Posts tagged EQII 
The Daily Grind: Do you have too many alts?
I've been playing a lot of EverQuest II lately, and one thing that the game has in abundance is choice. Whether we're talking about combat vs. non-combat activities, group vs. solo content, or a huge class roster, Sony Online Entertainment's fantasy sequel is pretty ridiculous when it comes to ...
SOE announces in-game Valentine's activities
Valentine's Day is just around the corner, and aside from mad dashes to the Hallmark store for cards and boxes of chocolate, the season is also typified by various MMO events. This year is no different, and Sony Online Entertainment is queuing up a couple of noteworthy shindigs in EverQuest II ...
The Tattered Notebook: New executive producer, new wishlist
I was all set to sit down and talk about raiding and the big news of critical mitigation disappearing from gear, and then some even bigger news appeared. Executive Producer Dave "SmokeJumper" Georgeson has handed the reins over to Holly "Windstalker" Longdale. She is new to take the lead on ...
EverQuest II players prepare to pay it forward tomorrow
We here at Massively always have a soft spot in our otherwise cold and calculating hearts for players who take the initiative to help a fellow gamer out in a fun and creative way. So we couldn't let a story slip by about how a group of EverQuest II vets are planning to shower newbies with gifts ...
The Tattered Notebook: The significance of the update delay
A funny thing happened on the way to the forum, and you could almost hear the record scratch when it did. Players have been speculating on two things recently: the release date of GU 63 and the absence of Executive Producer Dave "SmokeJumper" Georgeson from the forums. As it turns out, ...
The Game Archaeologist's World of Warcraft confession
As you may well know by now, I wasn't an early adopter of the MMO scene apart from a brief exposure to BBSes in the '90s and Anarchy Online and Final Fantasy XI in the early 2000s. To be honest, I found that MMOs were as intimidating -- and fascinating -- to me as pen-and-paper RPGs. You see, in ...
SOE VP talks microtransactions and the future
If you're a fan of Sony Online Entertainment and curious as to how free-to-play and RMT will affect its stable of MMOs in the future, ZAM's got a new interview that's worth a read. The piece features Laura Naviaux, senior VP of global sales and marketing for SOE, and she shares an interesting ...
EVE Evolved: Music to watch the stars by
EVE Online received some big graphical overhauls with the recent Crucible expansion, and every ship will have its graphics iterated on in future patches as part of with the ongoing V3 project. A great deal of time and money is poured into keeping EVE's graphics at the bleeding edge of the ...
The Tattered Notebook: Plat, loot, and the morality of cash
There's a dirty little secret going on in EverQuest II, and every now and then it bubbles up to the surface in forum complaints from players. With the arrival of Station Cash, the Marketplace, and Legends of Norrath cards, players have worked out a way to buy in-game coin with real money, without ...
Some Assembly Required: A look at EQII's dungeon maker
So you're an armchair game designer, eh? Well, EverQuest II invites you to put your money where your mouth is -- at least as it relates to dungeon creation. While Sony Online Entertainment's venerable fantasy title is no stranger to player-generated content given its spectacular player- and ...
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Some Assembly Required: Salem dev talks permadeath, griefing, and skill-based gameplay
Posted on Feb 10th 2012 9:00AM



