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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[A Mild-Mannered Reporter: Seven years of city life, part one]]></title><link>http://massively.joystiq.com/2011/04/27/a-mild-mannered-reporter-seven-years-of-city-life-part-one/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/04/27/a-mild-mannered-reporter-seven-years-of-city-life-part-one/</guid><comments>http://massively.joystiq.com/2011/04/27/a-mild-mannered-reporter-seven-years-of-city-life-part-one/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/a-mild-mannered-reporter/" rel="tag">A Mild-Mannered Reporter</a></p><div style="text-align: center;">
	<a href="http://fienemannroad.wordpress.com/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/04/coh-mmr-1303770982.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
It's the seven-year anniversary for <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a>, and that feels just as strange to type as I imagine it feels to read. Seriously, I remember when the game had just launched and was receiving rampant praise as the next big thing in MMOs. In my mind, the game is still part of the new guard of MMOs alongside other games like <a href="http://www.ryzom.com"><em>Ryzom</em></a> and <a href="http://www.guildwars.com"><em>Guild Wars</em></a>, games that are trying something different instead of the tired <a href="http://www.everquest.com"><em>EverQuest</em></a>-era rehashes. This is in sharp contrast to the fact that the computer I am running the game on now could not have existed when the game launched.<br />
<br />
But this isn't about how old I am (or feel); this is about seven years of our favorite superheroic MMO. Last year I had the unenviable task of trying to sum up six years of progress in the game, but this time around we're just looking at the stuff that's changed since April of 2010. But that's still a lot of ground to cover, so for today I'm going to look back at the first two patches <em><a href="http://massively.joystiq.com/category/City-of-Heroes/">City of Heroes</a></em> received over its past year of operation... because there's a lot to unpack even there.<p><a href="http://massively.joystiq.com/2011/04/27/a-mild-mannered-reporter-seven-years-of-city-life-part-one/" rel="bookmark">Continue reading <em>A Mild-Mannered Reporter: Seven years of city life, part one</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/04/27/a-mild-mannered-reporter-seven-years-of-city-life-part-one/">A Mild-Mannered Reporter: Seven years of city life, part one</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 27 Apr 2011 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/04/27/a-mild-mannered-reporter-seven-years-of-city-life-part-one/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19923285/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/04/27/a-mild-mannered-reporter-seven-years-of-city-life-part-one/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>a-mild-mannered-reporter</category><category>anniversary</category><category>city-of-heroes</category><category>city-of-heroes-going-rogue</category><category>city-of-villains</category><category>coh</category><category>column</category><category>cov</category><category>cox</category><category>featured</category><category>going-rogue</category><category>issue-17</category><category>issue-18</category><category>ncsoft</category><category>paragon</category><category>paragon-studios</category><category>patches</category><category>updates</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Wed, 27 Apr 2011 09:00:00 EST</pubDate></item><item><title><![CDATA[A Mild-Mannered Reporter: 2010's roguish review]]></title><link>http://massively.joystiq.com/2010/12/22/a-mild-mannered-reporter-2010s-roguish-review/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/12/22/a-mild-mannered-reporter-2010s-roguish-review/</guid><comments>http://massively.joystiq.com/2010/12/22/a-mild-mannered-reporter-2010s-roguish-review/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/a-mild-mannered-reporter/" rel="tag">A Mild-Mannered Reporter</a></p><div style="text-align: center;"><a href="http://fienemannroad.wordpress.com/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/12/coh-mmr-1292889410.jpg" /></a></div>
I joked once, long ago, that I should never answer <a href="http://massively.joystiq.com/tag/WRUP/">WRUP</a> truthfully, because it will invariably result in a total lack of doing what I announced. <a href="http://massively.joystiq.com/2010/12/18/wrup-free-of-context-edition/">Lo and behold</a>, I had the time to play through a single <a href="http://massively.joystiq.com/tag/Mission-Architect/">Mission Architect</a> mission amidst an intensely obnoxious virus (just at that level where you're sick enough to know it but not sick enough to avoid work) and the preparation needed to get my house ready for hosting an entire family.<br />
<br />
For the record? Never agree to do that for your family, no matter who your family is.<br />
<br />
So instead, we're going to take a look through the big news of the year, the five biggest stories that have affected <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a> in the past 12 months. I had originally planned to save this one for next week, but I doubt that we'll get an enormous piece of news between now and next week. It's been an interesting year for the game as a whole, so between an expansion, major updates, and tumultuous times in the larger MMO world, let's look at the five biggest stories pertaining to the city.