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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[A Mild-Mannered Reporter: The unseen cost of closing City of Heroes]]></title><link>http://massively.joystiq.com/2012/10/17/a-mild-mannered-reporter-the-unseen-cost-of-closing-city-of-her/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/10/17/a-mild-mannered-reporter-the-unseen-cost-of-closing-city-of-her/</guid><comments>http://massively.joystiq.com/2012/10/17/a-mild-mannered-reporter-the-unseen-cost-of-closing-city-of-her/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/a-mild-mannered-reporter/" rel="tag">A Mild-Mannered Reporter</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/10/17/a-mild-mannered-reporter-the-unseen-cost-of-closing-city-of-her/"><img alt="In addition to all of the very well seen costs." data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/10/cohshutdown-mmr-1350342574.jpg" /></a></div>
<a href="http://www.cityofheroes.com"><em>City of Heroes</em></a> is leaving a lot of victims with its closure: the employees of an excellent and underrated development team, a group of players with a lot of passion and energy, and an entire world that deserves to keep going. But there are a lot of <em>other</em> costs along with all of those, things what we're losing out on that you might not have even considered at the time.<br />
<br />
At least, not until some writer on the internet decided to call attention to all of those things. Guilty as charged.<br />
<br />
Those of us who are adamant fans of the game have been lamenting the loss of the game that <em>is</em>. But one of the reasons I tied every single anniversary post with another post looking forward is that <em><a href="http://massively.joystiq.com/category/City-of-Heroes/">City of Heroes</a></em> has always been a game that moves in both directions. It's a game where a lot of the fun is tied into what it <em>will be</em>. And while there are some directions I've been critical of, there's a lot about what's coming up that's never going to be realized.<p><a href="http://massively.joystiq.com/2012/10/17/a-mild-mannered-reporter-the-unseen-cost-of-closing-city-of-her/" rel="bookmark">Continue reading <em>A Mild-Mannered Reporter: The unseen cost of closing City of Heroes</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/10/17/a-mild-mannered-reporter-the-unseen-cost-of-closing-city-of-her/">A Mild-Mannered Reporter: The unseen cost of closing City of Heroes</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 17 Oct 2012 13:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/10/17/a-mild-mannered-reporter-the-unseen-cost-of-closing-city-of-her/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20350872/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/10/17/a-mild-mannered-reporter-the-unseen-cost-of-closing-city-of-her/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>a-mild-mannered-reporter</category><category>city-of-heroes</category><category>city-of-villains</category><category>coh</category><category>cov</category><category>cox</category><category>f2p</category><category>featured</category><category>free-to-play</category><category>freedom</category><category>i24</category><category>issue-24</category><category>loss</category><category>lost-opportunities</category><category>lost-updates</category><category>lost-worlds</category><category>mild-mannered-reporter</category><category>ncsoft</category><category>opinion</category><category>paragon</category><category>paragon-studios</category><category>patches</category><category>sad</category><category>save-coh</category><category>shutdown</category><category>superhero</category><category>superheroes</category><category>updates</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Wed, 17 Oct 2012 13:00:00 EST</pubDate></item><item><title><![CDATA[A Mild-Mannered Reporter: City of Heroes' Issue 24 is coming]]></title><link>http://massively.joystiq.com/2012/08/15/a-mild-mannered-reporter-issue-24-is-coming/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/08/15/a-mild-mannered-reporter-issue-24-is-coming/</guid><comments>http://massively.joystiq.com/2012/08/15/a-mild-mannered-reporter-issue-24-is-coming/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/a-mild-mannered-reporter/" rel="tag">A Mild-Mannered Reporter</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/08/15/a-mild-mannered-reporter-issue-24-is-coming/"><img alt="A Mild-Mannered Reporter header by A. Fienemann" data-src-height="334" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/08/coh-mmr-1344891650.jpg" /></a></div>
