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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Warhammer Online encourages murder most foul]]></title><link>http://massively.joystiq.com/2012/02/08/warhammer-online-encourages-murder-most-foul/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/02/08/warhammer-online-encourages-murder-most-foul/</guid><comments>http://massively.joystiq.com/2012/02/08/warhammer-online-encourages-murder-most-foul/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/02/08/warhammer-online-encourages-murder-most-foul/"><img alt="Warhammer Online" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/war-1328731138.jpg" /></a></div>
In the happy, carebear world of <a href="http://massively.joystiq.com/category/warhammer-online"><em>Warhammer Online</em></a>, we've reached the time of year when the clouds break to let in a ray of sunshine that warms the souls of all it touches and sprinkles hearts with... oh, forget it. It's Murder-o-Rama, aka the <a href="http://massively.joystiq.com/tag/night-of-murder/">Night of Murder</a>.<br />
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<a href="http://massively.joystiq.com/tag/mythic/">Mythic's</a> annual <em>WAR </em>bloodfest centers around players attempting to appease a gruesome Elf god by taking out contracts on each other's lives. From February 9th through the 22nd, players will try to complete Tome of Knowledge tasks by completing "Marked for Death" quests and killing those with a dripping red skull-and-crossbones over their heads.<br />
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The rewards are worth the effort, though, with items like Lobbin' Noggins, Khaine's Caress, and a fun pike sporting your opponent's head that you can slam down next to a defeated foe. It's the yearly holiday your mother always warned you about, but you never listened then and you're probably not going to start now.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/02/08/warhammer-online-encourages-murder-most-foul/">Warhammer Online encourages murder most foul</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 08 Feb 2012 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/02/08/warhammer-online-encourages-murder-most-foul/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20167486/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/02/08/warhammer-online-encourages-murder-most-foul/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>carebear</category><category>ea-mythic</category><category>event</category><category>in-game-event</category><category>murder</category><category>murder-mark</category><category>mythic</category><category>Mythic-Entertainment</category><category>night-of-murder</category><category>war</category><category>warhammer-online</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 08 Feb 2012 16:00:00 EST</pubDate></item><item><title><![CDATA[Warhammer Online releases patch 1.4.5 highlights]]></title><link>http://massively.joystiq.com/2012/01/30/warhammer-online-releases-patch-1-4-5-highlights/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/30/warhammer-online-releases-patch-1-4-5-highlights/</guid><comments>http://massively.joystiq.com/2012/01/30/warhammer-online-releases-patch-1-4-5-highlights/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/01/30/warhammer-online-releases-patch-1-4-5-highlights/"><img alt="The Inevitable City at peak hours." src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/warhammer-1327958182.jpg" /></a></div>
<div style="text-align: left; ">
	Despite <a href="http://www.massively.com/tag/mythic-entertainment">Mythic Entertainment's</a> recent winnowing of the <a href="http://www.massively.com/category/warhammer-online"><em>Warhammer Online</em></a> servers -- bringing them down from four servers to a measly pair -- the company is still hard at work developing patches for the RvR-based title. Patch 1.4.5 will be hitting the live servers tomorrow, January 31st, and it brings a number of interesting changes and also ushers in the return of fortresses, which should be good news for open RvR fans.<br />
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	With the recent Skaven invasion, a number of relics have been found in myriad underground tunnels dug below the game's fortresses. Players will be charged with guarding their faction's relics while attempting to purloin those of the enemy. The Grovod Cavern scenario is also making a return, allowing two teams of 12 players to duke it out in the crumbling cave. But this time, there's a twist: Players will be taking control of two teams of Skaven; hilarity will ensue. To top it all off, 1.4.5 is bringing fortresses back into play (after they were removed some time ago), which should hopefully encourage players to head back into the open RvR lakes for fun and profit. For the full details, just head on over to the <em>Warhammer Online</em> official site.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/30/warhammer-online-releases-patch-1-4-5-highlights/">Warhammer Online releases patch 1.4.5 highlights</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 30 Jan 2012 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/30/warhammer-online-releases-patch-1-4-5-highlights/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20160222/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/30/warhammer-online-releases-patch-1-4-5-highlights/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>1.4.5</category><category>ea</category><category>ea-mythic</category><category>electronic-arts</category><category>f2p</category><category>fortress</category><category>fortresses</category><category>free-to-play</category><category>grovod-cavern</category><category>mythic</category><category>mythic-entertainment</category><category>open-realm-vs-realm</category><category>open-rvr</category><category>orvr</category><category>patch</category><category>patch-1.4.5</category><category>patches</category><category>player-vs-player</category><category>pvp</category><category>scenario</category><category>scenarios</category><category>skaven</category><category>update</category><category>updates</category><category>war</category><category>warhammer</category><category>warhammer-online</category><category>who</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Mon, 30 Jan 2012 17:00:00 EST</pubDate></item><item><title><![CDATA[Dark Age of Camelot storms the castle with Patch 1.111]]></title><link>http://massively.joystiq.com/2012/01/25/dark-age-of-camelot-storms-the-castle-with-patch-1-111/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/25/dark-age-of-camelot-storms-the-castle-with-patch-1-111/</guid><comments>http://massively.joystiq.com/2012/01/25/dark-age-of-camelot-storms-the-castle-with-patch-1-111/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/dark-age-of-camelot/" rel="tag">Dark Age of Camelot</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/01/25/dark-age-of-camelot-storms-the-castle-with-patch-1-111/"><img alt="DAoC" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/daoc.jpg" /></a></div>
People of Midgard, Albion, and Hibernia -- fight for glory! The call to battle is strong and never-ending, and <a href="http://massively.joystiq.com/tag/mythic">Mythic</a> is looking to your continued diligence and thirst for blood to keep <a href="http://massively.joystiq.com/category/dark-age-of-camelot"><em>Dark Age of Camelot's</em></a> PvP raging. For its part, Mythic has delivered the latest tantalizing update to the game today, <a href="http://darkageofcamelot.com/article/game-update-1111-goes-live-0125">Patch 1.111</a>.<br />
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To keep the battlefield skirmishes hot, the studio has added new RvR missions to the Frontiers. This should hopefully cause a greater amount of conflict as players strive to accomplish their tasks.<br />
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Patch 1.111 also includes a host of class tweaks (including a huge buff to Thanes), additional controllable pets for Animists, and new Atlantis quests. These quests start at level 30 and will help players garner more Atlantean Glass for their artifacts, which should help ease the pain of grinding out Master Levels.<br />
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The patch is currently live on all servers.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/25/dark-age-of-camelot-storms-the-castle-with-patch-1-111/">Dark Age of Camelot storms the castle with Patch 1.111</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 25 Jan 2012 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/25/dark-age-of-camelot-storms-the-castle-with-patch-1-111/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20156796/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/25/dark-age-of-camelot-storms-the-castle-with-patch-1-111/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>1.111</category><category>animists</category><category>artifacts</category><category>atlantean-quests</category><category>atlantis</category><category>daoc</category><category>dark-age-of-camelot</category><category>ea-mythic</category><category>frontiers</category><category>master-levels</category><category>mythic</category><category>patch-1.111</category><category>patch-notes</category><category>pvp</category><category>rvr</category><category>rvr-quests</category><category>thanes</category><category>walking-mushrooms</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 25 Jan 2012 16:00:00 EST</pubDate></item><item><title><![CDATA[Ring in the new year with Warhammer Online's Keg End]]></title><link>http://massively.joystiq.com/2011/12/13/ring-in-the-new-year-with-warhammer-onlines-keg-end/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/12/13/ring-in-the-new-year-with-warhammer-onlines-keg-end/</guid><comments>http://massively.joystiq.com/2011/12/13/ring-in-the-new-year-with-warhammer-onlines-keg-end/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/12/13/ring-in-the-new-year-with-warhammer-onlines-keg-end/"><img alt="Tomorrow is a long way away, and it gets further away with each successive drink." src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/war-kegend-epl-1213-1323816734.jpg" /></a></div>
Amidst <a href="http://massively.joystiq.com/2011/12/09/waaaghon-ho-warhammer-online-merging-servers-following-free-tr/">the news of server merges</a>, <em><a href="http://massively.joystiq.com/category/Warhammer-Online/">Warhammer Online</a></em> fans could probably use something to celebrate, something to lift the spirits a bit. So it's fortunate that <a href="http://herald.warhammeronline.com/warherald/NewsArticle.war?id=1681">the annual Keg End celebration is just around the corner</a>, giving everyone a chance to get drunk and rowdy even by the already aggressive status of the world's inhabitants. Running from December 14th until January 4th, Keg End is a chance to celebrate in style in the Dwarven tradition.<br />
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The rewards for the event haven't changed much this year, with the usual assortment of Party Kegs, Keg Taps, and Battlebrew Backpacks. There are giants roaming the field looking for their own ale and a handful of sporting battles, and there are plenty of special drinks to be sampled just for the event. So get yourself ready to log in tomorrow and take a nice roll through fields filled with blood, beer, and battle. <a href="http://herald.warhammeronline.com/warherald/NewsArticle.war?id=1681">Especially beer</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/12/13/ring-in-the-new-year-with-warhammer-onlines-keg-end/">Ring in the new year with Warhammer Online's Keg End</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 13 Dec 2011 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/12/13/ring-in-the-new-year-with-warhammer-onlines-keg-end/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20127412/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/12/13/ring-in-the-new-year-with-warhammer-onlines-keg-end/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ale</category><category>annual-events</category><category>beer</category><category>bioware-mythic</category><category>ea-games</category><category>ea-mythic</category><category>ea-warhammer</category><category>ea-warhammer-online</category><category>electronic-arts</category><category>holiday-events</category><category>in-game-events</category><category>intoxicants</category><category>keg-end</category><category>liquor</category><category>mythic</category><category>mythic-ea</category><category>mythic-entertainment</category><category>special-events</category><category>war</category><category>war-ea</category><category>warhammer</category><category>warhammer-ea</category><category>warhammer-online</category><category>warhammer-online-ea</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Tue, 13 Dec 2011 21:00:00 EST</pubDate></item><item><title><![CDATA[Waaaghon Ho!: Warhammer Online merging servers following free transfers]]></title><link>http://massively.joystiq.com/2011/12/09/waaaghon-ho-warhammer-online-merging-servers-following-free-tr/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/12/09/waaaghon-ho-warhammer-online-merging-servers-following-free-tr/</guid><comments>http://massively.joystiq.com/2011/12/09/waaaghon-ho-warhammer-online-merging-servers-following-free-tr/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/12/09/waaaghon-ho-warhammer-online-merging-servers-following-free-tr/"><img alt="WAR" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/war.jpg" /></a></div>
Saddle up, rough riders: It's time to head to more fertile lands! Starting next week, select <a href="http://massively.joystiq.com/category/warhammer-online"><em>Warhammer Online</em></a> players will be given the option to transfer between servers for free. The decision is <a href="http://massively.joystiq.com/tag/mythic">Mythic's</a> attempt to merge underpopulated servers, and the company hopes that this move will drive up the action in RvR for previously quiet locations.<br />
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Players on the Gorfang (North America) and Karak Azgal (Europe) will be able to move house to Badlands and Karak Norn, respectively, starting December 14th. Once this happens, Gorfang and Karak Azgal will be marked as "Legacy" servers, keeping new players from rolling on them, and then after three weeks, the two servers will be shut down completely. Any characters left on those servers will not be playable until they transfer to their new homes.<br />
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Mythic is also paving the way for guilds to move wholesale to new servers, with more information about this coming next week.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/12/09/waaaghon-ho-warhammer-online-merging-servers-following-free-tr/">Waaaghon Ho!: Warhammer Online merging servers following free transfers</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 09 Dec 2011 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/12/09/waaaghon-ho-warhammer-online-merging-servers-following-free-tr/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20124790/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/12/09/waaaghon-ho-warhammer-online-merging-servers-following-free-tr/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>badlands</category><category>bioware-mythic</category><category>character-transfer</category><category>character-transfers</category><category>ea-mythic</category><category>gorfang</category><category>Karak-Azgal</category><category>Karak-Norn</category><category>legacy</category><category>merge</category><category>mythic</category><category>retire</category><category>retired</category><category>retired-servers</category><category>server</category><category>server-merge</category><category>server-merges</category><category>server-transfer</category><category>server-transfers</category><category>servers</category><category>war</category><category>warhammer</category><category>warhammer-online</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 09 Dec 2011 15:00:00 EST</pubDate></item><item><title><![CDATA[MV Guide: November 7-13, 2011]]></title><link>http://massively.joystiq.com/2011/11/07/mv-guide-november-7-13-2011/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/11/07/mv-guide-november-7-13-2011/</guid><comments>http://massively.joystiq.com/2011/11/07/mv-guide-november-7-13-2011/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/livestream/" rel="tag">Livestream</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/mv-guide/" rel="tag">MV Guide</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/11/07/mv-guide-november-7-13-2011/"><img alt="MV Guide" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/little-space-heroes-1320594739.jpg" /></a></div>
<a href="http://massively.joystiq.com/category/mv-guide/">MV Guide</a> is a weekly rundown of the MMO gaming events planned on <a href="http://massively.joystiq.com/livestream/">Massively's Livestream channel</a>.<br />
