom</category><category>gala-net</category><category>gpotato</category><category>guild-wars-2</category><category>gw2</category><category>hi-rez</category><category>hi-rez-studios</category><category>historical</category><category>horror</category><category>internet-spaceships</category><category>kid-friendly</category><category>kids-mmo</category><category>kingsisle</category><category>kingsisle-entertainment</category><category>linux</category><category>livestream</category><category>livestreaming</category><category>livestreams</category><category>lord-of-the-rings</category><category>lord-of-the-rings-online</category><category>lotro</category><category>mac</category><category>mail-ru-games</category><category>mail.ru-games</category><category>mailru-games</category><category>massively-meta</category><category>massively-tv</category><category>meta</category><category>moba</category><category>multiplayer-online-battle-arena</category><category>mv-guide</category><category>mv-tv</category><category>mvguide</category><category>mvtv</category><category>mythology</category><category>ncsoft</category><category>open-pvp</category><category>parallel-kingdom</category><category>pc</category><category>pirate</category><category>pirate101</category><category>pirates</category><category>poll</category><category>pvp</category><category>ryzom</category><category>sandbox</category><category>sci-fantasy</category><category>sci-fi</category><category>secret-world</category><category>skill-based</category><category>Smite</category><category>soe</category><category>sony</category><category>sony-online-entertainment</category><category>spreadsheets-online</category><category>stream</category><category>stream-schedule</category><category>stream-team</category><category>streamers</category><category>streaming</category><category>streamteam</category><category>tank</category><category>tanks</category><category>telon</category><category>the-secret-world</category><category>the-stream-team</category><category>tsw</category><category>turbine</category><category>turbine-entertainment</category><category>twitch</category><category>twitch-tv</category><category>vanguard</category><category>vanguard-saga-of-heroes</category><category>vg</category><category>war</category><category>wargaming.net</category><category>winch-gate</category><category>winch-gate-property-limited</category><category>winch-gate-property-lld</category><category>winchgate</category><category>world-of-tanks</category><category>wot</category><category>wurm</category><category>wurm-online</category><dc:creator><![CDATA[MJ Guthrie]]></dc:creator><pubDate>Mon, 29 Oct 2012 09:00:00 EST</pubDate></item><item><title><![CDATA[Free for All: Ryzom - when a server merge feels right]]></title><link>http://massively.joystiq.com/2012/10/10/free-for-all-ryzom-when-a-server-merge-feels-right/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/10/10/free-for-all-ryzom-when-a-server-merge-feels-right/</guid><comments>http://massively.joystiq.com/2012/10/10/free-for-all-ryzom-when-a-server-merge-feels-right/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events (In-Game)</a>, <a href="http://massively.joystiq.com/category/ryzom/" rel="tag">Ryzom</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/roleplaying/" rel="tag">Roleplaying</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual Worlds</a>, <a href="http://massively.joystiq.com/category/free-for-all/" rel="tag">Free for All</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/10/10/free-for-all-ryzom-when-a-server-merge-feels-right"><img alt="Official Ryzom screenshot from Facebook" data-src-height="285" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/10/470952101511705087105362142978084o.jpg" style="margin: 4px; border-width: 0px; border-style: solid; " /></a></div>
I wonder what you readers thought when you read about <a href="http://www.ryzom.com/en/"><em>Ryzom</em></a>'s <a href="http://massively.joystiq.com/2012/09/07/exclusive-ryzom-interview-details-player-wipes-and-server-merges/">latest issues</a>. If you've been playing for a long time, you'll feel a sense of deja vu as yet another server merge or account tweak is being forced on the playerbase. If you're not familiar with the game (<em>why</em> haven't you tried it yet?), then it's likely the recent announcement of server merges and character wipes was a sure sign of failure. Ah, failure: the go-to word for those who don't want to investigate the normal goings-on in the MMO world.<br />
<br />
MMOs, especially indies, can leap from owner to owner and server to server quite easily. It's not unusual to say the least. <a href="http://massively.joystiq.com/category/ryzom/"><em>Ryzom</em></a> has been through more of these changes than I care to recall, but the core game and long list of veteran characters have remained -- that is, until the developer announced that, along with the merge, characters would be wiped. Players flipped out. The forums were filled with intense conversations, and even non-players were astonished.<br />
<br />
Consider the <a href="http://www.darkfallonline.com/"><em>Darkfall</em></a> announcement by contrast. Some <em><a href="http://massively.joystiq.com/tag/Darkfall/">Darkfall</a></em> players are apparently <a href="http://massively.joystiq.com/2012/10/05/aventurine-confirms-character-wipes-for-darkfall-reboot/">looking <em>forward</em> to the character wipe</a>. But <em>Ryzom</em> is not a FFA PvP title. Roleplayers are very happy in <em>Ryzom</em>; I am one of them. Luckily the developers <a href="http://massively.joystiq.com/2012/09/12/ryzom-allowing-players-to-keep-subbed-characters/">tweaked the decision</a>, and now I have been playing on my old character, back in the world of Atys.<br />
<br />
Was the decision a good one? I think so.<p><a href="http://massively.joystiq.com/2012/10/10/free-for-all-ryzom-when-a-server-merge-feels-right/" rel="bookmark">Continue reading <em>Free for All: Ryzom - when a server merge feels right</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/10/10/free-for-all-ryzom-when-a-server-merge-feels-right/">Free for All: Ryzom - when a server merge feels right</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 10 Oct 2012 19:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/10/10/free-for-all-ryzom-when-a-server-merge-feels-right/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20343436/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/10/10/free-for-all-ryzom-when-a-server-merge-feels-right/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beau-hindman</category><category>f2p</category><category>featured</category><category>ffa</category><category>free-for-all</category><category>free-to-play</category><category>freemium</category><category>linux</category><category>mac</category><category>opinion</category><category>pc</category><category>Ryzom</category><category>Sandbox</category><category>sci-fantasy</category><category>sci-fi</category><category>server</category><category>server-merge</category><category>velvet-rope</category><category>winch-gate</category><category>winch-gate-property-limited</category><category>winch-gate-property-lld</category><category>winchgate</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Wed, 10 Oct 2012 19:30:00 EST</pubDate></item><item><title><![CDATA[Massively Speaking Episode 216: The economy show]]></title><link>http://massively.joystiq.com/2012/09/18/massively-speaking-episode-216-the-economy-show/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/09/18/massively-speaking-episode-216-the-economy-show/</guid><comments>http://massively.joystiq.com/2012/09/18/massively-speaking-episode-216-the-economy-show/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/podcasts/" rel="tag">Podcasts</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/ryzom/" rel="tag">Ryzom</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/guild-wars-2/" rel="tag">Guild Wars 2</a>, <a href="http://massively.joystiq.com/category/massively-meta/" rel="tag">Massively Meta</a>, <a href="http://massively.joystiq.com/category/massively-speaking/" rel="tag">Massively Speaking</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xiv/" rel="tag">Final Fantasy XIV</a>, <a href="http://massively.joystiq.com/category/dust-514/" rel="tag">DUST 514</a>, <a href="http://massively.joystiq.com/category/wildstar/" rel="tag">WildStar</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/09/18/massively-speaking-episode-216-the-economy-show/"><img alt="Massively Speaking Episode 216 " data-src-height="327" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/09/wildstar-telegraphs-epl-912-1347891400.jpg" /></a></div>
The winds of change are blowing, and Justin and Bree have rushed outside to fly their kites because of it. In fact, change is coming not only to the Massively staff but to many of our favorite MMOs as well. Will we survive or throw a snit because we wish that life could've been frozen in time in 1999? You'll just have to listen and see whether any temper tantrums are thrown!<br />
<br />
Have a comment for the podcasters? Shoot an email to <a href="mailto:podcast@massively.com?subject=Massively%20Speaking">podcast@massively.com</a>. We may just read your email on the air!<br />
<strong> </strong><br />
<strong>Get the podcast:</strong><br />
[<a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=279229899">iTunes</a>] Subscribe to Massively Speaking directly in iTunes.<br />
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[<a href="http://podcasts.aolcdn.com/massively/podcasts/09-18-12-massively-E216.mp3">MP3</a>] Download the MP3 directly.<br />
Listen here on the page:<br />
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<object -flash="" application="" data="http://www.weblogsinc.com/media/audio_player.swf" height="24" type="" width="290" x-shockwave=""><param name="movie" value="http://www.weblogsinc.com/media/audio_player.swf" /><param name="FlashVars" value="soundFile=http://podcasts.aolcdn.com/massively/podcasts/09-18-12-massively-E216.mp3" /><param name="quality" value="high" /><param name="menu" value="false" /><param name="wmode" value="transparent" /></object><br />
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Read below the cut for the full show notes.<p><a href="http://massively.joystiq.com/2012/09/18/massively-speaking-episode-216-the-economy-show/" rel="bookmark">Continue reading <em>Massively Speaking Episode 216: The economy show</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/09/18/massively-speaking-episode-216-the-economy-show/">Massively Speaking Episode 216: The economy show</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 18 Sep 2012 12:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/09/18/massively-speaking-episode-216-the-economy-show/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20325045/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/09/18/massively-speaking-episode-216-the-economy-show/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anet</category><category>arenanet</category><category>brant</category><category>brianna-royce</category><category>carbine</category><category>carbine-studios</category><category>ccp</category><category>ccp-games</category><category>conquest</category><category>console</category><category>consoles</category><category>dust</category><category>dust-514</category><category>eve</category><category>eve-online</category><category>f2p</category><category>fantasy</category><category>featured</category><category>ff</category><category>ff14</category><category>ffxiv</category><category>final-fantasy</category><category>final-fantasy-14</category><category>final-fantasy-xiv</category><category>fps</category><category>free-to-play</category><category>guild-wars-2</category><category>gw2</category><category>humor</category><category>internet-spaceships</category><category>justin-olivetti</category><category>linux</category><category>mac</category><category>massively-speaking</category><category>mmofps</category><category>ncsoft</category><category>opinion</category><category>pc</category><category>playstation</category><category>playstation-3</category><category>podcast</category><category>podcasting</category><category>podcasts</category><category>ps3</category><category>pvp</category><category>rift</category><category>rift-lite</category><category>rift-planes-of-telara</category><category>rvr</category><category>ryzom</category><category>sandbox</category><category>sandpark</category><category>sci-fantasy</category><category>sci-fi</category><category>shooter</category><category>spreadsheets-online</category><category>square</category><category>square-enix</category><category>three-faction-pvp</category><category>three-way-pvp</category><category>trion</category><category>trion-worlds</category><category>wildstar</category><category>winch-gate</category><category>winch-gate-property-limited</category><category>winch-gate-property-lld</category><category>winchgate</category><category>ws</category><enclosure url="http://massively.joystiq.com/podcasts/09-18-12-massively-E216.mp3" length="38336188" type="audio/mpeg"/><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 18 Sep 2012 12:00:00 EST</pubDate><itunes:subtitle>Massively Speaking Episode 216</itunes:subtitle><itunes:author>Massively.com Staff</itunes:author><itunes:duration>01:03:53</itunes:duration><itunes:keywords>podcasts</itunes:keywords></item><item><title><![CDATA[Ryzom allowing players to keep subbed characters]]></title><link>http://massively.joystiq.com/2012/09/12/ryzom-allowing-players-to-keep-subbed-characters/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/09/12/ryzom-allowing-players-to-keep-subbed-characters/</guid><comments>http://massively.joystiq.com/2012/09/12/ryzom-allowing-players-to-keep-subbed-characters/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/ryzom/" rel="tag">Ryzom</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/09/12/ryzom-allowing-players-to-keep-subbed-characters/"><img alt="Ryzom letting characters keep subbed characters" data-src-height="310" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/09/armors.jpg" /></a></div>
