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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Exclusive Interview: Going global with Fallen Earth's PvP]]></title><link>http://massively.joystiq.com/2012/05/17/exclusive-interview-going-global-with-fallen-earths-pvp/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/17/exclusive-interview-going-global-with-fallen-earths-pvp/</guid><comments>http://massively.joystiq.com/2012/05/17/exclusive-interview-going-global-with-fallen-earths-pvp/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Interviews (Massively's)</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/17/exclusive-interview-going-global-with-fallen-earths-pvp/"><img alt="Fallen Earth" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/f1.jpg" /></a></div>
Two of the biggest cornerstones of <a href="http://www.gamersfirst.com/fallenearth/"><em>Fallen Earth</em></a> have always been crafting and PvP, and its these cornerstones that GamersFirst is enriching come patch 2.4. The patch, <a href="http://massively.joystiq.com/2012/05/17/fallen-earth-2-4-patch-to-feature-territory-control-automated-h/">called Global Territory Control</a>, is taking these elements and firing them up in ways that any PvPer or crafter should find exciting.<br />
<br />
We hopped on the phone with Associate Producer <a href="http://www.linkedin.com/pub/asa-reed/6/b29/a43">Asa Reed</a>, Director of Operations <a href="http://massively.joystiq.com/tag/Joe-Willmon/">Joe Willmon</a>, and Senior Game Designer <a href="http://massively.joystiq.com/tag/Marie-Croall/">Marie Croall</a> to talk about why 2.4 will be the patch that will change the wasteland forever -- and why you should anticipate it, whether you're a crafter or a player-killer.<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/fallen-earth-black-box-gear/">Fallen Earth Black Box Gear</a></strong></p><a href="http://massively.joystiq.com/photos/fallen-earth-black-box-gear/#5031463"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/bikerleatherscreen_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/fallen-earth-black-box-gear/#5031466"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/cathelmetcc_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/fallen-earth-black-box-gear/#5031469"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/gimpsuitscreen_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/fallen-earth-black-box-gear/#5031471"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/image007_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/fallen-earth-black-box-gear/#5031473"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/image012_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://massively.joystiq.com/2012/05/17/exclusive-interview-going-global-with-fallen-earths-pvp/" rel="bookmark">Continue reading <em>Exclusive Interview: Going global with Fallen Earth's PvP</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/17/exclusive-interview-going-global-with-fallen-earths-pvp/">Exclusive Interview: Going global with Fallen Earth's PvP</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 17 May 2012 18:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/17/exclusive-interview-going-global-with-fallen-earths-pvp/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20240316/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/17/exclusive-interview-going-global-with-fallen-earths-pvp/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2.4</category><category>asa-reed</category><category>crafting</category><category>f2p</category><category>faction-control</category><category>fallen-earth</category><category>fe</category><category>free-to-play</category><category>g1</category><category>gamersfirst</category><category>global-territory-control</category><category>harvester</category><category>harvesters</category><category>harvesting</category><category>interview</category><category>interviews</category><category>Joe-Willmon</category><category>keep</category><category>keeps</category><category>marie-croall</category><category>patch-2.4</category><category>post-apoc</category><category>post-apocalyptic</category><category>preview</category><category>pvp</category><category>resources</category><category>sandbox</category><category>sci-fi</category><category>wastelands</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 17 May 2012 18:30:00 EST</pubDate></item><item><title><![CDATA[GDC 2012: Publishing heavies weigh in on F2P conversions]]></title><link>http://massively.joystiq.com/2012/03/11/gdc-2012-publishing-heavies-weigh-in-on-f2p-conversions/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/11/gdc-2012-publishing-heavies-weigh-in-on-f2p-conversions/</guid><comments>http://massively.joystiq.com/2012/03/11/gdc-2012-publishing-heavies-weigh-in-on-f2p-conversions/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business Models</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2012/03/11/gdc-2012-publishing-heavies-weigh-in-on-f2p-conversions/"><img alt="GDC 2012 logo" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/gdc-2012.jpg" //></a></div>
Like it or not, free-to-play is rapidly coming to dominate every corner of the gaming industry. While that's good on the surface, it also blurs the line between business and design, and it creates a lot of tension for both consumers and developers who are increasingly faced with the challenges inherent in separating monetary decisions from gameplay decisions.<br />
