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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[The Soapbox: Game developers actually are rockstars]]></title><link>http://massively.joystiq.com/2013/04/02/the-soapbox-game-developers-actually-are-rockstars/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/04/02/the-soapbox-game-developers-actually-are-rockstars/</guid><comments>http://massively.joystiq.com/2013/04/02/the-soapbox-game-developers-actually-are-rockstars/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-soapbox/" rel="tag">The Soapbox</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/crowdfunding/" rel="tag">Crowdfunding</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/04/02/the-soapbox-game-developers-actually-are-rockstars"><img alt="Soapbox Game developers actually are rockstars" data-src-height="313" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/04/soapbox-devs-are-rockstars-1364850304.jpg" style="margin:4px" /></a></div>
Shortly after this column series started, Massively's <a href="http://massively.joystiq.com/editor/shawn-schuster">Shawn "Epic Beard" Schuster</a> planted his feet on the wooden crate to tell us that <a href="http://massively.joystiq.com/2011/03/15/the-soapbox-game-developers-are-not-rock-stars/">game developers are not rockstars</a>. And as much as it frightens me to disagree with him, I believe I have a moral obligation to let him know that he was wrong. Sure, his article pointed out that it takes a team to create a spectacular game and that the personalities of the gaming industry cannot do it by themselves. As he put it, even though <a href="http://www.massively.com/tag/sid-meier">Sid Meier</a> didn't code all of <a href="http://www.massively.com/tag/civilization"><em>Civilization</em></a> and <a href="http://massively.joystiq.com/tag/richard-garriott">Richard Garriott</a> didn't construct all of <a href="http://www.massively.com/tag/tabula-rasa"><em>Tabula Rasa</em></a>, their names sat proudly on the box. But just like rockstars, those two names and many more developers' names <em>belong</em> on the covers of their respective games.<br />
<br />
Rockstars from Aerosmith to Beyonce are more than the faces on the covers of their albums. In college, I used to create CD covers for local recording artists, so I can tell you first-hand that even though there was only one name on the front, there were many names on the inside jacket, just as there are many names in game credits. So how exactly are game developers like superstar musicians? The analogy fits in nearly every single way.<p><a href="http://massively.joystiq.com/2013/04/02/the-soapbox-game-developers-actually-are-rockstars/" rel="bookmark">Continue reading <em>The Soapbox: Game developers actually are rockstars</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/04/02/the-soapbox-game-developers-actually-are-rockstars/">The Soapbox: Game developers actually are rockstars</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 02 Apr 2013 18:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/04/02/the-soapbox-game-developers-actually-are-rockstars/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20525597/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/04/02/the-soapbox-game-developers-actually-are-rockstars/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adam-gontier</category><category>aerosmith</category><category>Ascap</category><category>beyonce</category><category>bioware</category><category>bungie</category><category>Civilization</category><category>dayz</category><category>double-fine</category><category>eddie-vedder</category><category>editorial</category><category>edmund-mcmillen</category><category>featured</category><category>gabe-newell</category><category>halo</category><category>indie-game-the-movie</category><category>Justin-Bieber</category><category>kickstarter</category><category>Knights-of-the-Old-Republic</category><category>Knights-of-the-Old-Republic-2</category><category>kurt-cobain</category><category>LucasArts</category><category>matt-walst</category><category>micheal-stipe</category><category>Obsidian-Entertainment</category><category>op-ed</category><category>opinion</category><category>rant</category><category>rants</category><category>Richard-Garriott</category><category>scott-weiland</category><category>shawn-schuster</category><category>shroud-of-the-avatar</category><category>Sid-Meier</category><category>soapbox</category><category>stone-temple-pilots</category><category>super-meat-boy</category><category>tabula-rasa</category><category>team-meat</category><category>the-soapbox</category><category>three-days-grace</category><category>Tim-Schafer</category><category>tommy-refenes</category><category>Ultima-Online</category><category>valve</category><dc:creator><![CDATA[Larry Everett]]></dc:creator><pubDate>Tue, 02 Apr 2013 18:00:00 EST</pubDate></item><item><title><![CDATA[The MMO Report: Shut up and take my money]]></title><link>http://massively.joystiq.com/2012/03/15/the-mmo-report-shut-up-and-take-my-money/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/15/the-mmo-report-shut-up-and-take-my-money/</guid><comments>http://massively.joystiq.com/2012/03/15/the-mmo-report-shut-up-and-take-my-money/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/the-mmo-report/" rel="tag">The MMO Report</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/03/15/the-mmo-report-shut-up-and-take-my-money/"><img alt="The MMO Report" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/image1-1331846086.jpg" /></a></div>
