Posts tagged GPU 
EVE Evolved: The day that EVE Online died
I think it's safe to say that this week has been an unmitigated disaster for CCP Games. Following last week's $99 license fee fiasco for third-party developers, CCP Zulu managed to claw back some player support with a segment addressing the issue during the alliance tournament. This week CCP ...
The Tattered Notebook: Nerding out on Shader 3.0
"Hello nerds. Look at your game, now back to me, now back to your game, now back to me. Sadly, your game isn't me, but your game could look like me if it stopped using that crappy 2000s-era shader and started using shader 3.0." That's what she would say if she could say things other than her ...
EVE Evolved: Making EVE beautiful
When it was released back in 2003, EVE Online was one of the most visually impressive games on the market. Over the coming years, the graphics aged gracefully next to competitors on the market and all seemed well. Nonetheless, CCP were not content to let their flagship game's graphics eventually ...
High-end graphics features planned for Second Life
Linden Lab is tinkering with a set of Second Life graphical improvements for high-end graphics hardware. Dave Parks, software engineer at Linden Lab has been working on a set of features tailored to the Geforce 8 set of GPUs. Users without the required hardware would not suffer any performance ...
Linden Lab publishes viewer frame-rates
Linden Lab have been collecting data on Second Life viewer frame-rates and have compiled them into a handy little chart - Okay, so it's a handy big chart. The chart shows the 100 most widely used GPUs, approximate frame rate ranges and medians. Of course some of this data will vary a little. People ...