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Every week, the Massively staff logs in to play various MMOs live and in person, and we'd love for you to drop by the channel and visit. We have a combination of regular weekly games and new surprises, so you'll find a variety of titles to take a look at. During livestream events, you can participate in the live chat, ask questions to learn about the game, and simply spend some time with Massively staff and readers. (Of course, livestream events are subject to the whims of outside forces like server-side gremlins once in a while.)<br />
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Follow along after the jump to see what's on this week's schedule!<p><a href="http://massively.joystiq.com/2011/11/07/mv-guide-november-7-13-2011/" rel="bookmark">Continue reading <em>MV Guide: November 7-13, 2011</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/11/07/mv-guide-november-7-13-2011/">MV Guide: November 7-13, 2011</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 07 Nov 2011 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/11/07/mv-guide-november-7-13-2011/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20099776/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/11/07/mv-guide-november-7-13-2011/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cryptic</category><category>cryptic-studios</category><category>dc-universe-online</category><category>dcuo</category><category>ea-mythic</category><category>fallen-earth</category><category>fe</category><category>featured</category><category>gamersfirst</category><category>little-space-heroes</category><category>mv-guide</category><category>mv-tv-</category><category>mythic</category><category>perfect-world</category><category>pwe</category><category>soe</category><category>Sony-Online-Entertainment</category><category>star-trek-online</category><category>sto</category><category>ultima-online</category><category>war-of-dragons</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Mon, 07 Nov 2011 09:00:00 EST</pubDate></item><item><title><![CDATA[Rise and Shiny recap: Warriors Saga]]></title><link>http://massively.joystiq.com/2011/11/06/rise-and-shiny-recap-warriors-saga/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/11/06/rise-and-shiny-recap-warriors-saga/</guid><comments>http://massively.joystiq.com/2011/11/06/rise-and-shiny-recap-warriors-saga/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/rise-and-shiny/" rel="tag">Rise and Shiny</a>, <a href="http://massively.joystiq.com/category/livestream/" rel="tag">Livestream</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2011/11/06/rise-and-shiny-recap-warriors-saga/"><img alt="Warriors Saga screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/fullscreen-capture-1142011-102219-am.bmp.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
It's unfortunate when my normal <a href="http://massively.joystiq.com/category/rise-and-shiny/">Rise and Shiny</a> decision-making process bites me in the butt. I generally try to find games semi-randomly, but there really is no random choice for a guy who is pretty aware of almost any title coming out in the U.S., like I am. When I saw <a href="http://warrior.clapalong.com/"><em>Warriors Saga</em></a> splashed across the front page of Massively, I decided to take a chance and Rise and Shiny the heck out of it.<br />
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Well, nearly a week later and several hours into the game, I can tell you that there is so much that still needs to be done to the title that it is almost not fair to give you my first impressions. But alas, I have the super-seriously tough job of playing games for a living, so click past the cut and I'll tell you all about it.<p><a href="http://massively.joystiq.com/2011/11/06/rise-and-shiny-recap-warriors-saga/" rel="bookmark">Continue reading <em>Rise and Shiny recap: Warriors Saga</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/11/06/rise-and-shiny-recap-warriors-saga/">Rise and Shiny recap: Warriors Saga</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 06 Nov 2011 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/11/06/rise-and-shiny-recap-warriors-saga/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20099536/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/11/06/rise-and-shiny-recap-warriors-saga/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beau-hindman</category><category>browser-based</category><category>clapalong</category><category>ea-mythic</category><category>f2p</category><category>featured</category><category>flash-based-mmo</category><category>free-to-play</category><category>ftp</category><category>mobile</category><category>Mythic-Entertainment</category><category>Ultima-Online</category><category>warriors-saga</category><category>yoogames</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Sun, 06 Nov 2011 14:00:00 EST</pubDate></item><item><title><![CDATA[Warhammer sticking with its subscription model]]></title><link>http://massively.joystiq.com/2011/10/12/warhammer-sticking-with-its-subscription-model/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/10/12/warhammer-sticking-with-its-subscription-model/</guid><comments>http://massively.joystiq.com/2011/10/12/warhammer-sticking-with-its-subscription-model/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/10/12/warhammer-sticking-with-its-subscription-model/"><img alt="Warhammer Online - still not F2P, hehe" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/warbwwh.jpg" /></a></div>
Those of you holding out for a freemium conversion for <a href="http://massively.joystiq.com/category/warhammer-online"><em>Warhammer Online</em></a> may as well resign yourselves to waiting on the upcoming <a href="http://massively.joystiq.com/tag/wrath-of-heroes"><em>Wrath of Heroes</em></a> MOBA. In a new piece at <a href="http://www.pcgamer.com/2011/10/12/bioware-mythic-war-not-in-any-danger-from-swtor-but-not-going-f2p/">PC Gamer</a>, <a href="http://massively.joystiq.com/tag/bioware-mythic">BioWare-Mythic</a> vice president <a href="http://massively.joystiq.com/tag/eugene-evans">Eugene Evans</a> says there are still no plans to give away the game aside from the ongoing endless trial that covers the title's newb tier content.<br />
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"Right now, we're focused on <em>Wrath of Heroes</em> as our free-to-play offering in the <em>Warhammer</em> universe," Evans said at this week's <a href="http://massively.joystiq.com/tag/gdc-2011">GDC</a>. "We believe in the community of players who are playing <em>Age of Reckoning</em>. Yes, we could have attracted a lot of players to it [via F2P], but it's unclear how long you'll keep them. We wanted to support our game as it currently exists."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/10/12/warhammer-sticking-with-its-subscription-model/">Warhammer sticking with its subscription model</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 12 Oct 2011 18:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/10/12/warhammer-sticking-with-its-subscription-model/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20080320/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/10/12/warhammer-sticking-with-its-subscription-model/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-reckoning</category><category>bioware-mythic</category><category>ea-bioware</category><category>ea-mythic</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>gdc</category><category>gdc-2011</category><category>hehe</category><category>moba</category><category>mythic</category><category>Mythic-Entertainment</category><category>war</category><category>warhammer</category><category>warhammer-online-age-of-reckoning</category><category>warhammer-wrath-of-heroes</category><category>wrath-of-heroes</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 12 Oct 2011 18:45:00 EST</pubDate></item><item><title><![CDATA[Dark Age of Camelot unveils its 10th anniversary masterpiece]]></title><link>http://massively.joystiq.com/2011/10/11/dark-age-of-camelot-unveils-its-10th-anniversary-masterpiece/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/10/11/dark-age-of-camelot-unveils-its-10th-anniversary-masterpiece/</guid><comments>http://massively.joystiq.com/2011/10/11/dark-age-of-camelot-unveils-its-10th-anniversary-masterpiece/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/dark-age-of-camelot/" rel="tag">Dark Age of Camelot</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/10/11/dark-age-of-camelot-unveils-its-10th-anniversary-masterpiece/"><img alt="DAoC" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/daoc.jpg" /></a></div>
It's not every day that an MMO turns 10, and <a href="http://massively.joystiq.com/tag/mythic/">Mythic</a> is taking full advantage of the situation to hype up <a href="http://massively.joystiq.com/category/dark-age-of-camelot/"><em>Dark Age of Camelot's</em></a> impressive milestone by treating players to a few goodies. First up is a highly detailed mural depicting the conflicts, races, and classes of <em>DAoC </em>over the years. Mythic has been revealing the mural piecemeal over the last few weeks before finally unveiling it today to the playerbase.<br />
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In addition to this poster, Mythic's unleashed Producer <a href="http://massively.joystiq.com/tag/stuart-zissu/">Stuart Zissu</a> to film a video laying out the plans for the game's celebration. Zissu talks about <a href="http://massively.joystiq.com/2011/09/29/dark-age-of-camelot-gears-up-its-newbies/">the new training hubs</a> designed to get beginners on their feet, epic encounters in the world for groups to tackle, moral arcs that give players concrete choices to make, UI changes, and the 10th anniversary t-shirt. Players logging into the game in October will also find that they'll be enjoying several bonuses to XP, crafting, and more.<br />
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You can watch Zissu get the crowds pumped up for the party after the jump!<p><a href="http://massively.joystiq.com/2011/10/11/dark-age-of-camelot-unveils-its-10th-anniversary-masterpiece/" rel="bookmark">Continue reading <em>Dark Age of Camelot unveils its 10th anniversary masterpiece</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/10/11/dark-age-of-camelot-unveils-its-10th-anniversary-masterpiece/">Dark Age of Camelot unveils its 10th anniversary masterpiece</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 11 Oct 2011 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/10/11/dark-age-of-camelot-unveils-its-10th-anniversary-masterpiece/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20078928/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/10/11/dark-age-of-camelot-unveils-its-10th-anniversary-masterpiece/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>10th-anniversary</category><category>anniversary</category><category>anniversary-celebration</category><category>artwork</category><category>bioware-mythic</category><category>celebration</category><category>daoc</category><category>dark-age-of-camelot</category><category>ea-mythic</category><category>i-played-this-game-and-all-i-got-was-this-awesome-t-shirt</category><category>mural</category><category>mythic</category><category>mythic-entertainment</category><category>poster</category><category>Stuart-Zissu</category><category>video</category><category>xp-bonus</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 11 Oct 2011 15:00:00 EST</pubDate></item><item><title><![CDATA[Mark Jacobs elaborates on departure from EA Mythic]]></title><link>http://massively.joystiq.com/2011/10/04/mark-jacobs-elaborates-on-departure-from-ea-mythic/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/10/04/mark-jacobs-elaborates-on-departure-from-ea-mythic/</guid><comments>http://massively.joystiq.com/2011/10/04/mark-jacobs-elaborates-on-departure-from-ea-mythic/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/legal/" rel="tag">Legal</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/10/04/mark-jacobs-elaborates-on-departure-from-ea-mythic/"><img alt="Mark Jacobs" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/mark.jpg" /></a></div>
<a href="http://massively.joystiq.com/2009/06/26/mark-jacobs-on-his-departure-from-mythic-and-ea/">It's been a couple of years</a> since <a href="http://massively.joystiq.com/tag/mark-jacobs/">Mark Jacobs</a> abruptly left -- or perhaps was let go -- from <a href="http://massively.joystiq.com/tag/mythic/">EA Mythic</a>, but curiosity around the split persists in the MMO industry. Yesterday, Jacobs <a href="http://www.eurogamer.net/articles/2011-10-03-former-mythic-boss-explains-ea-split">opened up about the event</a> that occurred after <a href="http://massively.joystiq.com/tag/ea/">EA's</a> acquisition of Mythic and <a href="http://massively.joystiq.com/tag/BioWare/">BioWare</a>.<br />
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Long story short: The merge brought about changes, and Jacobs wasn't on board with them. "They made a decision on a direction they wanted to go and obviously, as we put out in our joint statement, that wasn't a direction that had a role for me, or at least the role that I wanted. It really is as simple as that. Or at least publicly. Whatever went on behind the scenes, whatever we talked about, I have no intention of sharing that," he said.<br />
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Jacobs insists that EA has been kind to him in the subsequent years. "One thing I'll say publicly about EA, they have been very good in what they've said post-departure regarding me. Similarly I've been good about what I've said about them post departure."<br />
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He has since gone on <a href="http://massively.joystiq.com/2011/09/30/mark-jacobs-returns-to-the-gaming-industry-with-city-state-enter/">to form a new company</a> to create social and mobile games. In an ironic twist, Jacobs says that the idea for getting into the social gaming market took root while he was at Mythic, but he left before acting on that notion.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/10/04/mark-jacobs-elaborates-on-departure-from-ea-mythic/">Mark Jacobs elaborates on departure from EA Mythic</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 04 Oct 2011 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/10/04/mark-jacobs-elaborates-on-departure-from-ea-mythic/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20073178/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/10/04/mark-jacobs-elaborates-on-departure-from-ea-mythic/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bioware</category><category>bioware-mythic</category><category>city-state-entertainment</category><category>departure</category><category>ea</category><category>ea-bioware</category><category>ea-mythic</category><category>fire</category><category>fired</category><category>firing</category><category>John-riccitiello</category><category>mark-jacobs</category><category>mobile-games</category><category>mobile-gaming</category><category>mythic</category><category>social-games</category><category>social-gaming</category><category>split</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 04 Oct 2011 12:30:00 EST</pubDate></item><item><title><![CDATA[Dark Age of Camelot gears up its newbies]]></title><link>http://massively.joystiq.com/2011/09/29/dark-age-of-camelot-gears-up-its-newbies/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/09/29/dark-age-of-camelot-gears-up-its-newbies/</guid><comments>http://massively.joystiq.com/2011/09/29/dark-age-of-camelot-gears-up-its-newbies/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/dark-age-of-camelot/" rel="tag">Dark Age of Camelot</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/09/28/dark-age-of-camelot-gears-up-its-newbies/"><img alt="DAoC" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/daoc-1317300725.jpg" /></a></div>
As part of <a href="http://massively.joystiq.com/tag/mythic/">Mythic's</a> continued efforts to introduce a "New User Journey" experience that's friendly to <a href="http://massively.joystiq.com/category/dark-age-of-camelot"><em>Dark Age of Camelot</em></a> beginners, the studio has turned its attention to the ever-crucial subject of gear. <a href="http://darkageofcamelot.com/article/918">In a new dev diary by DJ Frazier</a>, the dev spells out the problem: "For a new player who wanders into battlegrounds, especially ones like Thidranki or Molvik, they will often find themselves losing almost every fight they encounter, simply because they are playing against people who have had a chance to outfit themselves out in the best equipment they can find for their level range."<br />
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Because the team fears that this armor disparity proves to be a dealbreaker for many newbies, the devs are retuning the gear that players get during their leveling up process to be more durable and competitive on the battlefield.<br />
<br />