When I first started doing my "next time on <a href="http://massively.joystiq.com/category/A-Mild-Mannered-Reporter/">A Mild-Mannered Reporter</a>" routine, I knew that there would be a problem -- namely, that every so often I would find out some news that makes my preview incorrect. In this case, it was the preview of <a href="http://massively.joystiq.com/tag/Issue-24/">Issue 24</a> that dropped on the same day my column came out, which meant I couldn't write about it then. But I <em>can</em> write about it <em>now</em>, so that's good.<br />
<br />
I'll freely admit that even as a fan of <em><a href="http://www.cityofheroes.com">City of Heroes</a></em>, I hadn't been super-azzed about Issue 24. It wasn't that I thought it would be awful; it just hadn't really roped me in. But now that all of the features are laid out in front of us, I find that it's actually looking a lot more interesting. There's some cool stuff here, and in what may be the most welcome news, it's stuff focused on a variety of the game's elements.<p><a href="http://massively.joystiq.com/2012/08/15/a-mild-mannered-reporter-issue-24-is-coming/" rel="bookmark">Continue reading <em>A Mild-Mannered Reporter: City of Heroes' Issue 24 is coming</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/08/15/a-mild-mannered-reporter-issue-24-is-coming/">A Mild-Mannered Reporter: City of Heroes' Issue 24 is coming</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 15 Aug 2012 14:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/08/15/a-mild-mannered-reporter-issue-24-is-coming/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20299904/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/08/15/a-mild-mannered-reporter-issue-24-is-coming/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>a-mild-mannered-reporter</category><category>city-of-heroes</category><category>city-of-villains</category><category>coh</category><category>coh-issue-24</category><category>cov</category><category>cox</category><category>f2p</category><category>featured</category><category>free-to-play</category><category>freedom</category><category>issue-24</category><category>major-patches</category><category>mild-mannered-reporter</category><category>ncsoft</category><category>opinion</category><category>paragon</category><category>paragon-studios</category><category>patches</category><category>superhero</category><category>superheroes</category><category>update-previews</category><category>updates</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Wed, 15 Aug 2012 14:00:00 EST</pubDate></item><item><title><![CDATA[City of Heroes' Issue 24: Resurgence features new stories, powers [Updated]]]></title><link>http://massively.joystiq.com/2012/08/07/city-of-heroes-issue-24-resurgence-features-new-stories-power/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/08/07/city-of-heroes-issue-24-resurgence-features-new-stories-power/</guid><comments>http://massively.joystiq.com/2012/08/07/city-of-heroes-issue-24-resurgence-features-new-stories-power/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/08/07/city-of-heroes-issue-24-resurgence-features-new-stories-power/"><img alt="City of Heroes' Issue 24 Resurgence features new stories, powers, and more" data-src-height="324" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/08/i2418watermark.jpg" /></a></div>
<a href="http://massively.joystiq.com/category/city-of-heroes"><em>City of Heroes</em></a> just keeps on rolling, and the latest update to the eight-year-old superhero MMO takes the form of Issue 24: Resurgence. The Praetorian War has ended, and players will enjoy new power sets, missions, and content across the game's extensive progression range.<br />
<br />
<em>CoH</em> fans can also take part in three new story arcs that deal with the loss of iconic heroes Statesman and Sister Psyche. The update is free for everyone, but VIP players will have access to a new Incarnate story arc, new abilities, and a new tier nine Tech Knight costume.<br />
<br />
[Source: <a href="http://massively.joystiq.com/tag/ncsoft">NCsoft</a> press release]<br />
<br />
[Update: The team has also just released a <a href="http://na.cityofheroes.com/en/news/news_archive/intrepid_informer_24_nature_affinity.php">dev blog on the upcoming Nature Affinity powerset</a>.]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/08/07/city-of-heroes-issue-24-resurgence-features-new-stories-power/">City of Heroes' Issue 24: Resurgence features new stories, powers [Updated]</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 07 Aug 2012 14:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/08/07/city-of-heroes-issue-24-resurgence-features-new-stories-power/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20295448/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/08/07/city-of-heroes-issue-24-resurgence-features-new-stories-power/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>city-of-heroes</category><category>city-of-villains</category><category>coh</category><category>cov</category><category>cox</category><category>f2p</category><category>free-to-play</category><category>freedom</category><category>issue-24</category><category>issue-24-resurgence</category><category>ncsoft</category><category>paragon</category><category>paragon-studios</category><category>resurgence</category><category>superhero</category><category>superheroes</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 