Folks upset by the announced changes in <a href="http://massively.joystiq.com/category/ryzom/"><em>Ryzom</em></a> that included complete character wipes will be happy to know that <a href="http://massively.joystiq.com/tag/Winchgate/">Winchgate</a> has heard your pleas. Players with active subscriptions at the closing of the current servers will be allowed to keep their characters! This includes name, appearance, levels, and skill bricks for all characters on the account. Players who prefer a fresh start instead will also be able to do so.<br />
<br />
To facilitate this change and give players more time to win starter packs, the server merge has been postponed for a week and will now occur on Saturday, September 29th at 6:00 p.m. EDT. You can read more about the server merges in <a href="http://massively.joystiq.com/2012/09/07/exclusive-ryzom-interview-details-player-wipes-and-server-merges/">Massively's exclusive interview</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/09/12/ryzom-allowing-players-to-keep-subbed-characters/">Ryzom allowing players to keep subbed characters</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 12 Sep 2012 10:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/09/12/ryzom-allowing-players-to-keep-subbed-characters/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20321686/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/09/12/ryzom-allowing-players-to-keep-subbed-characters/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>character-wipe</category><category>f2p</category><category>free-to-play</category><category>keeping-characters</category><category>linux</category><category>mac</category><category>pc</category><category>ryzom</category><category>sandbox</category><category>sci-fantasy</category><category>sci-fi</category><category>server-merge</category><category>starter-packs</category><category>winch-gate</category><category>winch-gate-property-limited</category><category>winch-gate-property-lld</category><category>winchgate</category><dc:creator><![CDATA[MJ Guthrie]]></dc:creator><pubDate>Wed, 12 Sep 2012 10:30:00 EST</pubDate></item><item><title><![CDATA[Massively Speaking Episode 215: Red sunset]]></title><link>http://massively.joystiq.com/2012/09/11/massively-speaking-episode-215-red-sunset/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/09/11/massively-speaking-episode-215-red-sunset/</guid><comments>http://massively.joystiq.com/2012/09/11/massively-speaking-episode-215-red-sunset/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/podcasts/" rel="tag">Podcasts</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/everquest/" rel="tag">EverQuest</a>, <a href="http://massively.joystiq.com/category/everquest-ii/" rel="tag">EverQuest II</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/ryzom/" rel="tag">Ryzom</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/massively-meta/" rel="tag">Massively Meta</a>, <a href="http://massively.joystiq.com/category/massively-speaking/" rel="tag">Massively Speaking</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/planetside-2/" rel="tag">PlanetSide 2</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/09/11/massively-speaking-episode-215-red-sunset/"><img alt="Massively Speaking Episode 215" data-src-height="302" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/09/coh.jpg" /></a></div>
A warning in advance: There might be a lot of tears on this show. Bree and Justin cope with the upcoming shutdown of <a href="http://massively.joystiq.com/category/city-of-heroes/"><em>City of Heroes</em></a>, which marks the third of Bree's favorite games cancelled within the past year. Is there still hope from the player population, or is this a done deal? Oh my, fair listeners, we have not begun to fight! Or sing!<br />
<br />
Have a comment for the podcasters? Shoot an email to <a href="mailto:podcast@massively.com?subject=Massively%20Speaking">podcast@massively.com</a>. We may just read your email on the air!<br />
<strong> </strong><br />
<strong>Get the podcast:</strong><br />
[<a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=279229899">iTunes</a>] Subscribe to Massively Speaking directly in iTunes.<br />
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[<a href="http://podcasts.aolcdn.com/massively/podcasts/09-11-12-massively-E215.mp3">MP3</a>] Download the MP3 directly.<br />
Listen here on the page:<br />
<br />
<object -flash="" application="" data="http://www.weblogsinc.com/media/audio_player.swf" height="24" type="" width="290" x-shockwave=""><param name="movie" value="http://www.weblogsinc.com/media/audio_player.swf" /><param name="FlashVars" value="soundFile=http://podcasts.aolcdn.com/massively/podcasts/09-11-12-massively-E215.mp3" /><param name="quality" value="high" /><param name="menu" value="false" /><param name="wmode" value="transparent" /></object><br />
<br />
Read below the cut for the full show notes.<p><a href="http://massively.joystiq.com/2012/09/11/massively-speaking-episode-215-red-sunset/" rel="bookmark">Continue reading <em>Massively Speaking Episode 215: Red sunset</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/09/11/massively-speaking-episode-215-red-sunset/">Massively Speaking Episode 215: Red sunset</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 11 Sep 2012 14:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/09/11/massively-speaking-episode-215-red-sunset/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20319798/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/09/11/massively-speaking-episode-215-red-sunset/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>black-desert</category><category>brant</category><category>brianna-royce</category><category>city-of-heroes</category><category>city-of-villains</category><category>coh</category><category>conquest</category><category>cov</category><category>cox</category><category>eq</category><category>eq-2</category><category>eq-ii</category><category>eq1</category><category>eq2</category><category>eqii</category><category>everquest</category><category>everquest-2</category><category>everquest-ii</category><category>f2p</category><category>fantasy</category><category>featured</category><category>fps</category><category>free-to-play</category><category>freedom</category><category>humor</category><category>justin-olivetti</category><category>linux</category><category>mac</category><category>massively-speaking</category><category>mmo-shooter</category><category>mmofps</category><category>ncsoft</category><category>opinion</category><category>paragon</category><category>paragon-studios</category><category>pc</category><category>planetside</category><category>planetside-2</category><category>podcast</category><category>podcasting</category><category>podcasts</category><category>ps2</category><category>pvp</category><category>rift</category><category>rift-lite</category><category>rift-planes-of-telara</category><category>rvr</category><category>ryzom</category><category>sandbox</category><category>sci-fantasy</category><category>sci-fi</category><category>shooter</category><category>soe</category><category>sony</category><category>sony-online-entertainment</category><category>superhero</category><category>superheroes</category><category>three-faction-pvp</category><category>three-way-pvp</category><category>trailer</category><category>trion</category><category>trion-worlds</category><category>winch-gate</category><category>winch-gate-property-limited</category><category>winch-gate-property-lld</category><category>winchgate</category><enclosure url="http://massively.joystiq.com/podcasts/09-11-12-massively-E215.mp3" length="45190457" type="audio/mpeg"/><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 11 Sep 2012 14:00:00 EST</pubDate><itunes:subtitle>Massively Speaking Episode 215</itunes:subtitle><itunes:author>Massively.com Staff</itunes:author><itunes:duration>01:15:19</itunes:duration><itunes:keywords>podcasts</itunes:keywords></item><item><title><![CDATA[Exclusive Ryzom interview details player wipes and server merges]]></title><link>http://massively.joystiq.com/2012/09/07/exclusive-ryzom-interview-details-player-wipes-and-server-merges/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/09/07/exclusive-ryzom-interview-details-player-wipes-and-server-merges/</guid><comments>http://massively.joystiq.com/2012/09/07/exclusive-ryzom-interview-details-player-wipes-and-server-merges/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business Models</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/ryzom/" rel="tag">Ryzom</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Interviews (Massively's)</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center">
	<a href="http://massively.joystiq.com/2012/09/07/exclusive-ryzom-interview-details-player-wipes-and-server-merges/"><img alt="Ryzom screenshot" data-src-height="277" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/09/ryz-ftp-art1.jpg" style="border-bottom: 0px solid; border-left: 0px solid; margin: 4px; border-top: 0px solid; border-right: 0px solid" /></a></div>
If you have been a <a href="http://www.ryzom.com"><em>Ryzom</em></a> fan as long as I have, you know that the road to Atys has been long and bumpy. Unfortunately, the bumps haven't stopped. <a href="http://massively.joystiq.com/tag/Winchgate/">Winchgate</a> has just announced that it's planning to merge existing servers and wipe existing characters. That means if you have built characters over these last several years, they will no longer be as they were<br />
<br />
Massively interviewed <a href="http://massively.joystiq.com/tag/Vianney-Lecroart/">Vianney Lecroart</a>, <em><a href="http://massively.joystiq.com/category/ryzom/">Ryzom</a>'s</em> CTO, to ask about what this means for the game and community, so read on for first the official announcement and then Lecroart's comments.<p><a href="http://massively.joystiq.com/2012/09/07/exclusive-ryzom-interview-details-player-wipes-and-server-merges/" rel="bookmark">Continue reading <em>Exclusive Ryzom interview details player wipes and server merges</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/09/07/exclusive-ryzom-interview-details-player-wipes-and-server-merges/">Exclusive Ryzom interview details player wipes and server merges</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 07 Sep 2012 08:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/09/07/exclusive-ryzom-interview-details-player-wipes-and-server-merges/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20317754/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/09/07/exclusive-ryzom-interview-details-player-wipes-and-server-merges/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Atys</category><category>beau-hindman</category><category>closing</category><category>f2p</category><category>featured</category><category>free-to-play</category><category>interview</category><category>Interviews</category><category>linux</category><category>mac</category><category>merge</category><category>pc</category><category>Ryzom</category><category>sandbox</category><category>sci-fantasy</category><category>sci-fi</category><category>server-merge</category><category>server-wipe</category><category>Vianney-Lecroart</category><category>winch-gate</category><category>winch-gate-property-limited</category><category>winch-gate-property-lld</category><category>winchgate</category><category>wipe</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Fri, 07 Sep 2012 08:30:00 EST</pubDate></item><item><title><![CDATA[Shadowrun Online coming to Ouya and Linux]]></title><link>http://massively.joystiq.com/2012/08/02/shadowrun-online-coming-to-ouya-and-linux/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/08/02/shadowrun-online-coming-to-ouya-and-linux/</guid><comments>http://massively.joystiq.com/2012/08/02/shadowrun-online-coming-to-ouya-and-linux/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business Models</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a></p><a href="http://massively.joystiq.com/2012/08/02/shadowrun-online-coming-to-ouya-and-linux/"><img alt="Shadowrun Online coming to Ouya and Linux" data-src-height="247" data-src-width="225" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/08/marines3.jpg" style="float: left; padding-right: 10px;" /></a>We don't know much about <a href="http://massively.joystiq.com/tag/shadowrun-online"><em>Shadowrun Online</em></a>, but we do know that it's theoretically coming to the new Android-powered <a href="http://massively.joystiq.com/tag/ouya">Ouya</a> console as well as Linux-based PCs. We say theoretically because <a href="http://massively.joystiq.com/tag/Cliffhanger-Productions/">Cliffhanger's </a><a href="http://www.kickstarter.com/projects/1964352341/shadowrun-online">Kickstarter project</a> has yet to reach its halfway point with 12 days remaining.<br />