The two main paths of leveling -- PvE questing and RvR battlegrounds -- will both offer solid picks of gear when patch 1.110 hits. Players who risk the battlegrounds will find themselves in possession of top-notch weapons and armor, whereas those who choose to quest will find themselves "90% of the way there" with their gear. Hopefully, these changes will create an environment that's much more welcoming to newcomers to <em>DAoC</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/09/29/dark-age-of-camelot-gears-up-its-newbies/">Dark Age of Camelot gears up its newbies</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 29 Sep 2011 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/09/29/dark-age-of-camelot-gears-up-its-newbies/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20069570/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/09/29/dark-age-of-camelot-gears-up-its-newbies/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>armor</category><category>battlegrounds</category><category>beginners</category><category>daoc</category><category>dark-age-of-camelot</category><category>dev-diary</category><category>DJ-Frazier</category><category>ea-mythic</category><category>gear</category><category>mythic</category><category>new-user-journey</category><category>newbies</category><category>noobs</category><category>pve</category><category>pvp</category><category>rvr</category><category>weapons</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 29 Sep 2011 10:00:00 EST</pubDate></item><item><title><![CDATA[New bounty rewards coming to Dark Age of Camelot]]></title><link>http://massively.joystiq.com/2011/09/21/new-bounty-rewards-coming-to-dark-age-of-camelot/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/09/21/new-bounty-rewards-coming-to-dark-age-of-camelot/</guid><comments>http://massively.joystiq.com/2011/09/21/new-bounty-rewards-coming-to-dark-age-of-camelot/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/dark-age-of-camelot/" rel="tag">Dark Age of Camelot</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/09/21/new-bounty-rewards-coming-to-dark-age-of-camelot/"><img alt="Also, bear stampede." src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/daoc-prodletter-epl-921.jpg" /></a></div>
<em><a href="http://massively.joystiq.com/category/Dark-Age-of-Camelot/">Dark Age of Camelot</a></em> is taking aim at bounties. Specifically, the development team is taking aim at the bounty points that players can now earn via quests in the game's battlegrounds. Longtime players have no doubt noticed this change, and <a href="http://darkageofcamelot.com/article/899">in the latest developer diary for the game</a>, <a href="http://massively.joystiq.com/tag/Kai-Schrober/">Kai Schrober</a> outlines the team's plans to continue improving player experience via a new set of equipment purchasable from special bounty vendors inside the battlegrounds.<br />
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The equipment available isn't meant to just be good -- it's pre-templated and should bring characters close to the apex of their abilities. The goal, obviously, is to help players feel rewarded for their participation in the game. But the diary also goes into detail about more enhancements to gameplay, including new epic events surrounding quest hubs and new teleporters to give players easy access to battlegrounds. It's <a href="http://darkageofcamelot.com/article/899">a laundry list of improvements for <em>DAoC</em></a>, a clear sign that even though the past few months have been a bit quiet for the game, development hasn't abated.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/09/21/new-bounty-rewards-coming-to-dark-age-of-camelot/">New bounty rewards coming to Dark Age of Camelot</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 21 Sep 2011 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/09/21/new-bounty-rewards-coming-to-dark-age-of-camelot/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20049069/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/09/21/new-bounty-rewards-coming-to-dark-age-of-camelot/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>battlegrounds</category><category>bioware-mythic</category><category>bounty-points</category><category>daoc</category><category>dark-age-of-camelot</category><category>ea</category><category>ea-mythic</category><category>electronic-arts</category><category>kai-schrober</category><category>mythic</category><category>mythic-entertainment</category><category>patches</category><category>upcoming-patches</category><category>updates</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Wed, 21 Sep 2011 22:00:00 EST</pubDate></item><item><title><![CDATA[Warhammer Online celebrates third anniversary with bonus XP, veteran goodies]]></title><link>http://massively.joystiq.com/2011/09/16/warhammer-online-celebrates-third-anniversary-with-bonus-xp-vet/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/09/16/warhammer-online-celebrates-third-anniversary-with-bonus-xp-vet/</guid><comments>http://massively.joystiq.com/2011/09/16/warhammer-online-celebrates-third-anniversary-with-bonus-xp-vet/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/09/16/warhammer-online-celebrates-third-anniversary-with-bonus-xp-vet/"><img alt="Warhammer Online - vanity pets" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/jackol.jpg" /></a></div>
It's time to raise a glass to <a href="http://massively.joystiq.com/category/warhammer-online"><em>Warhammer Online</em></a>, as <a href="http://massively.joystiq.com/tag/mythic">Mythic's</a> fantasy PvP title turns three on September 18th (time flies when you're WAAAGHing, we suppose).<br />
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What's on tap for the inevitable celebration? Bonus XP/RP, of course, and a whopping 10 days of it. Starting today, players can enjoy increased advancement potential and loot a few fireworks from the twitching carcasses of their foes. Also, three-year veterans are being recognized for their loyalty, as Mythic is gifting them with a Jack-O-Lantern vanity pet and an endless supply of both chaos black and blazing orange dyes.<br />
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Don't forget that the <a href="http://massively.joystiq.com/2011/09/13/warhammer-online-patch-1-4-4-goes-live-this-afternoon/">1.4.4 patch</a> was recently deployed, and the Wild Hunt event is currently ongoing. Finally, check in with Massively on Sunday for our three-year <em>Warhammer Online</em> retrospective.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/09/16/warhammer-online-celebrates-third-anniversary-with-bonus-xp-vet/">Warhammer Online celebrates third anniversary with bonus XP, veteran goodies</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 16 Sep 2011 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/09/16/warhammer-online-celebrates-third-anniversary-with-bonus-xp-vet/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20044930/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/09/16/warhammer-online-celebrates-third-anniversary-with-bonus-xp-vet/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3-year-anniversary</category><category>bioware-mythic</category><category>celebration</category><category>chaos-black</category><category>dyes</category><category>ea-mythic</category><category>electronic-arts</category><category>mythic</category><category>pets</category><category>vanity-pets</category><category>waaagh</category><category>waaagh-hammer</category><category>war</category><category>warhammer-online</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 16 Sep 2011 15:00:00 EST</pubDate></item><item><title><![CDATA[Dark Age of Camelot takes players to school]]></title><link>http://massively.joystiq.com/2011/09/16/dark-age-of-camelot-takes-players-to-school/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/09/16/dark-age-of-camelot-takes-players-to-school/</guid><comments>http://massively.joystiq.com/2011/09/16/dark-age-of-camelot-takes-players-to-school/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/dark-age-of-camelot/" rel="tag">Dark Age of Camelot</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/09/16/dark-age-of-camelot-takes-players-to-school/"><img alt="DAoC" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/daoc.jpg" /></a></div>
<a href="http://massively.joystiq.com/category/dark-age-of-camelot"><em>Dark Age of Camelot's</em></a> <a href="http://massively.joystiq.com/2011/06/15/dark-age-of-camelot-launches-new-website/">new website</a> is already paying off in spades for players, as the developers are able to pass along a host of new information, concept art and previews for the populace. <em>DAOC </em>will be 10 years old as of next month and isn't slowing down. Exhibit A: The team is already hard at work on the 1.110 patch.<br />
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<a href="http://camelotvault.ign.com/fullstory.php?id=59742">John Thronhill</a> <a href="http://darkageofcamelot.com/article/882">penned a dev diary</a> about the patch this week; he focuses on the new Lesson Quests that will go hand-in-hand with the beginner experience. Lesson Quests are designed to help newbies get their footing in this complex setting, especially since the game continues to see a "large amount of returning and brand-new players" each month.<br />
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As players progress through Lesson Quests, they'll not only get a better understanding of how <em>DAOC </em>works but be rewarded with buff tokens, potions, and other nice goodies. As part of the quest chain, NPCs will demonstrate crowd control techniques and other RvR survival skills in the hopes that new players will be able to make a better contribution to the war. These tutorial quests can also be skipped if players already know the ropes.<br />
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Lesson Quests aren't the only new additions coming with 1.110, although Thornhill says we'll have to wait until another day to hear about the rest.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/09/16/dark-age-of-camelot-takes-players-to-school/">Dark Age of Camelot takes players to school</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 16 Sep 2011 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/09/16/dark-age-of-camelot-takes-players-to-school/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20044757/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/09/16/dark-age-of-camelot-takes-players-to-school/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>10th-anniversary</category><category>beginner-experience</category><category>bioware-mythic</category><category>daoc</category><category>dark-age-of-camelot</category><category>dev-diary</category><category>developer-diary</category><category>ea-mythic</category><category>John-Thronhill</category><category>lesson-quests</category><category>mythic</category><category>mythic-entertainment</category><category>new-user-experience</category><category>new-user-journey</category><category>patch-1.110</category><category>pvp</category><category>rvr</category><category>trainer</category><category>tutorial</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 16 Sep 2011 13:30:00 EST</pubDate></item><item><title><![CDATA[Warhammer Online Patch 1.4.4 goes live this afternoon]]></title><link>http://massively.joystiq.com/2011/09/13/warhammer-online-patch-1-4-4-goes-live-this-afternoon/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/09/13/warhammer-online-patch-1-4-4-goes-live-this-afternoon/</guid><comments>http://massively.joystiq.com/2011/09/13/warhammer-online-patch-1-4-4-goes-live-this-afternoon/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/09/13/warhammer-online-patch-1-4-4-goes-live-this-afternoon/"><img alt="Warhammer Online - humans" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/warhammer-online-men-01.jpg" /></a></div>
<a href="http://massively.joystiq.com/category/warhammer-online"><em>Warhammer Online's</em></a> latest patch is here, and it's just in time for the fantasy title's third anniversary week. Well, technically the 1.4.4 patch isn't here yet, as the servers are still down and scheduled to rez at approximately 1:30 p.m. EDT today.<br />
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The new patch introduces the Wild Hunt live event, which allows players the chance to "test their skills tracking and slaying fierce animals, collecting sacred pelts, and sighting the elusive White Stag." There's also an opportunity to earn event influence and participate in the Curse of Kurnous public quest.<br />
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<a href="http://massively.joystiq.com/tag/mythic">Mythic</a> has also tweaked the RvR keep defense mechanics, introduced new vanity pet packs, and shifted the scenario lineup. Finally, you can vote for the next batch of scenarios via the <a href="http://social.bioware.com/forum/1/category/230/index">Dev Discussions</a> forum on the official <em>WAR</em> website.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/09/13/warhammer-online-patch-1-4-4-goes-live-this-afternoon/">Warhammer Online Patch 1.4.4 goes live this afternoon</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 13 Sep 2011 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/09/13/warhammer-online-patch-1-4-4-goes-live-this-afternoon/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20041573/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/09/13/warhammer-online-patch-1-4-4-goes-live-this-afternoon/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>1.4.4</category><category>1.4.4-patch</category><category>bioware-mythic</category><category>ea-mythic</category><category>fantasy</category><category>live-events</category><category>mythic</category><category>Mythic-Entertainment</category><category>patch-1.4.4</category><category>public-quests</category><category>scenarios</category><category>WAR</category><category>warhammer</category><category>warhammer-online</category><category>wild-hunt</category><category>wild-hunt-live-event</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 13 Sep 2011 12:00:00 EST</pubDate></item><item><title><![CDATA[Mythic: Wrath of Heroes gets rid of 'all the boring crap' of WAR]]></title><link>http://massively.joystiq.com/2011/09/06/mythic-wrath-of-heroes-gets-rid-of-all-the-boring-crap-of-war/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/09/06/mythic-wrath-of-heroes-gets-rid-of-all-the-boring-crap-of-war/</guid><comments>http://massively.joystiq.com/2011/09/06/mythic-wrath-of-heroes-gets-rid-of-all-the-boring-crap-of-war/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/09/06/mythic-wrath-of-heroes-gets-rid-of-all-the-boring-crap-of-war/"><img alt="Wrath of Heroes" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/war.jpg" /></a></div>
Mythic is taking an interesting approach in promoting its new MOBA, <a href="http://massively.joystiq.com/tag/wrath-of-heroes/"><em>Warhammer Online Wrath of Heroes </em></a>-- it's throwing <a href="http://massively.joystiq.com/category/warhammer-online"><em>Warhammer Online</em></a> under the bus. At the <em>Wrath of Heroes</em> reveal panel at <a href="http://massively.joystiq.com/tag/pax-prime-2011/">PAX</a>, the Mythic team talked up its new project as something that <em>Heroes'</em> parent game<em> </em>is not.<br />
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The team found that people liked <em>WAR </em>but couldn't justify investing in it, so Mythic wanted to create an experience for them. The team took what it saw as one the more popular aspects of <em>WAR </em>-- the scenarios -- and modified them to pit three teams (six on each) against each other for quick, 15-minute gameplay sessions. On death, you can choose any hero in your arsenal so you can adjust to whatever your team needs.<br />
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This game format allowed the team to strip away the parts of the game it saw as unnecessary. "We went, you know what? If you play the MMO, we give you all this cool equipment on your adventure, and it's a neat thing to do, but let's just get rid of the boring crap and give people cool [stuff] to wear," <a href="http://massively.joystiq.com/tag/paul-barnett/">Paul Barnett</a> said.<br />
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Citing the accumulation of multiple -- and sometimes quite situational -- skills over the course of "748,000 hours of grinding," Barnett said that his team got rid of this approach by focusing on only five skills per hero in <em>Wrath of Heroes</em>. He thinks that the small incremental progress of skills and skill effects in <em>Warhammer Online</em> is "dull" and instead extolls <em>Wrath of Heroes</em> for picking the best skills, effects and armor so that players don't have to worry about getting all of them.<br />
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You can watch the full reveal panel of <em>Wrath of Heroes</em> after the jump.<br />
<br />
