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Posts tagged June-Version-Update

Teaser site opens for Final Fantasy XI's Scars of Abyssea

It's safe to say that the Abyssea add-ons got off to an excellent start in Final Fantasy XI. The first installment coupled excellent rewards with an excellent leveling format, with the June version update's level cap increase coinciding nicely. The second installment in the series of...

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The Mog Log: The collective jealous community glance

It's a hard time to be playing Final Fantasy XI. On the one hand, it ought to be a great time -- a lot of neat features were included with the June version update (several of which I waxed poetic about in the recent developer tour), and there's quite a roadmap for the months ahead. But that roadmap...

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Our tour through Final Fantasy XI's June update and Visions of Abyssea

One of the weaknesses that players have always associated with Final Fantasy XI is the nature of combat within the game. Not that any fan will avoid telling you how fun it is -- but even the most ardent defender can't avoid pointing out that it does tend to be a bit slow. The actual battles run...

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The Mog Log: Hours of entertainment from just one boss

Every so often, column topics fall into my lap. Like when someone mentioned in the comments the other day that they were dreading the 18-hour boss fight from Final Fantasy XI would return in Final Fantasy XIV. For those of you who don't know what in the world that was referencing... well, it's time...

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Celestial Nights (and days) coming to Final Fantasy XI

While there are those who might argue that the release of the June version update is celebration enough, Final Fantasy XI isn't the sort of game to let a couple of months go by without some Vana'dielian holiday event. It's time for another fun trip into the celebration of summer, and this year's...

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June version update goes live for Final Fantasy XI

It's a big day for Final Fantasy XI players the world over, as the much-discussed June version update has finally gone live. And with that comes a heretofore unprecedented change, as the level cap jumps once again for the first time in years past the old limit of 75. Unfortunately for those who had...

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The Mog Log: We interrupt this broadcast for a conversation

The verdict on our Chains of Promathia trial is... postponed for a little bit. (I did warn everyone.) With the revelations of E3 and the new Final Fantasy XIV benchmark, not to mention the upcoming June version update, we've had plenty to talk about in the community of late. There's news about how...

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Final Fantasy XI reveals new and improved job abilities

Intellectually, Final Fantasy XI players knew that new job abilities were coming with the June version update. Five levels is the traditional interval for new abilities anyhow, and it would be silly not to include some form of upgrade. That being said, there's a world of difference between the...

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Final Fantasy XI walks the Walk of Echoes

Amidst all the changes coming with the June version update for Final Fantasy XI, players will finally be able to explore some of the Walk of Echoes. One of the most iconic and surreal parts of the Wings of the Goddess expansion, this region has only been visited in cutscenes up until now. This...

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Final Fantasy XI rolls out the information on the level cap increase

While we knew that the level cap was going to be raised soon in Final Fantasy XI, we hadn't heard much in terms of official details from Square-Enix. The silence has been broken, and while the official announcement neither confirms nor denies that the world's most insanely fit old man will be...

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