<br />
Nevertheless, company co-founder <a href="http://massively.joystiq.com/tag/michael-paeck">Michael Paeck</a> is excited about <em>Shadowrun's</em> cross-platform potential. You can "play the game on your tablet, switch to your desktop PC, and then later enjoy it on your Ouya-connected TV -- without ever having to switch your account or characters or suffer from restrictions based on your device," Paeck says.<br />
<br />
[Source: Cliffhanger Productions press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/08/02/shadowrun-online-coming-to-ouya-and-linux/">Shadowrun Online coming to Ouya and Linux</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 02 Aug 2012 13:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/08/02/shadowrun-online-coming-to-ouya-and-linux/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20292052/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/08/02/shadowrun-online-coming-to-ouya-and-linux/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>browser</category><category>browser-mmo</category><category>cliffhanger</category><category>cliffhanger-productions</category><category>cyberpunk</category><category>ios</category><category>kickstarter</category><category>linux</category><category>mac</category><category>michael-paeck</category><category>mobile</category><category>mobile-mmo</category><category>ouya</category><category>shadowrun</category><category>shadowrun-linux</category><category>shadowrun-online</category><category>shadowrun-ouya</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 02 Aug 2012 13:00:00 EST</pubDate></item><item><title><![CDATA[Free for All: Why the unlimited trials of RIFT, WoW, and Ryzom are perfect for me]]></title><link>http://massively.joystiq.com/2012/07/18/free-for-all-why-the-unlimited-trials-of-rift-wow-and-ryzom-a/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/07/18/free-for-all-why-the-unlimited-trials-of-rift-wow-and-ryzom-a/</guid><comments>http://massively.joystiq.com/2012/07/18/free-for-all-why-the-unlimited-trials-of-rift-wow-and-ryzom-a/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business Models</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/ryzom/" rel="tag">Ryzom</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a>, <a href="http://massively.joystiq.com/category/free-for-all/" rel="tag">Free for All</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/07/18/free-for-all-why-the-unlimited-trials-of-rift-wow-and-ryzom-a"><img alt="RIFT screenshot" data-src-height="294" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/07/2012-07-17075923-1342532376.jpg" style="margin: 4px; border-width: 0px; border-style: solid; " /></a></div>
I think there are some pretty basic but complicated concepts going on behind MMO gaming. There always have been. There's some sort of driving force that makes many of us want to reach that max level or grab every last achievement or (in my case) get to a comfortable level and stay there. I did it in <a href="http://vgplayers.station.sony.com/"><em>Vanguard: Saga of Heroes</em></a>: I reached level 32, cast a spell to stop my character from gaining anymore experience, and continued playing and exploring the game. Not only was I tired of leveling, but I knew that if I continued to level, I would probably <em>continue to try</em> to level. Like I said, it's a basic driving force. We all have them inspiring us to play in different ways.<br />
<br />
I don't want to reach max level. Not really, anyway. I want to have a unique character, one who is fragile in some ways and strong in others. When I do reach higher levels, I start to feel generic and a bit too powerful. I want to have some force stop my character, to give him his own maximum level while others reach the true maximum level.<br />
<br />
Unlimited free trials have shown me just how fun it is to have a sort-of-max-level character within a game filled with other max levels. It's like playing a different race or class, something unique.<p><a href="http://massively.joystiq.com/2012/07/18/free-for-all-why-the-unlimited-trials-of-rift-wow-and-ryzom-a/" rel="bookmark">Continue reading <em>Free for All: Why the unlimited trials of RIFT, WoW, and Ryzom are perfect for me</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/07/18/free-for-all-why-the-unlimited-trials-of-rift-wow-and-ryzom-a/">Free for All: Why the unlimited trials of RIFT, WoW, and Ryzom are perfect for me</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 18 Jul 2012 17:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/07/18/free-for-all-why-the-unlimited-trials-of-rift-wow-and-ryzom-a/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20279388/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/07/18/free-for-all-why-the-unlimited-trials-of-rift-wow-and-ryzom-a/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>beau-hindman</category><category>bioware</category><category>blizzard</category><category>blizzard-entertainment</category><category>camelot</category><category>classic-mmo</category><category>daoc</category><category>dark-age-of-camelot</category><category>ea</category><category>electronic-arts</category><category>f2p</category><category>fantasy</category><category>featured</category><category>ffa</category><category>free-for-all</category><category>free-to-play</category><category>free-trial</category><category>freemium</category><category>linux</category><category>lord-british</category><category>mac</category><category>mythic</category><category>Mythic-Entertainment</category><category>mythology</category><category>opinion</category><category>pc</category><category>pvp</category><category>rift</category><category>rift-lite</category><category>rvr</category><category>Ryzom</category><category>sandbox</category><category>sci-fantasy</category><category>sci-fi</category><category>ultima</category><category>ultima online</category><category>Ultima-Online</category><category>uo</category><category>velvet-rope</category><category>warcraft</category><category>winch-gate</category><category>winch-gate-property-limited</category><category>winch-gate-property-lld</category><category>winchgate</category><category>World-of-Warcraft</category><category>wow</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Wed, 18 Jul 2012 17:00:00 EST</pubDate></item><item><title><![CDATA[Free for All: Ryzom might still be the most original MMO there is]]></title><link>http://massively.joystiq.com/2012/07/11/free-for-all-ryzom-might-still-be-the-most-original-mmo-there-i/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/07/11/free-for-all-ryzom-might-still-be-the-most-original-mmo-there-i/</guid><comments>http://massively.joystiq.com/2012/07/11/free-for-all-ryzom-might-still-be-the-most-original-mmo-there-i/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/ryzom/" rel="tag">Ryzom</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/free-for-all/" rel="tag">Free for All</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://massively.joystiq.com/category/livestream/" rel="tag">Livestream</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/07/11/free-for-all-ryzom-might-still-be-the-most-original-mmo-there-i/"><img alt="Ryzom screenshot" data-src-height="304" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/07/fullscreen-capture-792012-63654-pm.bmp.jpg" style="margin: 4px; border-width: 0px; border-style: solid; " /></a></div>
It seems, even to me, that I tend to dislike more games than I like these days. Not only do I think there's a lack of really good "AAA" titles, but I also find a lot of yucky gameplay in titles from <em>all</em> sizes of developers from all over the world. Yes, I dislike as many indie MMOs, if not more, than AAAs. But the latest title I give the snooty stinkeye to has to be <a href="http://www.thesecretworld.com/"><em>The Secret World</em></a>. I'm half-kidding and will be reserving much of my opinion for later on after I have played it for longer, but right now, I'm just not blown away by it. I'm not immersed or sucked in as much as I would like to be. That could change, of course.<br />
<br />
Then I log back in to a game like <a href="http://www.ryzom.com/en/"><em>Ryzom</em></a> and see just how far things have come. That is to say, <em>not very</em> far. After all, if you really look at what <a href="http://massively.joystiq.com/tag/Ryzom/"><em>Ryzom</em></a> does (and you have no excuse; it's free to play to half max-level now), it will sort of depress you that no other games are being made like it nowadays. At least, not exactly.<p><a href="http://massively.joystiq.com/2012/07/11/free-for-all-ryzom-might-still-be-the-most-original-mmo-there-i/" rel="bookmark">Continue reading <em>Free for All: Ryzom might still be the most original MMO there is</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/07/11/free-for-all-ryzom-might-still-be-the-most-original-mmo-there-i/">Free for All: Ryzom might still be the most original MMO there is</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 11 Jul 2012 14:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/07/11/free-for-all-ryzom-might-still-be-the-most-original-mmo-there-i/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20274673/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/07/11/free-for-all-ryzom-might-still-be-the-most-original-mmo-there-i/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Atys</category><category>beau-hindman</category><category>f2p</category><category>featured</category><category>ffa</category><category>free-for-all</category><category>free-to-play</category><category>freemium</category><category>linux</category><category>LiveStream</category><category>mac</category><category>opinion</category><category>pc</category><category>Ryzom</category><category>sandbox</category><category>sci-fantasy</category><category>sci-fi</category><category>twitch-tv</category><category>velvet-rope</category><category>video</category><category>winch-gate</category><category>winch-gate-property-limited</category><category>winch-gate-property-lld</category><category>winchgate</category><category>youtube</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Wed, 11 Jul 2012 14:00:00 EST</pubDate></item><item><title><![CDATA[Diablo III players say Linux app got them banned, Blizzard rebuts claims]]></title><link>http://massively.joystiq.com/2012/07/03/diablo-iii-players-say-linux-app-got-them-banned-blizzard-refut/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/07/03/diablo-iii-players-say-linux-app-got-them-banned-blizzard-refut/</guid><comments>http://massively.joystiq.com/2012/07/03/diablo-iii-players-say-linux-app-got-them-banned-blizzard-refut/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/diablo-iii/" rel="tag">Diablo III</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/07/03/diablo-iii-players-say-linux-app-got-them-banned-blizzard-refut/"><img alt="Diablo III players say Linux app got them banned, Blizzard refutes claims" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/07/bloomy.jpg" /></a></div>
Did a Linux app result in a permanent ban for several <a href="http://massively.joystiq.com/category/diablo-iii/"><em>Diablo III</em></a> players? Those affected say yes; <a href="http://massively.joystiq.com/tag/blizzard">Blizzard</a> says no.<br />
<br />
Players who were using a program called Wine to run Windows applications on Linux machines <a href="http://us.battle.net/d3/en/forum/topic/5978861022">flocked to the <em>Diablo III </em>forums</a> to report that they were finding their accounts banned. "I got banned last night as well," one player wrote. "Other than running under Wine, I can't imagine why. Level 30ish char and not so much as a gaming keyboard."<br />
<br />