<p><a href="http://massively.joystiq.com/2010/12/22/a-mild-mannered-reporter-2010s-roguish-review/" rel="bookmark">Continue reading <em>A Mild-Mannered Reporter: 2010's roguish review</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/12/22/a-mild-mannered-reporter-2010s-roguish-review/">A Mild-Mannered Reporter: 2010's roguish review</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 22 Dec 2010 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/12/22/a-mild-mannered-reporter-2010s-roguish-review/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19770947/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/12/22/a-mild-mannered-reporter-2010s-roguish-review/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>a-mild-mannered-reporter</category><category>city-of-heroes</category><category>city-of-heroes-going-rogue</category><category>city-of-villains</category><category>coh</category><category>cov</category><category>cox</category><category>developers</category><category>development-team</category><category>end-of-the-year-2010</category><category>expansion</category><category>expansions</category><category>featured</category><category>going-rogue</category><category>gr</category><category>issue-17</category><category>issue-18</category><category>issue-19</category><category>issue-20</category><category>matt-miller</category><category>melissa-bianco</category><category>ncsoft</category><category>paragon</category><category>paragon-studios</category><category>positron</category><category>war-witch</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Wed, 22 Dec 2010 17:00:00 EST</pubDate></item><item><title><![CDATA[A Mild-Mannered Reporter: We're all in this together]]></title><link>http://massively.joystiq.com/2010/05/19/a-mild-mannered-reporter-were-all-in-this-together/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/05/19/a-mild-mannered-reporter-were-all-in-this-together/</guid><comments>http://massively.joystiq.com/2010/05/19/a-mild-mannered-reporter-were-all-in-this-together/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/a-mild-mannered-reporter/" rel="tag">A Mild-Mannered Reporter</a></p><div style="text-align: center;"><a href="http://fienemannroad.wordpress.com/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/05/coh-mmr-comm-epl-516.jpg" /></a></div>
Community can be a funny thing. We pick the community we're in -- in this case, <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a> -- but we don't pick any of the other members. Sometimes they're all really stand-out folks, and sometimes... well, sometimes your choices are between Flower Power, Slug-fest, and Hammer Time. Lucky for us, the community that's formed itself around our favorite superhero MMO is pretty darn good at its worst and outright awesome most of the time.  (And a proper shout-out to our community for the game right here, while I'm at it.)<br />
<br />
To be fair, we're a bit on the lean side at the moment. After all, we're not getting another update for a couple of months and we almost all know it. <a href="http://massively.joystiq.com/tag/Issue-17/">Issue 17</a> is pretty awesome, but we also know that <a href="http://www.cityofheroes.com/goingrogue"><em>Going Rogue</em></a> is just around the corner, and so most of us are focused a bit more on the future. But we've still got a lot to talk about in our day-to-day adventures. That both helps everyone to feel that much more welcome, and it helps facilitate this week's look at some of the noteworthy community threads that have been cropping up lately.<p><a href="http://massively.joystiq.com/2010/05/19/a-mild-mannered-reporter-were-all-in-this-together/" rel="bookmark">Continue reading <em>A Mild-Mannered Reporter: We're all in this together</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/05/19/a-mild-mannered-reporter-were-all-in-this-together/">A Mild-Mannered Reporter: We're all in this together</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 19 May 2010 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/05/19/a-mild-mannered-reporter-were-all-in-this-together/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19479052/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/05/19/a-mild-mannered-reporter-were-all-in-this-together/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>city-of-heroes</category><category>city-of-villains</category><category>coh</category><category>community</category><category>cov</category><category>cox</category><category>expansions</category><category>featured</category><category>financial</category><category>going-rogue</category><category>issue-17</category><category>items</category><category>mission-architect</category><category>paragon</category><category>paragon-coh</category><category>paragon-studioes</category><category>paragon-studios</category><category>subscribers</category><category>super-boost</category><category>super-booster</category><category>usable-item</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Wed, 19 May 2010 13:00:00 EST</pubDate></item><item><title><![CDATA[Issue 17 of City of Heroes goes live with launch trailer]]></title><link>http://massively.joystiq.com/2010/04/28/issue-17-of-city-of-heroes-goes-live-with-launch-trailer-embarg/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/04/28/issue-17-of-city-of-heroes-goes-live-with-launch-trailer-embarg/</guid><comments>http://massively.joystiq.com/2010/04/28/issue-17-of-city-of-heroes-goes-live-with-launch-trailer-embarg/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://www.cityofheroes.com"><img vspace="4" hspace="4" border="1" align="top" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/04/coh-darkmirror-epl-427.jpg" /></a></div>
Today is a big day for <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a>. Not only is it <a href="http://massively.joystiq.com/2010/04/23/big-celebrations-coming-for-six-years-of-city-of-heroes/">the six-year anniversary of the game</a>, with celebrations taking place both in-game and out, it's also the launch of the much-awaited <a href="http://massively.joystiq.com/tag/Issue-17/">Issue 17</a>. Dubbed "Dark Mirror," the update features the graphical tweaks collectively known as <a href="http://massively.joystiq.com/tag/Ultra-Mode/">Ultra Mode</a>, as well as new story arcs and missions, improvements to Mission Architect, and <a href="http://massively.joystiq.com/2010/02/24/new-issue-17-details-for-city-of-heroes/">a whole host of additional changes</a>. It's also the release of the awaited <a href="http://massively.joystiq.com/2010/03/30/city-of-heroes-whips-up-some-demon-summoning/">Demon Summoning powerset</a>, which is available to everyone who has prepurchased the upcoming <a href="http://www.cityofheroes.com/goingrogue"><em>Going Rogue</em></a> expansion.<br />
<br />
