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Posts tagged Guild-wars

Flameseeker Chronicles: Gem store scares and lore treats in Guild Wars 2

It's Halloween! Well, almost. Close enough. It's always fun to celebrate holidays as an MMO fan because you can party as long as the event runs without ever leaving your house! Oh, I just made myself sad. Let's start over. Guild Wars 2 is celebrating its third Halloween, and it doesn't seem as...

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Guild Wars 2 emerges unscathed by NCsoft's layoffs

Last night's revelation that a large chunk of the WildStar team had been let go is not the only bad news to come from NCsoft this week. According to a letter sent to Polygon, the NCWest layoffs affected all of NCsoft's western branches... except ArenaNet, which runs Guild Wars 2 and Guild Wars....

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Flameseeker Chronicles: The case for mounts in Guild Wars 2

I love my new rug. It's a little on the thin side, but it's got a nice pattern and gets great gas mileage. It floats high enough off the ground that my cats can't get hair all over it, although it also probably helps that it exists only inside the world of Guild Wars 2. The only drawback is...

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Guild Wars 2 requests input on guild halls

ArenaNet Design Director Chris Whiteside has given a glimmer of hope to Guild Wars 2 fans hungry for more and better private spaces in the game. Earlier this week, he posed a broad question to the community about how it'd like to see guild halls implemented -- assuming, of course, they are ever to...

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Flameseeker Chronicles: Guild Wars 2's gender divide

When I sit down to write an installment of this column that is strongly critical of Guild Wars 2 -- a game I love, in case that was ever in doubt -- I try to follow a simple format in order to keep my criticism from turning into a venting session. That format is to establish that there is a...

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Flameseeker Chronicles: Why I'm a fan of Guild Wars 2's new player experience

Guild Wars 2's second feature pack dropped last week, bringing balance changes, new collection achievements, a rework of the trading post, and upgrades to the new player experience. Reactions to the last have been mixed, to say the least: Some of us like them, some of us are neutral on the subject,...

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Ask Massively: Destiny is not the boss of me

Bungie's Destiny launches next week, and since it is by most appearances an MMO (or possibly a fragrance), we've been covering it, albeit lightly since our primary audience is not a console-only audience. But hasn't Bungie said that Destiny isn't an MMO? That was Massively reader icnoevil's...

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Flameseeker Chronicles: What's next for Guild Wars 2?

Happy second anniversary, Guild Wars 2! We've heard news on the September feature pack, did a cupcake run for ArenaNet to celebrate (I heard that there were bacon cupcakes, but why would you do that), and got some previews of the profession balance changes we can expect to see soon. As happy as...

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Flameseeker Chronicles: Taking command in Guild Wars 2

Last week, ArenaNet wrapped up Guild Wars 2's two-parter story arc, The Dragon's Reach. It's a doozy, especially since part one of the chapter was, in my opinion, the weakest of the living world story's second season so far. It wasn't bad, mind you; it just didn't leave me staring at my calendar in...

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Guild Wars 2 will let you replace PvP opponents with standardized clones

How you look and move in PvP is sometimes more important than just for cosmetic vanity, which is why Guild Wars 2 is planning to add "model standardization" as an option with the September feature pack. In today's dev diary, ArenaNet explains that since all of the races and classes have...

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