A Blizzard CM <a href="http://us.battle.net/d3/en/forum/topic/5978861022?page=21#402">said that the studio investigated the claims</a> and found that this wasn't the case: "We've extensively tested for false positive situations, including replicating system setups for those who have posted claiming they were banned unfairly. We've not found any situations that could produce a false positive, have found that the circumstances for which they were banned were clear and accurate, and we are extremely confident in our findings. Playing the game on Linux, although not officially supported, will not get you banned -- cheating will."<br />
<br />
[Thanks to greaterdivinity for the tip!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/07/03/diablo-iii-players-say-linux-app-got-them-banned-blizzard-refut/">Diablo III players say Linux app got them banned, Blizzard rebuts claims</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 03 Jul 2012 15:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/07/03/diablo-iii-players-say-linux-app-got-them-banned-blizzard-refut/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20271253/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/07/03/diablo-iii-players-say-linux-app-got-them-banned-blizzard-refut/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action-rpg</category><category>ban</category><category>banned</category><category>banning</category><category>battlenet</category><category>blizzard</category><category>blizzard-entertainment</category><category>cash-shop</category><category>d3</category><category>diablo</category><category>diablo-2</category><category>diablo-3</category><category>diablo-ii</category><category>diablo-iii</category><category>fantasy</category><category>gothic-fantasy</category><category>linux</category><category>multiplayer</category><category>online-multiplayer</category><category>roguelike</category><category>rpg</category><category>windows</category><category>wine</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 03 Jul 2012 15:30:00 EST</pubDate></item><item><title><![CDATA[The Soapbox: This fantasy is far from fantastic]]></title><link>http://massively.joystiq.com/2012/06/12/the-soapbox-this-fantasy-is-far-from-fantastic/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/06/12/the-soapbox-this-fantasy-is-far-from-fantastic/</guid><comments>http://massively.joystiq.com/2012/06/12/the-soapbox-this-fantasy-is-far-from-fantastic/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-soapbox/" rel="tag">The Soapbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/06/12/the-soapbox-this-fantasy-is-far-from-fantastic/"><img alt="The Soapbox This fantasy is far from fantastic" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/06/fan1.jpg" /></a></div>
<em>Disclaimer: <a href="http://www.massively.com/category/the-soapbox/">The Soapbox</a> column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column.</em><br />
<br />
"More innovation!" is the common rallying cry of the disgruntled MMO player. Push forward the genre, build awe-inspiring giant statues instead of sixth grade art projects, do that one magic thing that nobody can agree on to make this genre as fresh and great and interesting as it was. You know, as it was when you first got into these games, that is.<br />
<br />
For all of the "more innovation!" speeches that I've seen, I never see the one that touches on the most irksome areas of stagnation in the industry, and that is how incredibly lame most MMO fantasy worlds are. Cut 'n' paste, mix and match elements between any two fantasy MMOs, and I guarantee you that nobody would really notice. The truth is that for all their desire to be seen as unique and special, most of these games feature a world carbon copied from each other with minor Mad Lib deviations.<br />
<br />
Case in point: Have you ever realized just how many of these MMO worlds share almost the same name? Start with T, usually end with A, there you go. Telara. Telon. Tyria. Atreia. Taborea. It doesn't stop there, but it really should. MMO designers need to realize that fantasy is more than just D&amp;D and Tolkien derivations and explore the unlimited scope of what the genre could be.<p><a href="http://massively.joystiq.com/2012/06/12/the-soapbox-this-fantasy-is-far-from-fantastic/" rel="bookmark">Continue reading <em>The Soapbox: This fantasy is far from fantastic</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/06/12/the-soapbox-this-fantasy-is-far-from-fantastic/">The Soapbox: This fantasy is far from fantastic</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 12 Jun 2012 14:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/06/12/the-soapbox-this-fantasy-is-far-from-fantastic/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20251023/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/06/12/the-soapbox-this-fantasy-is-far-from-fantastic/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ac</category><category>activision</category><category>asherons-call</category><category>bethesda</category><category>bethesda-softworks</category><category>bethsoft</category><category>blizzard</category><category>blizzard-entertainment</category><category>bluehole</category><category>bluehole-studios</category><category>chronicles-of-spellborn</category><category>classic-mmo</category><category>conquest</category><category>copernicus</category><category>daggerfall</category><category>ddo</category><category>dnd</category><category>dragon-age</category><category>dungeons-and-dragons</category><category>dungeons-and-dragons-online</category><category>editorial</category><category>elder-scrolls</category><category>elder-scrolls-online</category><category>en-masse</category><category>en-masse-entertainment</category><category>f2p</category><category>factions</category><category>fantasy</category><category>featured</category><category>free-to-play</category><category>jrr-tolkien</category><category>linux</category><category>lord-of-the-rings</category><category>lord-of-the-rings-online</category><category>lotro</category><category>mac</category><category>morrowind</category><category>oblivion</category><category>op-ed</category><category>opinion</category><category>pc</category><category>please-dont-suck</category><category>project-copernicus</category><category>pvp</category><category>rant</category><category>rants</category><category>reckoning</category><category>rift</category><category>rift-lite</category><category>rift-planes-of-telara</category><category>rvr</category><category>ryzom</category><category>sandbox</category><category>sci-fantasy</category><category>sci-fi</category><category>skyrim</category><category>soapbox</category><category>sonic-the-hedgehog</category><category>tamriel</category><category>tera</category><category>tes</category><category>teso</category><category>the-elder-scrolls</category><category>the-elder-scrolls-online</category><category>the-soapbox</category><category>three-faction-pvp</category><category>three-way-pvp</category><category>tolkien</category><category>trion</category><category>trion-worlds</category><category>turbine</category><category>turbine-entertainment</category><category>warcraft</category><category>winch-gate</category><category>winch-gate-property-limited</category><category>winch-gate-property-lld</category><category>winchgate</category><category>world-of-warcraft</category><category>wow</category><category>zenimax</category><category>zenimax-media</category><category>zenimax-online</category><category>zenimax-online-studios</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 12 Jun 2012 14:00:00 EST</pubDate></item><item><title><![CDATA[One Shots: Before and after]]></title><link>http://massively.joystiq.com/2012/06/10/one-shots-before-and-after/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/06/10/one-shots-before-and-after/</guid><comments>http://massively.joystiq.com/2012/06/10/one-shots-before-and-after/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/ryzom/" rel="tag">Ryzom</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/massively-meta/" rel="tag">Massively Meta</a>, <a href="http://massively.joystiq.com/category/one-shots/" rel="tag">One Shots</a>, <a href="http://massively.joystiq.com/category/tera/" rel="tag">TERA</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/06/10/one-shots-before-and-after/"><img alt="One Shots" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/06/oneshots.jpg" /></a></div>
Massively reader Drannos earns the <a href="http://massively.joystiq.com/category/One-Shots/">One Shots</a> spotlight today, having sent in not one but two <em><a href="http://www.lotro.com">Lord of the Rings Online</a></em> screenshots: a before and after shot of Orthanc, the spire at the center of Isengard that's home to Saruman the White in the game's time period. Drannos writes in,<br />
<blockquote class="bq-standard">
	Though I've yet to see the inside of Orthanc, I've been, shall we say, a <em>guest</em>. An involuntary guest. From a distance, it's very impressive, but up close, it's suitably intimidating as well! Having seen it both before and after Saruman's fall, I have to say that it also has an appropriate air of tragedy and despair.</blockquote>
Both shots and two more from other MMOs await behind the break!<p><a href="http://massively.joystiq.com/2012/06/10/one-shots-before-and-after/" rel="bookmark">Continue reading <em>One Shots: Before and after</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/06/10/one-shots-before-and-after/">One Shots: Before and after</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 10 Jun 2012 16:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/06/10/one-shots-before-and-after/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20254165/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/06/10/one-shots-before-and-after/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bluehole</category><category>bluehole-studios</category><category>brianna-royce-oneshots</category><category>bring-back-one-shots</category><category>en-masse</category><category>en-masse-entertainment</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>galleries</category><category>gallery</category><category>linux</category><category>lord-of-the-rings</category><category>lord-of-the-rings-online</category><category>lotro</category><category>mac</category><category>one-shots</category><category>pc</category><category>pics-or-it-didnt-happen</category><category>reader-screenshots</category><category>reader-submissions</category><category>ryzom</category><category>sandbox</category><category>sci-fantasy</category><category>sci-fi</category><category>screenshot</category><category>screenshots</category><category>tera</category><category>turbine</category><category>turbine-entertainment</category><category>user-submissions</category><category>winch-gate</category><category>winch-gate-property-limited</category><category>winch-gate-property-lld</category><category>winchgate</category><dc:creator><![CDATA[Brianna Royce]]></dc:creator><pubDate>Sun, 10 Jun 2012 16:00:00 EST</pubDate></item><item><title><![CDATA[Vendetta celebrating 10-year anniversary, prepping new content]]></title><link>http://massively.joystiq.com/2012/04/20/vendetta-celebrating-10-year-anniversary-prepping-new-content/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/20/vendetta-celebrating-10-year-anniversary-prepping-new-content/</guid><comments>http://massively.joystiq.com/2012/04/20/vendetta-celebrating-10-year-anniversary-prepping-new-content/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events (In-Game)</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a>, <a href="http://massively.joystiq.com/category/anniversary/" rel="tag">Anniversaries</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/20/vendetta-celebrating-10-year-anniversary-prepping-new-content/"><img alt="Vendetta Online - 10 year anniversary" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/dump0050.jpg" /></a></div>
Ten years is an eternity in the game industry, and MMOs that manage to hang around for a decade or more are few and far between. One such title is <a href="http://massively.joystiq.com/tag/vendetta-online"><em>Vendetta Online</em></a>, which originally released on April 20th, 2002 and is still going strong today.<br />
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<a href="http://massively.joystiq.com/tag/guild-software">Guild Software</a> is hosting a couple of celebration events this weekend. The company has also announced that its massive 1.9 patch is coming later this year, followed by an even more massive expansion in 2013.<br />
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<em>Vendetta</em> is unique among MMOs for its twitch-based space combat and extensive trading, mining, and exploration gameplay. Large space battles, dynamic territory control, and player-generated content systems round out the feature set, all of which is coded and maintained by a four-man dev team. The single-universe game server is accessible from a number of different platforms that include Windows, Mac, and Linux operating systems. In March 2011, <em>Vendetta</em> became the first PC MMO to jump to mobile platforms, and it spent several weeks as the number one paid app on Android devices.<br />