Behind the cut is the official trailer for the update, which should help whet the appetite of any fans anxiously awaiting the update to complete downloading. Aside from highlighting the visuals of Ultra Mode in real-time, it shows off some of the mission content, including the full-scale war against the Freakshow pictured above. There's also the doppelgangers and the Positron task force to show off -- and only a couple more months until the game's second major expansion. Click on past the cut to see the trailer, and enjoy the new changes that help keep <em><a href="http://massively.joystiq.com/category/City-of-Heroes/">City of Heroes</a></em> fresh six years out.<p><a href="http://massively.joystiq.com/2010/04/28/issue-17-of-city-of-heroes-goes-live-with-launch-trailer-embarg/" rel="bookmark">Continue reading <em>Issue 17 of City of Heroes goes live with launch trailer</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/04/28/issue-17-of-city-of-heroes-goes-live-with-launch-trailer-embarg/">Issue 17 of City of Heroes goes live with launch trailer</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 28 Apr 2010 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/04/28/issue-17-of-city-of-heroes-goes-live-with-launch-trailer-embarg/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19456568/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/04/28/issue-17-of-city-of-heroes-goes-live-with-launch-trailer-embarg/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>city-of-heroes</category><category>city-of-villains</category><category>coh</category><category>cov</category><category>cox</category><category>dark-mirror</category><category>demon-summoning</category><category>doppelgangers</category><category>freakshow</category><category>going-rogue</category><category>issue-17</category><category>mission-architect</category><category>paragon</category><category>paragon-coh</category><category>paragon-studioes</category><category>patches</category><category>powersets</category><category>task-force</category><category>trailers</category><category>ultra-mode</category><category>updates</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Wed, 28 Apr 2010 13:00:00 EST</pubDate></item><item><title><![CDATA[Big celebrations coming for six years of City of Heroes]]></title><link>http://massively.joystiq.com/2010/04/23/big-celebrations-coming-for-six-years-of-city-of-heroes/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/04/23/big-celebrations-coming-for-six-years-of-city-of-heroes/</guid><comments>http://massively.joystiq.com/2010/04/23/big-celebrations-coming-for-six-years-of-city-of-heroes/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/contests/" rel="tag">Contests</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://www.cityofheroes.com"><img vspace="4" hspace="4" border="1" align="top" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/04/coh-anniversary-epl-422.jpg"  alt="" /></a></div>
<a href="http://www.cityofheroes.com"><em>City of Heroes</em></a> has been running for six solid years, and whether you're a current or former player (or someone never that interested in superheroes for some reason), that's a running time to be proud of. <a href="http://massively.joystiq.com/tag/Paragon-Studios/">Paragon Studios</a> certainly thinks so, which is why they're hosting a full month's worth of anniversary celebration. The party kicks off in full force on April 28th -- not just the day of the anniversary, but the launch of <a href="http://massively.joystiq.com/tag/Issue-17/">Issue 17</a> and all its varied improvements. But that's <a href="http://www.cityofheroes.com/news/news_archive/city_of_heroes_6_year_annivers.html">just the beginning</a>, as are the badge, free respec, and free costume change token being given to players on the anniversary. <br />
<br />
Monday and Tuesday before the anniversary itself promise some exciting and chaotic content, quite possibly including a special title for participants. The test servers will also be remaining open to give players a chance to play with the dev team on the anniversary itself, followed by an in-game address from <a href="http://massively.joystiq.com/tag/Melissa-War-Witch-Bianco/">Melissa "War Witch" Bianco</a> at 8 PM EST (5 PM PST). With the promise of an upcoming contest to promote your loyalty a la <a href="http://www.guildwars2.com"><em>Guild Wars 2</em></a> and with <a href="http://www.cityofheroes.com/goingrogue"><em>Going Rogue</em></a> just around the corner, there's never been a better time to enjoy <a href="http://massively.joystiq.com/category/City-of-Heroes/"><em>City of Heroes</em></a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/04/23/big-celebrations-coming-for-six-years-of-city-of-heroes/">Big celebrations coming for six years of City of Heroes</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 23 Apr 2010 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.cityofheroes.com/news/news_archive/city_of_heroes_6_year_annivers.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/04/23/big-celebrations-coming-for-six-years-of-city-of-heroes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19450286/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/04/23/big-celebrations-coming-for-six-years-of-city-of-heroes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anniversary</category><category>celebration</category><category>city-of-heroes</category><category>city-of-heroes-going-rogue</category><category>city-of-heroes-issue-17</category><category>city-of-villains</category><category>coh</category><category>cov</category><category>cox</category><category>going-rogue</category><category>in-game-events</category><category>issue-17</category><category>melissa-bianco</category><category>melissa-war-witch-bianco</category><category>paragon</category><category>paragon-coh</category><category>paragon-studioes</category><category>upcoming-content</category><category>war-wtich</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Fri, 23 Apr 2010 11:30:00 EST</pubDate></item><item><title><![CDATA[A Mild-Mannered Reporter: Glorious roundup of community motherland]]></title><link>http://massively.joystiq.com/2010/04/21/a-mild-mannered-reporter-glorious-roundup-of-community-motherla/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/04/21/a-mild-mannered-reporter-glorious-roundup-of-community-motherla/</guid><comments>http://massively.joystiq.com/2010/04/21/a-mild-mannered-reporter-glorious-roundup-of-community-motherla/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/a-mild-mannered-reporter/" rel="tag">A Mild-Mannered Reporter</a></p><div style="text-align: center;"><a href="http://fienemannroad.wordpress.com/"><img vspace="4" hspace="4" border="1" align="top" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/04/coh-mmr-comm-epl-419.jpg"  alt="" /></a></div>