[Thanks to Joris for the tip!]<p><a href="http://massively.joystiq.com/2011/09/06/mythic-wrath-of-heroes-gets-rid-of-all-the-boring-crap-of-war/" rel="bookmark">Continue reading <em>Mythic: Wrath of Heroes gets rid of 'all the boring crap' of WAR</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/09/06/mythic-wrath-of-heroes-gets-rid-of-all-the-boring-crap-of-war/">Mythic: Wrath of Heroes gets rid of 'all the boring crap' of WAR</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 06 Sep 2011 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/09/06/mythic-wrath-of-heroes-gets-rid-of-all-the-boring-crap-of-war/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20035490/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/09/06/mythic-wrath-of-heroes-gets-rid-of-all-the-boring-crap-of-war/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>6v6v6</category><category>bioware-mythic</category><category>carrie-gouskos</category><category>dark-age-of-camelot</category><category>developer-panel</category><category>ea-mythic</category><category>f2p</category><category>free-to-play</category><category>gamespot</category><category>gear</category><category>moba</category><category>mythic</category><category>mythic-entertainment</category><category>paul-barnett</category><category>pax</category><category>pax-prime-2011</category><category>reveal-panel</category><category>throw-under-the-bus</category><category>war</category><category>warhammer-online</category><category>warhammer-online-wrath-of-heroes</category><category>wrath-of-heroes</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 06 Sep 2011 09:00:00 EST</pubDate></item><item><title><![CDATA[Choose My Adventure: Dat's it, boss, I'm outta here]]></title><link>http://massively.joystiq.com/2011/08/03/choose-my-adventure-dats-it-boss-im-outta-here/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/08/03/choose-my-adventure-dats-it-boss-im-outta-here/</guid><comments>http://massively.joystiq.com/2011/08/03/choose-my-adventure-dats-it-boss-im-outta-here/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/choose-my-adventure/" rel="tag">Choose My Adventure</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/08/03/choose-my-adventure-dats-it-boss-im-outta-here/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/cma-war-conclusion-epl-801.jpg" /></a></div>
As of today, I'm finished with <em><a href="http://massively.joystiq.com/category/Warhammer-Online/">Warhammer Online</a>.</em> Today is my final installment of <a href="http://massively.joystiq.com/category/Choose-My-Adventure/">Choose My Adventure</a>, with the torch passing along next week to <a href="http://massively.joystiq.com/editor/larry-everett">Larry Everett</a>. Before anyone asks, yes, I'm definitely going to miss the feature... but that's not really what you're here for at the moment, is it? You're here for the fanfare, and it's all over but the depressing part.<br />
<br />
Last week's vote was overwhelmingly meta -- rather than a recounting of events, the audience clearly wants to hear my thoughts on the future of <em>Warhammer Online</em>, what worked and what didn't, and why the game followed the trajectory it did. (Also, an awful lot of people want to know about the Choppa Song.) I'm admittedly coming into the game late and with somewhat less passionate eyes than many of the game's fans, but looking at my experience, I think I found a lot of the game in microcosm. I see all of the things it did right... and in hindsight, where certain choices went wrong.<p><a href="http://massively.joystiq.com/2011/08/03/choose-my-adventure-dats-it-boss-im-outta-here/" rel="bookmark">Continue reading <em>Choose My Adventure: Dat's it, boss, I'm outta here</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/08/03/choose-my-adventure-dats-it-boss-im-outta-here/">Choose My Adventure: Dat's it, boss, I'm outta here</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 03 Aug 2011 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/08/03/choose-my-adventure-dats-it-boss-im-outta-here/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20005655/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/08/03/choose-my-adventure-dats-it-boss-im-outta-here/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bioware-mythic</category><category>choose-my-adventure</category><category>ea-games</category><category>ea-mythic</category><category>ea-warhammer</category><category>ea-warhammer-online</category><category>electronic-arts</category><category>failure</category><category>featured</category><category>mythic</category><category>mythic-ea</category><category>mythic-entertainment</category><category>opinion</category><category>success</category><category>war</category><category>war-ea</category><category>warhammer</category><category>warhammer-ea</category><category>warhammer-online</category><category>warhammer-online-ea</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Wed, 03 Aug 2011 18:00:00 EST</pubDate></item><item><title><![CDATA[The Perfect Ten: MMO mascots]]></title><link>http://massively.joystiq.com/2011/07/28/the-perfect-ten-mmo-mascots/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/07/28/the-perfect-ten-mmo-mascots/</guid><comments>http://massively.joystiq.com/2011/07/28/the-perfect-ten-mmo-mascots/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/anarchy-online/" rel="tag">Anarchy Online</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/dungeons-and-dragons-online/" rel="tag">Dungeons and Dragons Online</a>, <a href="http://massively.joystiq.com/category/everquest/" rel="tag">EverQuest</a>, <a href="http://massively.joystiq.com/category/guild-wars/" rel="tag">Guild Wars</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/tabula-rasa/" rel="tag">Tabula Rasa</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/free-realms/" rel="tag">Free Realms</a>, <a href="http://massively.joystiq.com/category/perfect-ten/" rel="tag">Perfect Ten</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/faxion-online/" rel="tag">Faxion Online</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/07/26/the-perfect-ten-mmo-mascots/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/bear.jpg" /></a></div>
Everyone knows that a good mascot can make a difference between a video game's death and rabid popularity. Mario, Master Chief, Duke Nuke 'Em, Pac-Man, Samus Aran, Pyramid Head -- each one of these mascots isn't merely an aspect of the game, they are the virtual spokesperson (or spokesthing) which represents the game itself.<br />
<br />
Yet when you think about it, MMOs have had a tougher time producing mascots than other video game genres, partially because unlike other games, you don't play as the mascots, and partially because when you have a cast of thousands of NPCs, picking out one to elevate above the rest is a difficult job.<br />
<br />
Difficult, that is, but not impossible. Today we're going to look at ten MMO mascots (MMOscots?) that studios have tried to promote as the face of these games, to varying degrees of success.<p><a href="http://massively.joystiq.com/2011/07/28/the-perfect-ten-mmo-mascots/" rel="bookmark">Continue reading <em>The Perfect Ten: MMO mascots</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/07/28/the-perfect-ten-mmo-mascots/">The Perfect Ten: MMO mascots</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 28 Jul 2011 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/07/28/the-perfect-ten-mmo-mascots/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20000711/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/07/28/the-perfect-ten-mmo-mascots/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>1337</category><category>1337-speak</category><category>anarchy-online</category><category>anet</category><category>angel</category><category>ao</category><category>april-fools</category><category>arenanet</category><category>arthas</category><category>batman</category><category>be-the-broccoli</category><category>blizzard</category><category>broccoli</category><category>charr</category><category>chatdy</category><category>city-of-heroes</category><category>coh</category><category>ddo</category><category>devil</category><category>dungeons-and-dragons-online</category><category>ea-mythic</category><category>elfy-mcnoclothes</category><category>eq</category><category>everquest</category><category>eye-of-the-north</category><category>f2p</category><category>faxion-online</category><category>featured</category><category>free-realms</category><category>free-to-play</category><category>guild-wars</category><category>guild-wars-eye-of-the-north</category><category>gw</category><category>gwen</category><category>jack-emmert</category><category>leet</category><category>leet-speak</category><category>leets</category><category>lich-king</category><category>list</category><category>lists</category><category>mascot</category><category>mascots</category><category>mythic</category><category>mythic-entertainment</category><category>perfect-10</category><category>perfect-ten</category><category>playboy</category><category>prince-arthas</category><category>retcon</category><category>retconning</category><category>sarah-morrison</category><category>soe</category><category>squig</category><category>squigs</category><category>statesman</category><category>tabula-rasa</category><category>the-joker</category><category>the-perfect-10</category><category>the-perfect-ten</category><category>turbine</category><category>war</category><category>warhammer-online</category><category>world-of-warcraft</category><category>wow</category><category>Wrath-of-the-Lich-King</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 28 Jul 2011 18:00:00 EST</pubDate></item><item><title><![CDATA[Choose My Adventure: Da udder half lives]]></title><link>http://massively.joystiq.com/2011/07/27/choose-my-adventure-da-udder-half-lives/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/07/27/choose-my-adventure-da-udder-half-lives/</guid><comments>http://massively.joystiq.com/2011/07/27/choose-my-adventure-da-udder-half-lives/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/choose-my-adventure/" rel="tag">Choose My Adventure</a></p><div style="text-align: center;">
	<img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/cma-war-week5-epl-725.jpg" vspace="4" /></div>
I remember thinking quite distinctly that I was ready to be done with the Tier 1 scenarios, oh, forever ago. It's not that Nordenwatch is inherently a bad scenario; it's just that when you see it often enough, you start to get sick of it. So I was very happy when the voting closed on last week's poll and I saw that I had a very different list of scenarios available to me in <em><a href="http://massively.joystiq.com/category/Warhammer-Online/">Warhammer Online</a></em>. That had probably happened several levels ago, sure, but I hadn't been queueing.<br />
<br />
Unfortunately, I found out that Oscar Wilde's old chestnut about the gods granting our wishes when they want to punish us proved entirely accurate. Jump on past the break for this week in Klurgind's somewhat less than epic adventure, with the caveat that it's going to be just a wee bit depressing in places. But hey, I never promised this story had a happy ending.<p><a href="http://massively.joystiq.com/2011/07/27/choose-my-adventure-da-udder-half-lives/" rel="bookmark">Continue reading <em>Choose My Adventure: Da udder half lives</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/07/27/choose-my-adventure-da-udder-half-lives/">Choose My Adventure: Da udder half lives</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 27 Jul 2011 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/07/27/choose-my-adventure-da-udder-half-lives/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20000253/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/07/27/choose-my-adventure-da-udder-half-lives/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bioware-mythic</category><category>choose-my-adventure</category><category>column</category><category>ea-games</category><category>ea-mythic</category><category>ea-warhammer</category><category>ea-warhammer-online</category><category>electronic-arts</category><category>featured</category><category>mythic</category><category>mythic-ea</category><category>mythic-entertainment</category><category>opinion</category><category>questing</category><category>war</category><category>war-ea</category><category>warhammer</category><category>warhammer-ea</category><category>warhammer-online</category><category>warhammer-online-ea</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Wed, 27 Jul 2011 17:00:00 EST</pubDate></item><item><title><![CDATA[Ultima Online begins testing Publish 71.0]]></title><link>http://massively.joystiq.com/2011/07/20/ultima-online-begins-testing-publish-71-0/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/07/20/ultima-online-begins-testing-publish-71-0/</guid><comments>http://massively.joystiq.com/2011/07/20/ultima-online-begins-testing-publish-71-0/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/ultima-online/" rel="tag">Ultima Online</a></p><div style="text-align: center;">
	<a href="http://www.uoherald.com/node/421"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/uo.jpg" /></a></div>
You'd think that an MMO well into its golden years like <a href="http://www.uoherald.com/"><em>Ultima Online</em></a> would slow down to take advantage of senior citizen menu options, bingo night, and yelling at youngsters to get off the lawn. But, no, the dev team is instead <a href="http://massively.joystiq.com/2011/05/27/ultima-online-developer-qanda-video-covers-way-too-much-for-thi/">running like they've never run before</a>, as a new update on the test shard Origin can attest.<br />
<br />
Yesterday, the highly anticipated Publish 71.0 <a href="http://www.uoherald.com/node/421">was pushed to the test server</a> for players to tinker around and explore. <a href="http://www.uoherald.com/node/417">The patch notes</a> tell a tale of many, many balance changes and tweaks, along with plenty of brand-new buff icons. Fishing's also been treated to somewhat of an overhaul with the patch, as additional trophies are being installed and schools of magical fish will begin to move around in order to keep you guessing. There's even a special sea encounter with Charybdis that is only available to dedicated fishermen.<br />
<br />
To check out all of the nitty-gritty details and bug fixes that are coming with 71.0, <a href="http://www.uoherald.com/node/417">head on over</a> to <a href="http://massively.joystiq.com/category/ultima-online"><em>Ultima Online</em></a> to read the notes!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/07/20/ultima-online-begins-testing-publish-71-0/">Ultima Online begins testing Publish 71.0</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 20 Jul 2011 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/07/20/ultima-online-begins-testing-publish-71-0/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19995623/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/07/20/ultima-online-begins-testing-publish-71-0/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>71.0</category><category>buff-icons</category><category>bug-fixes</category><category>Charybdis</category><category>ea-mythic</category><category>fishing</category><category>mythic</category><category>mythic-entertainment</category><category>origin</category><category>patch</category><category>publish</category><category>publish-71.0</category><category>test</category><category>test-shard</category><category>ultima-online</category><category>uo</category><category>update</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 20 Jul 2011 10:00:00 EST</pubDate></item><item><title><![CDATA[Choose My Adventure: Ork in da wild]]></title><link>http://massively.joystiq.com/2011/07/13/choose-my-adventure-ork-in-da-wild/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/07/13/choose-my-adventure-ork-in-da-wild/</guid><comments>http://massively.joystiq.com/2011/07/13/choose-my-adventure-ork-in-da-wild/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/choose-my-adventure/" rel="tag">Choose My Adventure</a></p><div style="text-align: center;">
	<a href="http://www.warhammeronline.com"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/cma-war-week3-epl-709.jpg" /></a></div>
Not to put too fine a point on it, but this past week was the sort of event that turns one's entire life upside-down. The stuff that happened was also pretty unambiguously good, yeah, but between that and my computer randomly screwing up, this has not been the best of weeks for <a href="http://www.warhammeronline.com"><em>Warhammer Online</em></a> and myself. Which is odd, seeing as how there's been big (albeit secretive) news for the community, and I've still managed to sit down and get some solid time clocked in with Klurgind despite that.<br />
<br />
Last week's polls both indicated that I should follow the WAR Report around the map, and they also indicated that people would really like to roll up with some Massively warband action. So we're going to make an event out of it, based on the best details and planning I can provide. Click on past the break for a recount of Klurgind's most recent adventures in <em><a href="http://massively.joystiq.com/category/Warhammer-Online/">Warhammer Online</a></em>, plans for the meetup on the weekend, and the new set of polls.<p><a href="http://massively.joystiq.com/2011/07/13/choose-my-adventure-ork-in-da-wild/" rel="bookmark">Continue reading <em>Choose My Adventure: Ork in da wild</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/07/13/choose-my-adventure-ork-in-da-wild/">Choose My Adventure: Ork in da wild</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 13 Jul 2011 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/07/13/choose-my-adventure-ork-in-da-wild/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19987303/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/07/13/choose-my-adventure-ork-in-da-wild/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>choose-my-adventure</category><category>columns</category><category>ea-games</category><category>ea-mythic</category><category>ea-warhammer</category><category>ea-warhammer-online</category><category>electronic-arts</category><category>featured</category><category>greenskin</category><category>mythic</category><category>mythic-ea</category><category>mythic-entertainment</category><category>open-pvp</category><category>opinion</category><category>pvp</category><category>rvr</category><category>war</category><category>war-ea</category><category>warhammer</category><category>warhammer-ea</category><category>warhammer-online</category><category>warhammer-online-ea</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Wed, 13 Jul 2011 14:00:00 EST</pubDate></item><item><title><![CDATA[The Game Archaeologist and the What Ifs: Climax's Warhammer Online]]></title><link>http://massively.joystiq.com/2011/07/12/the-game-archaeologist-and-the-what-ifs-climaxs-warhammer-onli/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/07/12/the-game-archaeologist-and-the-what-ifs-climaxs-warhammer-onli/</guid><comments>http://massively.joystiq.com/2011/07/12/the-game-archaeologist-and-the-what-ifs-climaxs-warhammer-onli/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/the-game-archaeologist/" rel="tag">The Game Archaeologist</a></p><div style="text-align: center;">