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Check out the game's official website for more info, and don't forget to sign up for the trial while you're there. You can also read Massively's latest game impressions in <a href="http://massively.joystiq.com/2012/02/17/some-assembly-required-a-look-at-vendetta-online/">Some Assembly Required</a>.<br />
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[Source: Guild press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/20/vendetta-celebrating-10-year-anniversary-prepping-new-content/">Vendetta celebrating 10-year anniversary, prepping new content</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 20 Apr 2012 11:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/20/vendetta-celebrating-10-year-anniversary-prepping-new-content/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20220254/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/20/vendetta-celebrating-10-year-anniversary-prepping-new-content/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>events</category><category>exploration</category><category>guild</category><category>guild-software</category><category>in-game-events</category><category>internet-spaceships</category><category>linux</category><category>mac</category><category>mac-mmos</category><category>mining</category><category>mobile</category><category>player-content</category><category>player-generated-content</category><category>sandbox</category><category>space-combat</category><category>trading</category><category>user-generated-content</category><category>vendetta</category><category>vendetta-10-year-anniversary</category><category>vendetta-anniversary</category><category>vendetta-online</category><category>vendetta-ten-year-anniversary</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 20 Apr 2012 11:00:00 EST</pubDate></item><item><title><![CDATA[New zones and artifacts in latest Perpetuum devblog]]></title><link>http://massively.joystiq.com/2011/03/04/new-zones-and-artifacts-in-latest-perpetuum-devblog/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/03/04/new-zones-and-artifacts-in-latest-perpetuum-devblog/</guid><comments>http://massively.joystiq.com/2011/03/04/new-zones-and-artifacts-in-latest-perpetuum-devblog/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/perpetuum/" rel="tag">Perpetuum</a></p><div style="text-align: center;">
	<a href="http://www.perpetuum-online.com/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/03/perpetuum-devblog-epl-304.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
<a href="http://www.perpetuum-online.com/"><em>Perpetuum</em></a> has been stomping its way along after its fairly recent launch, doing its level best to prove that everything really is better with giant robots. While the development team has been a bit quiet the past few weeks, the <a href="http://blog.perpetuum-online.com/posts/2011-03-03-the-sweet-sound-of-development/">newest devblog entry</a> explains some of the reasons behind the silence. A lot of the team's focus has been on adding new zones to the game for players to explore, with six new zones in development -- three of them remaining safe and three allowing for the unrepentant robot warfare that drives the core game.<br />
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The game's artifact scanning minigame is also nearing completion, and while the blog entry states outright that the mechanics will be fairly similar, it sounds like a good way to pass some time while there's nothing for your robot to shoot at. There's also official support for an emulation platform on Linux and OSX, which makes the game available to a wider range of potential players. <em><a href="http://massively.joystiq.com/category/Perpetuum/">Perpetuum</a></em> players should <a href="http://blog.perpetuum-online.com/posts/2011-03-03-the-sweet-sound-of-development/">take a look at the full entry</a> for all the details.<br />
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[Thanks to Roy Ary for the tip!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/03/04/new-zones-and-artifacts-in-latest-perpetuum-devblog/">New zones and artifacts in latest Perpetuum devblog</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 04 Mar 2011 20:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/03/04/new-zones-and-artifacts-in-latest-perpetuum-devblog/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19868935/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/03/04/new-zones-and-artifacts-in-latest-perpetuum-devblog/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>additional-zones</category><category>avatar-creations</category><category>devblog</category><category>developer-blog</category><category>future-patches</category><category>future-updates</category><category>giant-robots</category><category>linux</category><category>new-zones</category><category>osx</category><category>perpetuum</category><category>robots</category><category>sandbox</category><category>zones</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Fri, 04 Mar 2011 20:00:00 EST</pubDate></item><item><title><![CDATA[Ryzom gets ported to Linux as a native application]]></title><link>http://massively.joystiq.com/2010/12/02/ryzom-gets-ported-to-linux-as-a-native-application/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/12/02/ryzom-gets-ported-to-linux-as-a-native-application/</guid><comments>http://massively.joystiq.com/2010/12/02/ryzom-gets-ported-to-linux-as-a-native-application/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/contests/" rel="tag">Contests</a>, <a href="http://massively.joystiq.com/category/ryzom/" rel="tag">Ryzom</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a></p><div style="text-align: center;"><a href="http://www.ryzom.com"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/12/ryzom-linux-epl-1201.jpg"  alt="" /></a></div>
If you're looking for MMOs that run on a Mac, you face an uphill battle.  If you're looking for MMOs that run on Linux, the battle is so steeply uphill that it more closely resembles a vertical cliff.  But <a href="http://www.ryzom.com"><em>Ryzom</em></a> has joined those small ranks, with the release of <a href="http://www.ryzom.com/en/main_dl.html">an official Linux client for the game</a>.  This goes hand-in-hand with the game's <a href="http://massively.joystiq.com/2010/05/06/ryzom-is-now-open-source/">move to open source earlier in the year</a>, which allows players unhappy with the official client the freedom to make a number of alterations.<br />
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To celebrate the official Linux release, <a href="http://massively.joystiq.com/tag/Winch-Gate/">Winch Gate</a> is holding <a href="http://forums.ryzom.com/showthread.php?t=35158">an in-game contest</a> running through January 11th, 2011.  Players are tasked with finding seven Linux Steles scattered around the world and answering their riddles, with a <a href="http://zareason.com/shop/Terra-HD.html">ZaReason Linux Terra-HD netbook</a> (or cash equivalent) as a grand prize for entrants.  Whether or not you intend to start playing <em><a href="http://massively.joystiq.com/category/Ryzom/">Ryzom</a></em> on Linux, it's a nice prize and an excellent incentive for players to <a href="http://www.ryzom.com/en/main_dl.html">celebrate the new release</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/12/02/ryzom-gets-ported-to-linux-as-a-native-application/">Ryzom gets ported to Linux as a native application</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 02 Dec 2010 09:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/12/02/ryzom-gets-ported-to-linux-as-a-native-application/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19740234/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/12/02/ryzom-gets-ported-to-linux-as-a-native-application/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>client</category><category>contest</category><category>contests</category><category>in-game-contest</category><category>laptop</category><category>linux</category><category>linux-mmo</category><category>mmos-on-linux</category><category>netbook</category><category>open-source</category><category>portable-computer</category><category>ryzom</category><category>saga-of-ryzom</category><category>winch-gate</category><category>winch-gate-property-limited</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 02 Dec 2010 09:00:00 EST</pubDate></item><item><title><![CDATA[MMO to go: Panasonic designing a handheld online gaming machine]]></title><link>http://massively.joystiq.com/2010/10/05/mmo-to-go-panasonic-designing-a-handheld-online-gaming-machine/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/10/05/mmo-to-go-panasonic-designing-a-handheld-online-gaming-machine/</guid><comments>http://massively.joystiq.com/2010/10/05/mmo-to-go-panasonic-designing-a-handheld-online-gaming-machine/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/runescape/" rel="tag">RuneScape</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/battlestar-galactica-online/" rel="tag">Battlestar Galactica Online</a></p><div style="text-align: center;"><a href="http://welcometo.thejungle.com"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/10/jungle.jpg" /></a></div>
While game studios are slowly forging a path to bringing MMOs to established handheld devices <a href="http://massively.joystiq.com/2010/04/12/first-impressions-pocket-legends/">like the iPhone</a>, Panasonic is looking to flip that paradigm on its head. <a href="http://www.eurogamer.net/articles/2010-10-05-new-panasonic-mmo-handheld-inbound">Eurogamer reports</a> that the company has been developing a handheld device specifically for MMOs and is poised for a major reveal.<br />
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Called "<a href="http://welcometo.thejungle.com">The Jungle</a>," this clamshell unit boasts a high-resolution screen, keyboard, touchpad, directional pad and several input ports. It is rumored to run the Linux OS and could work with MMO titles such as <a href="http://battlestar-galactica.bigpoint.com/"><em>Battlestar Galactica Online</em></a> and <a href="http://www.runescape.com/"><em>RuneScape</em></a>, according to the company.<br />
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<a href="http://welcometo.thejungle.com">The Jungle's website</a> is scarce on content at the moment, but on its <a href="http://welcometo.thejungle.com/about.php">Manifesto page</a> the developers state: <em>"Our mission: Create an ecosystem around online gaming. At the core is a new mobile device concept designed specifically for online gamers. We're also working with leading online game developers to create some exciting new content."</em><br />
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Whether there is a significant demand for such a product is up in the air, but this is intriguing enough to follow for the time being.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/10/05/mmo-to-go-panasonic-designing-a-handheld-online-gaming-machine/">MMO to go: Panasonic designing a handheld online gaming machine</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 05 Oct 2010 13:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/articles/2010-10-05-new-panasonic-mmo-handheld-inbound>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/10/05/mmo-to-go-panasonic-designing-a-handheld-online-gaming-machine/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19661586/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/10/05/mmo-to-go-panasonic-designing-a-handheld-online-gaming-machine/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>battlestar-galactica-online</category><category>bsgo</category><category>eurogamer</category><category>handheld</category><category>handheld-devices</category><category>handheld-mmo</category><category>iphone</category><category>jungle</category><category>linux</category><category>manifesto</category><category>panasonic</category><category>runescape</category><category>the-jungle</category><category>welcome-to-the-jungle</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 05 Oct 2010 13:30:00 EST</pubDate></item><item><title><![CDATA[Warhammer Online devs bare their souls in a recent public Q&amp;A session]]></title><link>http://massively.joystiq.com/2010/08/01/warhammer-online-devs-bare-their-souls-in-a-recent-public-qanda-se/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/08/01/warhammer-online-devs-bare-their-souls-in-a-recent-public-qanda-se/</guid><comments>http://massively.joystiq.com/2010/08/01/warhammer-online-devs-bare-their-souls-in-a-recent-public-qanda-se/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a></p><div style="text-align: center;"><a href="http://www.warhammeronline.com/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/08/war.jpg" alt="" /></a></div>