<br />
One of the more interesting <a href="http://massively.joystiq.com/tag/gdc-2012">GDC 2012</a> round-tables featured <a href="http://www.soe.com">Sony Online Entertainment</a> executive producer <a href="http://massively.joystiq.com/tag/dave-georgeson">Dave Georgeson</a>, <a href="http://www.ncsoft.com">NCSoft</a> publishing director <a href="http://massively.joystiq.com/tag/steve-levy">Steve Levy</a>, <a href="http://www.perfectworld.com">Perfect World</a> VP <a href="http://massively.joystiq.com/tag/john-young">John Young</a>, <a href="http://www.gamersfirst.com">GamersFirst</a> monetization director <a href="http://massively.joystiq.com/tag/joe-willmon">Joe Willmon</a>, and Digi-Capital Limited managing director <a href="http://massively.joystiq.com/tag/tim-merel">Tim Merel</a>, all of whom convened for a mind-meld on successfully migrating subscription games to F2P.<br />
<br />
As you would expect, the panel was heavy on business-speak, but it also featured plenty of insight into the pricing phenomenon that has become the rule rather than the exception.<p><a href="http://massively.joystiq.com/2012/03/11/gdc-2012-publishing-heavies-weigh-in-on-f2p-conversions/" rel="bookmark">Continue reading <em>GDC 2012: Publishing heavies weigh in on F2P conversions</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/11/gdc-2012-publishing-heavies-weigh-in-on-f2p-conversions/">GDC 2012: Publishing heavies weigh in on F2P conversions</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 11 Mar 2012 17:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/11/gdc-2012-publishing-heavies-weigh-in-on-f2p-conversions/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20190634/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/11/gdc-2012-publishing-heavies-weigh-in-on-f2p-conversions/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>business-models</category><category>con</category><category>conference</category><category>convention</category><category>dave-georgeson</category><category>design</category><category>f2p</category><category>fantasy</category><category>featured</category><category>free-to-play</category><category>game-developers-conference</category><category>game-developers-conference-2012</category><category>gamersfirst</category><category>gdc</category><category>gdc-2012</category><category>grind</category><category>joe-willmon</category><category>john-young</category><category>loot</category><category>mmo-industry</category><category>mmo-travelogue</category><category>monetization</category><category>ncsoft</category><category>opinion</category><category>panels</category><category>perfect-world-entertainment</category><category>polishing-a-turd</category><category>pwe</category><category>sci-fi</category><category>soe</category><category>Sony-Online-Entertainment</category><category>tim-merel</category><category>westernization</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Sun, 11 Mar 2012 17:00:00 EST</pubDate></item><item><title><![CDATA[Preparing for the apocalypse (again): GamersFirst on Fallen Earth's F2P shift]]></title><link>http://massively.joystiq.com/2011/10/06/preparing-for-the-apocalypse-again-gamersfirst-on-fallen-eart/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/10/06/preparing-for-the-apocalypse-again-gamersfirst-on-fallen-eart/</guid><comments>http://massively.joystiq.com/2011/10/06/preparing-for-the-apocalypse-again-gamersfirst-on-fallen-eart/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business Models</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/10/06/preparing-for-the-apocalypse-again-gamersfirst-on-fallen-eart"><img alt="Fallen Earth" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/fe1.jpg" /></a></div>
Today was my last day in <a href="http://massively.joystiq.com/category/fallen-earth"><em>Fallen Earth</em></a>. My subscription ran out, so I was cut off from everything: glorious crafting, expansive exploration, black humor, and gas mask fashionware. Fortunately, my adventures will resume on October 12th, when <em>Fallen Earth</em> <a href="http://massively.joystiq.com/2011/09/02/fallen-earth-set-to-go-free-to-play-on-october-12th/">officially makes its transition</a> to a hybrid free-to-play/subscription model.<br />
<br />
Like many current players and potential clones, we are understandably curious about the implications and (pardon the pun) fallout from such a fundamental shift in the business model. Will F2P be the savior of this niche game? What's being done to prepare for the change? To answer these questions and more, we talked to <a href="http://massively.joystiq.com/tag/joseph-willmon/">Joseph Willmon</a>, an associate game director for <a href="http://massively.joystiq.com/tag/gamersfirst/">GamersFirst</a>.<br />
<br />
<strong> Massively: How are you preparing your servers for the added influx of free-to-play tourists?</strong><br />
<br />