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Let's begin with a little personal history. Back in 2008, I decided to get into the blogging scene by jumping on board the latest MMO hotness -- in this case, <a href="http://www.warhammeronline.com/"><em>Warhammer Online</em></a>. As I was growing increasingly tired of <a href="http://us.battle.net/wow/en/"><em>World of Warcraft</em></a>, <a href="http://massively.joystiq.com/category/warhammer-online"><em>WAR</em></a> seemed to offer a refreshing alternative: a darker world full of brutal PvP and awesome new ideas. So I joined the elite ranks of bloggers (hey, stop laughing so hard) and spent the better part of two years jawing about <a href="http://massively.joystiq.com/tag/mythic/">Mythic's </a>latest fantasy project.<br />
<br />
And while <a href="http://massively.joystiq.com/category/warhammer-online"><em>Warhammer Online</em></a> was, in my opinion, a solid product, it certainly failed to live up to the extremely high expectations held by both the development team and the players. No matter how it turned out, I really enjoyed talking about <em>WAR</em>, especially in the days leading up to its launch.<br />
<br />
One of the first articles I ever wrote for my blog <a href="http://waaagh.wordpress.com/2008/04/21/the-warhammer-online-that-almost-was/">WAAAGH!</a> dealt with the first attempt to bring <em>Warhammer Online</em> into the MMO genre (as a fun aside, it was one of the first times <a href="http://massively.joystiq.com/2008/04/22/the-warhammer-that-almost-was/">I got my name on Massively</a>!). It's a "<a href="http://massively.joystiq.com/tag/what-if/">what if?</a>" tale that's tantalizing to consider -- an entirely different studio, <a href="http://massively.joystiq.com/tag/climax-online/">Climax Online</a>, creating a much darker version of Warhammer than we've ever seen online. The tale of the game's rise and fall (and subsequent rise and fall again) captivated me, and I wanted to expand my old article as part of our recent series into exploring MMOs canceled before their launch.<br />
<br />
So what if Climax had brought <em>Warhammer Online</em> to bear? Would it have eclipsed Mythic's vision or been its own animal? Hit the jump and let's dive into the pages of ancient history!<p><a href="http://massively.joystiq.com/2011/07/12/the-game-archaeologist-and-the-what-ifs-climaxs-warhammer-onli/" rel="bookmark">Continue reading <em>The Game Archaeologist and the What Ifs: Climax's Warhammer Online</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/07/12/the-game-archaeologist-and-the-what-ifs-climaxs-warhammer-onli/">The Game Archaeologist and the What Ifs: Climax's Warhammer Online</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 12 Jul 2011 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/07/12/the-game-archaeologist-and-the-what-ifs-climaxs-warhammer-onli/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19987563/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/07/12/the-game-archaeologist-and-the-what-ifs-climaxs-warhammer-onli/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>academic</category><category>adventurer</category><category>altdorf</category><category>character-design</category><category>class</category><category>classes</category><category>climax</category><category>climax-group</category><category>climax-online</category><category>David-Nicholson</category><category>dwarves</category><category>e3</category><category>e3-2003</category><category>e3-2004</category><category>ea-mythic</category><category>elves</category><category>featured</category><category>games-workshop</category><category>gamezone</category><category>halflings</category><category>Karl-Jeffery</category><category>live-events</category><category>magic</category><category>master-assassin</category><category>microsoft</category><category>mythic</category><category>mythic-entertainment</category><category>ogres</category><category>overlord</category><category>paul-barnett</category><category>playstation</category><category>pvp</category><category>reikland</category><category>robin-dews</category><category>rogue</category><category>seasons</category><category>sega</category><category>silent-hill</category><category>skill-based</category><category>sunglasses</category><category>syp</category><category>waagh</category><category>war</category><category>war-is-everywhere</category><category>warhammer</category><category>warhammer-fantasy</category><category>warhammer-online</category><category>warhammer-online-age-of-reckoning</category><category>warrior</category><category>weather</category><category>weather-events</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 12 Jul 2011 10:00:00 EST</pubDate></item><item><title><![CDATA[Choose My Adventure: I da popular ork]]></title><link>http://massively.joystiq.com/2011/07/06/choose-my-adventure-i-da-popular-ork/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/07/06/choose-my-adventure-i-da-popular-ork/</guid><comments>http://massively.joystiq.com/2011/07/06/choose-my-adventure-i-da-popular-ork/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/polls/" rel="tag">Polls</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/choose-my-adventure/" rel="tag">Choose My Adventure</a></p><div style="text-align: center;">
	<a href="http://www.massively.com/category/warhammer-online"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/cma-war-popork-epl-703.jpg" /></a></div>
Klurgind may not be the smartest ork in <a href="http://www.warhammeronline.com"><em>Warhammer Online</em></a> nor the strongest one, but he's certainly a popular greenskin. What is it about him? That beady, penetrating stare? The way he eulogizes Squig Herders on the fields of Nordland? His sharply alluring green-blue skin and bright orange tattoos? Or just the fact that everyone knew he was my character, thus ensuring that every regular reader went out of the way to shower him with praise, advice, and adulation?<br />
<br />
I don't know. But I do know that special thanks go out to Tsavonglah for some excellent in-game advice and a veritable wall of information in the comments, Daswagga for a large pile of Strength talismans, and the many people who gave me a wave or cheer for bring a touch of Massively WAAAAGH to the game. So read on past the break for talk about my adventures in the twilight of Tier 1, the dawn of Tier 2, scenarios, open RvR, and the general stages of the Choppocalypse.<p><a href="http://massively.joystiq.com/2011/07/06/choose-my-adventure-i-da-popular-ork/" rel="bookmark">Continue reading <em>Choose My Adventure: I da popular ork</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/07/06/choose-my-adventure-i-da-popular-ork/">Choose My Adventure: I da popular ork</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 06 Jul 2011 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/07/06/choose-my-adventure-i-da-popular-ork/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19982174/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/07/06/choose-my-adventure-i-da-popular-ork/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>balance</category><category>bioware-mythic</category><category>choose-my-adventure</category><category>choppa</category><category>classes</category><category>cma</category><category>column</category><category>ea</category><category>ea-mythic</category><category>featured</category><category>mythic</category><category>mythic-entertainment</category><category>opinion</category><category>poll</category><category>polls</category><category>tier-1</category><category>waagh</category><category>war</category><category>warhammer</category><category>warhammer-age-of-reckoning</category><category>warhammer-online</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Wed, 06 Jul 2011 15:00:00 EST</pubDate></item><item><title><![CDATA[Choose My Adventure: Cue da ork-estra]]></title><link>http://massively.joystiq.com/2011/06/29/choose-my-adventure-cue-da-ork-estra/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/06/29/choose-my-adventure-cue-da-ork-estra/</guid><comments>http://massively.joystiq.com/2011/06/29/choose-my-adventure-cue-da-ork-estra/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/polls/" rel="tag">Polls</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/choose-my-adventure/" rel="tag">Choose My Adventure</a></p><div style="text-align: center;">
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It took me some hunting to find a copy of <a href="http://www.warhammeronline.com"><em>Warhammer Online</em></a> on shelves. I could have just bought one online, yeah, but I will admit to being a fan of sentimental clutter like retail boxes. Once I finally nabbed one -- an adventure in and of itself involving a trip around Farmington, CT in a dismally overcast evening -- I installed it and got busy making a character.<br />
<br />
Or at least, I would have, if not for the fact that one of the polls was a dead heat from start to finish. See, while my faction and class were apparently pretty easy to assign by consensus, getting my ork-or-goblin's class decided proved quite an ordeal. By the time the class poll closed, ranged DPS and melee DPS were in a dead heat.<br />
<br />
Well, I had to have a little executive initiative, right? Klurgind the Choppa was born on Gorfang and given the oldest and most intelligent ork face I could find. (I would have gone with Grignr, but it was sadly taken.) So jump on past the cut to see what I got up to during my first foray into <em><a href="http://massively.joystiq.com/category/Warhammer-Online/">Warhammer Online</a></em> and to let me know where I'm going next.<p><a href="http://massively.joystiq.com/2011/06/29/choose-my-adventure-cue-da-ork-estra/" rel="bookmark">Continue reading <em>Choose My Adventure: Cue da ork-estra</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/29/choose-my-adventure-cue-da-ork-estra/">Choose My Adventure: Cue da ork-estra</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 29 Jun 2011 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/29/choose-my-adventure-cue-da-ork-estra/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19976611/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/29/choose-my-adventure-cue-da-ork-estra/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-reckoning</category><category>bioware</category><category>bioware-mythic</category><category>choose-my-adventure</category><category>cma</category><category>column</category><category>ea</category><category>ea-mythic</category><category>electronic-arts</category><category>featured</category><category>mythic</category><category>opinion</category><category>player-choice</category><category>poll</category><category>polls</category><category>pvp</category><category>rvr</category><category>war</category><category>warhammer</category><category>warhammer-online</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Wed, 29 Jun 2011 15:00:00 EST</pubDate></item><item><title><![CDATA[Warhammer's 1.4.3 patch goes live today]]></title><link>http://massively.joystiq.com/2011/06/28/warhammers-1-4-3-patch-goes-live-today/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/06/28/warhammers-1-4-3-patch-goes-live-today/</guid><comments>http://massively.joystiq.com/2011/06/28/warhammers-1-4-3-patch-goes-live-today/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;">
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It's patch day in <a href="http://warhammeronline.com"><em>Warhammer Online</em></a>, and we've got your your <a href="http://herald.warhammeronline.com/warherald/NewsArticle.war?id=1592">1.4.3 update</a> at a glance. In case you're trying to sneak in a few minutes of play during your workday, we're sorry to inform you that <a href="http://www.mythicentertainment.com/">Mythic's</a> servers are currently down (the good news is that there's an expected up time of 1:30 p.m. EDT according to the note posted yesterday on the official website).<br />
<br />
So what's new and exciting in this patch? For starters, Sigmartide. This two-week live event sees Order players basking in the glow of the faction's first emperor while they "<em>seek out corruption, cleanse the wicked, and honor the age-old bonds with the Dwarfs</em>." Destruction types, meanwhile, will actively oppose all the revelry by desecrating celebration altars and doing all the things that bad guys do.<br />
<br />
Also falling under the 1.4.3 banner are new temporary RvR accessory sets and a shakeup of <a href="http://massively.joystiq.com/category/warhammer-online"><em>WAR's</em></a> scenario lineup. Hit up the official website for <a href="http://herald.warhammeronline.com/warherald/NewsArticle.war?id=1592">more details</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/28/warhammers-1-4-3-patch-goes-live-today/">Warhammer's 1.4.3 patch goes live today</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 28 Jun 2011 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/28/warhammers-1-4-3-patch-goes-live-today/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19977979/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/28/warhammers-1-4-3-patch-goes-live-today/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>1.4.3</category><category>1.4.3-patch</category><category>destruction</category><category>ea</category><category>ea-mythic</category><category>electronic-arts</category><category>fantasy</category><category>mythic</category><category>mythic-entertainment</category><category>order</category><category>patch</category><category>rvr</category><category>sigmartide</category><category>update</category><category>war</category><category>warhammer</category><category>warhammer-online</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 28 Jun 2011 10:00:00 EST</pubDate></item><item><title><![CDATA[Choose My Adventure: Marching off to WAR]]></title><link>http://massively.joystiq.com/2011/06/22/choose-my-adventure-marching-off-to-war/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/06/22/choose-my-adventure-marching-off-to-war/</guid><comments>http://massively.joystiq.com/2011/06/22/choose-my-adventure-marching-off-to-war/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/polls/" rel="tag">Polls</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/races/" rel="tag">Races</a>, <a href="http://massively.joystiq.com/category/choose-my-adventure/" rel="tag">Choose My Adventure</a></p><div style="text-align: center;">
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The readers have spoken! More specifically, the fans of <a href="http://www.warhammeronline.com"><em>Warhammer Online</em></a> have spoken, and so the game is my destination for the next several weeks. And what a surprising speech it was, especially given that I, my editor, and my co-workers all assumed that with <a href="http://www.riftgame.com"><em>RIFT</em></a> on the ballot we might as well just close up the voting after half a day. But <a href="http://social.bioware.com/forum/1/topic/232/index/7651666/1">the forum thread on the official boards</a> kept people coming over and voting, and thus I'm heading over into the world of Order and Chaos.<br />
<br />