I am still deeply disappointed that we do not have more Russia-themed content... well, anywhere, but especially in <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a>. Having grown up during the end of the Cold War, I want more fur coats and red stars and winter wastelands with nuclear missiles. Yes, it's stereotypical, but so are steampunk Prussians, holdovers from the Third Reich, and robed sword-wielding cultists. Wouldn't it be lovely?<br />
<br />
Now, much as I might like to, my love of the odd post-Cold War Russian image that's now been inserted unceremoniously into pop culture is not the point of today's article. No, today we're focusing on a straight roundup of all the community discussions that have been taking place of late, and, as always, there's plenty to talk about. While the news about <a href="http://www.cityofheroes.com/goingrogue"><em>Going Rogue</em></a> has slowed slightly, <a href="http://massively.joystiq.com/tag/Issue-17/">Issue 17</a> is just around the corner, and the <em><a href="http://massively.joystiq.com/category/City-of-Heroes/">City of Heroes</a></em> community hasn't stopped finding things to talk about over the past six years anyhow. Jump on past the cut for highlights of the glorious motherland of community.<p><a href="http://massively.joystiq.com/2010/04/21/a-mild-mannered-reporter-glorious-roundup-of-community-motherla/" rel="bookmark">Continue reading <em>A Mild-Mannered Reporter: Glorious roundup of community motherland</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/04/21/a-mild-mannered-reporter-glorious-roundup-of-community-motherla/">A Mild-Mannered Reporter: Glorious roundup of community motherland</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 21 Apr 2010 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/04/21/a-mild-mannered-reporter-glorious-roundup-of-community-motherla/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19441746/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/04/21/a-mild-mannered-reporter-glorious-roundup-of-community-motherla/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>abilities</category><category>city-of-heroes</category><category>city-of-villains</category><category>coh</category><category>cov</category><category>cox</category><category>featured</category><category>going-rogue</category><category>issue-17</category><category>mission-architect</category><category>paragon</category><category>paragon-coh</category><category>paragon-studioes</category><category>power-pools</category><category>resurrection</category><category>skills</category><category>spells</category><category>ultra-mode</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Wed, 21 Apr 2010 13:30:00 EST</pubDate></item><item><title><![CDATA[City of Heroes issue 17 enters open beta]]></title><link>http://massively.joystiq.com/2010/04/14/city-of-heroes-issue-17-enters-open-beta/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/04/14/city-of-heroes-issue-17-enters-open-beta/</guid><comments>http://massively.joystiq.com/2010/04/14/city-of-heroes-issue-17-enters-open-beta/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><p style="text-align: center;"><a href="http://www.cityofheroes.com/news/news_archive/issue_17_dark_mirror_enters_op.html"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/04/1590.jpg" alt="" /></a></p>
<p>Suit up and get ready for another exciting episode of <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a>, as Open Beta for Issue 17: Dark Mirror is now in session. Players will experience Ultra Mode graphical upgrades, new story arcs, and additional costume options during the beta phase as well as when the new update hits the live servers.</p>
<p>North American and European superheroes can try out the beta by logging into their respective Training Room servers, instructions for which are located <a href="http://boards.cityofheroes.com/announcement.php?f=576&amp;a=16">here</a>. <a href="http://www.ncsoft.com">NCSoft</a> also encourages players to submit error reports using the in-game /bug command, as well as provide constructive feedback on the official <a href="http://massively.joystiq.com/category/city-of-heroes"><em>City of Heroes</em></a> <a href="http://boards.cityofheroes.com/">forums</a>.</p>
<p> </p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/04/14/city-of-heroes-issue-17-enters-open-beta/">City of Heroes issue 17 enters open beta</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 14 Apr 2010 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.cityofheroes.com/news/news_archive/issue_17_dark_mirror_enters_op.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/04/14/city-of-heroes-issue-17-enters-open-beta/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19440119/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/04/14/city-of-heroes-issue-17-enters-open-beta/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>city-of-heroes</category><category>content-update</category><category>issue-17</category><category>ncsoft</category><category>open-beta</category><category>story-arcs</category><category>ultra-mode</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 14 Apr 2010 21:00:00 EST</pubDate></item><item><title><![CDATA[Mission Architect fix goes haywire in City of Heroes]]></title><link>http://massively.joystiq.com/2010/04/09/mission-architect-fix-goes-haywire-in-city-of-heroes/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/04/09/mission-architect-fix-goes-haywire-in-city-of-heroes/</guid><comments>http://massively.joystiq.com/2010/04/09/mission-architect-fix-goes-haywire-in-city-of-heroes/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/exploits/" rel="tag">Exploits</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://www.cityofheroes.com"><img vspace="4" hspace="4" border="1" align="top" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/04/coh-mapatch-epl-409.jpg" /></a></div>
With any player-generated content system, a game becomes a struggle between two equal and opposing forces: the designers who want to cram in every possible exploit to get the best possible rewards with the least possible effort, and those who just want to make really neat story arcs. <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a> recently <a href="http://boards.cityofheroes.com/showthread.php?t=216677">dropped a small patch</a> in the hopes of fighting something that had been a target for exploits, and unfortunately the latter group got caught in the crossfire.<br />
