Posts tagged First-Impressions 
First Impressions: Forge
When I first picked up Forge on Steam back in the day (when it first hit the Greenlight service), I was hesitant to say the least. The last time I played any sort of game billed as a class-based PvP arena, it was FURY (does anyone else remember that?) and Dark Messiah of Might and Magic before ...
The Mog Log: Final Fantasy XIV beta phase 1 and 2 - quests
We know now that the next test phase for Final Fantasy XIV will not be until June. This is good insofar as the next test will contain a lot more stuff and bad insofar as I want to play. Those of you living vicariously through impressions articles such as this one probably have less of a struggle ...
Pantsless: First impressions of Neverwinter's open beta headstart
Neverwinter's launch into open beta began last week, and through the grace of my press account, my Great Weapon Fighter was lucky enough to begin her digital life alongside players who forked over $199.99 for the Hero of the North Founder's Pack. I lack any of the Founders Pack bonuses, so off my ...
Massively's Neverwinter early access launch diary: Day one
Neverwinter's launch isn't so much a launch as a gradual roll-out that's happening in several phases and operating under the code-name of "open beta." While the doors won't be open for the general public until April 30th, purchasers of the founder's packs are able to get in a few days early. ...
First Impressions: Final Fantasy XIV's beta phase 1 and 2
I'm going to completely fail to surprise any longtime readers of the site with this sentence: I am kind of a fan of Final Fantasy XIV. Of course I am. I write our weekly column about the game, I discuss the game in other columns, and I went across the country to preview the game back in ...
First Impressions: SWTOR's Rise of the Hutt Cartel
How much of an expansion can you really get from one new planet and five new levels? I've been subscribing to Star Wars: The Old Republic since launch day, so buying Rise of the Hutt Cartel wasn't exactly a difficult decision. I like the game, I'm pleased with it, and I'm going to pick up the ...
Massively's hands-on with SWTOR expansion Rise of the Hutt Cartel
Last week, BioWare invited a crew of gaming journalists to Austin to experience the latest content for Star Wars: The Old Republic. While I couldn't personally make the trip, BioWare invited me to listen in on the presentation given by Executive Producer Jeff Hickman. The journalists in Austin ...
Ask Massively: The moving goalposts of MMO reviews
Last week, Massively streamteamer Richie Procopio sat down to play Elder Scrolls Online at a press demo. Like most such "all-day" media events, the press demo was approximately four hours long -- four hours for Richie to see as much as he could and take notes to transform into articles worth ...
First Impressions: Book of Heroes
Within the ever-changing landscape of MMOs, the mobile MMO is a peculiar beast. Not too often will you find any perfect storm of MMO features in one mobile title, but as players, we're instead forced to make do with a game that includes our favorite parts and pieces. Book of Heroes is a mobile ...
Hyperspace Beacon: SWTOR, a wretched operation of Scum and Villainy, part 1
Sometimes it's good to be me. When I mentioned that I had not had a chance to test out the latest operation in Star Wars: The Old Republic Rise of the Hutt Cartel on the public test server, one of my Twitch followers known as Jedi Consular put me in touch with the Memories of Xendor guild. You ...
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Hartsman: 'The traditional AAA style of development and distribution' is broken
Posted on May 22nd 2013 4:30PM



