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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Twofish to make microtransaction economies easier with middleware]]></title><link>http://massively.joystiq.com/2008/02/12/twofish-to-make-microtransaction-economies-easier-with-middlewar/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/02/12/twofish-to-make-microtransaction-economies-easier-with-middlewar/</guid><comments>http://massively.joystiq.com/2008/02/12/twofish-to-make-microtransaction-economies-easier-with-middlewar/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/02/wallstreet.jpg" />Gamasutra notes that a new middleware company is offering online game developers <a href="http://www.gamasutra.com/php-bin/news_index.php?story=17341">tools to manage their in-game economies</a>. Twofish is the name of the startup, and their offering (Twofish Elements) is intended to plug directly into the backend of any in-development Massively Multiplayer Online Game. Their product seems to be geared at allowing indie developers to offer a microtransaction economy similar to the one <a href="http://massively.joystiq.com/tag/Nexon/">Nexon</a> uses in <em><a href="http://massively.joystiq.com/category/maple-story">Maple Story</a></em>.<br /><br />The company was founded two years ago, in part by <a href="http://massively.joystiq.com/search/?q=Lee%20Crawford">Lee Crawford</a> - a veteran of Yahoo! Games, Shockwave.com and Segasoft Networks. In order to prove out their technology they're also developing an online game to utilize it. Entitled <em><a href="http://massively.joystiq.com/tag/Edgeracers/">Edgeracers</a>, </em>the offering will feature <em>"the culture of car customization and casual racing"</em>, and should release within the next few months. Crawford has a few comments featured in the announcement writeup, and (along with many players) views the move to microtransactions as a rough road for games and developers.<em> "We see Twofish Elements being a way to help independent publishers and developers compete on a level footing ... In our view, the world is moving towards the mass-market consumer and, ultimately, the hardcore player going to free-to-play with microtransactions,"</em> Crawford said.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/02/12/twofish-to-make-microtransaction-economies-easier-with-middlewar/">Twofish to make microtransaction economies easier with middleware</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 12 Feb 2008 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamasutra.com/php-bin/news_index.php?story=17341>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/02/12/twofish-to-make-microtransaction-economies-easier-with-middlewar/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1112945/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/02/12/twofish-to-make-microtransaction-economies-easier-with-middlewar/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>economy</category><category>edgeracers</category><category>gamasutra</category><category>maple-story</category><category>microtransactions</category><category>middleware</category><category>nexon</category><category>twofish</category><dc:creator><![CDATA[Michael Zenke]]></dc:creator><pubDate>Tue, 12 Feb 2008 17:00:00 EST</pubDate></item></channel></rss>