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In short, the patch was designed to target allied NPCs in missions who didn't attack, but buffed the player characters to the gills in order to make missions easier. Unfortunately, caught in the crossfire were almost any missions that involved things other than enemies, up to and including missions where players would rescue hostages. Needless to say, <a href="http://boards.cityofheroes.com/showthread.php?t=216762">player response has not been kind</a>.<br />
<br />
<a href="http://massively.joystiq.com/tag/Sean-Dr-Aeon-McCann/">Sean "Dr. Aeon" McCann</a> was <a href="http://boards.cityofheroes.com/showthread.php?t=216908">quick to give an official statement on the matter</a>, explaining that the idea was to implement a temporary fix that would prevent current farming, with a more permanent one coming around <a href="http://massively.joystiq.com/tag/Issue-17/">Issue 17</a>'s launch. (Although we don't have a specific date on that, it's been generally pegged for early this month.)  Until then, <a href="http://massively.joystiq.com/category/City-of-Heroes/"><em>City of Heroes</em></a> players might find themselves advised to take a break from Mission Architect for a little while.<br />
<br />
[ Thanks to Steve for the tip! ]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/04/09/mission-architect-fix-goes-haywire-in-city-of-heroes/">Mission Architect fix goes haywire in City of Heroes</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 09 Apr 2010 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/04/09/mission-architect-fix-goes-haywire-in-city-of-heroes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19434102/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/04/09/mission-architect-fix-goes-haywire-in-city-of-heroes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>city-of-heroes</category><category>city-of-heroes-issue-17</category><category>city-of-villains</category><category>coh</category><category>cov</category><category>cox</category><category>crossfire</category><category>dr-aeon</category><category>exploit</category><category>issue-17</category><category>mission-architect</category><category>paragon</category><category>paragon-coh</category><category>paragon-studioes</category><category>patch</category><category>sean-dr-aeon-mccann</category><category>sean-mccann</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Fri, 09 Apr 2010 21:00:00 EST</pubDate></item><item><title><![CDATA[City of Heroes whips up some demon summoning]]></title><link>http://massively.joystiq.com/2010/03/30/city-of-heroes-whips-up-some-demon-summoning/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/03/30/city-of-heroes-whips-up-some-demon-summoning/</guid><comments>http://massively.joystiq.com/2010/03/30/city-of-heroes-whips-up-some-demon-summoning/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://www.cityofheroes.com"><img hspace="4" border="1" align="top" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/03/coh-demons-epl-328.jpg" alt="" /></a></div>
One of the features that <a href="http://www.cityofheroes.com/goingrogue"><em>City of Heroes: Going Rogue</em></a> is heavily selling are the addition of new powersets. We've already seen <a href="http://massively.joystiq.com/2010/03/02/twice-the-bullets-in-cohs-dual-pistols-powerset-video/">the trailer for Dual Pistols</a>, and we were shown the trailer to the Demon Summoning powerset at <a href="http://www.paxsite.com">PAX East</a>. That trailer is now available for every <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a> player to view online, allowing all to witness the power of ripping blood-caked monstrosities straight from the nether realms to do your diabolical (or possibly somewhat heroic) bidding. While it's not a full demonstration of the improved graphical designs coming in the expansion, it's clear just how far the game's models have come.<br />
<br />
Like most Mastermind powers, the set features both minions and a "secondary" power, in this case a flaming whip. The whip, appropriately enough, seems to be both used offensively and in a support role, as the summoner is seen whipping at least one of her demons in what appears to be an enhancing spell. And if the flamboyant gestures aren't enough to impress players, the skull-faced monstrosities should do the job. <a href="http://massively.joystiq.com/category/City-of-Heroes/"><em>City of Heroes</em></a> players who missed out on <a href="http://massively.joystiq.com/tag/PAX-East-2010/">PAX East</a> as well as those who just want to see <a href="http://massively.joystiq.com/tag/Issue-17/">Issue 17</a>'s upcoming pre-release powerset should click past the link for the video.<p><a href="http://massively.joystiq.com/2010/03/30/city-of-heroes-whips-up-some-demon-summoning/" rel="bookmark">Continue reading <em>City of Heroes whips up some demon summoning</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/03/30/city-of-heroes-whips-up-some-demon-summoning/">City of Heroes whips up some demon summoning</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 30 Mar 2010 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/03/30/city-of-heroes-whips-up-some-demon-summoning/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19417503/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/03/30/city-of-heroes-whips-up-some-demon-summoning/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>city-of-heroes</category><category>city-of-heroes-going-rogue</category><category>city-of-villains</category><category>coh</category><category>cov</category><category>cox</category><category>demon-summoning</category><category>going-rogue</category><category>issue-17</category><category>paragon</category><category>paragon-coh</category><category>paragon-studioes</category><category>pax-2010</category><category>pax-east-2010</category><category>trailers</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Tue, 30 Mar 2010 09:00:00 EST</pubDate></item><item><title><![CDATA[PAX East 2010: City of Heroes panel reveals many things]]></title><link>http://massively.joystiq.com/2010/03/28/pax-east-2010-city-of-heroes-panel-reveals-many-things/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/03/28/pax-east-2010-city-of-heroes-panel-reveals-many-things/</guid><comments>http://massively.joystiq.com/2010/03/28/pax-east-2010-city-of-heroes-panel-reveals-many-things/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a></p><div style="text-align: center;"><a href="http://www.cityofheroes.com"><img hspace="4" border="1" align="top" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/03/coh-paxpanel-epl-328.jpg" alt="" /></a></div>