It's a rare treat when MMO developers take the time to sit down with fans and allow them to pose questions in a public setting, so it's great to see <a href="http://www.warhammeronline.com/"><em>Warhammer Online's</em></a> dev team doing just that. On July 30th, the devs opened the doors to BioWare Mythic's Ventrilo server for players to come in and submit one question to be answered, which resulted in dozens upon dozens of responses.<br />
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<a href="http://bruglir.wordpress.com/2010/07/30/developer-qa/">Burglir's Blog</a> recorded the Q&amp;A session, which was subsequently <a href="http://gaarawarrgabs.wordpress.com/2010/07/31/public-test-server-qa-73010/">transcribed by Gaarawarr Gabs</a> for all to enjoy. While some of the questions covered the same ground as <a href="http://massively.joystiq.com/2010/07/30/july-letter-available-from-warhammer-onlines-executive-producer/">the recent Producer's Letter</a> (including a new 6v6 scenario and additional Live Events), most of them got into specific inquiries regarding classes, balancing and RvR. Some of the topics included magus/engineer pets, group heals, Linux support (spoiler: not going to happen), crowd control, cross-server scenarios, new races and something called "lolsquig speak."<br />
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One of the players even admitted to naughty exploiting when he asked about the Kraken Sea zone (of which he got a peek). Nate Levy shot back an interesting response: <em>"The very, very short answer is we build out a lot more of the game than we ever end up using and sometimes there are things like that."</em><br />
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You can <a href="http://gaarawarrgabs.wordpress.com/2010/07/31/public-test-server-qa-73010/">read the beefy transcript</a> over at Gaarawarr Gabs.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/08/01/warhammer-online-devs-bare-their-souls-in-a-recent-public-qanda-se/">Warhammer Online devs bare their souls in a recent public Q&amp;A session</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 01 Aug 2010 13:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://gaarawarrgabs.wordpress.com/2010/07/31/public-test-server-qa-73010/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/01/warhammer-online-devs-bare-their-souls-in-a-recent-public-qanda-se/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19576138/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/01/warhammer-online-devs-bare-their-souls-in-a-recent-public-qanda-se/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>6v6</category><category>bioware-mythic</category><category>burglirs-blog</category><category>carrie-gouskos</category><category>ea-mythic</category><category>gaarawarr-gabs</category><category>here-squiggy-squiggy</category><category>interview</category><category>kraken-sea</category><category>linux</category><category>lolsquig-speak</category><category>mythic</category><category>Mythic-Entertainment</category><category>nate-levy</category><category>producers-letter</category><category>q-and-a</category><category>rvr</category><category>transcript</category><category>ventrillo</category><category>war</category><category>warhammer</category><category>Warhammer-Online</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Sun, 01 Aug 2010 13:00:00 EST</pubDate></item><item><title><![CDATA[Imprudence 1.2 viewer for Second Life]]></title><link>http://massively.joystiq.com/2009/11/27/imprudence-1-2-viewer-for-second-life/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/11/27/imprudence-1-2-viewer-for-second-life/</guid><comments>http://massively.joystiq.com/2009/11/27/imprudence-1-2-viewer-for-second-life/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a>, <a href="http://massively.joystiq.com/category/mac/" rel="tag">Mac</a>, <a href="http://massively.joystiq.com/category/linux/" rel="tag">Linux</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual Worlds</a></p><p><a style="" href="http://imprudenceviewer.org/"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/11/imprudence_logo.jpg" alt="Imprudence viewer logo" /></a>The <a href="http://imprudenceviewer.org/">Imprudence project</a> has released version 1.2 of their <a href="http://secondlife.com/"><em>Second Life</em></a> viewer. Imprudence is one of our favorite after-market <em><a href="http://massively.joystiq.com/category/second-life"><em>Second Life</em></a> </em>viewers, and after some months in beta (and a couple of false starts), the latest release version of this viewer is available.</p>
<p>There are some user-interface changes this time around, the ability to backup and restore your own intellectual property, an improved radar/minimap, improved third-party simulator support, RLVa support, optional vertical IM tabs, double-click go-to and teleports, more world map data and a host of other tweaks and features.</p><p><a href="http://massively.joystiq.com/2009/11/27/imprudence-1-2-viewer-for-second-life/" rel="bookmark">Continue reading <em>Imprudence 1.2 viewer for Second Life</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/11/27/imprudence-1-2-viewer-for-second-life/">Imprudence 1.2 viewer for Second Life</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 27 Nov 2009 20:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/11/27/imprudence-1-2-viewer-for-second-life/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19255933/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/11/27/imprudence-1-2-viewer-for-second-life/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alissa-sabre</category><category>ana-lutetia</category><category>codebastard-redgrave</category><category>emerald-viewer</category><category>geneko-nemeth</category><category>imprudence-viewer</category><category>intel</category><category>jacek-antonelli</category><category>kitty-barnett</category><category>lilly-zenovka</category><category>linux</category><category>mac</category><category>mccabe-maxsted</category><category>meerkat-viewer</category><category>open-source</category><category>patches</category><category>second-life</category><category>second-life-viewer</category><category>source-code</category><category>torley-linden</category><category>virtual-worlds</category><dc:creator><![CDATA[Tateru Nino]]></dc:creator><pubDate>Fri, 27 Nov 2009 20:00:00 EST</pubDate></item><item><title><![CDATA[Warhammer Online, now with 100% more Mac support]]></title><link>http://massively.joystiq.com/2009/10/29/warhammer-online-now-with-100-more-mac-support/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/10/29/warhammer-online-now-with-100-more-mac-support/</guid><comments>http://massively.joystiq.com/2009/10/29/warhammer-online-now-with-100-more-mac-support/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a></p><a href="http://www.warhammeronline.com"><img vspace="4" hspace="4" border="1" align="top" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/10/war-maclive-epl-1028.jpg" /></a><br />
There have been some big changes in <a href="http://www.warhammeronline.com"><em>Warhammer Online</em></a> of late -- that's undeniable. But the game is pressing steadily onward, making a major change that oddly hasn't altered a single element of the gameplay. No, this change is entirely targeted at the players, as the game has now <a href="http://herald.warhammeronline.com/warherald/NewsArticle.war?id=967">launched the Macintosh version of its client</a>. They've been hinting at it and talking about it for quite some time, but it has gone live and is available, complete with full support for the game's free trial for any Mac gamers still on the fence regarding whether or not they want to dive in.<br />
<br />
Certainly there's been some discussion among the game's community about whether or not the Mac client has been necessary or even desirable, with the common statement being "well, everyone can just run <a href="http://www.apple.com/support/bootcamp/">Boot Camp</a> for it." But there's no doubt that a native solution is better than a workaround, and it makes the game more appealing to people who would prefer not to fuss around with Boot Camp. Take a look at the <a href="http://herald.warhammeronline.com/warherald/NewsArticle.war?id=967">official question-and-answer page</a> to see the details about the new client, or if you'd rather be a malcontent, start demanding <a href="http://massively.joystiq.com/category/warhammer-online"><em>Warhammer Online</em></a> for Linux next.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/10/29/warhammer-online-now-with-100-more-mac-support/">Warhammer Online, now with 100% more Mac support</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 29 Oct 2009 10:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.warhammeronline.com/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/10/29/warhammer-online-now-with-100-more-mac-support/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19214206/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/10/29/warhammer-online-now-with-100-more-mac-support/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>apple</category><category>boot-camp</category><category>ea</category><category>electronic-arts</category><category>linux</category><category>mac</category><category>macintosh</category><category>mythic</category><category>mythic-entertainment</category><category>news-items</category><category>war</category><category>warhammer-online</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 29 Oct 2009 10:00:00 EST</pubDate></item><item><title><![CDATA[Second Life viewer 1.22 goes final]]></title><link>http://massively.joystiq.com/2009/03/11/second-life-viewer-1-22-goes-final/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/03/11/second-life-viewer-1-22-goes-final/</guid><comments>http://massively.joystiq.com/2009/03/11/second-life-viewer-1-22-goes-final/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a></p><p><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/03/firstlook.jpg" />The 1.22 series of <a href="http://secondlife.com/"><em>Second Life</em></a> viewer release candidates has at last come to an end and has "gone gold" as they say. The 1.22 viewer today replaces the <a href="http://massively.joystiq.com/tag/sl-version-1.21/">1.21 viewer</a> as the official <a href="http://massively.joystiq.com/category/second-life"><em>Second Life</em></a> viewer after a series of release candidates stretching <a href="http://massively.joystiq.com/2008/11/20/second-life-1-22-rc0-now-available/">back to last November</a>. </p>
<p>There are an enormous number of fixes in this viewer release, though there's some known problems with advanced water presets and isolated reports of voice issues on all platforms. There's also a ton of localization work gone into this release, adding Polish, Hungarian and Danish support, and reworking some of the existing translations. Check after the fold for the full release notes.</p><p><a href="http://massively.joystiq.com/2009/03/11/second-life-viewer-1-22-goes-final/" rel="bookmark">Continue reading <em>Second Life viewer 1.22 goes final</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/03/11/second-life-viewer-1-22-goes-final/">Second Life viewer 1.22 goes final</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 11 Mar 2009 21:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=https://blogs.secondlife.com/community/technology/release/blog/2009/03/11/second-life-122-viewer-is-available-today>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/03/11/second-life-viewer-1-22-goes-final/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1485704/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/03/11/second-life-viewer-1-22-goes-final/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>linden-lab</category><category>linux</category><category>mac</category><category>patches</category><category>second-life</category><category>second-life-viewer</category><category>sl-version-1.21</category><category>sl-version-1.22</category><dc:creator><![CDATA[Tateru Nino]]></dc:creator><pubDate>Wed, 11 Mar 2009 21:00:00 EST</pubDate></item><item><title><![CDATA[CCP Games drops Linux client support for EVE Online]]></title><link>http://massively.joystiq.com/2009/02/09/ccp-games-drops-linux-client-support-for-eve-online/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/02/09/ccp-games-drops-linux-client-support-for-eve-online/</guid><comments>http://massively.joystiq.com/2009/02/09/ccp-games-drops-linux-client-support-for-eve-online/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/mac/" rel="tag">Mac</a>, <a href="http://massively.joystiq.com/category/linux/" rel="tag">Linux</a></p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/02/fightersat225.jpg" alt="" />One of the nicer aspect to <a href="http://www.eve-online.com"><em>EVE Online</em></a>, in terms of accessibility, is that you can play it across the trinity of operating systems: Windows, Mac, and Linux. The latter two have been made possible through the <a href="http://massively.joystiq.com/tag/ccp-games">CCP Games</a> partnership with <a href="http://www.transgaming.com/">TransGaming Technologies</a>, via their <a href="http://massively.joystiq.com/tag/cider">Cider</a> and Cedega technology, respectively. Unfortunately, while the Mac client has attracted (and retained) a number of users, the same cannot be said for the <a href="http://massively.joystiq.com/category/eve-online"><em>EVE</em></a> Linux client. We received word from affected players over the weekend that CCP is dropping support for the Linux client, but it's official as of this morning. <br /><br /><a href="http://massively.joystiq.com/tag/ccp-whisper">CCP Whisper</a> stated, <em>"I am sorry to announce that from the 10th of March onwards CCP will no longer be officially supporting the Linux operating system. The low amount of users of the Linux client did not justify the degree of additional complexity having three operating systems imposes on our development and release schedules."