I'm glad to see <em><a href="http://massively.joystiq.com/category/Warhammer-Online/">Warhammer Online</a></em> as the selection, as it's long been a game and setting that I've found interesting even though it's never quite made it on my list of things to play next. The game has certainly seen its fair share of hardship over the past several years, so it's going to be interesting to take a look at the game as it exists now. So click on past the break to start me down the path that leads me into the game and check out my usual disconnected ramblings.<p><a href="http://massively.joystiq.com/2011/06/22/choose-my-adventure-marching-off-to-war/" rel="bookmark">Continue reading <em>Choose My Adventure: Marching off to WAR</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/22/choose-my-adventure-marching-off-to-war/">Choose My Adventure: Marching off to WAR</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 22 Jun 2011 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/22/choose-my-adventure-marching-off-to-war/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19970853/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/22/choose-my-adventure-marching-off-to-war/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-reckoning</category><category>bioware-mythic</category><category>choose-my-adventured</category><category>cma</category><category>column</category><category>ea</category><category>ea-mythic</category><category>Electronic-Arts</category><category>featured</category><category>mythic</category><category>Mythic-Entertainment</category><category>player-opinion</category><category>poll</category><category>polls</category><category>voting</category><category>war</category><category>warhammer</category><category>warhammer-online</category><category>warhammer-online-age-of-reckoning</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Wed, 22 Jun 2011 17:30:00 EST</pubDate></item><item><title><![CDATA[The Perfect Ten: Why a Harry Potter MMO makes sense]]></title><link>http://massively.joystiq.com/2011/05/05/the-perfect-ten-why-a-harry-potter-mmo-makes-sense/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/05/05/the-perfect-ten-why-a-harry-potter-mmo-makes-sense/</guid><comments>http://massively.joystiq.com/2011/05/05/the-perfect-ten-why-a-harry-potter-mmo-makes-sense/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/perfect-ten/" rel="tag">Perfect Ten</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/perfect-ten/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/potter.jpg" vspace="4" /></a></div>
The idea of a Harry Potter MMO is hardly a new one at this point -- <a href="http://massively.joystiq.com/tag/harry-potter-mmo/">we've even speculated on it around Massively</a> for years now. Rumors and wishful thinking have brought up this hypothetical MMO time and again, and for good reason: It simply makes sense.<br />
<br />
In fact, the more you think about it, the more surprising it is that we <em>haven't</em> heard official word of a Harry Potter MMO by now. <a href="http://www.mugglenet.com/app/category/show/88">After doing some poking around</a>, the most likely suspects to take on this project would either be <a href="http://massively.joystiq.com/tag/warner-bros/">Warner Bros.</a> (which owns the rights to the franchise) or <a href="http://massively.joystiq.com/tag/ea/">Electronic Arts </a>(which purchased a license from WB to make the movie video games). Both companies have MMO studios at their command -- <a href="http://massively.joystiq.com/tag/turbine/">Turbine</a>, <a href="http://massively.joystiq.com/tag/bioware/">BioWare</a>, <a href="http://massively.joystiq.com/tag/mythic/">Mythic</a> -- and both have the resources to make it happen.<br />
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So why does Harry Potter make perfect sense for MMO-adaptation? Hit the jump and I'll run you down the top 10 reasons! And if you post a positive comment after this column, I'll add five points to the house of your choice (go Hufflepuff!).<p><a href="http://massively.joystiq.com/2011/05/05/the-perfect-ten-why-a-harry-potter-mmo-makes-sense/" rel="bookmark">Continue reading <em>The Perfect Ten: Why a Harry Potter MMO makes sense</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/05/05/the-perfect-ten-why-a-harry-potter-mmo-makes-sense/">The Perfect Ten: Why a Harry Potter MMO makes sense</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 05 May 2011 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/05/05/the-perfect-ten-why-a-harry-potter-mmo-makes-sense/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19926600/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/05/05/the-perfect-ten-why-a-harry-potter-mmo-makes-sense/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bioware</category><category>classes</category><category>deathly-hallows</category><category>defense-against-the-dark-arts</category><category>ea</category><category>ea-bioware</category><category>ea-mythic</category><category>electronic-arts</category><category>factions</category><category>fantasy</category><category>featured</category><category>golden-goose</category><category>goose-that-lays-golden-eggs</category><category>harry-potter</category><category>harry-potter-mmo</category><category>herbology</category><category>hogwarts</category><category>holy-trinity</category><category>houses</category><category>hufflepuff</category><category>ip</category><category>j-k-rowling</category><category>jk-rowling</category><category>kingsisle</category><category>kingsisle-entertainment</category><category>leveling</category><category>levels</category><category>lord-of-the-rings</category><category>magic</category><category>mythic</category><category>narnia</category><category>potions</category><category>quidditch</category><category>rowling</category><category>speculation</category><category>turbine</category><category>twilight</category><category>Universal-Orlando-Resort</category><category>warner-bros</category><category>warner-bros-interactive</category><category>Warner-Bros-Interactive-Entertainment</category><category>wizard</category><category>wizard101</category><category>wizards</category><category>world-building</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 05 May 2011 14:00:00 EST</pubDate></item><item><title><![CDATA[Jeff Hickman hops over to Star Wars: The Old Republic]]></title><link>http://massively.joystiq.com/2011/04/28/jeff-hickman-hops-over-to-star-wars-the-old-republic/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/04/28/jeff-hickman-hops-over-to-star-wars-the-old-republic/</guid><comments>http://massively.joystiq.com/2011/04/28/jeff-hickman-hops-over-to-star-wars-the-old-republic/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a></p><div style="text-align: center;">
	<a href="http://www.swtor.com/"><img  src="http://www.blogcdn.com/massively.joystiq.com/media/2011/04/hickman.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
It might be a case of in-house talent poaching or just a good opportunity for all parties involved, but <a href="http://massively.joystiq.com/tag/bioware/">BioWare</a> has hired <a href="http://massively.joystiq.com/tag/jeff-hickman/">Jeff Hickman</a> away from <a href="http://massively.joystiq.com/tag/mythic/">Mythic</a> to be <a href="http://www.swtor.com/"><em>Star Wars: The Old Republic's</em></a> new Executive Producer of Live Services.<br />
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The hire was announced at the recent BioWare's Fan Site Summit, <a href="http://www.askajedi.com/2011/04/27/jeff-hickman-joins-bioware-austin-as-executive-producer-live-services/">according to Ask a Jedi</a>.  Hickman was previously the Studio Executive Producer for all of Mythic's MMOs.  He'll step into the role left open by <a href="http://massively.joystiq.com/tag/gordon-walton/">Gordon Walton</a>, <a href="http://massively.joystiq.com/2011/02/15/swtors-loss-is-playdoms-gain-gordon-walton/">who left BioWare earlier this year</a>.<br />
<br />
With both BioWare and Mythic under the same parent company -- <a href="http://massively.joystiq.com/tag/ea/">Electronic Arts</a> -- it stands to reason that the two studios have a strong network and relationships that could lead to such transfers of personnel.  We'll look forward to seeing what Jeff Hickman will bring to <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/"><em>TOR</em></a> as it progresses toward launch!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/04/28/jeff-hickman-hops-over-to-star-wars-the-old-republic/">Jeff Hickman hops over to Star Wars: The Old Republic</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 28 Apr 2011 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/04/28/jeff-hickman-hops-over-to-star-wars-the-old-republic/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19926407/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/04/28/jeff-hickman-hops-over-to-star-wars-the-old-republic/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bioware</category><category>ea</category><category>ea-bioware</category><category>ea-mythic</category><category>electronic-arts</category><category>executive-producer</category><category>gordon-walton</category><category>jeff-hickman</category><category>live-services</category><category>mythic</category><category>star-wars-the-old-republic</category><category>swtor</category><category>the-old-republic</category><category>tor</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 28 Apr 2011 10:00:00 EST</pubDate></item><item><title><![CDATA[Warhammer community update talks crafting, scenario tweaks]]></title><link>http://massively.joystiq.com/2011/04/22/warhammer-community-update-talks-crafting-scenario-tweaks/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/04/22/warhammer-community-update-talks-crafting-scenario-tweaks/</guid><comments>http://massively.joystiq.com/2011/04/22/warhammer-community-update-talks-crafting-scenario-tweaks/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;">
	<a href="http://herald.warhammeronline.com/warherald/NewsArticle.war?id=1557"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/04/warheader.jpg" vspace="4" /></a></div>
Community update <a href="http://massively.joystiq.com/2011/04/22/ask-cryptic-champions-online-gets-an-april-encore/">posts</a> are <a href="http://massively.joystiq.com/2011/04/22/aventurine-discussing-major-prestige-class-revisions-for-darkfal/">piling</a> up as the calendar rolls on toward May, and a new letter on the official <a href="http://warhammeronline.com"><em>Warhammer Online</em></a> website adds <a href="http://www.mythicentertainment.com/">Mythic's</a> RvR title to the list.<br />
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<a href="http://herald.warhammeronline.com/warherald/NewsArticle.war?id=1557">The letter</a> addresses the recently released <a href="http://massively.joystiq.com/2011/04/19/power-play-warhammer-onlines-1-4-2-patch-improves-tier-4/">1.4.2</a> patch as well as a tentative time window for 1.4.3 (late June). Crafting adjustments are also on the discussion table, and before you scratch your head regarding the importance of tradeskills in a kill-'em-all PvP-fest like <a href="http://massively.joystiq.com/category/warhammer-online"><em>WAR</em></a>, someone's got to make all the bows and blades, amirite? Details are sketchy, but the update letter indicates that interested craftsmen should keep an eye on the dev discussion forums over the next week.<br />
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There's a blurb about some upcoming scenario changes too. Gromril Crossing and Thunder Valley are expanding to include 18 players over the Easter weekend, and both instances will also reward combatants with double scenario tokens. Finally, <a href="http://massively.joystiq.com/tag/mythic">Mythic</a> is ponying up for a 50% renown and XP bonus for the weekend.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/04/22/warhammer-community-update-talks-crafting-scenario-tweaks/">Warhammer community update talks crafting, scenario tweaks</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 22 Apr 2011 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/04/22/warhammer-community-update-talks-crafting-scenario-tweaks/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19921401/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/04/22/warhammer-community-update-talks-crafting-scenario-tweaks/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bioware-mythic</category><category>crafting</category><category>ea-mythic</category><category>electronic-arts</category><category>fantasy</category><category>mythic</category><category>renown-bonus</category><category>scenario-tokens</category><category>scenario-tweaks</category><category>thunder-valley</category><category>war</category><category>warhammer</category><category>Warhammer-Online</category><category>xp-bnous</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 22 Apr 2011 15:30:00 EST</pubDate></item><item><title><![CDATA[Power play: Warhammer Online's 1.4.2 patch improves Tier 4 [Updated]]]></title><link>http://massively.joystiq.com/2011/04/19/power-play-warhammer-onlines-1-4-2-patch-improves-tier-4/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/04/19/power-play-warhammer-onlines-1-4-2-patch-improves-tier-4/</guid><comments>http://massively.joystiq.com/2011/04/19/power-play-warhammer-onlines-1-4-2-patch-improves-tier-4/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a></p><div style="text-align: center;">
	<a href="http://herald.warhammeronline.com/warherald/NewsArticle.war?id=1552"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/04/war.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
It's been a quiet month or so following <a href="http://www.warhammeronline.com/"><em>Warhammer Online's</em></a> <a href="http://massively.joystiq.com/2011/03/01/war-shakes-up-the-world-with-patch-1-4-1/">1.4.1 patch</a>, so it's a relief to see <a href="http://massively.joystiq.com/tag/mythic/">Mythic</a> swinging back into action with the sequel: patch 1.4.2. The servers are coming down this morning and should be back up and ready for action by 1:00 p.m. EDT.<br />
<br />
<a href="http://herald.warhammeronline.com/warherald/NewsArticle.war?id=1552">According to the patch highlights</a>, patch 1.4.2's main focus will be on improving <a href="http://massively.joystiq.com/category/warhammer-online/"><em>WAR's</em></a> Tier 4 RvR combat. Power levels and power gaps are due for a tune up, and Mythic claims to have taken in a lot of feedback about the end game in order to make these changes.<br />
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As it's done in the past, Mythic is changing the scenario lineup for this new update, temporarily retiring some of these PvP instances while bringing others back online. The patch will also introduce a couple additional vanity pets, including the powder monkey and imp skeleton, which can be purchased via <a href="http://www.ea.com/search?keyphrase=warhammer">the EA Store</a>. Some of these pets give you 5% additional gold when you loot corpses, making them very desirable indeed.<br />
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<strong>[Update: Mythic <a href="http://herald.warhammeronline.com/patchnotes/index.php?id=2011_1-4-2PTS">has posted the full 1.4.1 patch notes</a> for your perusal!]</strong><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/04/19/power-play-warhammer-onlines-1-4-2-patch-improves-tier-4/">Power play: Warhammer Online's 1.4.2 patch improves Tier 4 [Updated]</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 19 Apr 2011 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/04/19/power-play-warhammer-onlines-1-4-2-patch-improves-tier-4/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19917409/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/04/19/power-play-warhammer-onlines-1-4-2-patch-improves-tier-4/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>1.4.1</category><category>1.4.2</category><category>ea-mythic</category><category>end-game</category><category>imp-skeleton</category><category>mythic</category><category>patch</category><category>patch-1.4.2</category><category>powder-monkey</category><category>pvp</category><category>rvr</category><category>scenarios</category><category>tier-4</category><category>update</category><category>vanity-pets</category><category>war</category><category>warhammer</category><category>warhammer-online</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 19 Apr 2011 09:00:00 EST</pubDate></item><item><title><![CDATA[Ultima Online revisits dynamic content with Magincia reconstruction]]></title><link>http://massively.joystiq.com/2011/03/12/ultima-online-revisits-dynamic-content-with-magincia-reconstruct/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/03/12/ultima-online-revisits-dynamic-content-with-magincia-reconstruct/</guid><comments>http://massively.joystiq.com/2011/03/12/ultima-online-revisits-dynamic-content-with-magincia-reconstruct/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/ultima-online/" rel="tag">Ultima Online</a></p><div style="text-align: center;">
	<a href="http://www.uoherald.com/node/345"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/03/ultimaonlinelogo.jpg" vspace="4" /></a></div>
Long before <a href="http://riftgame.com"><em>RIFT</em></a> barreled on to the MMO scene and made a buzz-phrase out of "dynamic content," <a href="http://uoherald.com"><em>Ultima Online</em></a> developers were busily pumping out some dynamic content of their own. In the fall of 2007, the influential fantasy sandbox title saw a horde of nasty demons descend upon the hapless town of <a href="http://www.uoguide.com/Magincia_Invasion">Magincia</a> and raze it to the ground despite (or in some cases, because of) the efforts of players on each of the game's shards. The invasion was part of a larger story cycle called <a href="http://www.uoguide.com/Warriors_of_Destiny">Warriors of Destiny</a>, and a <a href="http://www.uoherald.com/node/345">new event</a> is now brewing that will bring players back to the site of the ruined town.<br />