07 Aug 2012 14:30:00 EST</pubDate></item><item><title><![CDATA[City of Heroes previews new powersets and other Issue 24 changes]]></title><link>http://massively.joystiq.com/2012/08/01/city-of-heroes-previews-new-powersets-and-other-issue-24-changes/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/08/01/city-of-heroes-previews-new-powersets-and-other-issue-24-changes/</guid><comments>http://massively.joystiq.com/2012/08/01/city-of-heroes-previews-new-powersets-and-other-issue-24-changes/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/08/01/city-of-heroes-previews-new-powersets-and-other-issue-24-changes/"><img alt="Yes, that's Marauder.  So, yeah, everything's pretty screwed up." data-src-height="324" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/08/coh-newsets-epl-801.jpg" style="width: 530px; height: 324px;" /></a></div>
Getting new powers in <em><a href="http://massively.joystiq.com/category/City-of-Heroes/">City of Heroes</a></em> is always a reason to be excited, especially when they fill out a gap you hadn't even realized existed beforehand. The most recent livestream from the staff at <a href="http://massively.joystiq.com/tag/Paragon-Studios/">Paragon Studios</a> has unveiled two sets that do precisely that. Martial Combat (a secondary for Blasters) and Martial Assault (a secondary for Dominators) allow you to mix in some melee attacks to an otherwise ranged character, a requested addition following the introduction of more "mundane" sets such as Dual Pistols.<br />
<br />
Both sets feature a fair number of melee powers as well as the support and utility powers that players expect for the archetypes in question, including a few ranged attacks for Martial Assault and some familiar self-buffs for Martial Combat. (And Caltrops is in there, in case you were worried.) As <a href="https://twitter.com/CityOfHeroes/status/230761843478642688/photo/1">the header image shows</a>, this is only the tip of the iceberg for Issue 24's changes (since that image has Marauder in Ms. Liberty's usual haunt)... but it's certainly worth watching the full demonstration after the break.<p><a href="http://massively.joystiq.com/2012/08/01/city-of-heroes-previews-new-powersets-and-other-issue-24-changes/" rel="bookmark">Continue reading <em>City of Heroes previews new powersets and other Issue 24 changes</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/08/01/city-of-heroes-previews-new-powersets-and-other-issue-24-changes/">City of Heroes previews new powersets and other Issue 24 changes</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 01 Aug 2012 19:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/08/01/city-of-heroes-previews-new-powersets-and-other-issue-24-changes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20291380/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/08/01/city-of-heroes-previews-new-powersets-and-other-issue-24-changes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>abilites</category><category>city-of-heroes</category><category>city-of-villains</category><category>coh</category><category>cov</category><category>cox</category><category>f2p</category><category>free-to-play</category><category>freedom</category><category>issue-24</category><category>ncsoft</category><category>news</category><category>paragon</category><category>paragon-studios</category><category>patches</category><category>powers</category><category>powersets</category><category>previews</category><category>superhero</category><category>superheroes</category><category>trailer</category><category>trailers</category><category>upcoming-patches</category><category>updates</category><category>video</category><category>videos</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Wed, 01 Aug 2012 19:00:00 EST</pubDate></item><item><title><![CDATA[A Mild-Mannered Reporter: Upcoming Blaster changes]]></title><link>http://massively.joystiq.com/2012/06/27/a-mild-mannered-reporter-upcoming-blaster-changes/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/06/27/a-mild-mannered-reporter-upcoming-blaster-changes/</guid><comments>http://massively.joystiq.com/2012/06/27/a-mild-mannered-reporter-upcoming-blaster-changes/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/a-mild-mannered-reporter/" rel="tag">A Mild-Mannered Reporter</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/06/27/a-mild-mannered-reporter-upcoming-blaster-changes/"><img alt="A Mild-Mannered Reporter header by A. Fienemann" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/06/coh-mmr-1340665956.jpg" /></a></div>