</em> He states that he and CCP Games are fully aware of the disappointment this will cause but the resources the company has devoted to Linux support could be put to better use elsewhere, in ways that benefit more players.<p><a href="http://massively.joystiq.com/2009/02/09/ccp-games-drops-linux-client-support-for-eve-online/" rel="bookmark">Continue reading <em>CCP Games drops Linux client support for EVE Online</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/02/09/ccp-games-drops-linux-client-support-for-eve-online/">CCP Games drops Linux client support for EVE Online</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 09 Feb 2009 13:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://myeve.eve-online.com/devblog.asp?a=blog&amp;bid=625>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/02/09/ccp-games-drops-linux-client-support-for-eve-online/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1454434/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/02/09/ccp-games-drops-linux-client-support-for-eve-online/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arend-stuhrmann</category><category>ccp</category><category>ccp-games</category><category>ccp-whisper</category><category>cedega</category><category>cider</category><category>dev</category><category>dev-blog</category><category>eve</category><category>eve-online</category><category>linux</category><category>mac</category><category>support</category><category>transgaming</category><category>transgaming-technologies</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Mon, 09 Feb 2009 13:00:00 EST</pubDate></item><item><title><![CDATA[CrossOver allows MMO gameplay on Mac, free Tuesday only]]></title><link>http://massively.joystiq.com/2008/10/27/crossover-allows-mmo-gameplay-on-mac-free-tuesday-only/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/10/27/crossover-allows-mmo-gameplay-on-mac-free-tuesday-only/</guid><comments>http://massively.joystiq.com/2008/10/27/crossover-allows-mmo-gameplay-on-mac-free-tuesday-only/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events (Real-World)</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/mac/" rel="tag">Mac</a>, <a href="http://massively.joystiq.com/category/linux/" rel="tag">Linux</a></p><a href="http://www.codeweavers.com/products/cxgames/"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/10/crossovergamesscreen425.jpg" /></a><br />Most people don't pick up a Mac to use as their primary gaming machine, but for players of titles like <a href="http://www.worldofwarcraft.com"><em>World of Warcraft</em></a> and <a href="http://www.eve-online.com"><em>EVE Online</em></a>, the OS X client makes MMO gaming possible for them. But the majority of MMO clients are PC only, requiring Mac users to turn to <a href="http://www.apple.com/macosx/features/bootcamp.html">Boot Camp</a> and dual boot Windows XP or Vista. Another option open to MMO players who use Macs is CrossOver from <a href="http://www.codeweavers.com/">Codeweavers</a>, which allows virtualization of PC programs and games within OS X (and Linux), with no Windows license required.<br /><br />Our friends over at <a href="http://www.tuaw.com">TUAW</a> came across a one-day price reduction on CrossOver... <a href="http://www.codeweavers.com/about/general/press/20081027/">that price being 'free'</a>. That's right, all of Codeweavers' products --<a href="http://www.codeweavers.com/products/cxmac/"> CrossOver Mac</a>, <a href="http://www.codeweavers.com/products/cxgames/">CrossOver Games</a>, and <a href="http://www.codeweavers.com/products/cxlinux/">CrossOver Linux</a> -- will be free on Tuesday, October 28, but only for that day. There's a bit of a story behind this, which you can <a href="http://www.tuaw.com/2008/10/27/codeweavers-says-cheap-gas-free-software-tomorrow/ ">read all about over at TUAW</a>, who have all of the details and restrictions related to this offer. But for MMO gamers who are into their Macs, all you really need to know is that CrossOver will allow you to play quite a number of games, MMO and otherwise. Check out the <a href="http://www.codeweavers.com/compatibility/browse/group/?app_parent=4100">full list of games supported</a>, and get ready to download your free copy. Your 24-hour window to get CrossOver begins at midnight on Tuesday, October 28th. The CrossOver deal is a $40 license giveaway, limited to one license per person, and requires an Intel Mac running either Tiger or Leopard.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/10/27/crossover-allows-mmo-gameplay-on-mac-free-tuesday-only/">CrossOver allows MMO gameplay on Mac, free Tuesday only</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 27 Oct 2008 19:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.tuaw.com/2008/10/27/codeweavers-says-cheap-gas-free-software-tomorrow/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/27/crossover-allows-mmo-gameplay-on-mac-free-tuesday-only/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1354135/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/27/crossover-allows-mmo-gameplay-on-mac-free-tuesday-only/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>apple</category><category>blizzard</category><category>boot-camp</category><category>ccp-games</category><category>cross-over</category><category>crossover</category><category>emulation</category><category>eve</category><category>eve-online</category><category>linux</category><category>mac</category><category>os-x</category><category>osx</category><category>tuaw</category><category>virtualization</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Mon, 27 Oct 2008 19:00:00 EST</pubDate></item><item><title><![CDATA[Second Life 1.21 release candidate now gold]]></title><link>http://massively.joystiq.com/2008/10/16/second-life-1-21-release-candidate-now-gold/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/10/16/second-life-1-21-release-candidate-now-gold/</guid><comments>http://massively.joystiq.com/2008/10/16/second-life-1-21-release-candidate-now-gold/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a></p><p><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/10/firstlook.jpg" />The 1.21 series of <a href="http://secondlife.com/"><em>Second Life</em></a> viewer release candidates has come to an end and has "gone gold" as they say. The 1.21.6 viewer today replaces the 1.20 viewer as the official <a href="http://massively.joystiq.com/category/second-life"><em>Second Life</em></a> viewer.</p>
<p>As yet, Linden Lab has not announced the update, nor provided release notes for the new viewer, but that's alright, because we've got that information for you. The list of changes from 1.20 is quite a long one. Seriously. Hang on to your hats, because nearly every part of the viewer got some loving from the Lab engineers. Everything from group chat moderation to some long standing cleanups of text that was literally <em>years </em>out of date.</p>
<p>Check after the fold for the the full release notes (as nearly as we were able to assemble them, in the absence of a final set from the Lab), and download links to the new viewer.<br /></p>
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            <td valign="top" align="right"><a href="http://massively.joystiq.com/category/second-life/"><img border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/08/tatsignal75.jpg" /></a></td>
            <td><em>Are you a part of the most widely-known collaborative virtual environment or keeping a close eye on it? Massively's <a href="http://massively.joystiq.com/category/second-life/">Second Life coverage</a> keeps you in the loop.</em></td>
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</table><p><a href="http://massively.joystiq.com/2008/10/16/second-life-1-21-release-candidate-now-gold/" rel="bookmark">Continue reading <em>Second Life 1.21 release candidate now gold</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/10/16/second-life-1-21-release-candidate-now-gold/">Second Life 1.21 release candidate now gold</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 16 Oct 2008 12:45:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/10/16/second-life-1-21-release-candidate-now-gold/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1344368/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/16/second-life-1-21-release-candidate-now-gold/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>linden-lab</category><category>linux</category><category>mac</category><category>patches</category><category>second-life</category><category>second-life-viewer</category><category>sl-version-1.20</category><category>sl-version-1.21</category><dc:creator><![CDATA[Tateru Nino]]></dc:creator><pubDate>Thu, 16 Oct 2008 12:45:00 EST</pubDate></item><item><title><![CDATA[Mac and Linux client improvements roll out today in EVE Online]]></title><link>http://massively.joystiq.com/2008/10/08/mac-and-linux-client-improvements-roll-out-today-in-eve-online/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/10/08/mac-and-linux-client-improvements-roll-out-today-in-eve-online/</guid><comments>http://massively.joystiq.com/2008/10/08/mac-and-linux-client-improvements-roll-out-today-in-eve-online/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/bugs/" rel="tag">Bugs</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a></p><a href="http://massively.joystiq.com/photos/mac-client-station-anomalies/1084315/full/"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/10/stationblackmain425.jpg" alt="" /></a><br /><a href="http://www.eve-online.com"><em>EVE Online</em></a> has a much smaller playerbase than some of the other top-tier MMOs on the market. Despite this fact, <a href="http://massively.joystiq.com/tag/ccp-games">CCP Games</a> was willing to provide an even smaller subset of players -- Linux and Mac users -- with an <a href="http://massively.joystiq.com/category/eve-online"><em>EVE</em></a> client, via Transgaming's <a href="http://www.cedega.com/">Cedega (Linux)</a> and <a href="http://www.transgaming.com/products/cider/">Cider (Mac).