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As part of the New Magincia rebuilding process, the provisional government of Britannia is holding a lottery for 22 land plots atop the city ruins. Said plots may be used for residences or shops at the winning player's discretion. The city is also playing host to a new public gardening mechanic, and you can find <a href="http://mythicmktg.fileburst.net/uo/media/pdfs/Magincia%20Public%20Design%20Doc.pdf">all the details</a> at the official <a href="http://massively.joystiq.com/category/ultima-online"><em>Ultima Online</em></a> website.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/03/12/ultima-online-revisits-dynamic-content-with-magincia-reconstruct/">Ultima Online revisits dynamic content with Magincia reconstruction</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 12 Mar 2011 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/03/12/ultima-online-revisits-dynamic-content-with-magincia-reconstruct/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19877626/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/03/12/ultima-online-revisits-dynamic-content-with-magincia-reconstruct/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>britannia</category><category>dynamic-content</category><category>ea</category><category>ea-mythic</category><category>Electronic-Arts</category><category>events</category><category>fantasy</category><category>gardening</category><category>housing</category><category>in-game-events</category><category>magincia</category><category>mythic</category><category>Mythic-Entertainment</category><category>public-gardening</category><category>sandbox</category><category>ultima</category><category>ultima-online</category><category>uo</category><category>warriors-of-destiny</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Sat, 12 Mar 2011 20:00:00 EST</pubDate></item><item><title><![CDATA[Ultima Online video dev diary highlights new player experience]]></title><link>http://massively.joystiq.com/2011/03/09/ultima-online-video-dev-diary-highlights-new-player-experience/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/03/09/ultima-online-video-dev-diary-highlights-new-player-experience/</guid><comments>http://massively.joystiq.com/2011/03/09/ultima-online-video-dev-diary-highlights-new-player-experience/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/ultima-online/" rel="tag">Ultima Online</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/ultima-online"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/03/uoclient.jpg" vspace="4" /></a></div>
The original PvP-centric version of <a href="http://www.uoherald.com/"><em>Ultima Online</em></a> may be <a href="http://massively.joystiq.com/2011/03/08/biowares-rich-vogel-talks-mmo-history-ultima-and-the-first-mm/">dead</a>, but the heart and soul of the sandbox MMORPG lives on thanks to a dedicated playerbase and the <a href="http://www.mythicentertainment.com/">Mythic</a> dev team that is continually pumping out the updates.<br />
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In a new video diary, producer <a href="http://massively.joystiq.com/tag/calvin-crowner">Calvin Crowner</a> talks about a return to <a href="http://massively.joystiq.com/category/ultima-online"><em>Ultima's</em></a> roots in 2011 and says that doing so necessitates moving away from the checklist mentality that often permeates development cycles. "<em>If we go through a checklist, there's no way we're going to appeal to everyone, so instead of doing that we'd rather really get back to that feel and that flavor that brought players to Britannia every day</em>."<br />
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Associate producer <a href="http://massively.joystiq.com/tag/bonnie-armstrong">Bonnie Armstrong</a> agrees and points out that <em>Ultima</em> is moving away from MMO-standard kill quests and focusing more on stories (which are often helped along by the dedicated event GMs on each shard). Lead engineer <a href="http://massively.joystiq.com/tag/derek-brinkman">Derek Brinkman</a> says this will work well with the newly optimized client and the new high-resolution environment assets. Finally, the dev team talks about the redesigned new player experience and how it is expressly intended to get players into the world quickly while the meat of the client download happens behind the scenes. Hit the jump for the full video.<p><a href="http://massively.joystiq.com/2011/03/09/ultima-online-video-dev-diary-highlights-new-player-experience/" rel="bookmark">Continue reading <em>Ultima Online video dev diary highlights new player experience</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/03/09/ultima-online-video-dev-diary-highlights-new-player-experience/">Ultima Online video dev diary highlights new player experience</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 09 Mar 2011 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/03/09/ultima-online-video-dev-diary-highlights-new-player-experience/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19873116/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/03/09/ultima-online-video-dev-diary-highlights-new-player-experience/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>calvin-crowner</category><category>dev-diary</category><category>ea-mythic</category><category>features</category><category>mythic</category><category>Mythic-Entertainment</category><category>pve</category><category>pvp</category><category>sandbox</category><category>ultima</category><category>Ultima-Online</category><category>uo</category><category>video</category><category>video-diary</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 09 Mar 2011 12:00:00 EST</pubDate></item><item><title><![CDATA[Warhammer Online producer's letter mentions crafting additions]]></title><link>http://massively.joystiq.com/2011/03/02/warhammer-online-producers-letter-mentions-crafting-additions/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/03/02/warhammer-online-producers-letter-mentions-crafting-additions/</guid><comments>http://massively.joystiq.com/2011/03/02/warhammer-online-producers-letter-mentions-crafting-additions/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a></p><div style="text-align: center;">
	<a href="http://herald.warhammeronline.com/warherald/NewsOverview.war"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/03/preview.jpg" vspace="4" /></a></div>
While we here at Massively are swamped with <a href="http://massively.joystiq.com/tag/gdc-2011">GDC</a>-related news tidbits, life outside the annual conference does indeed go on. <a href="http://www.mythicentertainment.com/">BioWare-Mythic's</a> <a href="http://warhammeronline.com"><em>Warhammer Online</em></a> is one such title that keeps on keeping on, and the latest <a href="http://herald.warhammeronline.com/warherald/NewsOverview.war">producer's letter</a> is up on the game's official website for your perusal.<br />
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If you'd rather we peruse it for you, well, keep reading. Producer <a href="http://massively.joystiq.com/tag/james-casey">James Casey</a> has a fair bit to say, and he starts things off with a mention of the new communication initiative that is ongoing in the Developer's Corner section of the <a href="http://massively.joystiq.com/category/warhammer-online"><em>WAR</em></a> forums.<br />
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Casey also touches on the upcoming tweaks to Grovod Caverns, a new live event called Sigmar Tide (currently scheduled for this summer), and a few proposed additions to crafting that are intended to "<em>introduce new mechanics and flesh out the offerings available</em>" for artisans throughout the realm.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/03/02/warhammer-online-producers-letter-mentions-crafting-additions/">Warhammer Online producer's letter mentions crafting additions</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 02 Mar 2011 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/03/02/warhammer-online-producers-letter-mentions-crafting-additions/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19865688/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/03/02/warhammer-online-producers-letter-mentions-crafting-additions/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bioware-mythic</category><category>crafting</category><category>crafting-updates</category><category>ea</category><category>ea-mythic</category><category>Electronic-Arts</category><category>fantasy</category><category>grovod-caverns</category><category>james-casey</category><category>live-events</category><category>mythic</category><category>Mythic-Entertainment</category><category>producer-letter</category><category>sigmar-tide</category><category>war</category><category>warhammer</category><category>Warhammer-Online</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 02 Mar 2011 18:30:00 EST</pubDate></item><item><title><![CDATA[WAR shakes up the world with patch 1.4.1]]></title><link>http://massively.joystiq.com/2011/03/01/war-shakes-up-the-world-with-patch-1-4-1/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/03/01/war-shakes-up-the-world-with-patch-1-4-1/</guid><comments>http://massively.joystiq.com/2011/03/01/war-shakes-up-the-world-with-patch-1-4-1/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a></p><div style="text-align: center;">
	<a href="http://www.warhammeronline.com/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/03/squig.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
<a href="http://massively.joystiq.com/2011/02/15/warhammer-online-bringing-1-4-1-out-for-testing/">After a few weeks in testing</a>, <a href="http://www.warhammeronline.com/"><em>Warhammer Online's</em></a> 1.4.1 patch <a href="http://herald.warhammeronline.com/warherald/NewsArticle.war?id=1511">has hit the live servers today</a>. Topping off the list of improvements to the game is a brand-new claim window, which was designed to handle the various account entitlements that players have accrued. This interface now replaces the in-game mail system as a way to deliver the special goodies that players have earned or purchased over the years.<br />
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Patch 1.4.1 is also aiming at shaking up the game with two major changes to the status quo. Several PvP armor sets are now much easier to attain, and in many instances they can be purchased at a lower level than before. This means that players will find themselves better-equipped to participate in the brutal hand-to-hand combat that the game offers.<br />
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<a href="http://massively.joystiq.com/category/warhammer-online"><em>WAR</em></a> is also rotating its scenario lineup: Some scenarios have been called out of retirement, some have changed tiers, and some are being put in mothballs for the time being.<br />
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You can read <a href="http://www.warherald.com/patchnotes/index.php">the full 1.4.1 patch notes</a> over at <em>Warhammer Online</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/03/01/war-shakes-up-the-world-with-patch-1-4-1/">WAR shakes up the world with patch 1.4.1</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 01 Mar 2011 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/03/01/war-shakes-up-the-world-with-patch-1-4-1/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19863050/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/03/01/war-shakes-up-the-world-with-patch-1-4-1/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>1.4.1</category><category>account-entitlements</category><category>armor-sets</category><category>claim-window</category><category>ea-mythic</category><category>mythic</category><category>patch</category><category>patch-1.4.1</category><category>pvp</category><category>pvp-armor-sets</category><category>renown-ranks</category><category>scenario</category><category>scenarios</category><category>update</category><category>war</category><category>warhammer-online</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 01 Mar 2011 10:30:00 EST</pubDate></item><item><title><![CDATA[Are other game studios taking countermeasures against RIFT? [Updated]]]></title><link>http://massively.joystiq.com/2011/02/24/are-other-game-studios-taking-countermeasures-against-rift/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/02/24/are-other-game-studios-taking-countermeasures-against-rift/</guid><comments>http://massively.joystiq.com/2011/02/24/are-other-game-studios-taking-countermeasures-against-rift/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/mortal-online/" rel="tag">Mortal Online</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a>, <a href="http://massively.joystiq.com/category/promotions/" rel="tag">Promotions</a></p><div style="text-align: center;">
	<a href="http://www.riftgame.com"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/02/riftcounter.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
If you didn't know, today is the head start launch of <a href="http://www.riftgame.com"><em>RIFT</em></a> and the beginning of many strained household relationships as players finally dive into Telara for real. While we've known for some time that <a href="http://massively.joystiq.com/tag/trion-worlds/">Trion Worlds'</a> creation was going to be a major player in the MMO field, it seems as though <a href="http://massively.joystiq.com/category/RIFT/"><em>RIFT's</em></a> release has caused other MMO studios to step up and take countermeasures.<br />
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In the past 24 hours, there have been a few significant developments that seem suspicious in regard to timing, at least. The first is that <a href="http://massively.joystiq.com/tag/blizzard/">Blizzard</a> dropped <a href="http://us.battle.net/wow/en/"><em>World of Warcraft's</em></a> next content update, <a href="http://wow.joystiq.com/tag/patch-4.1">Patch 4.1</a>, on to the public test server in the middle of the night. <a href="http://www.mortalonline.com"><em>Mortal Online's</em></a> announced that its free 14-day trial program is now active for any interested parties. <strike>We've also <a href="http://forums.riftgame.com/showthread.php?81241-Get-this-Warhammer-disabled-ability-to-cancel-accounts-on-the-eve-of-Rift-launch./page2">received numerous tips</a> that <a href="http://massively.joystiq.com/tag/mythic/">EA Mythic</a> <a href="http://social.bioware.com/forum/1/topic/232/index/6173252/1">disabled the cancel subscription option</a> for <a href="http://www.warhammeronline.com/"><em>Warhammer Online</em></a>.</strike><br />
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Although we obviously can't be certain that all of these events are due to <em>RIFT</em>, timing, as they say, is everything. Have you seen any other MMO studios stepping up their game today as a distraction from <a href="http://massively.joystiq.com/2011/02/21/down-to-the-wire-trion-announces-exact-time-of-rifts-head-star/">the new shiny</a>?<br />
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<strong>[Update: The <em>Warhammer </em>subscription option <a href="http://social.bioware.com/forum/1/topic/232/index/6173252&amp;lf=8">was a bug that should be resolved today</a>, according to the devs.]</strong><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/02/24/are-other-game-studios-taking-countermeasures-against-rift/">Are other game studios taking countermeasures against RIFT? [Updated]</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 24 Feb 2011 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/02/24/are-other-game-studios-taking-countermeasures-against-rift/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19857294/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/02/24/are-other-game-studios-taking-countermeasures-against-rift/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blizzard</category><category>cancel</category><category>cancel-subscription</category><category>content-update</category><category>countermeasures</category><category>ea-mythic</category><category>eamythic</category><category>head-start</category><category>launch</category><category>mortal-online</category><category>mythic</category><category>patch-4.1</category><category>rift</category><category>rift-planes-of-telara</category><category>trion</category><category>trion-worlds</category><category>update</category><category>war</category><category>warhammer</category><category>warhammer-online</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 24 Feb 2011 10:30:00 EST</pubDate></item><item><title><![CDATA[Warhammer Online bringing 1.4.1 out for testing]]></title><link>http://massively.joystiq.com/2011/02/15/warhammer-online-bringing-1-4-1-out-for-testing/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/02/15/warhammer-online-bringing-1-4-1-out-for-testing/</guid><comments>http://massively.joystiq.com/2011/02/15/warhammer-online-bringing-1-4-1-out-for-testing/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://www.warhammeronline.com"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/02/war-141-epl-215.jpg" /></a></div>