Not every game faces the mage problem, but a lot of them do, and it starts back in classic Dungeons &amp; Dragons. The core of the issue is pretty simple to understand: Because mages have so much phenomenal offensive power, they need some staggering weakness to balance that out. As a result, the class is very physically weak and lacks any real defenses. But the counter to that is that this creates many situations in which the mage is just plain useless because he or she has no effective defenses to weather an initial assault.<br />
<br />
Blasters aren't mages. Unless they are, anyhow -- <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a> is kind of resistant to pigeonholing. Whether your Blaster is an arcane caster or just a guy with radioactive hands isn't important because the class still suffers from the mage problem. Blasters are one of the most powerful classes in the game when it comes to raw damage, but they're also one of the hardest classes to solo, and they're one that goes from hero to zero the fastest.<p><a href="http://massively.joystiq.com/2012/06/27/a-mild-mannered-reporter-upcoming-blaster-changes/" rel="bookmark">Continue reading <em>A Mild-Mannered Reporter: Upcoming Blaster changes</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/06/27/a-mild-mannered-reporter-upcoming-blaster-changes/">A Mild-Mannered Reporter: Upcoming Blaster changes</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 27 Jun 2012 10:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/06/27/a-mild-mannered-reporter-upcoming-blaster-changes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20265863/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/06/27/a-mild-mannered-reporter-upcoming-blaster-changes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>a-mild-mannered-reporter</category><category>archetypes</category><category>balance</category><category>balance-changes</category><category>blasters</category><category>city-of-heroes</category><category>city-of-villains</category><category>classes</category><category>coh</category><category>cov</category><category>cox</category><category>f2p</category><category>featured</category><category>free-to-play</category><category>freedom</category><category>issue-24</category><category>mild-mannered-reporter</category><category>ncsoft</category><category>opinion</category><category>paragon</category><category>paragon-studios</category><category>superhero</category><category>superheroes</category><category>upcoming-changes</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Wed, 27 Jun 2012 10:00:00 EST</pubDate></item><item><title><![CDATA[Matt Miller reflects on eight years of City of Heroes, hands out free respecs]]></title><link>http://massively.joystiq.com/2012/04/26/matt-miller-reflects-on-eight-years-of-city-of-heroes-hands-out/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/26/matt-miller-reflects-on-eight-years-of-city-of-heroes-hands-out/</guid><comments>http://massively.joystiq.com/2012/04/26/matt-miller-reflects-on-eight-years-of-city-of-heroes-hands-out/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events (In-Game)</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/anniversary/" rel="tag">Anniversaries</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/26/matt-miller-reflects-on-eight-years-of-city-of-heroes-hands-out/"><img alt="City of Heroes" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/coh-1335466434.jpg" /></a></div>
Eight years is an eternity for an MMO, and Lead Designer <a href="http://massively.joystiq.com/tag/Matt-Miller/">Matt Miller</a> is exceedingly proud that <a href="http://massively.joystiq.com/category/city-of-heroes/"><em>City of Heroes</em></a> has flown the distance. "I love the community that <em>City of Heroes</em> has built, and watching it over eight years ebb and flow with new voices being added to replace departed ones, and those voices being welcomed with open arms instead of open hostility that they might find elsewhere," <a href="http://na.cityofheroes.com/en/news/news_archive/city_of_heroes_anniversary_address_-_a_letter_from_matt_positron_miller.php">he writes in an anniversary address</a>.<br />
<br />
Miller reflects on a few of the highlights of the journey for him, from his getting hired on to the team in 2003 to the insanity of the head start to the beginning of a bug hunting tradition among the playerbase. He also uses this address to promote the near future of the game, including Issues 23 and 24.<br />
<br />