This week on <a href="http://massively.joystiq.com/category/The-MMO-Report/">The MMO Report</a>, Casey cheers for the <a href="http://massively.joystiq.com/tag/Double-Fine/">Double Fine</a> Kickstarter effort, <em><a href="http://massively.joystiq.com/category/MechWarrior-Online/">MechWarrior Online's</a></em> first gameplay footage, and <em><a href="http://massively.joystiq.com/category/Guild-Wars-2/">Guild Wars 2's</a></em> preorder bonuses. "Shut up and take my money," he commands <a href="http://massively.joystiq.com/tag/ArenaNet/">ArenaNet</a>. He also heckles <em><a href="http://massively.joystiq.com/category/TERA/">TERA</a></em> for its new level cap and discusses <em><a href="http://massively.joystiq.com/category/Star-Wars-The-Old-Republic/">Star Wars: The Old Republic's</a></em> free play weekend before getting a bit confused about just how <em><a href="http://massively.joystiq.com/category/World-of-Warcraft/">World of Warcraft's</a></em> revamped scroll of resurrection works (it does not, in fact, work on fresh accounts).<br />
<br />
The Beard ends with a dip into the mailbag and a geeky commercial that involves "8bit animation, puppets, and beer" and must be seen to be believed. And you can do so after the break!<p><a href="http://massively.joystiq.com/2012/03/15/the-mmo-report-shut-up-and-take-my-money/" rel="bookmark">Continue reading <em>The MMO Report: Shut up and take my money</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/15/the-mmo-report-shut-up-and-take-my-money/">The MMO Report: Shut up and take my money</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 15 Mar 2012 21:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/15/the-mmo-report-shut-up-and-take-my-money/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20194481/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/15/the-mmo-report-shut-up-and-take-my-money/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beer</category><category>Blizzard</category><category>casey-schreiner</category><category>double-fine</category><category>Guild-Wars-2</category><category>gw2</category><category>humor</category><category>mechwarrior-online</category><category>mmo-report</category><category>news</category><category>opinion</category><category>roundup</category><category>star-wars-the-old-republic</category><category>swtor</category><category>tera</category><category>the-mmo-report</category><category>video</category><category>videos</category><category>World-of-Warcraft</category><dc:creator><![CDATA[Brianna Royce]]></dc:creator><pubDate>Thu, 15 Mar 2012 21:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Would you fund an MMO via Kickstarter?]]></title><link>http://massively.joystiq.com/2012/02/16/the-daily-grind-would-you-fund-an-mmo-via-kickstarter/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/02/16/the-daily-grind-would-you-fund-an-mmo-via-kickstarter/</guid><comments>http://massively.joystiq.com/2012/02/16/the-daily-grind-would-you-fund-an-mmo-via-kickstarter/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/02/16/the-daily-grind-would-you-fund-an-mmo-via-kickstarter/"><img alt="Grim Fandango" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/df.jpg" /></a></div>
So the gaming world is abuzz with news of <a href="http://massively.joystiq.com/tag/doublefine">DoubleFine's</a> huge <a href="http://www.kickstarter.com/projects/66710809/double-fine-adventure">Kickstarter payday</a>. While it's true that there are only a handful of gaming studios with the resume necessary to make such a splash, it's also true that little-guy dev outfits around the globe are now aware of the funding potential inherent in connecting with your fans.<br />
<br />
RPG maker <a href="http://massively.joystiq.com/tag/obsidian">Obsidian</a> has begun <a href="http://www.rockpapershotgun.com/2012/02/10/obsidian-want-to-know-what-you-want-them-to-make/">exploring its options</a>, Brian Fargo is <a href="http://www.rockpapershotgun.com/2012/02/16/brian-fargo-turning-to-kickstarter-for-wasteland-2">interested</a> in creating a sequel to <em>Wasteland</em> via crowdfunding, and it's only a matter of time before a fledgling MMORPG designer follows suit. For this edition of the Daily Grind, let us know how you feel about a brave new publisher-free world. Would you enjoy cutting out the proverbial middleman when it comes to your gaming dollars, and more specifically, would you contribute to an MMO via Kickstarter?<br />
<br />
