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Posts tagged HUD

WildStar's interface: Then and now

You can argue that in a game that allows for free modification of the user interface, it's less important that you get the whole thing right out of the gate. But with a game as action-oriented as WildStar, a comfortable default interface is going to play a big role in how the game feels to new...

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Captain's Log: More Star Trek Online help for the new player

The news is out! Lobi are now accessible account-wide! They're no longer bound to a single character! While I would love to be able to write an entire column about how happy the change has made me, I won't make our readers endure it, but it sure was a fun way to start off this week's Captain's Log....

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MechWarrior Online kicks off Mech Warfare Month

Driving a multi-ton battle 'Mech isn't like picking your friend up at the 7-11 in your dad's Prius; it's a massive, complicated war machine that has to be understood before it can be wielded against foes. So if you think that piloting one in MechWarrior Online will be as simple as hitting the...

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Wings Over Atreia: Let's get personal, personal...

Come on let's get personaaaaaaaal. Let me hear your... OK, maybe that song is a bit beyond some of you folks, but for others, you simply won't be able to get it out of your head all day! I cannot help it if 98% of my thoughts are all in music: old, new, classical, show tunes, or Disney...

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The Road to Mordor: Pippin's top five plugins

This past week in LotRO's been a bit like riding river rapids: There's been a lot of rapid ups-and-downs, violent lurches to avoid dangerous objects, and a whole lot of noise that's drowning out the calmer waters ahead. For every piece of good news and positive word-of-mouth, there's been a lot of...

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Turbine expands on LotRO's Lua scripting

Ever since hearing the news that Turbine will allow players to create mods for Lord of the Rings Online using the Lua programming language, the community's been abuzz about what this means for LotRO -- good and bad. Would this allow for the creation of game unbalancing add-ons, or perhaps the rise...

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MAG resuscitates their medic class with update, prepares to launch stats on MAG.com

Medics of the Shadow War, unite! MAG's latest patch did many favors for you, and even those who aren't of the resuscitation persuasion will find some tasty benefits in their latest version, patch 1.02. The last patch has cleaned up the field support's HUD by removing resuscitation icons from...

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Play Tiny Empires in Second Life

Tiny Empires is not a craze where you herd tiny avatars, but is a HUD interfaced turn-based game within Second Life. It is based, somewhat loosely, on a feudal society, in which the amount of land you own, or control, relates directly to your social status (although you start as a wanderer and...

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Second Life rated one of 3 worst HUDs by GamePro

GamePro just listed their '10 Best HUDs in Gaming' feature, with a final section entitled 'The 3 Worst HUDs', and Second Life is 3rd on that list, just behind Tom Clancy's Splinter Cell, and X-Men: Legends. While they say "Looking at the gameplay involves a lot of guess work to figure out what's...

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