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Posts tagged Dreamworld

The Secret World's Øystein Eftevaag gets technical

When it comes to gameplay, we've heard about The Secret World inside and out. We know all about the Dragons, the Illuminati, and the Templars and the ongoing war against the encroaching darkness. But what about what's under the hood? The folks over at The Hydra Initiative decided to have a chat ...

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Age of Conan dev update talks House of Crom, upcoming content patches

Craig Morrison has posted his latest monthly Age of Conan dev update. Funcom's game director is known for his interaction with fans and for his verbosity when it comes to all things AoC, and this month's letter is no exception. The lengthy read lays out current and future AoC updates in a ...

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Funcom releases Age of Conan 3.1 update, Dreamworld tweaks

In case you missed it (and we did, since it was 3:00 a.m. and we do occasionally sleep), Funcom posted the latest Age of Conan patch notes on the boards earlier today. Yep, the 3.1 update is here, and while the bulk of the new code is devoted to Dreamworld engine tweaks, there are also quite a ...

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Age of Conan dev update outlines a year's worth of content

Age of Conan's latest monthly development update is hot off the presses, and it's kind of a doozy. Funcom game director Craig "Silirrion" Morrison takes the gloves off and lists five major updates coming to AoC over the next year -- and he also offers a few disclaimers in terms of schedule ...

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The Anvil of Crom: Age of Conan year three retrospective

The past 12 months have been something of a whirlwind for the Age of Conan team. While content updates for the game were a bit lighter than normal, Funcom was nonetheless working quite hard behind the scenes for much of the game's third year. As a result -- and despite the residual stickiness ...

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Monthly update lays out Age of Conan development roadmap

The year ahead is shaping up to be a busy one for Age of Conan, and Funcom's Craig Morrison lays down a rough foundation for the next few months in his latest monthly development update. If you're looking for the short version, it's this: Now that the Dreamworld deployment is in the books, AoC is ...

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The Daily Grind: Are graphical upgrades a waste of dev resources?

You all know the adage, so say it with me: gameplay > graphics. While most of us appreciate pretty pixels, high resolutions, and slickly mo-capped animations, many of us would also point out that these bells and whistles pale in comparison to fun game mechanics and the staying power of a ...

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Funcom shows off new Age of Conan Dreamworld video

If you're curious about the current MMORPG standard for graphics but aren't currently subbed to Age of Conan, you'll want to check out the new Dreamworld Technology: Powering AoC video that Funcom is showing off on its YouTube portal. The clip features voiceover narration by game director ...

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The Anvil of Crom: Is it just a dream (world)?

So the Dreamworld update is finally here, and Funcom has either made a mess of things or kicked a lot of graphical butt, depending on your perspective (as well as how your computer decided to handle the new engine rollout). Yes 2.1.3 went live last week, and it's got the Age of Conan community ...

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Age of Conan Dreamworld patch goes live, faction grind reduced

Today's the big day for Age of Conan's Dreamworld engine upgrade, and Funcom has made the extensive notes available as it deploys the update to the live servers. Dreamworld features improved memory handling, loading times, framerates, and network latency as well as several visual upgrades ...

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