As part of the anniversary celebration, <a href="http://massively.joystiq.com/tag/Paragon-Studios/">Paragon Studios</a> has handed out <a href="http://na.cityofheroes.com/en/news/celebrate_city_of_heroes_8th_anniversary_with_a_free_respec.php">a free respec token</a> to each character in the game (the tokens do not stack with other respec tokens, however). Don't miss out on our own Massively celebration of the milestone, as our own Eliot Lefebvre has <a href="http://massively.joystiq.com/2012/04/25/a-mild-mannered-reporter-eight-years-of-city-life/">shared his thoughts</a> on <a href="http://massively.joystiq.com/2012/04/18/a-mild-mannered-reporter-status-report-last-year/">what this anniversary means</a> for the game.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/26/matt-miller-reflects-on-eight-years-of-city-of-heroes-hands-out/">Matt Miller reflects on eight years of City of Heroes, hands out free respecs</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 26 Apr 2012 16:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/26/matt-miller-reflects-on-eight-years-of-city-of-heroes-hands-out/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20225194/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/26/matt-miller-reflects-on-eight-years-of-city-of-heroes-hands-out/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>8th-anniversary</category><category>anniversary</category><category>anniversary-address</category><category>city-of-heroes</category><category>city-of-villains</category><category>coh</category><category>cov</category><category>cox</category><category>eighth-anniversary</category><category>f2p</category><category>free-respec</category><category>free-to-play</category><category>freedom</category><category>issue-23</category><category>issue-24</category><category>matt-miller</category><category>ncsoft</category><category>paragon</category><category>paragon-studios</category><category>respec</category><category>respec-token</category><category>superhero</category><category>superheroes</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 26 Apr 2012 16:00:00 EST</pubDate></item><item><title><![CDATA[Win a year's subscription by making a blockbuster City of Heroes poster]]></title><link>http://massively.joystiq.com/2012/03/14/win-a-years-subscription-by-making-a-blockbuster-city-of-heroes/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/14/win-a-years-subscription-by-making-a-blockbuster-city-of-heroes/</guid><comments>http://massively.joystiq.com/2012/03/14/win-a-years-subscription-by-making-a-blockbuster-city-of-heroes/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/contests/" rel="tag">Contests</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events (In-Game)</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/03/14/win-a-years-subscription-by-making-a-blockbuster-city-of-heroes/"><img alt="Game of Thrones" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/flamehead.jpg" /></a></div>
Want to make your mark on a game world and get a year's subscription at the same time? Sounds like an achievement only a superhero would be capable of, right? Fortunately, <a href="http://massively.joystiq.com/tag/Paragon-Studios/">Paragon Studios</a> has an entire legion of super-powered imaginations at its disposal.<br />
<br />
<a href="http://na.cityofheroes.com/en/news/news_archive/create_a_blockbuster_movie_poster_and_win.php">The studio has launched a contest</a> in which players are challenged to create a <a href="http://massively.joystiq.com/category/city-of-heroes/"><em>City of Heroes</em></a>-themed poster worthy of a blockbuster marquee. If you're interested, you have to be 13 or older and use non-copyrighted material to make a good-looking movie poster on your computer. Submissions have to be turned in by April 10th, at which time Paragon will choose a first-, second-, and third-place winner out of the heap.<br />
<br />
Each winner will have a chance at seeing his or her poster put into the game itself, and all will win free subscription time (first place gets a full year, second place six months, and third place three months).<br />
<br />
This contest may be part of a larger plan for <em>City of Heroes</em>. <a href="http://massively.joystiq.com/2012/03/01/war-witch-conjures-up-a-new-producers-letter-for-city-of-heroes/">In her latest producer's letter</a>, <a href="http://massively.joystiq.com/tag/Melissa-Bianco/">Melissa Bianco</a> wrote, "We're already on our final push for Issue 23 polish, in pre-production on Issue 24, and putting some exciting new content into place for the summer. You may have heard whispers, but it will be fun. Think: popcorn."