Scenarios have formed one of the PvP cornerstones for <a href="http://www.warhammeronline.com"><em>Warhammer Online</em></a>, leading to a large-scale overhaul of Scenarios several months ago. Certain Scenarios were placed on a weekend rotation, while others were permanently available at different level bands for players to enjoy. <a href="http://massively.joystiq.com/tag/war-patch-1.4.1">Patch 1.4.1</a>, which is <a href="http://herald.warhammeronline.com/warherald/NewsArticle.war?id=1506">due to hit the public test server, Warpstone, tomorrow</a>, is making some alterations to which Scenarios may be played at all times, with some cycling into a permanent slot and others entering retirement for a time.<br />
<br />
While the shifting lineup is certainly one of the big elements of the patch, it's not the only one. Balance changes have been made for several Skaven abilities, including several overhauls for the Packmaster class. A number of item sets have had their Renown Rank requirements lowered, as well, to give players easier access to the items; there has been a new set added to fill the newly created gap between the Warlord and Sovereign sets. <em><a href="http://massively.joystiq.com/category/Warhammer-Online/">Warhammer Online</a></em> players can examine <a href="http://social.bioware.com/forum/1/topic/249/index/6060015">the current patch notes</a> and take part in the testing <a href="http://herald.warhammeronline.com/warherald/NewsArticle.war?id=1506">starting tomorrow</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/02/15/warhammer-online-bringing-1-4-1-out-for-testing/">Warhammer Online bringing 1.4.1 out for testing</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 15 Feb 2011 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/02/15/warhammer-online-bringing-1-4-1-out-for-testing/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19845616/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/02/15/warhammer-online-bringing-1-4-1-out-for-testing/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>balance</category><category>balance-changes</category><category>bioware-mythic</category><category>ea-games</category><category>ea-mythic</category><category>ea-warhammer</category><category>ea-warhammer-online</category><category>electronic-arts</category><category>mythic</category><category>mythic-ea</category><category>mythic-entertainment</category><category>patch</category><category>patches</category><category>rvr</category><category>scenarios</category><category>skaven</category><category>updates</category><category>war</category><category>war-ea</category><category>war-patch-1.4.1</category><category>warhammer</category><category>warhammer-ea</category><category>warhammer-online</category><category>warhammer-online-ea</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Tue, 15 Feb 2011 20:00:00 EST</pubDate></item><item><title><![CDATA[Night of Murder brings holiday butchering to Warhammer Online]]></title><link>http://massively.joystiq.com/2011/02/08/night-of-murder-brings-holiday-butchering-to-warhammer-online/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/02/08/night-of-murder-brings-holiday-butchering-to-warhammer-online/</guid><comments>http://massively.joystiq.com/2011/02/08/night-of-murder-brings-holiday-butchering-to-warhammer-online/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://www.warhammeronline.com/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/02/war-murder-epl-208-1297206382.jpg" /></a></div>
It's hard to deny that <a href="http://www.warhammeronline.com/"><em>Warhammer Online</em></a> takes place in the most metal universe anywhere. That becomes especially clear during the Valentine's Day event in the game, which features absolutely no affection between characters but a great deal of rampaging bloodlust. <a href="http://herald.warhammeronline.com/liveevents/2011NightofMurder.php">The Night of Murder event is upon players once again</a>, giving everyone an in-game opportunity to completely bypass the usual plethora of chocolates and cards in favor of battleaxes and bloody vengeance.<br />
<br />
Running from February 8th until the 22nd, the event is a celebration of Khaine, during which even the forces of Order wind up drifting close to the chaotic side. Players taking part can net a variety of rewards, including the quite desirable Butcher's Blessing buff, which increases both Experience and Renown gains by 10% for three in-game days. Hop in now to enjoy <a href="http://massively.joystiq.com/category/Warhammer-Online/"><em>Warhammer Online</em></a>'s senseless slaughter, which includes nearly as many hearts as the usual take on the celebration (except that the usual holiday involves <a href="http://herald.warhammeronline.com/liveevents/2011NightofMurder.php">those hearts remaining within the ribcage</a>).<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/02/08/night-of-murder-brings-holiday-butchering-to-warhammer-online/">Night of Murder brings holiday butchering to Warhammer Online</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 08 Feb 2011 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/02/08/night-of-murder-brings-holiday-butchering-to-warhammer-online/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19834914/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/02/08/night-of-murder-brings-holiday-butchering-to-warhammer-online/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ea-games</category><category>ea-mythic</category><category>ea-warhammer</category><category>ea-warhammer-online</category><category>electronic-arts</category><category>in-game-event</category><category>mythic</category><category>mythic-ea</category><category>mythic-entertainment</category><category>news</category><category>night-of-murder</category><category>valentines</category><category>valentines-day-events</category><category>war</category><category>war-ea</category><category>warhammer</category><category>warhammer-ea</category><category>warhammer-online</category><category>warhammer-online-ea</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Tue, 08 Feb 2011 21:00:00 EST</pubDate></item><item><title><![CDATA[Warhammer Online offering free server transfers as prelude to two server shutdowns]]></title><link>http://massively.joystiq.com/2011/02/07/warhammer-online-offering-free-server-transfers-as-prelude-to-tw/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/02/07/warhammer-online-offering-free-server-transfers-as-prelude-to-tw/</guid><comments>http://massively.joystiq.com/2011/02/07/warhammer-online-offering-free-server-transfers-as-prelude-to-tw/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://www.massively.com/category/warhammer-online"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/02/war-merge-epl-207.jpg" /></a></div>
If you're playing on the Iron Rock or Volkmar servers for <a href="http://www.warhammeronline.com"><em>Warhammer Online</em></a>, it's time to get ready to say goodbye. The development team for the game has just announced that <a href="http://herald.warhammeronline.com/warherald/NewsArticle.war?id=1490">free server transfers are being unlocked for both servers</a>, allowing players to transfer to Gorfang to help bolster the population. That in and of itself wouldn't be all that unusual, except that when the transfer starts, both Iron Rock and Volkmar are being flagged as Legacy servers to prevent any new characters from being created.<br />
<br />
Starting on February 9th, transfers will be enabled and the Legacy flag will go into place. After three weeks of open transfers, both Iron Rock and Volkmar will be flagged as "Retired," meaning that any characters not transferred off the server will have to be transferred to Gorfang (or Badlands via a paid transfer). That means that two of the game's remaining four American servers will be removed in the near future, and while the population boost will no doubt help <em><a href="http://massively.joystiq.com/category/Warhammer-Online/">Warhammer Online</a></em>'s RvR battles, it's still <a href="http://herald.warhammeronline.com/warherald/NewsArticle.war?id=1490">a shutdown for two servers</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/02/07/warhammer-online-offering-free-server-transfers-as-prelude-to-tw/">Warhammer Online offering free server transfers as prelude to two server shutdowns</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 07 Feb 2011 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/02/07/warhammer-online-offering-free-server-transfers-as-prelude-to-tw/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19833757/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/02/07/warhammer-online-offering-free-server-transfers-as-prelude-to-tw/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ea-games</category><category>ea-mythic</category><category>ea-warhammer</category><category>ea-warhammer-online</category><category>electronic-arts</category><category>mythic</category><category>mythic-ea</category><category>mythic-entertainment</category><category>rvr</category><category>server</category><category>server-merge</category><category>server-shutdown</category><category>servers</category><category>war</category><category>war-ea</category><category>warhammer</category><category>warhammer-ea</category><category>warhammer-online</category><category>warhammer-online-ea</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Mon, 07 Feb 2011 22:00:00 EST</pubDate></item><item><title><![CDATA[Dark Age of Camelot keeps its eyes firmly fixed on RvR for 2011]]></title><link>http://massively.joystiq.com/2011/01/08/dark-age-of-camelot-keeps-its-eyes-firmly-fixed-on-rvr-for-2011/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/01/08/dark-age-of-camelot-keeps-its-eyes-firmly-fixed-on-rvr-for-2011/</guid><comments>http://massively.joystiq.com/2011/01/08/dark-age-of-camelot-keeps-its-eyes-firmly-fixed-on-rvr-for-2011/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/dark-age-of-camelot/" rel="tag">Dark Age of Camelot</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a></p><div style="text-align: center;"><a href="http://www.darkageofcamelot.com/"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/01/daoc.jpg" /></a></div>
<em>"Realm vs. Realm combat is what keeps you here year after year,"</em> <a href="http://massively.joystiq.com/tag/stuart-zissu/">Stuart Zissu</a> concludes in the <em><a href="http://www.darkageofcamelot.com/">Dark Age of Camelot's</a> </em><a href="http://www.camelotherald.com/jan_producers_letter/">January newsletter</a>. Because of this fact, Zissu reassures players that <a href="http://www.mythicentertainment.com/">Mythic</a> is firmly committed to strengthening and focusing on <a href="http://massively.joystiq.com/category/dark-age-of-camelot/"><em>DAoC's</em></a> RvR in 2011.<br />
<br />
Zissu first addresses a number of important issues that the team is tackling, such as lag ghosting. Realm abilities are also being adjusted to include several additional levels. While these new levels won't add to the overall strength of the abilities, they do allow players to fine-tune just how much (or little) of these abilities they want to have. A few of the realm abilities will be improved on a case-by-case basis, however.<br />
<br />
He also highlights the next upcoming live event, <a href="http://massively.joystiq.com/2011/01/07/demonic-live-events-returning-to-dark-age-of-camelot/">which will revolve around the return of demonic invasions</a>. Those wacky demons -- like frat boys out of control, they are!<br />
<a href="http://www.camelotherald.com/jan_producers_letter/"><br />
You can read the full newsletter</a> over on the Camelot Herald.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/01/08/dark-age-of-camelot-keeps-its-eyes-firmly-fixed-on-rvr-for-2011/">Dark Age of Camelot keeps its eyes firmly fixed on RvR for 2011</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 08 Jan 2011 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/01/08/dark-age-of-camelot-keeps-its-eyes-firmly-fixed-on-rvr-for-2011/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19792932/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/01/08/dark-age-of-camelot-keeps-its-eyes-firmly-fixed-on-rvr-for-2011/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>camelot</category><category>camelot-herald</category><category>daoc</category><category>dark-age-of-camelot</category><category>demonic-invasion</category><category>ea-mythic</category><category>lag</category><category>lag-ghosting</category><category>live-event</category><category>live-events</category><category>mythic</category><category>mythic-entertainment</category><category>newsletter</category><category>pvp</category><category>realm-abilities</category><category>realm-vs-realm</category><category>rvr</category><category>stuart-zissu</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Sat, 08 Jan 2011 13:00:00 EST</pubDate></item><item><title><![CDATA[The Soapbox: Sandboxes and the cop-out of FFA PvP]]></title><link>http://massively.joystiq.com/2011/01/04/the-soapbox-sandboxes-and-the-cop-out-of-ffa-pvp/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/01/04/the-soapbox-sandboxes-and-the-cop-out-of-ffa-pvp/</guid><comments>http://massively.joystiq.com/2011/01/04/the-soapbox-sandboxes-and-the-cop-out-of-ffa-pvp/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/star-wars-galaxies/" rel="tag">Star Wars Galaxies</a>, <a href="http://massively.joystiq.com/category/ultima-online/" rel="tag">Ultima Online</a>, <a href="http://massively.joystiq.com/category/roleplaying/" rel="tag">Roleplaying</a>, <a href="http://massively.joystiq.com/category/the-soapbox/" rel="tag">The Soapbox</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;"><em><a href="http://commons.wikimedia.org/wiki/File:Sandbox_with_toys.JPG"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/12/sandbox.jpg" alt="" /></a><br />
</em></div>
<em>Disclaimer: <a href="http://www.massively.com/category/the-soapbox/">The Soapbox</a> column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column.<br />
</em><br />
Last week, our own <a href="http://massively.joystiq.com/editor/jef-reahard">Jef Reahard</a> mounted the <a href="http://massively.joystiq.com/category/the-soapbox/">Massively Soapbox</a> with an article titled <a href="http://massively.joystiq.com/2010/12/28/the-soapbox-sandboxes-and-the-fear-of-ffa-pvp/">Sandboxes and the fear of FFA PvP</a>. In it, he argued that open PvP was a natural and necessary part of any solid sandbox MMO. He also made waves by suggesting that FFA PvP is crucial to the roleplaying experience and that roleplayers should really face their "fears" and give it a try.<br />
<br />
I'm a sandbox gamer and a PvPer at heart. I played the early years of <em><a href="http://www.uoherald.com/">Ultima Online</a></em> and lived the adrenaline rush of full and brutal PvP and thievery. <em><a href="http://www.darkageofcamelot.com/">Dark Age of Camelot's</a></em> RvR sucked up another year of my life. <em><a href="http://starwarsgalaxies.station.sony.com/players/index.vm">Star Wars Galaxies</a></em> remains my sandbox of choice, and I've braved a <em><a href="http://us.battle.net/wow/en/">World of Warcraft</a></em> PvP server since launch. I know this territory very well. I'll knock it, because I have <em>more</em> than tried it -- in several tasty flavors.<br />
<br />
And even though I'm an unabashed Jef-fangirl, I think there are a few debatable issues with his article. Hit the jump for some good old-fashioned counterpoints!<p><a href="http://massively.joystiq.com/2011/01/04/the-soapbox-sandboxes-and-the-cop-out-of-ffa-pvp/" rel="bookmark">Continue reading <em>The Soapbox: Sandboxes and the cop-out of FFA PvP</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/01/04/the-soapbox-sandboxes-and-the-cop-out-of-ffa-pvp/">The Soapbox: Sandboxes and the cop-out of FFA PvP</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 04 Jan 2011 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/01/04/the-soapbox-sandboxes-and-the-cop-out-of-ffa-pvp/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19778350/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/01/04/the-soapbox-sandboxes-and-the-cop-out-of-ffa-pvp/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anarchy</category><category>Blizzard</category><category>ccp</category><category>CCP-Games</category><category>consequences</category><category>death-mechanic</category><category>ea-mythic</category><category>eve</category><category>eve-online</category><category>featured</category><category>ffa</category><category>ffa-pvp</category><category>ganker</category><category>griefer</category><category>griefers</category><category>Immersion</category><category>open-pvp</category><category>open-world-pvp</category><category>opinion</category><category>pve-sandbox</category><category>pvp</category><category>pvp-sandbox</category><category>roleplay</category><category>roleplayer</category><category>RolePlayers</category><category>RolePlaying</category><category>RP</category><category>Sandbox</category><category>sandbox-mmo</category><category>sandpark</category><category>soapbox</category><category>SOE</category><category>Sony-Online-Entertainment</category><category>star-wars-galaxies</category><category>swg</category><category>the-soapbox</category><category>ThemePark</category><category>trammel</category><category>Ultima-Online</category><category>UO</category><category>World-of-Warcraft</category><category>wow</category><dc:creator><![CDATA[Brianna Royce]]></dc:creator><pubDate>Tue, 04 Jan 2011 12:00:00 EST</pubDate></item></channel></rss>