<img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" style="padding-right: 10px;" vspace="0" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/02/16/the-daily-grind-would-you-fund-an-mmo-via-kickstarter/">The Daily Grind: Would you fund an MMO via Kickstarter?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 16 Feb 2012 08:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/02/16/the-daily-grind-would-you-fund-an-mmo-via-kickstarter/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20169280/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/02/16/the-daily-grind-would-you-fund-an-mmo-via-kickstarter/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>daily-grind</category><category>double-fine</category><category>doublefine</category><category>featured</category><category>game-discussion</category><category>gamer-discussion</category><category>kickstarter</category><category>mmo-discussion</category><category>mmo-hot-topics</category><category>mmo-industry</category><category>mmo-issues</category><category>mmo-topics</category><category>mmorpg-discussion</category><category>mmorpg-hot-topics</category><category>mmorpg-topics</category><category>private-funding</category><category>publisher-free</category><category>tdg</category><category>the-daily-grind</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 16 Feb 2012 08:00:00 EST</pubDate></item><item><title><![CDATA[The Digital Continuum: The 'Next Big Thing' in MMOs]]></title><link>http://massively.joystiq.com/2010/02/01/the-digital-continuum-the-next-big-thing-in-mmos/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/02/01/the-digital-continuum-the-next-big-thing-in-mmos/</guid><comments>http://massively.joystiq.com/2010/02/01/the-digital-continuum-the-next-big-thing-in-mmos/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-digital-continuum/" rel="tag">The Digital Continuum</a>, <a href="http://massively.joystiq.com/category/all-points-bulletin/" rel="tag">All Points Bulletin</a>, <a href="http://massively.joystiq.com/category/crime/" rel="tag">Crime</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/all-points-bulletin/"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/02/apbblammo23242.jpg" alt="" /></a></div>
Is <a href="http://www.apb.com"><em>All Points Bulletin</em></a> the "Next Big Thing" in MMOs? While I'm fully aware that <a href="http://massively.joystiq.com/tag/RealtimeWorlds/">Realtime Worlds</a> doesn't specifically prefer to associate the game with this genre, it's very much a part of it -- but it also orbits the fringes of what we commonly refer to as a massively multiplayer online game.<br />
<br />
<a href="http://www.guildwars.com/"><em>Guild Wars</em></a>, <a href="http://www.guildwars2.com/en/"><em>Guild Wars 2</em></a> and <a href="http://massively.joystiq.com/category/All-Points-Bulletin/"><em>All Points Bulletin</em></a> come from a different school of business models. These games hinge on the idea that most people dislike coughing up 15 bucks a month to keep playing their favorite title. Just look to the success of the original <a href="http://massively.joystiq.com/category/Guild-Wars/"><em>Guild Wars</em></a>, having a year ago <a href="http://www.joystiq.com/2009/04/24/guild-wars-franchise-sells-6-million-copies/">passed six million copies sold</a>. That's a pretty great start for non-subscription MMOs, and because of that success we now have <em>GW's</em> sequel and <em>APB</em> on the way.<p><a href="http://massively.joystiq.com/2010/02/01/the-digital-continuum-the-next-big-thing-in-mmos/" rel="bookmark">Continue reading <em>The Digital Continuum: The 'Next Big Thing' in MMOs</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/02/01/the-digital-continuum-the-next-big-thing-in-mmos/">The Digital Continuum: The 'Next Big Thing' in MMOs</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 01 Feb 2010 12:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/02/01/the-digital-continuum-the-next-big-thing-in-mmos/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19338645/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/02/01/the-digital-continuum-the-next-big-thing-in-mmos/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>all-points-bulletin</category><category>all-points-bulletin-game</category><category>apb</category><category>apb-ea</category><category>apb-game</category><category>arenanet</category><category>blizzard</category><category>brutal-legend</category><category>crimecraft</category><category>double-fine</category><category>ea</category><category>ea-all-points-bulletin</category><category>ea-apb</category><category>ea-games</category><category>ea-partners</category><category>electronic-arts</category><category>electronic-arts-all-points-bulletin</category><category>featured</category><category>gamerankings</category><category>guild-wars</category><category>jack-black</category><category>metacritic</category><category>ncsoft</category><category>opinion</category><category>realtime-worlds</category><category>the-digital-continuum</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Kyle Horner]]></dc:creator><pubDate>Mon, 01 Feb 2010 12:00:00 EST</pubDate></item></channel></rss>