Unpacking the <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a> panel at <a href="http://www.paxsite.com/">PAX East</a> is a big deal: there were huge amounts of information being thrown around, and a lot of new pieces of information to process. For that matter, there was far more than anyone expected, with information about the full spread of new issues up to <a href="http://massively.joystiq.com/tag/Issue-19/">Issue 19</a> and the reveal of <a href="http://massively.joystiq.com/tag/Matt-Positron-Miller/">Matt "Positron" Miller</a>'s heretofore unrevealed new endgame system. The panel as a whole featured a huge breadth of information about the game from concept into the future, and was filled with people long before the official start time, with fans vocally professing their adoration for the team the whole way through.<br />
<br />
We had the good fortune to be front and center at the theatre, and once we started taking notes we didn't really stop until the event was over. At the panel were lead designer <a href="http://massively.joystiq.com/tag/Melissa-Bianco/">Melissa Bianco</a>, former lead designer and current lead system designer <a href="http://massively.joystiq.com/tag/Matt-Miller/">Matt Miller</a>, art lead <a href="http://massively.joystiq.com/tag/David-Nakayama/">David Nakayama</a>, and development producer <a href="http://massively.joystiq.com/tag/Jesse-Caceres/">Jesse Caceres</a>. They opened off with a discussion of the game's history from launch back in 2004 to the present. The changeover from Cryptic to Paragon Studios was discussed in brief, mentioning that four of the major launch employees (Miller, Bianco, CW Bennet, and Brian Clayton) were still with Paragon even after the change.<p><a href="http://massively.joystiq.com/2010/03/28/pax-east-2010-city-of-heroes-panel-reveals-many-things/" rel="bookmark">Continue reading <em>PAX East 2010: City of Heroes panel reveals many things</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/03/28/pax-east-2010-city-of-heroes-panel-reveals-many-things/">PAX East 2010: City of Heroes panel reveals many things</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 28 Mar 2010 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/03/28/pax-east-2010-city-of-heroes-panel-reveals-many-things/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19416904/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/03/28/pax-east-2010-city-of-heroes-panel-reveals-many-things/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>city-of-heroes</category><category>city-of-heroes-going-rogue</category><category>city-of-heroes-issue-17</category><category>city-of-heroes-issue-18</category><category>city-of-heroes-issue-19</category><category>city-of-heroes-ultra-mode</category><category>city-of-villains</category><category>coh</category><category>cov</category><category>cox</category><category>cryptic-studios</category><category>david-nakayama</category><category>expansions</category><category>featured</category><category>going-rogue</category><category>issue-17</category><category>issue-18</category><category>issue-19</category><category>jesse-caceres</category><category>matt-positron-miller</category><category>melissa-bianco</category><category>melissa-war-witch-bianco</category><category>mission-architect</category><category>new-powersets</category><category>panels</category><category>paragon</category><category>paragon-coh</category><category>paragon-studioes</category><category>paragon-studios</category><category>pax-2010</category><category>pax-east-2010</category><category>powersets</category><category>ultra-mode</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Sun, 28 Mar 2010 20:00:00 EST</pubDate></item><item><title><![CDATA[City of Heroes: Going Rogue open for pre-orders]]></title><link>http://massively.joystiq.com/2010/03/02/city-of-heroes-going-rogue-open-for-pre-orders/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/03/02/city-of-heroes-going-rogue-open-for-pre-orders/</guid><comments>http://massively.joystiq.com/2010/03/02/city-of-heroes-going-rogue-open-for-pre-orders/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://www.cityofheroes.com"><img vspace="4" hspace="4" border="1" align="top" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/03/coh-preorder-epl-302-1267568896.jpg"  alt="" /><br />
</a></div>
This weekend, every <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a> player will get <a href="http://massively.joystiq.com/2010/02/10/city-of-heroes-preparing-for-double-xp-and-reactivation-weekend/">an opportunity to double up on their experience, Influence, Infamy</a>, and possibly their playtime.  (Actually, depending on how many alts you have to level you may very well be tripling or quadrupling it, but that's not the rate of increase for anything else.)  So why not get the chance to start leveling one of the new powersets in the process?  Pre-orders for <a href="http://www.cityofheroes.com/goingrogue"><em>City of Heroes: Going Rogue</em></a> <a href="http://www.cityofheroes.com/news/news_archive/going_rogue_prepurchase_now_av.html">have opened up on the official site</a>, allowing you to digitally purchase an advance copy of the expansion and get early access to Dual Pistols and Demon Summoning.<br />
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Unfortunately, if you wanted to level up a demon-summoning mastermind, you'll have to wait just a little bit, as that powerset will go live with <a href="http://massively.joystiq.com/tag/Issue-17/">Issue 17</a>.  And the expansion itself still isn't set to release until July, when a whole new slew of options will open up.  But if you're a longtime <em><a href="http://massively.joystiq.com/category/City-of-Heroes/">City of Heroes</a></em> player or a recent convert, there's a whole lot of things out there to shoot and one little assault rifle likely isn't going to do the job.  Go ahead and <a href="http://www.cityofheroes.com/news/news_archive/going_rogue_prepurchase_now_av.html">get your pre-order in</a>, and take a look at the improved website for the expansion while you're at it.<br />
<br />
