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Posts tagged Issue-19

Looking back on busy times for City of Heroes with the development staff

There's been so much going on with City of Heroes over the past few months -- we've seen a new spin on older content and the anniversary and the new endgame system engaging the game's players in new content. It's a lot to take in all at once, and it's easier to process when you have the chance to...

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A Mild-Mannered Reporter: Seven years in the city, part two

Welcome back to the second part of our look back through the past year of City of Heroes. The last installment, in case you missed it, discussed the first two issues that went live over the past year, Issue 17 and Issue 18. And here's a quick recap: They were pretty awesome, but they were lacking...

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A Mild-Mannered Reporter: Linger

So I was originally going to dive into the matter of the next archetype on the list when it hit me that there were two big issues I didn't talk about in my last column, issues that were brought up on or around the PAX panel but weren't directly addressed. And if there's one thing that I'd like to...

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PAX East 2011: Shipping up to Boston with City of Heroes

It's only fitting that PAX East 2011 would see another panel for City of Heroes, as last year's convention was the first time the team from Paragon Studios had been to the east coast. While this year's panel didn't see the many announcements and surprising new reveals of last year, it's good to s...

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A Mild-Mannered Reporter: Stricken pack

It's been a while since the Incarnate system went live, and we've had a little time to get used to the ideas that the Issue 19 Strike Pack brought to the table. Not a full shakedown, mind you, but enough to make it clear what the fairly minor addition actually does for the nascent endgame. Whether ...

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City of Heroes launches the Issue 19 Strike Pack

Have you found yourself acquiring the deific power of the Incarnate system too darn slowly? Or have you found yourself stymied as you train up your Alpha Slot abilities, knowing that new tiers will be available but wishing they were available right now? City of Heroes players with either conundrum ...

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City of Heroes launching the Strike Pack in February

City of Heroes has been firing on all cylinders for this month's announcements, promising a great deal to come in the next few months. One of those promises was an addition to Issue 19's list of feature in a smaller update, and now that's been both dated and expanded upon. The Strike Pack is due ou...

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A Mild-Mannered Reporter: Moving forward and upward

As I write this, DC Universe Online's launch is a day away. By the time you're reading it, it'll have already happened. Not coincidentally, I also had a chance to interview Melissa Bianco again, proving once again that Paragon Studios knows full well how to step up its game and strut its stuff when...

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The road ahead for City of Heroes: Our interview with Melissa Bianco

Last year was undeniably a pretty good year for City of Heroes -- it boasted a six-year anniversary, a new expansion, and a newly improved graphical engine to make the game that much more attractive. This year... well, it's still up in the air, but it's still kicking off with a brand-new competitor...

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A Mild-Mannered Reporter: 2010's roguish review

I joked once, long ago, that I should never answer WRUP truthfully, because it will invariably result in a total lack of doing what I announced. Lo and behold, I had the time to play through a single Mission Architect mission amidst an intensely obnoxious virus (just at that level where you're sick...

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