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Posts tagged FCP

Wasteland Diaries: Glad to be back

It's been a couple of weeks since I was able to visit the Fallen Earth wastelands. My absence wasn't by choice. But now that I'm connected to the internet once again, I can stop wasting my time away playing Minecraft (actually I enjoyed every minute of that!). I also played a little Mount &...

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CCP acquires new FCP hardware to fight EVE Online lag

Insomnia can be dealt with in different ways. Some people count sheep. Others pop pills. For those of us whose eyes are prone to glazing over upon hearing computer-related techno-babble, reading a dev blog such as the new network performance-related piece from CCP might be just the thing we need...

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Wasteland Diaries: Patch day mayhem

In Fallen Earth, patch day is always a happy day (for me, at least). But this most recent patch (1.7.4) brings in some sweeping changes. The changes that came with this patch were far-reaching enough to get us another full respec. I don't forsee myself using one yet, but they are nice to have. I...

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Wasteland Diaries: Tester-day

I spent an entire day on the Fallen Earth Public Test Server (PTS). I have to admit, I was pretty impressed with what I saw. The development team over at Fallen Earth, LLC is making some sweeping changes to the game. I wasn't just impressed by the new artwork and the smoother game mechanics; I was...

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Wasteland Diaries: Faction control points

Faction control points are the newest PvP draw in Fallen Earth. They're still in their infancy, but I have already seen an increase in faction control point PvP. Factional warfare has always taken a backseat to clan warfare in Fallen Earth. At least for as long as I can remember. Right now, clan...

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