<strong>Joseph Willmon:</strong> We're still wrapping up some of the final stages of settling the <em>Fallen Earth </em>servers into their new homes at GamersFirst, so soon they'll be as optimized as we want them to be. We're lucky in that <em>Fallen Earth</em> was designed from the ground up to support lots of people playing -- we'd have to blow all estimates out of the water really quickly in order for population to be an issue, which wouldn't be such a bad problem to have!<p><a href="http://massively.joystiq.com/2011/10/06/preparing-for-the-apocalypse-again-gamersfirst-on-fallen-eart/" rel="bookmark">Continue reading <em>Preparing for the apocalypse (again): GamersFirst on Fallen Earth's F2P shift</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/10/06/preparing-for-the-apocalypse-again-gamersfirst-on-fallen-eart/">Preparing for the apocalypse (again): GamersFirst on Fallen Earth's F2P shift</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 06 Oct 2011 14:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/10/06/preparing-for-the-apocalypse-again-gamersfirst-on-fallen-eart/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20075005/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/10/06/preparing-for-the-apocalypse-again-gamersfirst-on-fallen-eart/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>all-points-bulletin</category><category>apb</category><category>cross-promotion</category><category>f2p</category><category>fallen-earth</category><category>fe</category><category>featured</category><category>free-to-play</category><category>gamersfirst</category><category>gm</category><category>hazmat</category><category>interview</category><category>joe-willmon</category><category>joseph-willmon</category><category>live-events</category><category>pvp</category><category>sandbox</category><category>scavenger</category><category>subscription</category><category>transition</category><category>veteran</category><category>veteran-rewards</category><category>wardrobe</category><category>world-events</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 06 Oct 2011 14:00:00 EST</pubDate></item><item><title><![CDATA[Wasteland Diaries: Coming soon]]></title><link>http://massively.joystiq.com/2011/06/24/wasteland-diaries-coming-soon/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/06/24/wasteland-diaries-coming-soon/</guid><comments>http://massively.joystiq.com/2011/06/24/wasteland-diaries-coming-soon/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/real-life/" rel="tag">Real-Life</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business Models</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/wasteland-diaries/" rel="tag">Wasteland Diaries</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a></p><div style="text-align: center">
	<a href="http://www.fallenearth.com/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/fecomingsoon1-1308833195.jpg" /></a></div>
Due to the new partnership between <a href="http://www.fallenearth.com/"><em>Fallen Earth</em></a> and <a href="http://www.gamersfirst.com/">GamersFirst</a>, there are some huge changes coming in the very near future and massive changes headed our way before the end of the year. Sector 4 is going to be released soon along with a major re-write of the skills and abilities system. There are still a great many questions that remain unanswered, but the developers on both sides have dropped some subtle and not-so-subtle hints here and there.<br />
<br />
There are still many players asking questions in global chat and on the <a href="http://forums.fallenearth.com/fallenearth/">forums</a> that have been answered already. A few of the answers given have left me scratching my head, but I'm still optimistic at this point. But there's still a lot of confusion within the community about what is coming and when. I've dug up many of the responses to the toughest questions by <a href="http://www.massively.com/tag/marie-croall">Marie Croall</a> of <a href="http://massively.joystiq.com/category/fallen-earth"><em>Fallen Earth</em></a> and <a href="http://www.massively.com/tag/joe-willmon">Joe Willmon</a> of GamersFirst, who are holding their cards close to their chests but have nevertheless given up some good info. After the cut, I'll try to clarify what's going on in the short and long term, but it may result in some speculation on both our parts.<p><a href="http://massively.joystiq.com/2011/06/24/wasteland-diaries-coming-soon/" rel="bookmark">Continue reading <em>Wasteland Diaries: Coming soon</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/24/wasteland-diaries-coming-soon/">Wasteland Diaries: Coming soon</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 24 Jun 2011 11:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/24/wasteland-diaries-coming-soon/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19974594/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/24/wasteland-diaries-coming-soon/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alpha-county</category><category>dynamic-content</category><category>f2p</category><category>factions</category><category>fallen-earth</category><category>fallen-earth-llc</category><category>featured</category><category>free-to-play</category><category>gamersfirst</category><category>housing</category><category>icarus</category><category>icarus-studios</category><category>joe-willmon</category><category>marie-croall</category><category>patch</category><category>player-housing</category><category>respec</category><category>revamp</category><category>sector-4</category><category>subscription</category><category>subscription-model</category><category>wasteland-diaries</category><dc:creator><![CDATA[Edward Marshall]]></dc:creator><pubDate>Fri, 24 Jun 2011 11:00:00 EST</pubDate></item></channel></rss>