[ Thanks to Skystreak and Celestial Lord for the tip! ]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/03/02/city-of-heroes-going-rogue-open-for-pre-orders/">City of Heroes: Going Rogue open for pre-orders</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 02 Mar 2010 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.cityofheroes.com/news/news_archive/going_rogue_prepurchase_now_av.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/03/02/city-of-heroes-going-rogue-open-for-pre-orders/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19380363/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/03/02/city-of-heroes-going-rogue-open-for-pre-orders/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>city-of-heroes</category><category>city-of-heroes-going-rogue</category><category>city-of-heroes-issue-17</category><category>city-of-villains</category><category>coh</category><category>cov</category><category>cox</category><category>demon-summoning</category><category>dual-pistols</category><category>going-rogue</category><category>issue-17</category><category>paragon</category><category>paragon-coh</category><category>paragon-studioes</category><category>pre-order</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Tue, 02 Mar 2010 19:00:00 EST</pubDate></item><item><title><![CDATA[City of Heroes extends free transfers yet again]]></title><link>http://massively.joystiq.com/2010/03/01/city-of-heroes-extends-free-transfers-yet-again/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/03/01/city-of-heroes-extends-free-transfers-yet-again/</guid><comments>http://massively.joystiq.com/2010/03/01/city-of-heroes-extends-free-transfers-yet-again/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://www.cityofheroes.com"><img vspace="4" hspace="4" border="1" align="top" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/02/coh-freetransfers-epl-228.jpg" alt="" /></a></div>
<a href="http://www.cityofheroes.com"><em>City of Heroes</em></a> players have been heavily anticipating the upcoming <a href="http://massively.joystiq.com/2010/02/10/city-of-heroes-preparing-for-double-xp-and-reactivation-weekend/">double experience weekend</a> for understandable reasons -- there's no finer chance to get a character leveled, or take a character who hasn't been played in a while and bring them up to new heights. As the developers have been wont to do of late, they decided to sweeten the deal a fair bit -- specifically, they've decided to add in <a href="http://www.cityofheroes.com/news/news_archive/free_character_server_transfer_1.html">a healthy dose of moving your character wherever the heck you want</a>.<br />
<br />
That's right -- after the last extension, the team decided to further lengthen the period allowed for free server transfers. February 28th was originally slated to be the final day, but with the weekend so close, they've pushed it ahead another week, ending either on Sunday or Monday. (The <a href="http://www.cityofheroes.com/news/news_archive/free_character_server_transfer_1.html">official announcement</a> says "Sunday, March 8th." This is doubtlessly a typo, as the calendar forbids such an interaction from taking place.)<br />
<br />
An extended transfer period means that everyone you play should be well-positioned for the double experience weekend, as well as <a href="http://massively.joystiq.com/2010/02/24/new-issue-17-details-for-city-of-heroes/">the upcoming changes to the game</a>. So get your smackdown on in <em><a href="http://massively.joystiq.com/category/City-of-Heroes/">City of Heroes</a></em> wherever you want, and ramp up for the big changes just over the horizon.<br />
<br />
[ Thanks to Skystreak for the tip! ]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/03/01/city-of-heroes-extends-free-transfers-yet-again/">City of Heroes extends free transfers yet again</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 01 Mar 2010 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.cityofheroes.com/news/news_archive/free_character_server_transfer_1.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/03/01/city-of-heroes-extends-free-transfers-yet-again/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19376724/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/03/01/city-of-heroes-extends-free-transfers-yet-again/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>city-of-heroes</category><category>city-of-villains</category><category>coh</category><category>coh-issue-17</category><category>cov</category><category>cox</category><category>double-experience-weekend</category><category>double-xp-weekend</category><category>free-server-transfers</category><category>issue-17</category><category>paragon</category><category>paragon-coh</category><category>paragon-studioes</category><category>server-transfers</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Mon, 01 Mar 2010 10:00:00 EST</pubDate></item><item><title><![CDATA[A Mild-Mannered Reporter: All the community news that's fit to print]]></title><link>http://massively.joystiq.com/2010/02/24/a-mild-mannered-reporter-all-the-community-news-thats-fit-to-p/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/02/24/a-mild-mannered-reporter-all-the-community-news-thats-fit-to-p/</guid><comments>http://massively.joystiq.com/2010/02/24/a-mild-mannered-reporter-all-the-community-news-thats-fit-to-p/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/forums/" rel="tag">Forums</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/a-mild-mannered-reporter/" rel="tag">A Mild-Mannered Reporter</a></p><div style="text-align: center;"><a href="http://fienemannroad.wordpress.com/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/02/coh-mmr-community-epl-207.jpg" alt="" /></a></div>
In a city marked by constant alien invasions, assaults from an island controlled by a sadistic villain, rampant street crime, and various technological and magical disasters, there's always something to talk about. There's usually more than a few things for players to talk about on top of that, which certainly helps keep our interest in <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a> even when we're not right in the thick of things.<br />
<br />
After all, whatever else you might say about the game and its flaws -- it's <em>fun</em>. It gives you a fun ride of being a superhero or supervillain. If you can't enjoy a conversation about that, really, you're just plain getting jaded.<br />
<br />