</a> While the 'premium' <a href="http://massively.joystiq.com/tag/trinity"><em>Trinity</em> graphics</a> are only supported on the Windows client, this writer can attest that the Mac client has improved a great deal since its release. <br /><br />That said, there have certainly been some issues with providing a stable client for multiple operating systems. The <a href="http://massively.joystiq.com/tag/empyrean-age"><em>Empyrean Age</em></a> 1.1.2 patch for Mac and Linux, which was scheduled to deploy during downtime today, should bring with it numerous small fixes to these clients. On the Mac side, <em>Empyrean Age</em> 1.1.2 changes how autopatching works, improves issues with international keyboard layouts, and especially resolves the issue with how station interiors display. If the changes go through smoothly, this funky anomaly will be no more. This gallery may be a last look at the black, translucent interiors of stations that some Mac users have been reporting:<br /><div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/mac-client-station-anomalies/">Mac client station anomalies</a></strong></p><a href="http://massively.joystiq.com/photos/mac-client-station-anomalies/#1084315"><img src="http://www.blogcdn.com/www.massively.com/media/2008/10/stationblack7_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/mac-client-station-anomalies/#1084314"><img src="http://www.blogcdn.com/www.massively.com/media/2008/10/stationblack6_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/mac-client-station-anomalies/#1084313"><img src="http://www.blogcdn.com/www.massively.com/media/2008/10/stationblack5_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/mac-client-station-anomalies/#1084311"><img src="http://www.blogcdn.com/www.massively.com/media/2008/10/stationblack4_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/mac-client-station-anomalies/#1084310"><img src="http://www.blogcdn.com/www.massively.com/media/2008/10/stationblack2_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://massively.joystiq.com/2008/10/08/mac-and-linux-client-improvements-roll-out-today-in-eve-online/" rel="bookmark">Continue reading <em>Mac and Linux client improvements roll out today in EVE Online</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/10/08/mac-and-linux-client-improvements-roll-out-today-in-eve-online/">Mac and Linux client improvements roll out today in EVE Online</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 08 Oct 2008 07:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://myeve.eve-online.com/updates/patchnotes.asp?patchlogID=174>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/08/mac-and-linux-client-improvements-roll-out-today-in-eve-online/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1335619/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/08/mac-and-linux-client-improvements-roll-out-today-in-eve-online/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>autopatcher</category><category>autopatching</category><category>bugs</category><category>ccp</category><category>ccp-fallout</category><category>ccp-games</category><category>cedega</category><category>cider</category><category>client</category><category>empyrean-age</category><category>eve</category><category>eve-online</category><category>galleries</category><category>linux</category><category>mac</category><category>patch</category><category>patch-notes</category><category>patches</category><category>sci-fi</category><category>transgaming</category><category>trinity</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Wed, 08 Oct 2008 07:00:00 EST</pubDate></item><item><title><![CDATA[Production Second Life viewer 1.20.16 available now [updated]]]></title><link>http://massively.joystiq.com/2008/09/26/production-second-life-viewer-1-20-16-available-now/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/09/26/production-second-life-viewer-1-20-16-available-now/</guid><comments>http://massively.joystiq.com/2008/09/26/production-second-life-viewer-1-20-16-available-now/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a></p><p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/09/firstlook.jpg" alt="" />A new <a href="http://secondlife.com/"><em>Second Life</em></a> viewer is available. Not a release candidate, but an update to the 1.20 series -- what's generally referred to as an 'official' or production viewer. The version number for this release is 1.20.16 (97603), and only contains one listed change over 1.20.15.</p>
<p>The lone change appears to be security-related. The text of the change (not yet available in Wiki release notes) is "<em>Discard messages sent over UDP that should not be trusted."</em><br /></p>
<p>It isn't clear exactly which messages those are, precisely, and whether they might be sent from servers or spoofed from other hosts (or if they should simply be being carried on another transport protocol) -- however if it was important enough to release a fresh production viewer with just this one change, it is likely to be an important upgrade for users.</p>
<p>The new viewer is available for download now for <a href="http://download-secondlife-com.s3.amazonaws.com/SecondLife_i686_1_20_16_97603.tar.bz2">Linux</a>, <a href="http://download-secondlife-com.s3.amazonaws.com/Second_Life_1-20-16-97603_Setup.exe">Windows</a>, or <a href="http://download-secondlife-com.s3.amazonaws.com/SecondLife_1_20_16_97603.dmg">Mac</a> (universal binary). We assume that if you've had problems running the 1.20.15 viewer, 1.20.16 will not work any better for you.</p>
<p>Linden Lab has not yet announced this release on any of its blogs.<br /></p>
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            <td valign="top" align="right"><a href="http://massively.joystiq.com/category/second-life/"><img border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/08/tatsignal75.jpg" /></a></td>
            <td><em>Are you a part of the most widely-known collaborative virtual environment or keeping a close eye on it? Massively's <a href="http://massively.joystiq.com/category/second-life/">Second Life coverage</a> keeps you in the loop.</em></td>
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    </tbody>
</table><p><a href="http://massively.joystiq.com/2008/09/26/production-second-life-viewer-1-20-16-available-now/" rel="bookmark">Continue reading <em>Production Second Life viewer 1.20.16 available now [updated]</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/09/26/production-second-life-viewer-1-20-16-available-now/">Production Second Life viewer 1.20.16 available now [updated]</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 26 Sep 2008 12:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/09/26/production-second-life-viewer-1-20-16-available-now/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1325729/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/09/26/production-second-life-viewer-1-20-16-available-now/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>linden-lab</category><category>linux</category><category>mac</category><category>patches</category><category>release-candidate-viewer</category><category>second-life</category><category>second-life-viewer</category><category>sl-version-1.20</category><dc:creator><![CDATA[Tateru Nino]]></dc:creator><pubDate>Fri, 26 Sep 2008 12:30:00 EST</pubDate></item><item><title><![CDATA[New Second Life release candidate viewer: 1.20(RC14)]]></title><link>http://massively.joystiq.com/2008/07/16/new-second-life-release-candidate-viewer-1-20-rc14/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/07/16/new-second-life-release-candidate-viewer-1-20-rc14/</guid><comments>http://massively.joystiq.com/2008/07/16/new-second-life-release-candidate-viewer-1-20-rc14/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a></p><p><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/firstlook.jpg" />Linden Lab has released the fifteenth 1.20 <em><a href="http://secondlife.com/">Second Life</a></em> release candidate viewer. Release candidates start counting from zero, so the first one in the series is RC0. </p>
<p>This release looks like the final release in this cycle, unless something quite nasty appears. Mono is expected in viewer 1.21, and SLS1.24 (SLS1.23 is deploying this week) -- thus, there is nothing particularly earth-shattering in this release.</p><p><a href="http://massively.joystiq.com/2008/07/16/new-second-life-release-candidate-viewer-1-20-rc14/" rel="bookmark">Continue reading <em>New Second Life release candidate viewer: 1.20(RC14)</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/07/16/new-second-life-release-candidate-viewer-1-20-rc14/">New Second Life release candidate viewer: 1.20(RC14)</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 16 Jul 2008 23:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.secondlife.com/2008/07/16/now-available-optional-release-candidate-viewer-120-rc14/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/16/new-second-life-release-candidate-viewer-1-20-rc14/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1258610/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/16/new-second-life-release-candidate-viewer-1-20-rc14/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dazzle</category><category>linden-lab</category><category>linux</category><category>release-candidate-viewer</category><category>second-life</category><category>second-life-viewer</category><category>sl-version-1.20</category><dc:creator><![CDATA[Tateru Nino]]></dc:creator><pubDate>Wed, 16 Jul 2008 23:30:00 EST</pubDate></item><item><title><![CDATA[New Second Life release candidate viewer: 1.20(RC13)]]></title><link>http://massively.joystiq.com/2008/07/10/new-second-life-release-candidate-viewer-1-20-rc13/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/07/10/new-second-life-release-candidate-viewer-1-20-rc13/</guid><comments>http://massively.joystiq.com/2008/07/10/new-second-life-release-candidate-viewer-1-20-rc13/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a></p><p><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/firstlook.jpg" />Linden Lab has released the fourteenth 1.20 <em><a href="http://secondlife.com/">Second Life</a></em> release candidate viewer. Release candidates start counting from zero, so the first one in the series is RC0. </p>
<p>If an overall 50% lower crash rate, measured across-the-board doesn't appeal to you, or improved quality texture decoding, how about the fact that the silver skin can now be disabled and replaced with an original recipe UI schema. Okay, so there's still a couple little glitches with that, but you can do it. Also it <em>defaults</em> to the familiar blue UI, which will please a lot of users. </p>
<p>Linden Lab are watching your choices as well. The viewer now reports which skin you have loaded so that information can be pulled out of log-files (or, so a web-site or web-service used by the viewer can offer you HTML skinned in a compatible set of colors) -- We think it's more the latter than the former, but it'd be silly not to gather usage data on skins.</p><p><a href="http://massively.joystiq.com/2008/07/10/new-second-life-release-candidate-viewer-1-20-rc13/" rel="bookmark">Continue reading <em>New Second Life release candidate viewer: 1.20(RC13)</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/07/10/new-second-life-release-candidate-viewer-1-20-rc13/">New Second Life release candidate viewer: 1.20(RC13)</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 10 Jul 2008 14:01:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.secondlife.com/2008/07/10/now-available-optional-release-candidate-viewer-120-rc13-switch-between-skins/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/10/new-second-life-release-candidate-viewer-1-20-rc13/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1251803/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/10/new-second-life-release-candidate-viewer-1-20-rc13/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dazzle</category><category>linden-lab</category><category>linux</category><category>release-candidate-viewer</category><category>second-life</category><category>second-life-viewer</category><category>sl-version-1.20</category><dc:creator><![CDATA[Tateru Nino]]></dc:creator><pubDate>Thu, 10 Jul 2008 14:01:00 EST</pubDate></item><item><title><![CDATA[New Second Life release candidate viewer: 1.20(RC12)]]></title><link>http://massively.joystiq.com/2008/07/03/new-second-life-release-candidate-viewer-1-20-rc12/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/07/03/new-second-life-release-candidate-viewer-1-20-rc12/</guid><comments>http://massively.joystiq.com/2008/07/03/new-second-life-release-candidate-viewer-1-20-rc12/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a></p><p><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/firstlook.jpg" />Linden Lab has released the thirteenth 1.20 <em><a href="http://secondlife.com/">Second Life</a></em> release candidate viewer. Release candidates start counting from zero, so the first one in the series is RC0.</p>
<p>We're not sure if this is the RC with the least number of changes or not, exactly. Aside from a localization fix where the viewer was still talking about First Land, the remaining three items all seem to constitute code reversions -- essentially undoing what has been done.</p>
<p>User-Interface skin switching isn't in this release. We're going to go out on a limb and suggest that you won't see that for a couple weeks at least.</p><p><a href="http://massively.joystiq.com/2008/07/03/new-second-life-release-candidate-viewer-1-20-rc12/" rel="bookmark">Continue reading <em>New Second Life release candidate viewer: 1.20(RC12)</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/07/03/new-second-life-release-candidate-viewer-1-20-rc12/">New Second Life release candidate viewer: 1.20(RC12)</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 03 Jul 2008 23:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.secondlife.com/2008/07/03/now-available-optional-release-candidate-viewer-120-rc12/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/03/new-second-life-release-candidate-viewer-1-20-rc12/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1245510/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/03/new-second-life-release-candidate-viewer-1-20-rc12/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>linden-lab</category><category>linux</category><category>release-candidate-viewer</category><category>second-life</category><category>second-life-viewer</category><category>sl-version-1.20</category><dc:creator><![CDATA[Tateru Nino]]></dc:creator><pubDate>Thu, 03 Jul 2008 23:30:00 EST</pubDate></item></channel></rss>