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Posts tagged Endgame

Gamescom 2014: WildStar reveals new dungeons and raid tweaks

WildStar is on the ground at Gamescom 2014, and it's got something new for players to explore. Specifically, it's got the game's newest dungeons. The Protostar Academy and the Ultimate Protogames are intended for level 10 and level 50, respectively; the former is meant to help introduce players to...

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RIFT launches patch 2.8, Madness Wakes

It's not quite time for the next RIFT expansion, but it is time to prep for it. Patch 2.8: Madness Wakes adds a new series of quests to lead into the story of the next major version update, with players heading to Tempest Bay to confront some dark dreams. That pairs up with the addition of a new...

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DC Universe Online unleashes the Halls of Power

It's been years since DC Universe Online launched, and yet players have spent all of that time without nearly enough material on the New Gods. But that's changing now; the Halls of Power part I DLC has just been released, and that includes exactly what you'd expect if you know who the New Gods are....

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Flameseeker Chronicles: The curse of Guild Wars 2's precursor weapons

My wife doesn't play Guild Wars 2 any more. She hasn't exactly made a deliberate choice to leave the game and never come back, but she used to play every day. Some time around the end of season one of the living world story, she started logging in only every week or so, and then finally not at all....

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The Mog Log: Exploring Final Fantasy XIV's 2.3 dungeons

It's been just about a month since 2.3 went live in Final Fantasy XIV, and while we're still waiting for the arrival of our full personal housing and the addressing of the hot mess that is the Hunt, we do still have new dungeons. More than that, we have three really good dungeons. Since everyone...

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Destiny previews its endgame systems

The team at Bungie has been talking a lot about Destiny's systems, but there hasn't been a great deal of discussion about the long-term game. What's going to keep players going in the long term? According to a recent interview with the designers, it's raiding. They'll be focused six-person runs...

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Working As Intended: It's not the journey or the destination

If you play MMORPGs, you've no doubt been told, hundreds of times, "Slow down! Don't rush! Stop to smell the flowers! It's the journey, not the destination!" Typically, you're being told to slow down in an MMO whose focus is the destination: the endgame. All the good stuff is at the end. The...

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The Mog Log: Final Fantasy XIV's 2.3 primer

Tomorrow, patch 2.3 will descend upon Final Fantasy XIV like a flight of angels. If you can't tell, I'm pretty excited. While I was by and large disappointed with 2.2, 2.3 is adding a lot of features I want, undoing some of the dumb features added in 2.2, and adding in a few more features that I...

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Tamriel Infinium: In which you're told that Elder Scrolls Online kicks ass

Welcome back to Tamriel Infinium, folks. I'll be your new writer, but don't worry about Larry. He's alive, well, and we're lucky to have him back at the helm of Hyperspace Beacon here on Massively. I've done plenty of dedicated game columns in the past, but it has been a while, so you'll have to...

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The Mog Log: Final Fantasy XIV's latest Live Letter

As of this writing, the Letter from the Producer LIVE took place yesterday, and that means we have a whole bunch of Final Fantasy XIV news to discuss! It's a happy time for people like me, because it's at least a couple weeks of very chewable information to discuss. And at just the right time, too,...

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