Naturally, having discussions about nothing more than "it's fun" would get a little old, but that's certainly not all of the discussions about the game. Just about half. Today, we're taking a look at some of the other half, spotlighting some of the most interesting, though-provoking, or just plain funny discussions and threads coming out of the <em><a href="http://massively.joystiq.com/category/City-of-Heroes/">City of Heroes</a></em> community.<p><a href="http://massively.joystiq.com/2010/02/24/a-mild-mannered-reporter-all-the-community-news-thats-fit-to-p/" rel="bookmark">Continue reading <em>A Mild-Mannered Reporter: All the community news that's fit to print</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/02/24/a-mild-mannered-reporter-all-the-community-news-thats-fit-to-p/">A Mild-Mannered Reporter: All the community news that's fit to print</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 24 Feb 2010 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/02/24/a-mild-mannered-reporter-all-the-community-news-thats-fit-to-p/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19348078/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/02/24/a-mild-mannered-reporter-all-the-community-news-thats-fit-to-p/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>city-of-heroes</category><category>city-of-heroes-going-rogue</category><category>city-of-villains</category><category>coh</category><category>coh-issue-17</category><category>community-spotlight</category><category>comparisons</category><category>cov</category><category>cox</category><category>featured</category><category>going-rogue</category><category>grammar</category><category>issue-17</category><category>number-crunching</category><category>numbers</category><category>paragon</category><category>paragon-coh</category><category>paragon-studioes</category><category>patches</category><category>sequel</category><category>sequels</category><category>spelling</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Wed, 24 Feb 2010 13:00:00 EST</pubDate></item><item><title><![CDATA[Ultra Mode, new powersets, and new issue coming to City of Heroes]]></title><link>http://massively.joystiq.com/2010/02/09/ultra-mode-new-powersets-and-new-issue-coming-to-city-of-heroe/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/02/09/ultra-mode-new-powersets-and-new-issue-coming-to-city-of-heroe/</guid><comments>http://massively.joystiq.com/2010/02/09/ultra-mode-new-powersets-and-new-issue-coming-to-city-of-heroe/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://www.cityofheroes.com/goingrogue"><img vspace="4" hspace="4" border="1" align="top" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/02/coh-darkmirror-epl-209.jpg" alt="" /></a></div>
Dr. Aeon is as good <a href="http://massively.joystiq.com/2010/02/04/will-improved-city-of-heroes-graphics-come-before-going-rogue/">as his word and better yet</a>. We're not just getting Ultra Mode prior to the launch of <a href="http://www.cityofheroes.com/goingrogue"><em>City of Heroes: Going Rogue</em></a>, we're getting a <a href="http://www.cityofheroes.com/news/news_archive/ultra_mode_issue_17_and_going.html">whole cavalcade of new things</a>. <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a> players who have been holding off on pre-ordering the expansion are being given good reason not to dawdle, as pre-order customers will get access to the powersets in March and April. While an exact date of release has not been given, we are now being told that <a href="http://massively.joystiq.com/tag/Going-Rogue/"><em>Going Rogue</em></a> is expected to release in July, meaning we have a pretty clear idea of when we can start switching sides. <br />
<br />
But hold on to your hats, because there's still a lot more. Issue 17 is also going to bring the biggest change to <a href="http://paragonwiki.com/wiki/Epic_Archetypes">Epic Archetypes</a> since they were introduced: they will now unlock at level 20. That's a thirty-level drop and makes playing one as your main more fesable than ever. Oh, and we're promised new UI improvements, <a href="http://massively.joystiq.com/tag/Mission-Architect/">Mission Architect</a> improvements, and more missions and badges. And that's not even touching on the promise of <em>Going Rogue</em>'s collector's edition... suffice it to say that there's <a href="http://www.cityofheroes.com/news/news_archive/ultra_mode_issue_17_and_going.html">a lot to look forward to</a> for <a href="http://massively.joystiq.com/category/City-of-Heroes/"><em>City of Heroes</em></a> players, and there looks to be quite a bit to talk about in the near future.<br />
<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/city-of-heroes-issue-17-screenshots/">City of Heroes Issue 17 Screenshots</a></strong></p><a href="http://massively.joystiq.com/photos/city-of-heroes-issue-17-screenshots/#2693172"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/cohultramode01_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/city-of-heroes-issue-17-screenshots/#2693173"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/cohultramode03_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/city-of-heroes-issue-17-screenshots/#2693174"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/cohultramode04_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/city-of-heroes-issue-17-screenshots/#2693175"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/cohultramode05_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/02/09/ultra-mode-new-powersets-and-new-issue-coming-to-city-of-heroe/">Ultra Mode, new powersets, and new issue coming to City of Heroes</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 09 Feb 2010 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.cityofheroes.com/news/news_archive/ultra_mode_issue_17_and_going.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/02/09/ultra-mode-new-powersets-and-new-issue-coming-to-city-of-heroe/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19350896/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/02/09/ultra-mode-new-powersets-and-new-issue-coming-to-city-of-heroe/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>city-of-heroes</category><category>city-of-heroes-issue-17</category><category>city-of-villains</category><category>coh</category><category>collectors-edition</category><category>cov</category><category>cox</category><category>epic-archetype</category><category>going-rogue</category><category>issue-17</category><category>mission-architect</category><category>new-powersets</category><category>paragon</category><category>paragon-coh</category><category>paragon-studioes</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Tue, 09 Feb 2010 18:00:00 EST</pubDate></item></channel></rss>