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/14/win-a-years-subscription-by-making-a-blockbuster-city-of-heroes/">Win a year's subscription by making a blockbuster City of Heroes poster</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 14 Mar 2012 16:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/14/win-a-years-subscription-by-making-a-blockbuster-city-of-heroes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20193438/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/14/win-a-years-subscription-by-making-a-blockbuster-city-of-heroes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blockbuster-movie-poster-contest</category><category>city-of-heroes</category><category>city-of-villains</category><category>coh</category><category>cov</category><category>cox</category><category>f2p</category><category>free-to-play</category><category>freedom</category><category>issue-23</category><category>issue-24</category><category>melissa-bianco</category><category>movie-poster-contest</category><category>ncsoft</category><category>paragon</category><category>paragon-studios</category><category>popcorn</category><category>superhero</category><category>superheroes</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 14 Mar 2012 16:30:00 EST</pubDate></item><item><title><![CDATA[EON Magazine issue 24 looks back at EVE Online's Apocrypha expansion]]></title><link>http://massively.joystiq.com/2011/07/23/eon-magazine-issue-24-looks-back-at-eve-onlines-apocrypha-expan/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/07/23/eon-magazine-issue-24-looks-back-at-eve-onlines-apocrypha-expan/</guid><comments>http://massively.joystiq.com/2011/07/23/eon-magazine-issue-24-looks-back-at-eve-onlines-apocrypha-expan/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-On</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/07/23/eon-magazine-issue-24-looks-back-at-eve-onlines-apocrypha-expan/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/eon-title.jpg" vspace="4" /></a></div>
Issue 24 of <a href="http://massively.joystiq.com/category/eve-online/"><em>EVE Online</em></a>'s quarterly <a href="http://massively.joystiq.com/2011/01/31/eon-magazine-issue-22-tackles-incarna-surviving-the-eve-fanfest/">official magazine EON</a> hit the shelves this month, bringing a fresh dose of internet spaceships to coffee tables and bathrooms everywhere. Produced by MMM Publishing and written by a growing cast of writers from within the <em>EVE</em> community, EON provides something solid for fans of <em>EVE</em> to hold on to and acts as a snapshot in time or record of the game as it evolves. Recent big news stories and nullsec wars are detailed in each issue, along with editorial pieces, fiction, interviews and guides.<br />
<br />
The latest issue is a wormhole special, with a huge focus on 2009's incredibly successful <a href="http://massively.joystiq.com/tag/apocrypha/"><em>Apocrypha</em></a> expansion and the hidden wormhole systems it brought to <em>EVE</em>. In addition to the second part of Pottsey's background on <a href="http://massively.joystiq.com/2009/07/19/eve-evolved-untangling-the-mystery-of-the-sleepers/">the ancient Sleeper race</a> locked away in wormhole systems, the magazine contains testflights of the four strategic cruisers produced from materials discovered in wormhole space. A fantastically insightful article on the making of <em>Apocrypha</em> also delves into the gritty details of how CCP put its entire weight behind one incredible expansion during a time of real world economic turmoil.<br />
<br />
Skip past the cut for a breakdown of everything in EON Issue 24 and my impressions from reading through it.<p><a href="http://massively.joystiq.com/2011/07/23/eon-magazine-issue-24-looks-back-at-eve-onlines-apocrypha-expan/" rel="bookmark">Continue reading <em>EON Magazine issue 24 looks back at EVE Online's Apocrypha expansion</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/07/23/eon-magazine-issue-24-looks-back-at-eve-onlines-apocrypha-expan/">EON Magazine issue 24 looks back at EVE Online's Apocrypha expansion</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 23 Jul 2011 18:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/07/23/eon-magazine-issue-24-looks-back-at-eve-onlines-apocrypha-expan/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19996350/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/07/23/eon-magazine-issue-24-looks-back-at-eve-onlines-apocrypha-expan/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>apocrypha</category><category>ccp</category><category>ccp-eve</category><category>ccp-games</category><category>e-on</category><category>eon</category><category>eve</category><category>eve-ccp</category><category>eve-mmorpg</category><category>eve-online</category><category>expansion</category><category>featured</category><category>issue-24</category><category>mag</category><category>magazine</category><category>noah-ward</category><category>review</category><category>reviews</category><category>richie-shoemaker</category><category>sleeper</category><category>sleepers</category><category>strategic-cruisers</category><category>tech-3</category><category>templar-one</category><category>tony-gonzales</category><category>wormholes</category><category>zapatero</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sat, 23 Jul 2011 18:00:00 EST</pubDate></item></channel></rss>