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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Firefall's Dreadnaught gets a serious beta tune-up]]></title><link>http://massively.joystiq.com/2012/07/25/firefalls-dreadnaught-gets-a-serious-beta-tune-up/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/07/25/firefalls-dreadnaught-gets-a-serious-beta-tune-up/</guid><comments>http://massively.joystiq.com/2012/07/25/firefalls-dreadnaught-gets-a-serious-beta-tune-up/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a>, <a href="http://massively.joystiq.com/category/firefall/" rel="tag">Firefall</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/07/25/firefalls-dreadnaught-gets-a-serious-beta-tune-up/"><img alt="Firefall's Dreadnaught gets a serious beta tuneup" data-src-height="293" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/07/dread-1343239572-1343240143.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/red-5-studios">Red 5 Studios</a> Designer <a href="http://massively.joystiq.com/tag/Justin-Hanson/">Justin Hanson</a> is hard at work on making <a href="http://massively.joystiq.com/category/firefall/"><em>Firefall's</em></a> combat the best it can be, and <a href="http://www.firefallthegame.com/2012/07/25/no-longer-easy-to-learn-easy-to-master-part-5/">he's openly discussing the changes</a> that the team's been making to the Dreadnaught battleframe (read: class).<br />
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The Dreadnaught is a close-range fighter with impeccable durability, giving him the survival edge in any given battle. The team recognized that players were stacking accuracy modules to make him a good ranged fighter, so the devs tweaked the machine gun to make it semi-inaccurate at all ranges. The class now requires skill and planning to get within range, whereupon it can start mopping the floor with the competition.<br />
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Dreadnaughts now have an option to replace their machine guns with thermal machine guns. These offer more accuracy at range the hotter they get, but its rate of fire is slower and it can overheat and shut down.<br />
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Hanson goes on to relay some of the other weapon and skill changes that are meant to tighten the Dreadnaught's focus and make it an interesting class for talented players.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/07/25/firefalls-dreadnaught-gets-a-serious-beta-tune-up/">Firefall's Dreadnaught gets a serious beta tune-up</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 25 Jul 2012 14:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/07/25/firefalls-dreadnaught-gets-a-serious-beta-tune-up/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20286097/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/07/25/firefalls-dreadnaught-gets-a-serious-beta-tune-up/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>class</category><category>classes</category><category>closed-beta</category><category>dreadnaught</category><category>f2p</category><category>firefall</category><category>first-person-shooter</category><category>fps</category><category>free-to-play</category><category>justin-hanson</category><category>mmo-shooter</category><category>mmofps</category><category>pvp</category><category>red-5</category><category>red-5-studios</category><category>sci-fi</category><category>shooter</category><category>war</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 25 Jul 2012 14:30:00 EST</pubDate></item><item><title><![CDATA[Firefall ramps up for its summer milestone]]></title><link>http://massively.joystiq.com/2012/07/19/firefall-ramps-up-for-its-summer-milestone/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/07/19/firefall-ramps-up-for-its-summer-milestone/</guid><comments>http://massively.joystiq.com/2012/07/19/firefall-ramps-up-for-its-summer-milestone/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/firefall/" rel="tag">Firefall</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/07/19/firefall-ramps-up-for-its-summer-milestone/"><img alt="Everyone who says this attack is shocking is banned from the comments." data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/07/firefall-milestone-epl-719.jpg" /></a></div>
The upcoming milestone update to <em><a href="http://massively.joystiq.com/category/Firefall/">Firefall</a></em> is a big one that revamps several core areas of the game based on player feedback. That includes multiple frames seeing a large-scale revisions. Designers <a href="http://massively.joystiq.com/tag/Justin-Hanson/">Justin Hanson</a> and <a href="http://massively.joystiq.com/tag/John-Deshazer/">John Deshazer</a> elaborate upon some of the changes wrought upon the Engineer in the newest video, explaining that the class had some serious problems before -- it wasn't mobile and generally wasn't considered desirable within group composition because of its limited utility.<br />
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Meeting the new and more functional Engineer will turn that impression around. Engineers have gotten a new weapon that ramps up in damage as it scores repeated hits on a single target. They've also been granted a number of better build items, such as mini-turrets that can be tossed in odd locations and instant-build forcefields. And that's just a sample of what the milestone is improving in the game, something detailed in <a href="http://www.firefallthegame.com/2012/07/16/no-longer-easy-to-learn-easy-to-master-part-1/">two recent</a> <a href="http://www.firefallthegame.com/2012/07/18/summer-milestone-design-update-biotech-edition/">development blogs</a> outlining the philosophy behind the changes and what players can expect after the dust clears.<p><a href="http://massively.joystiq.com/2012/07/19/firefall-ramps-up-for-its-summer-milestone/" rel="bookmark">Continue reading <em>Firefall ramps up for its summer milestone</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/07/19/firefall-ramps-up-for-its-summer-milestone/">Firefall ramps up for its summer milestone</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 19 Jul 2012 18:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/07/19/firefall-ramps-up-for-its-summer-milestone/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20281992/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/07/19/firefall-ramps-up-for-its-summer-milestone/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>class</category><category>class-mechanics</category><category>classes</category><category>f2p</category><category>firefall</category><category>firefall-summer-milestone</category><category>first-person-shooter</category><category>fps</category><category>free-to-play</category><category>game-mechanics</category><category>john-deshazer</category><category>justin-hanson</category><category>mmo-shooter</category><category>mmofps</category><category>previews</category><category>pvp</category><category>red-5</category><category>red-5-studios</category><category>sci-fi</category><category>shooter</category><category>summer-milestone</category><category>updates</category><category>video</category><category>videos</category><category>war</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 19 Jul 2012 18:30:00 EST</pubDate></item></channel></rss>